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Commit Graph

14316 Commits

Author SHA1 Message Date
wooster0
9bc9db9138 simplify the code even more 2024-01-15 20:58:43 +09:00
Bartłomiej Dach
6dee2860d2
Merge branch 'master' into fix-multiplayer-mods-cheesing 2024-01-15 12:19:29 +01:00
Dean Herbert
8e32780888
Fix background dim occasionally getting in a bad state when exiting gameplay 2024-01-15 19:21:19 +09:00
Dean Herbert
0aa8a20d57
Fix regression in interaction when panels are not selectable 2024-01-15 18:34:32 +09:00
Dean Herbert
2a2a4c416e
Only display offset toast when in local gameplay 2024-01-15 18:17:49 +09:00
Dean Herbert
52f8348ee3
Fade hold-for-menu button out completely on non-touch devices 2024-01-15 17:55:37 +09:00
Dean Herbert
e6453853c2
De-dupe displayed hits in judgement counter 2024-01-15 16:02:59 +09:00
Dean Herbert
6940579b9e
Remember multiplayer room filter mode
As proposed in https://github.com/ppy/osu/discussions/26218.
2024-01-15 14:30:34 +09:00
Dean Herbert
0b5cc8fb10
Fix gameplay counter textures not being cached ahead of time
Part of https://github.com/ppy/osu/issues/26535.
2024-01-15 14:01:21 +09:00
Dean Herbert
68496f7a0e
Fix scores not showing up on leaderboards during gameplay 2024-01-14 15:13:20 +09:00
Salman Ahmed
0c02062780 Add guard against starting gameplay with invalid mod instances
Move guard to `Player` instead
2024-01-13 16:25:02 +03:00
Salman Ahmed
c514550dfa Fix multiplayer potentially selecting mods of wrong ruleset when starting match 2024-01-13 11:17:08 +03:00
Bartłomiej Dach
6572fa4378
Only validate playback rate when in submission context
Temporary workaround for https://github.com/ppy/osu/issues/26404.

