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Commit Graph

574 Commits

Author SHA1 Message Date
smoogipoo
d69fa0966f Generate ManiaReplayFrame instead of ReplayFrame 2017-11-29 18:42:54 +09:00
smoogipoo
dfd035d07b Merge remote-tracking branch 'origin/master' into mania-auto-generation-fixes 2017-11-29 18:42:17 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator 2017-11-29 18:37:07 +09:00
Dan Balasescu
7cbca37e2d
Remove redundant cast 2017-11-29 18:18:36 +09:00
smoogipoo
6fd550dc91 Simplify/sanitize construction of ManiaReplayFrame 2017-11-29 15:47:10 +09:00
smoogipoo
1136db1556 Fix mania replays not defining important frames
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
7db7fb91dd Ignore ruleset testcases from CI 2017-11-28 21:45:24 +09:00
smoogipoo
a9cc156d7a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
smoogipoo
00f9f97850 Fix compile errors (rider didn't warn me about these) 2017-11-28 19:13:10 +09:00
smoogipoo
375f2710d4 Rename file 2017-11-28 19:09:17 +09:00
smoogipoo
cc9e06e161 Remove unused elements 2017-11-28 19:07:10 +09:00
smoogipoo
eaf2b1d94d Remove line that shouldn't have been added yet 2017-11-28 19:06:46 +09:00
smoogipoo
567e378bbb CI fixes 2017-11-28 19:02:39 +09:00
smoogipoo
f8c296877b Add testcase for mania beatmap conversion (currently ignored) 2017-11-28 18:59:20 +09:00
smoogipoo
b97cab4f29 Make ManiaFramedReplayInputHandler properly account for special keys
These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
84702211ec Rewrite mania auto generator to properly account for overlapping objects 2017-11-28 15:17:02 +09:00
smoogipoo
2c53be7853 Fix possible invalid cast when generating mania patterns 2017-11-27 18:39:13 +09:00
Dean Herbert
288c21dfec Move TestCase descriptions to attributes
Depends on https://github.com/ppy/osu-framework/pull/1186.
2017-11-23 16:09:32 +09:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
smoogipoo
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
smoogipoo
38fe95d94a Add basic display for pp in TestCasePerformancePoints 2017-11-17 14:37:19 +09:00
smoogipoo
95fd323c6b Fix ManiaDifficultyCalculator possibly failing due to nullref 2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa CI fixes 2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48 Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
smoogipoo
15f69dff81 Make mania hit explosions not stick around when rewinding
Fixes #1461.
2017-11-04 00:57:17 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Dean Herbert
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
Dean Herbert
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
b306eaca6e Move mania tests to correct namespace 2017-10-10 16:50:46 +09:00
Dean Herbert
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Tom
a42fb4af2a Add icon for random mod 2017-09-14 12:04:05 +02:00
smoogipooo
ae3e118584 Dummy commit to test CI 2017-09-14 09:32:10 +09:00
Tom
886ad7496d Implement random mod for osu!mania 2017-09-13 17:35:05 +02:00
Dean Herbert
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
12641edb4d Fix incorrect mania hold note tick judgements 2017-09-12 23:36:59 +09:00
smoogipooo
756d7527da Remove NumericAccuracyResult from ManiaJudgement 2017-09-12 22:33:39 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724 More cleanups 2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
smoogipooo
3af8345068 Add AffectsAccuracy to Judgement 2017-09-12 19:39:44 +09:00
Dan Balasescu
ee8ec31c6e Merge branch 'master' into judgement-revamp 2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121 Make mania readable again 2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
Dean Herbert
160ad1924f Remove unneeded reference 2017-09-12 17:01:40 +09:00
smoogipooo
6a815d343c Remove unneeded class. 2017-09-12 16:58:06 +09:00
Dan Balasescu
3be9d3c747 Merge branch 'master' into mania-autoplay 2017-09-12 16:44:05 +09:00
smoogipooo
7ad982b540 Fix ordering of license header. 2017-09-12 16:21:32 +09:00
smoogipooo
a22dd80b23 Expire HitExplosions. 2017-09-12 16:20:15 +09:00
smoogipooo
af4cc7aada Accuracy starts at 100% for mania. 2017-09-12 16:15:04 +09:00
smoogipooo
a7b93822d7 Add initial frame 2017-09-12 16:14:52 +09:00
smoogipooo
a1baefe20e Add 20ms delay to release frames. 2017-09-12 16:09:53 +09:00
smoogipooo
8737a1b1a5 Implement osu!mania auto replay generation. 2017-09-12 15:52:32 +09:00
