iiSaLMaN
c77e6074f6
Disallow adding to score after the player has failed
2019-08-07 19:58:26 +03:00
Dan Balasescu
df784e1d8e
Merge branch 'master' into mod-icon-improvements
2019-08-07 19:43:52 +09:00
Dean Herbert
b0e0659715
Dispose instead
2019-08-07 17:33:30 +09:00
Dean Herbert
c6d481238d
Move QuadBatch to a local variable to stop resharper complaining
2019-08-07 16:56:22 +09:00
Andrei Zavatski
1d42f0959a
ModIcon improvements
2019-08-07 08:46:27 +03:00
smoogipoo
0ff1c6184b
Add generation comment
2019-08-01 17:36:20 +09:00
smoogipoo
a2468e599b
Fix ticks in repeat spans being returned in reverse order
2019-08-01 17:31:37 +09:00
smoogipoo
bc80fa11bb
Mode IApplicableToBeatmap application to WorkingBeatmap
2019-08-01 12:41:46 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
smoogipoo
e57663b39c
Apply mod score multipliers
2019-07-31 17:55:22 +09:00
smoogipoo
6bfac9f8e4
Remove protected ctor
2019-07-31 17:50:13 +09:00
Dean Herbert
894d573fbc
Cache DrawableHitObject for skinnables to access ( #5463 )
...
Cache DrawableHitObject for skinnables to access
2019-07-29 18:49:37 +09:00
Dan Balasescu
7779302e82
Merge branch 'master' into skin-scaling-modes
2019-07-29 17:47:07 +09:00
iiSaLMaN
ba4045a761
Fix transforming mods not working properly
...
Hidden, Grow, Deflate, etc..
2019-07-27 00:22:40 +03:00
Dean Herbert
eb6bda3f08
Cache DrawableHitObject for skinnables to access
2019-07-25 16:03:07 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes
2019-07-24 18:37:31 +09:00
smoogipoo
4e7e2d1d52
Adjust comments
2019-07-23 21:16:09 +09:00
smoogipoo
74b09c72fa
Refactor state updates to convert State into an IBindable
2019-07-23 21:16:09 +09:00
Dan Balasescu
9b526ef61e
Merge branch 'master' into move-state-logic
2019-07-23 20:37:57 +09:00
Dean Herbert
91e21688d8
Make AccentColour a bindable ( #5420 )
...
Make AccentColour a bindable
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-07-23 20:37:47 +09:00
smoogipoo
776757545d
Fix FTB causing flashlight to block vision correctly
2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
Dean Herbert
d4d286c988
Add full documentation
2019-07-22 16:08:38 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
be170b4124
Naming and documentation improvements
2019-07-22 15:50:02 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
74c961bcff
Add more flexible skin element confine modes
2019-07-22 14:42:56 +09:00
Dean Herbert
f1423b8cb5
Add more brackets
2019-07-18 00:03:04 +09:00
Dean Herbert
3e57fcf5c5
Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies
2019-07-17 22:11:01 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths ( #5033 )
...
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
smoogipoo
a9286fee07
Recycle slider paths when the parenting slider dies
2019-07-17 16:20:27 +09:00
smoogipoo
ed203cb0ff
Delay intial hitobject updates
2019-07-16 13:45:59 +09:00
Dean Herbert
d0c8aaba4e
Override basic equality function too
2019-07-15 15:50:50 +09:00
Dean Herbert
9c1badd2e3
Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation
2019-07-15 15:42:54 +09:00
Dean Herbert
80ddfc3b1e
Disable frame accurate replay playback
...
I want to prioritise better playback performance over accuracy for now. Also, in my testing this is still 100% accurate due to the addition of the FrameStabilityContainer, which is pretty cool.
2019-07-10 10:27:51 +09:00
Dean Herbert
84919d70bb
Health bar -> Health display
...
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error
2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field
2019-07-06 18:38:41 +03:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
iiSaLMaN
530e07110f
Use a descriptive name for the setting
2019-07-06 06:32:25 +03:00
smoogipoo
5862eb172a
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
...
# Conflicts:
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
Dean Herbert
8120bb36bc
More methods
2019-07-03 18:42:10 +09:00
Dean Herbert
06ef8f71e9
Fix typo
2019-07-03 18:41:01 +09:00
Dean Herbert
62dd89197c
Refactor comment slightly
2019-07-03 18:36:04 +09:00
miterosan
5ecb764cdc
Remove whitespaces and lowercase the comments
2019-07-03 10:57:09 +02:00
miterosan
43d7f66c5b
Add comment about the android ruleset situation.