It appears that some audio files do not behave well with BASS, leading
BASS to report a contradictory state of affairs (i.e. a track that is
in playing state but also not progressing). This appears to be related
to seeking specifically, therefore only enable the validation of
playback rate in the most sensitive contexts, namely when any sort of
score submission is involved.
2024-01-12 14:59:15 +01:00
Andrei Zavatski
c1e4e51a5f Add comment explaining negative container padding 2024-01-12 15:34:07 +03:00
Andrei Zavatski
8d4ba6d466 Remove PathPadding property 2024-01-12 15:30:19 +03:00
Nitrous
ccbba8a00b
Avoid NRE due to a beatmap loading with no hit objects. 2024-01-12 17:19:59 +08:00
Nitrous
c545a9c242
remove extra new line 2024-01-12 15:13:38 +08:00
Nitrous
c404628113
move creation of PlaybackSettings to ReplayPlayer 2024-01-12 15:12:02 +08:00
Andrei Zavatski
e861661037 Remove invalidations in update
oops
2024-01-12 03:03:41 +03:00
Andrei Zavatski
101a26a53e Update start and end progress in one go 2024-01-12 02:54:07 +03:00
Andrei Zavatski
bbb36da323 Don't pass start and end progress to the background 2024-01-11 18:58:40 +03:00
Andrei Zavatski
d75bf55c58 CI fixes 2024-01-11 18:28:00 +03:00
Andrei Zavatski
f1db7db259 Implement ArgonHealthDisplayBar 2024-01-11 17:52:34 +03:00
Andrei Zavatski
90ab306a96 Implement ArgonHealthDisplayBackground 2024-01-11 17:52:33 +03:00
Dean Herbert
5d6f767dbd
Reduce excessive Color4 allocations during path colour updates 2024-01-11 00:31:39 +09:00
Dean Herbert
49d13cda6b
Fix failing test by setting health on source of truth 2024-01-10 23:09:43 +09:00
Dean Herbert
f912a1ba31
Merge branch 'master' into health-less-value-changed 2024-01-10 18:03:34 +09:00
Nitrous
484e9e8ee6
Fix binding order of IsPaused bindable and disable playback controls in spectator mode. 2024-01-09 22:09:20 +08:00
Bartłomiej Dach
8110c995dd
Merge branch 'master' into allocs-off-the-charts 2024-01-09 14:11:00 +01:00
Bartłomiej Dach
92ba770314
Fix missing wireframe behind percent sign on accuracy counter 2024-01-09 14:00:58 +01:00
Bartłomiej Dach
77bf6e3244
Fix missing wireframe behind "x" sign on combo counter display 2024-01-09 13:59:27 +01:00
wooster0
8ad697ff4c apply some suggestions/corrections 2024-01-09 21:28:46 +09:00
Dean Herbert
4110adc4c0
Fix missing wireframe on argon combo counter 2024-01-09 20:16:28 +09:00
Bartłomiej Dach
66b3945cd6
Move current screen check to better place 2024-01-09 10:44:30 +01:00
Dean Herbert
9c7e555237
Fix initial animation not playing correctly 2024-01-09 18:27:37 +09:00
Dean Herbert
80892f3167
Fix misses not displaying properly 2024-01-09 18:18:11 +09:00
Dean Herbert
b6505ba063
Reduce colour tween overhead and mark other calls of concern 2024-01-09 18:16:54 +09:00
Dean Herbert
12a59eb34c
Remove vertex update overheads 2024-01-09 17:35:01 +09:00
Nitrous
c081ca2145
Make field to a local. 2024-01-09 16:30:48 +08:00
Dean Herbert
b3533d270c
Remove delegate overhead of HealthBarValue/GlowBarValue 2024-01-09 17:20:49 +09:00
Nitrous
63961ea276
use RepeatingButtonBehavior for seek buttons 2024-01-09 16:08:29 +08:00
Dean Herbert
d83b8dbdaf
Refactor ArgonHealthDisplay to user interpolation and less bindable events 2024-01-09 16:50:27 +09:00
Dean Herbert
1837b31f9b
Remove usage of HealthDisplay.BindValueChanged
Health updates very often when using HP drain. Let's avoid bindable overheads.
2024-01-09 16:38:05 +09:00
Nitrous
bdecac6d79
Inverse check. 2024-01-09 15:19:54 +08:00
Nitrous
99c7685495
use GameplayClock.IsPaused bindable instead of polling in Update 2024-01-09 15:18:21 +08:00
Dean Herbert
1f6e1cbe56
Allow interacting with playlist item buttons when not selected 2024-01-09 14:45:21 +09:00
Dean Herbert
765d41faa9
Change second occurrence of debug.assert with early return for fallback safety 2024-01-09 14:07:48 +09:00
Dean Herbert
3f5899dae0
Fix incorrect implementation of wireframe digits 2024-01-09 14:07:48 +09:00
Nitrous
afa808695b
Make resolved properties nullable. 2024-01-09 12:48:11 +08:00
Nitrous
2e041823a1
Perform null check on gameplay state. 2024-01-09 12:24:09 +08:00
Nitrous
bb2b7d3c31
Add playback controls. 2024-01-09 12:23:01 +08:00
Bartłomiej Dach
58db39ec32
Fix crash when clicking osu! logo in song select immediately after exiting
Closes https://github.com/ppy/osu/issues/26415.