smoogipooo
78764082dc Remove taiko project reference from mania project. 2017-09-12 15:52:02 +09:00
smoogipooo
585e2399bf Add license headers. 2017-09-12 12:02:56 +09:00
smoogipooo
57ee97e27d Add lane glows. 2017-09-12 11:39:34 +09:00
smoogipooo
0765027cb5 Move note glow to a separate class + make it match the design a bit more. 2017-09-12 11:14:16 +09:00
smoogipooo
3c98bc065f Fix osu!mania note masking resulting in miss judgements not occurring. 2017-09-12 09:48:17 +09:00
Dean Herbert
d66fb307dc Fix wrong licence header 2017-09-11 19:14:37 +09:00
Dean Herbert
cf8912b30d Merge branch 'master' into mania-judgement-text 2017-09-11 19:04:22 +09:00
smoogipooo
df0a31bf2a Add judgement text displays to osu!mania 2017-09-11 17:56:02 +09:00
Dean Herbert
7b92bbfa86 Merge branch 'master' into mania-hit-explosions 2017-09-11 17:34:14 +09:00
smoogipooo
54aff432fe Fix CI error 2017-09-11 15:43:23 +09:00
Dan Balasescu
6ecd530d7b Add missing license header 2017-09-11 15:24:28 +09:00
smoogipooo
f3c6f6f959 Merge branch 'blending-equations' into mania-holdnote-niceness 2017-09-11 15:09:01 +09:00
smoogipooo
de7d50d384 Better variable + comment naming 2017-09-11 15:08:51 +09:00
smoogipooo
4683319156 Merge remote-tracking branch 'origin/master' into mania-hit-explosions 2017-09-11 14:48:40 +09:00
Dean Herbert
b01233eddc Fix CI issues 2017-09-11 14:48:01 +09:00
smoogipooo
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
smoogipooo
2c3131d391 Remove green coloration when hit. 2017-09-11 13:56:10 +09:00
smoogipooo
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d Pass down OnJudgement to columns. 2017-09-11 12:57:10 +09:00
Dean Herbert
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
smoogipooo
42dc4d9b1c Rework mania playfield to be more sane with masking/nesting. 2017-09-11 10:46:54 +09:00
smoogipooo
2f72dff779 Update with framework changes. 2017-09-11 08:59:56 +09:00
smoogipooo
2086ed209d Fix hold note tick input. 2017-09-11 04:51:44 +09:00
smoogipooo
9cd3af11d5 Fix hold note tick position + lifetime. 2017-09-11 04:45:10 +09:00
smoogipooo
79a9612243 Remove now unnecessary comment. 2017-09-11 04:39:04 +09:00
smoogipooo
8bb8999820 More TestCaseManiaHitObjects fixes. 2017-09-11 04:34:30 +09:00
smoogipooo
3b5e847a31 Better updateGlow methods. 2017-09-11 04:29:32 +09:00
smoogipooo
590a34dc28 Add glow to DrawableHoldNote 2017-09-11 04:22:17 +09:00
smoogipooo
73d77637ef Add glow to DrawableNote 2017-09-11 04:22:05 +09:00
smoogipooo
8797382700 Update body styling of hold notes 2017-09-11 04:21:43 +09:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
smoogipooo
b085208d24 Remove unused code 2017-09-07 16:15:33 +09:00
smoogipooo
ef9b87e8c7 Make column lights not increase in brightness when successfully pressed 2017-09-07 16:15:25 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
smoogipooo
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
Dean Herbert
bdd0a51c6e Fix left keys setting defaults in incorrect order 2017-08-23 16:10:10 +09:00
smoogipooo
4395ea3850 Add applied suggestions. 2017-08-23 15:37:22 +09:00
smoogipooo
68e7cf854f Add variant names. 2017-08-23 14:19:14 +09:00
smoogipooo
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
smoogipooo
0e41fc8842 Add mania bindings. 2017-08-23 12:49:50 +09:00
smoogipooo
2f2abf122b Add exceptions galore. 2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f Make availableColumns into a ctor argument. 2017-08-22 16:22:40 +09:00
smoogipooo
909cae5861 CI fixes. 2017-08-22 14:21:28 +09:00
smoogipooo
68c7226d12 Fix cherry pick issues. 2017-08-22 14:18:17 +09:00
smoogipooo
9a7c9e9af0 Disable reversing for now - this needs to be re-implemented in a later PR. 2017-08-22 14:17:57 +09:00
smoogipooo
cd3c825bd2 Fix mania playfield not working. 2017-08-22 14:07:46 +09:00
smoogipooo
88151eff3f Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps. 2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
ea450fecf5 Merge branch 'master' into action-key-counter 2017-08-21 16:25:44 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
MrTheMake
e54f659916 Suggested changes 2017-08-13 22:37:39 +02:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
da5f2fc6af Merge remote-tracking branch 'origin/catch-catcher' into catch 2017-08-09 09:28:50 +09:00
Dan Balasescu
21d44b1e99 Remove correct duplicate code.