2019-07-03 10:54:10 +02:00
miterosan
ab244d1b7f
Only log that the rulesets could not be loaded from a directory.
2019-07-03 10:21:18 +02:00
miterosan
d9e646d9ef
Use addRuleset inside loadRulesetFromFile
2019-07-03 09:51:09 +02:00
Salman Ahmed
98daaf634a
Simplify changes
2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2
Fade health bar on value change
2019-07-03 05:11:11 +03:00
miterosan
f1ceea8361
style fixes
2019-07-02 17:25:12 +02:00
miterosan
778c36c7d7
Allow discover of rulesets that are already loaded.
2019-07-02 17:05:04 +02:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud
2019-07-02 05:24:56 +03:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
iiSaLMaN
41597efdf7
Hide health bar in no fail
2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8
Implement IApplicableToHUD
2019-06-29 04:23:59 +03:00
smoogipoo
a6ee83eac2
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
2019-06-27 19:57:21 +09:00
Dean Herbert
ba48331fcb
Remove no longer necessary HandleInput overrides
2019-06-27 18:34:59 +09:00
smoogipoo
6ce86e6083
General refactoring
2019-06-26 17:52:25 +09:00
Andrei Zavatski
4a05c560cf
Remove unwanted class and move the bind logic outside the RulesetSelector
2019-06-24 23:13:28 +03:00
Andrei Zavatski
35db20a337
Remove useless bindable check
2019-06-24 02:01:00 +03:00
Andrei Zavatski
60ff497add
Merge remote-tracking branch 'refs/remotes/ppy/master' into toolbar-rulesets-refactor
2019-06-24 01:06:54 +03:00
David Zhao
de59e038ac
Prevent non-combo affecting judgements from triggering sudden death
2019-06-21 14:29:16 +09:00
Andrei Zavatski
413c2158e2
Simplify bindables usage
2019-06-18 01:11:05 +03:00
Andrei Zavatski
c95e3da3ec
Implement a BindableRulesetSelector
2019-06-18 00:23:00 +03:00
Andrei Zavatski
cecbcd21b2
Merge remote-tracking branch 'upstream/master' into toolbar-rulesets-refactor
2019-06-17 23:12:55 +03:00
smoogipoo
2e7922c3f9
Fix 0-length sliders not getting correct lengths
2019-06-15 23:53:28 +09:00
Dean Herbert
cf713fbacc
Merge branch 'master' into fix-stacking-shaking
2019-06-14 22:16:35 +09:00
smoogipoo
4818187d8f
Reset result timeoffset to 0 when rewound
2019-06-13 14:55:52 +09:00
smoogipoo
27fdda8b91
Don't update hitobject results when rewinding
2019-06-13 12:21:49 +09:00
EVAST9919
e5a6d920cd
Implement an abstract RulesetSelector class
2019-06-12 23:23:01 +03:00
Dean Herbert
00ee45fe46
Merge remote-tracking branch 'origin/update-visibility-container' into update-framework
2019-06-11 19:36:13 +09:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
...
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dan Balasescu
346c4310c3
Merge branch 'master' into fail-animation
2019-06-07 20:48:36 +09:00
smoogipoo
c7d0fcd42a
Update drawnodes
2019-06-06 16:49:35 +09:00
Dean Herbert
9c214c3f0e
Add animation on failing
2019-06-04 16:13:16 +09:00
HoLLy
2a295545a7
Don't mutate strainPeaks
2019-05-29 11:25:25 +02:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
Paul Teng
1c3b768266
Use Precision.AlmostBigger
2019-05-12 09:02:22 -04:00
Paul Teng
1a6c8e91a5
Compare Health with small value
2019-05-12 08:44:20 -04:00
smoogipoo
3fe61c4a7e
Trim whitespace
2019-05-10 18:48:39 +09:00
Dan Balasescu
425154c264
Merge branch 'master' into progress-bar-show-seek
2019-05-10 18:24:15 +09:00
smoogipoo
ad4b4f3422
Use nullable cancellation tokens
2019-05-10 17:42:45 +09:00
Dean Herbert
a44296a6db
Merge branch 'master' into progress-bar-show-seek
2019-05-10 17:27:49 +09:00
Dean Herbert
21ab628f41
Merge branch 'master' into player-load-cancellations
2019-05-10 16:58:36 +09:00
smoogipoo
d25d39b315
Add cancellation to storyboard/hitobject loading
2019-05-10 16:31:09 +09:00
Dan Balasescu
32808a8a59
Merge branch 'master' into fix-long-skip-performance
2019-05-10 16:10:50 +09:00
David Zhao
5c096cbc91
Revert mirroring condition too
2019-05-09 18:59:00 +09:00
David Zhao
9e0af723cc
Split out affectscombo change
2019-05-09 18:56:19 +09:00
Dean Herbert
9248e6290c
Use FrameStabilityClock to denote current position on song progress
2019-05-09 18:09:26 +09:00
Dean Herbert
3bcfc86b9c
Allow custom MaxCatchUpFrames to be specified
...