The crash report with incomplete log was backwards, the exit comes
first. Sentry events and the reproducing test in
8a87301c55 confirm this.
2024-01-08 21:37:25 +01:00
Bartłomiej Dach
70ba5dd0d3
Merge pull request #26385 from peppy/carousel-thing
Fix beatmap carousel not preloading panels when off-screen
2024-01-08 19:37:34 +01:00
Dean Herbert
51bd32bf7e
Restore comment regarding usage of MinBy 2024-01-09 01:08:47 +09:00
Dean Herbert
e77d203a24
Refactor delayed load logic to hopefully read better 2024-01-09 01:08:17 +09:00
Bartłomiej Dach
5337d999b5
Merge branch 'master' into disable-intro-track-pause 2024-01-08 12:54:37 +01:00
Bartłomiej Dach
b6ce57b777
Use override that was intended to steer global track control rather than local sets 2024-01-08 12:54:16 +01:00
Bartłomiej Dach
3e9d222d67
Merge pull request #26409 from peppy/overall-ranking-overlap
Fix overall ranking text overlapping at some aspect ratios
2024-01-08 12:29:42 +01:00
Dean Herbert
16ea7f9b77
Avoid completely unnecessary string allocations in ArgonCounterTextComponent 2024-01-07 14:31:22 +09:00
Dean Herbert
b809d4c068
Remove delegate overhead from argon health display's animation updates 2024-01-07 14:31:22 +09:00
Dean Herbert
d3710f0bfd
Remove scores from song select leaderboard when leaving the screen 2024-01-06 20:53:20 +09:00
Dean Herbert
14a43375a7
Fix overall ranking text overlapping at some aspect ratios
Can't confirm on the actual ranking screen due to stuff not working.

Maybe it'll work tomorrow.

Closes https://github.com/ppy/osu/issues/26341.
2024-01-06 20:25:07 +09:00
Zachary
091241634c Make IntroScreen set AllowTrackControl to false instead 2024-01-05 23:55:17 +10:00
Dean Herbert
fbc40ffc65
Merge pull request #26381 from Joehuu/flash-ongoing-operations-dialog
Flash blocking ongoing operations dialog when trying to force quit
2024-01-05 18:34:06 +09:00
Dean Herbert
91bb3f6c57
Cache argon character glyph lookups to reduce string allocations 2024-01-05 01:24:00 +09:00
Zachary
9b734bac25 Allow track control after intro screen finishes. 2024-01-05 01:14:34 +10:00
Dean Herbert
35b9940c4e
Merge pull request #26140 from CaffeeLake/multiplier1x
Fix mod score multiplier rounding to 1.00x with specific mod combinations
2024-01-04 19:26:49 +09:00
Dean Herbert
81c6fd5589
Load items closer to the centre of the screen as a priority 2024-01-04 19:25:12 +09:00
Dean Herbert
adac3b65ce
Fix beatmap carousel not preloading panels when off-screen 2024-01-04 19:25:12 +09:00
Dean Herbert
705f25e4b9
Make ScoreProcessor.Rank read-only 2024-01-04 17:13:24 +09:00
Dean Herbert
0bbc27e380
Add a gameplay configuration flag to disable fail animation 2024-01-04 17:13:24 +09:00
Joseph Madamba
cd9bf0c753 Flash blocking ongoing operations dialog when trying to force quit 2024-01-03 22:30:46 -08:00
wooster0
2c64db0628 Use already existing message placeholder + localized string 2024-01-04 12:15:48 +09:00
CaffeeLake
c7b0a7ff69
Merge branch 'master' into multiplier1x 2024-01-04 05:04:23 +09:00
CaffeeLake
8482d731c3
Merge branch 'master' into multiplier1x 2024-01-03 20:24:45 +09:00
Bartłomiej Dach
04147eb689
Fix lack of correct default value spec 2024-01-03 11:46:28 +01:00
Bartłomiej Dach
e686a6a1dd
Fix player submission test intermittent failures due to audio playback discrepancy logic kicking in
See https://github.com/ppy/osu/actions/runs/7384457927/job/20087439457#step:5:133.
2024-01-03 09:17:01 +01:00
Dean Herbert
bdfaa4b583
Fix crash when dragging rotation control in editor with both mouse buttons
Closes https://github.com/ppy/osu/issues/26325.
2024-01-03 13:34:50 +09:00
Dean Herbert
e4ba7b81b0
Merge pull request #26343 from adryzz/fix-discord-multiplayer-presence
update the current activity when the multiplayer room updates
2024-01-03 13:10:56 +09:00
CaffeeLake
79ef032182
Merge branch 'master' into multiplier1x 2024-01-03 07:40:02 +09:00
Lena
17656e9b9c
update the current activity when the multiplayer room updates 2024-01-02 18:38:25 +01:00
Bartłomiej Dach
3c5e9ac9a9
Fix possible double score submission when auto-retrying via perfect mod
Closes https://github.com/ppy/osu/issues/26035.