Already present on line 51.
2017-08-09 06:24:08 +09:00
John Neijzen
9e17549d7f Update HitObjectPatternGenerator.cs 2017-08-08 22:56:27 +08:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec Fix mania bar lines not working. 2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388 Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
54503eef71 Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract. 2017-08-04 22:50:29 +09:30
smoogipooo
4a9f3aa70d Merge remote-tracking branch 'origin/master' into timingchange-improvements 2017-08-04 20:11:24 +09:30
smoogipooo
0f901c99a0 Implement SpeedAdjustedPlayfield and a new HitRenderer derivation. 2017-08-04 20:11:18 +09:30
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e Provide Autoplay mod in Ruleset. 2017-08-04 00:25:24 +08:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
21d07428fe Fix some test regressions 2017-07-19 15:16:59 +09:00
Thomas Müller
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Thomas Müller
e8ce3e16b0 Address CI concern 2017-07-10 12:52:29 +03:00
Dean Herbert
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
Dean Herbert
89c8a34025 Merge branch 'master' into better-drawablehitobject-lifetimes 2017-06-21 20:13:57 +09:00
smoogipooo
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
34ac932fe2 Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject. 2017-06-19 10:54:23 +09:00
smoogipooo
28e48eab2b CI fixes. 2017-06-16 19:30:30 +09:00
smoogipooo
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
ea87aca032 We no longer need to pass in the control point. 2017-06-16 13:12:36 +09:00
smoogipooo
874db28478 CI fixes. 2017-06-16 13:09:06 +09:00
smoogipooo
5bac0919f0 Remove gross autoSizingAxes and life time. 2017-06-16 13:00:08 +09:00
smoogipooo
5d7336b235 A bit more cleanup. 2017-06-16 10:06:47 +09:00
smoogipooo
fda220acbc Move speed adjustment code from ManiaHitRenderer to SpeedAdjustedHitRenderer. 2017-06-15 19:34:28 +09:00
Dan Balasescu
6fd37ebc32 Merge branch 'master' into timingchange-rework 2017-06-15 16:23:51 +09:00
Dean Herbert
41d4aee4f5 Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
smoogipooo
56244e0134 Add small test case to demonstrate usage. 2017-06-12 17:31:24 +09:00
smoogipooo
ba8014bbd9 Cleanups + xmldoc rewordings/improvements. 2017-06-12 15:20:34 +09:00
smoogipooo
419682b740 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
2017-06-12 13:09:02 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
smoogipooo
de35ea22b1 Make bar lines work again. 2017-06-09 22:03:28 +09:00
smoogipooo
1f56848442 Rewrite the way speed adjustments are applied. 2017-06-09 19:57:03 +09:00
smoogipooo
921350128d Rename SpeedAdjustment -> MultiplierControlPoint + reworking. 2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d Namespace movement. 2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499 Use new naming structure + VisibleTimeRange bindable. 2017-06-09 16:11:49 +09:00
smoogipooo
cd435f7ec6 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
#	osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
2017-06-09 03:37:55 +09:00
smoogipooo
8de6bdf340 Rewrite mania to use the new timing section stuff. 2017-06-09 02:43:48 +09:00
smoogipooo
55f238f6a9 Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
Dean Herbert
a454ca606f Merge remote-tracking branch 'upstream/master' into johnneijzen-master 2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b Use new invalidation rules 2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
John Neijzen
431d225a60 Keyword Spacing and Brackets Fixing 2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3 Clean Up Code 2017-06-07 19:53:37 +08:00
smoogipooo
8641379424 Not sure how these CI issues were missed. 2017-06-07 19:27:22 +09:00
smoogipooo
1932b58663 g -> gravity + one more xmldoc. 2017-06-07 19:21:31 +09:00
smoogipooo
1017cf54d9 CI fixes. 2017-06-07 19:17:45 +09:00
smoogipooo
6f191193a1 Rename timing changes, simplify + improve columns/dictionary usage. 2017-06-07 19:15:51 +09:00
smoogipooo
7aee8ee547 Make TimeSpan a double again. 2017-06-07 19:08:32 +09:00
Dean Herbert
5f537780cf Bring framework up-to-date 2017-06-07 15:32:50 +09:00
smoogipooo
5104e65bcd Make hold notes utilize RelativeChildOffset for tick positionings. 2017-06-06 15:57:30 +09:00
smoogipooo
e3d10fc4d3 Update with more framework changes. 2017-06-06 15:52:35 +09:00
smoogipooo
4307242bb6 Update with framework changes. 2017-06-05 20:06:46 +09:00
smoogipooo
a3299809fe Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu.Game/Graphics/Containers/ReverseDepthFillFlowContainer.cs
2017-06-05 10:19:53 +09:00
smoogipooo
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
smoogipooo
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00