Also adjusts the default to allow for smoother seeking.
2019-05-09 16:39:03 +09:00
Dean Herbert
66594b7a1b
Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start
2019-05-09 16:39:03 +09:00
David Zhao
b0e34d86d5
Subtract a result from count if its been reverted
2019-05-09 16:16:20 +09:00
David Zhao
39fb5712f1
Only combo-incrementing results add to result count
2019-05-09 15:31:37 +09:00
smoogipoo
39efa2d173
Fix possible cross-thread config cache access
2019-05-08 19:05:00 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36
Fix merge
2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b
Fix mod equality checks not working as intended
2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c
Improve xmldoc slightly
2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc
2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2
2019-04-30 18:55:35 +03:00
iiSaLMaN
148f4c4ce0
Pass Rank.Value instead
...
Passing Rank.Value along each iteration instead of calculating.
2019-04-30 18:49:31 +03:00
iiSaLMaN
e0abd0b2c1
fix comment
2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment
2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc
2019-04-30 18:12:27 +03:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
David Zhao
9da13cb463
Merge branch 'master' into flashlight-dim
2019-04-25 23:15:15 +09:00
KingLuigi4932
619071b7ee
Unnecessary 'using' directive
2019-04-25 14:23:00 +03:00
KingLuigi4932
4e0f21102b
Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2
2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
iiSaLMaN
d3bc443810
Merge branch 'master' into sh-xh-grading-2
2019-04-25 06:11:07 +03:00
Dean Herbert
4f31eee5ad
Merge branch 'master' into flashlight-dim
2019-04-24 17:01:11 +09:00
Dean Herbert
60328cf1fb
Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek
2019-04-24 15:25:53 +09:00
Dean Herbert
80e1568e97
Fix FrameStabilityContainer performing frame-stable seeks
2019-04-24 15:25:52 +09:00
iiSaLMaN
a29c7d81ee
Merge branch 'master' into sh-xh-grading-2
2019-04-23 10:31:17 +03:00
David Zhao
9890884726
Remove fade in, update comment
2019-04-23 14:23:09 +09:00
smoogipoo
6c568d228f
Add comment
2019-04-23 13:45:51 +09:00
smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
iiSaLMaN
a6b60a2fc2
Merge branch 'master' into sh-xh-grading-2
2019-04-22 19:39:20 +03:00
Dean Herbert
5313ba2938
Merge branch 'master' into hp-rewind
2019-04-22 19:02:41 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
smoogipoo
aeae759fcd
Rename method + add xmldoc
2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a
Make hp work + cleanup
2019-04-22 18:02:49 +09:00
smoogipoo
fbb4e9df04
Implement hp at base ScoreProcessor
2019-04-22 16:51:38 +09:00
David Zhao
3fbbb7dcf9
Move intiial fade outside of absolute sequence
2019-04-22 16:39:28 +09:00
iiSaLMaN
cfb3c38c3a
Fix.
2019-04-22 10:14:19 +03:00
iiSaLMaN
9030935030
Fix AppVeyor Errors
2019-04-22 10:07:45 +03:00
iiSaLMaN
64429aa968
Fix AppVeyor Errors
2019-04-22 09:59:51 +03:00
iiSaLMaN
7a385e56ec
Fix AppVeyor Errors
2019-04-22 09:58:29 +03:00
iiSaLMaN
c784bc4418
Remove whitespaces
2019-04-22 06:15:37 +03:00
iiSaLMaN
de542ca202
Remove bindable and use property
2019-04-22 06:14:14 +03:00
iiSaLMaN
26f0b2a4fe
Remove bindable
...