`submitOnFailOrQuit()`, as the name suggests, can be called both when
the player has failed, or when the player screen is being exited from.
Notably, when perfect mod with auto-retry is active, the two happen
almost simultaneously.

This double call exposes a data race in `submitScore()` concerning the
handling of `scoreSubmissionSource`. The race could be experimentally
confirmed by applying the following patch:

diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs
index 83adf1f960..76dd29bbdb 100644
--- a/osu.Game/Screens/Play/SubmittingPlayer.cs
+++ b/osu.Game/Screens/Play/SubmittingPlayer.cs
@@ -228,6 +228,7 @@ private Task submitScore(Score score)
                 return Task.CompletedTask;
             }

+            Logger.Log($"{nameof(scoreSubmissionSource)} is {(scoreSubmissionSource == null ? "null" : "not null")}");
             if (scoreSubmissionSource != null)
                 return scoreSubmissionSource.Task;

@@ -237,6 +238,7 @@ private Task submitScore(Score score)

             Logger.Log($"Beginning score submission (token:{token.Value})...");

+            Logger.Log($"creating new {nameof(scoreSubmissionSource)}");
             scoreSubmissionSource = new TaskCompletionSource<bool>();
             var request = CreateSubmissionRequest(score, token.Value);

which would result in the following log output:

	[runtime] 2024-01-02 09:54:13 [verbose]: scoreSubmissionSource is null
	[runtime] 2024-01-02 09:54:13 [verbose]: scoreSubmissionSource is null
	[runtime] 2024-01-02 09:54:13 [verbose]: Beginning score submission (token:36780)...
	[runtime] 2024-01-02 09:54:13 [verbose]: creating new scoreSubmissionSource
	[runtime] 2024-01-02 09:54:13 [verbose]: Beginning score submission (token:36780)...
	[runtime] 2024-01-02 09:54:13 [verbose]: creating new scoreSubmissionSource
	[network] 2024-01-02 09:54:13 [verbose]: Performing request osu.Game.Online.Solo.SubmitSoloScoreRequest
	[network] 2024-01-02 09:54:14 [verbose]: Request to https://dev.ppy.sh/api/v2/beatmaps/869310/solo/scores/36780 successfully completed!
	[network] 2024-01-02 09:54:14 [verbose]: SubmitSoloScoreRequest finished with response size of 639 bytes
	[network] 2024-01-02 09:54:14 [verbose]: Performing request osu.Game.Online.Solo.SubmitSoloScoreRequest
	[runtime] 2024-01-02 09:54:14 [verbose]: Score submission completed! (token:36780 id:20247)
	[network] 2024-01-02 09:54:14 [verbose]: Request to https://dev.ppy.sh/api/v2/beatmaps/869310/solo/scores/36780 successfully completed!
	[network] 2024-01-02 09:54:14 [verbose]: SubmitSoloScoreRequest finished with response size of 639 bytes
	[runtime] 2024-01-02 09:54:14 [error]: An unhandled error has occurred.
	[runtime] 2024-01-02 09:54:14 [error]: System.InvalidOperationException: An attempt was made to transition a task to a final state when it had already completed.
	[runtime] 2024-01-02 09:54:14 [error]: at osu.Game.Screens.Play.SubmittingPlayer.<>c__DisplayClass30_0.<submitScore>b__0(MultiplayerScore s) in /home/dachb/Documents/opensource/osu/osu.Game/Screens/Play/SubmittingPlayer.cs:line 250

The intention of the submission logic was to only ever create one
`scoreSubmissionSource`, and then reuse this one if a redundant
submission request was made. However, because of the temporal proximity
of fail and quit in this particular case, combined with the fact that
the calls to `submitScore()` are taking place on TPL threads, means that
there is a read-write data race on `scoreSubmissionSource`, wherein the
source can be actually created twice.

This leads to two concurrent score submission requests, which, upon
completion, attempt to transition only _the second_
`scoreSubmissionSource` to a final state (this is because the API
success/failure request callbacks capture `this`, i.e. the entire
`SubmittingPlayer` instance, rather than the `scoreSubmissionSource`
reference specifically).

To fix, ensure correct synchronisation on the read-write critical
section, which should prevent the `scoreSubmissionSource` from being
created multiple times.
2024-01-02 10:55:52 +01:00
iilwy
fbedcb29e4
Merge branch 'master' into fix-precision 2024-01-01 10:42:15 -06:00
Salman Ahmed
34acb435b8
Merge branch 'master' into multiplier1x 2023-12-31 16:48:00 +03:00
wooster0
0c85fd496f Don't leave scores screen empty if no scores are present yet
Addresses https://github.com/ppy/osu/discussions/23787

I originally wanted to set `allowShowingResults` to false if there are
no results but because this involves an API request to fetch the scores
that would mean all the scores would have to be fetched all at once so
that it knows whether to hide or show the "View results" button on a
beatmap.
Because that would slow things down and be very inefficient, this still
allows the user to view the scores screen but if there aren't any
scores, it shows a text, which I think is at least for now better than
nothing.

As for the testing of this, I wasn't sure how to not generate scores
only for one specific test so I opted into not using `SetUpSteps` and
doing it that way.
2023-12-31 22:42:32 +09:00
iminlikewithyou
5ae5d7f92d change floor to round 2023-12-30 23:59:47 -06:00
Salman Ahmed
4dc11c4c48 Update existing code to use helper method 2023-12-31 05:18:07 +03:00
iminlikewithyou
45f6c78314 Merge branch 'master' of https://github.com/ppy/osu into menu-button-tweaks 2023-12-30 12:58:10 -06:00
iminlikewithyou
452f201f06 use margins isntead of moving the position of the sprite 2023-12-30 12:56:38 -06:00
CaffeeLake
bca0600482 Use 0.99x or 1.01x
Signed-off-by: CaffeeLake <PascalCoffeeLake@gmail.com>
2023-12-31 00:47:09 +09:00
Dean Herbert
61c46b78bd
Update MenuTip.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2023-12-29 22:24:16 +09:00
Dean Herbert
9f0fe6c6ca
Fix common typos
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-12-29 22:20:29 +09:00
Dean Herbert
d00b7c9cdf
Add some new menu tips (and reword some others) 2023-12-29 22:14:51 +09:00
Dean Herbert
2b81f4f557
Merge pull request #26221 from bdach/system-title-only-on-top-level-menu
Do not display system title in inital menu state
2023-12-29 21:13:40 +09:00
Bartłomiej Dach
db78d73fa5
Do not display system title in inital menu state
Addresses https://github.com/ppy/osu/discussions/26199.
2023-12-29 11:50:30 +01:00
Bartłomiej Dach
99cddb6317
Use alternative workaround 2023-12-29 11:07:45 +01:00
Bartłomiej Dach
cd1f6b46c4
Fix crash after changing audio track in editor
Closes https://github.com/ppy/osu/issues/26213.

Reproduction scenario: switch audio track in editor after timeline
loads.