Bad usage
2019-04-22 06:12:41 +03:00
iiSaLMaN
cff319e0d8
Fix issue
2019-04-21 18:12:50 +03:00
iiSaLMaN
c5bf01cc5c
Fix issue
2019-04-21 18:05:52 +03:00
iiSaLMaN
b200142afb
Make AdjustRank Bindable and fix issue
2019-04-21 17:55:01 +03:00
iiSaLMaN
77614189c9
Make AdjustRank Bindable
2019-04-21 17:48:50 +03:00
iiSaLMaN
4e07975e7c
Ranks must be adjusted in Hidden Mod
2019-04-21 15:58:40 +03:00
iiSaLMaN
73da423639
Adjust rank
2019-04-21 15:58:19 +03:00
David Zhao
037e23247f
Remove unused using
2019-04-18 14:31:47 +09:00
David Zhao
dfa5beea89
Use the actual scale of Flashlight for FlashlightSize
2019-04-18 14:24:19 +09:00
Dean Herbert
879f6152b0
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-04-17 22:17:10 +08:00
smoogipoo
ac2eabc9bf
Fix replay rewinding not respecting 60fps playback
2019-04-16 17:47:00 +09:00
David Zhao
e25c7fdb9b
Use absolute sequence for flashlight breaks
2019-04-12 17:39:25 +09:00
David Zhao
846a4835ca
Invert flashlight dim
2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
7845d542e3
Cache mods as array in DrawableRuleset
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
RORIdev
ca6a73cb9d
Fixed Code Inspection Fails.
2019-04-04 18:04:49 -03:00
RORIdev
c195481223
Trimmed Whitespace
2019-04-04 13:28:43 -03:00
RORIdev
5a3e5036ed
All suggestions were applied.
2019-04-04 13:21:53 -03:00
RORIdev
27fe6f610a
Removed deprecated code. Thanks peppy.
2019-04-03 22:55:09 -03:00
RORIdev
ff1815e714
Fixed lives being not reseting between maps.
...
E.G. quitting a map with only 1 revive and getting 2 lives on another map.
2019-04-03 20:22:48 -03:00
RORIdev
28bf3156ba
Fixed the mod being not resetting.
2019-04-03 19:32:29 -03:00
RORIdev
5aa284781e
Reverted back Player.cs changes.
2019-04-03 19:20:20 -03:00
RORIdev
ebaaaef4d6
Fixed Inconsistent Naming
2019-04-03 18:17:21 -03:00
RORIdev
621f8fd78d
Trimmed whitespaces.
2019-04-03 18:05:47 -03:00
RORIdev
f6e1cb07a1
Changed the logic to ModEasy.
2019-04-03 17:58:17 -03:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
79b5c2482b
Merge pull request #4562 from peppy/fix-editor-blueprints
...
Fix editor blueprints being misplaced
2019-04-01 11:17:17 +09:00
Dean Herbert
6896ec7731
Remove unnecessary method
2019-04-01 10:39:55 +09:00
Dean Herbert
d1a175675d
Use variable
2019-04-01 10:37:02 +09:00
Dean Herbert
5d91c3bcfc
Fix replay handler nullref crashes
2019-03-31 01:33:56 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
...
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
3e8952b087
Merge pull request #4521 from peppy/hitobject-drawable-representation
...
Fix DrawableRuleset drawable creation method's name
2019-03-29 14:08:23 +09:00
Dean Herbert
c72705217a
Merge branch 'master' into framed-replay-handler-fixes
2019-03-29 12:59:51 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
e7b38cdc75
Remove unnecessary set
2019-03-29 12:38:47 +09:00
Dean Herbert
5b0aa7bf8d
Split out current/next frame conditionals for readability
2019-03-29 12:38:40 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
ed0bf59e73
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:51:44 +09:00
Dan Balasescu
bab7d78130
Remove redundant cast
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-29 11:36:40 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:25:54 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
772f0cac8a
Merge branch 'master' into gameplay-cursor-last-state
2019-03-29 11:01:13 +09:00
Dan Balasescu
7ab24e35f9
Merge branch 'master' into gameplay-paused-no-update
2019-03-29 10:53:32 +09:00
Dean Herbert
8642886ffa
Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust
2019-03-29 00:39:51 +09:00
Dean Herbert
70f99400ad
Fix many behavioural issues and add tests
2019-03-28 19:28:13 +09:00
Dean Herbert
148e26a6d4
Fix FramedReplayInputHandler starting at frame 0 when it shouldn't
2019-03-28 12:42:57 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3fcbc2eab3
Fix key counter getting overridden
2019-03-27 10:31:21 +09:00
Dean Herbert
15821c7511
Fix cursor adding
2019-03-26 17:04:14 +09:00
Dean Herbert
dde7788c44
Merge branch 'universal-playfield-adjust' into resume-cursor-2
2019-03-26 13:58:48 +09:00