Happens because `beatmap.Value.Track.Length` is 0 immediately after a
track switch, until BASS computes the actual track length on the audio
thread.

Yes this is a hack. No I have no better immediate ideas how to address
this otherwise.
2023-12-29 10:37:36 +01:00
Nitrous
c68a850325
Make menu tip about mod select more up to date. 2023-12-29 08:51:54 +08:00
iminlikewithyou
51d26d2d71 make the hover scale bigger
as a consequence, the rotation needs to be tweaked to be lower
2023-12-28 17:20:44 -06:00
iminlikewithyou
f1f1221e0e move text left to be visually centered in the skewed rectangle 2023-12-28 17:18:41 -06:00
iminlikewithyou
4760c6aaee move icon upwards to be visually centered 2023-12-28 17:17:24 -06:00
iminlikewithyou
637119f7d4 increase the base size of button icons 2023-12-28 17:15:23 -06:00
Bartłomiej Dach
7a10e132ea
Fix crash when retrieval of system title image fails
Closes https://github.com/ppy/osu/issues/26194.
2023-12-28 20:39:13 +01:00
Bartłomiej Dach
6d124513e7
Fix test failures due to player bailing early after failing to load beatmap 2023-12-28 14:15:15 +01:00
Bartłomiej Dach
619b0cc69b
Fix code quality inspection 2023-12-28 14:12:28 +01:00
Bartłomiej Dach
24a80da83f
Merge branch 'master' into universal-offset-from-session-plays 2023-12-28 14:07:46 +01:00
Dean Herbert
e1a376c0a7
Fix using "Back" binding at spectator fail screen not working 2023-12-28 20:14:18 +09:00
Bartłomiej Dach
0fc86a07cb
Merge pull request #26177 from peppy/fix-leaderboard-tab-ordering
Fix song select leaderboard tab ordering not matching stable
2023-12-28 12:02:46 +01:00
Dean Herbert
b7f3c83514
Expose the ability to update global offset from the player loader screen 2023-12-28 20:01:34 +09:00
Dean Herbert
bd0e2b4dde
Remove disclaimer screen completely 2023-12-28 17:21:29 +09:00
Dean Herbert
7dc50b9baf
Don't dismiss on hover, and allow dismissing via click 2023-12-28 17:20:01 +09:00
Dean Herbert
1f2339244e
Add supporter display to main menu 2023-12-28 17:20:01 +09:00
Dean Herbert
b19f72481b
Fade out quickly on game exit sequence 2023-12-28 17:19:41 +09:00
Dean Herbert
0ad6ac8b2a
Remove unused variable 2023-12-28 16:48:17 +09:00
Dean Herbert
932d03a4f8
Make toggle more immediately hide/show tips 2023-12-28 16:21:19 +09:00
Dean Herbert
222459d921
Add background and improve layout 2023-12-28 16:16:27 +09:00
Dean Herbert
a1867afbb4
Move menu tips to main menu
In preparation for removing the disclaimer screen.
2023-12-28 16:06:08 +09:00
Dean Herbert
6684987289
Reduce refresh interval slightly 2023-12-28 15:19:09 +09:00
Dean Herbert
0ea62d0c5d
Add initial additive blending on fade in 2023-12-28 15:16:42 +09:00
Dean Herbert
972234b1e5
Move re-schedule inside continuation 2023-12-28 15:12:44 +09:00
Dean Herbert
481a251786
Use HandleLink to allow potentially opening wiki or otherwise 2023-12-28 15:11:02 +09:00
Dean Herbert
289e0f00f9
Add flash on click 2023-12-28 15:10:47 +09:00
Dean Herbert
c70e7d340d
Adjust animation and add delay to URL open 2023-12-28 15:10:47 +09:00
Dean Herbert
ffc8778d67
Fix song select leaderboard tab ordering not matching stable 2023-12-28 14:13:35 +09:00
Bartłomiej Dach
ef39759813
More code quality inspections 2023-12-28 00:18:20 +01:00
Bartłomiej Dach
a3f720bc62
Retrieve system title from online source 2023-12-27 23:37:39 +01:00
Bartłomiej Dach
d9299a8a55
Implement visual appearance of "system title" message in main menu 2023-12-27 23:07:17 +01:00
Bartłomiej Dach
1b7af989ec
Migrate BeatmapOffsetControl to use session static directly 2023-12-27 19:19:27 +01:00
Bartłomiej Dach
d4423d4933
Store last set score to a SessionStatic 2023-12-27 19:13:42 +01:00
Bartłomiej Dach
53766285ce
Remove remaining hexacons usages 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
288ac930e4
Use new icons in editor
Some that exist on figma are purposefully not used due to an editorial
request from @peppy.
2023-12-27 17:42:18 +01:00
Bartłomiej Dach
c45477bd1f
Use new icons in main menu wherever feasible 2023-12-27 17:42:18 +01:00
rushiiMachine
1d4db3b7a9
Fix SkinEditorOverlay freezing when ReplayPlayer screen exits early
Originally when popping in, the ReplayPlayer was loaded first (if previous screen was MainMenu), and afterwards the SkinEditor component was loaded asynchronously. However, if the ReplayPlayer screen exits quickly (like in the event the beatmap has no objects), the skin editor component has not finished initializing (this is before it was even added to the component tree, so it's still not marked `Visible`), then the screen exiting will cause `OsuGame` to call SetTarget(newScreen) -> setTarget(...) which sees that the cached `skinEditor` is not visible yet, and hides/nulls the field. This is the point where LoadComponentAsync(editor, ...) finishes, and the callback sees that the cached skinEditor field is now different (null) than the one that was loaded, and never adds it to the component tree. This occurrence is unhandled and as such the SkinEditorOverlay never hides itself, consuming all input infinitely.

This PR changes the loading to start loading the ReplayPlayer *after* the SkinEditor has been loaded and added to the component tree.
Additionally, this lowers the exit delay for ReplayPlayer and changes the "no hit objects" notification to not be an error since it's a controlled exit.
2023-12-26 12:22:00 -08:00
Bartłomiej Dach
668ce937a8
Merge pull request #26138 from peppy/fix-audio-rate-playback-not-fail
Bail from score submission if audio playback rate is too far from reality
2023-12-26 19:13:46 +01:00
Dean Herbert
d70fddb6fd
Fix elapsed time being counted twice on first frame 2023-12-27 00:11:22 +09:00
Dean Herbert
03e2463b06
Add test coverage and refactor to better handle equality edge case 2023-12-26 21:21:08 +09:00
Dean Herbert
1f2f749db6
Fix selection not being retained in control point list when undoing / redoing 2023-12-26 21:04:42 +09:00
Dean Herbert
f2c0e7cf2e
Fix editor's control point list refreshing multiple times for a single change 2023-12-26 21:04:42 +09:00
Bartłomiej Dach
b1a26acdd0
Merge pull request #26136 from peppy/add-waveform-visual-offset
Add visual offset to better align editor waveforms with expectations
2023-12-26 12:57:13 +01:00
Dean Herbert
225528d519
Bail from score submission if audio playback rate is too far from reality
Closes https://github.com/ppy/osu/issues/23149.
2023-12-26 19:20:58 +09:00
Dean Herbert
f9e47242db
Add visual offset to better align editor waveforms with expectations 2023-12-26 17:44:49 +09:00
Nathan Tran
060bf8beff Fix rewind backtracking 2023-12-25 15:27:32 -08:00
Dean Herbert
686b2a4394
Disable positional interaction for now 2023-12-24 03:00:51 +09:00
Dean Herbert
72bec527fd
Add conditions to match stable offset adjust limitations 2023-12-24 02:36:27 +09:00
Dean Herbert
92b490f2e7
Don't bother with alt support for now 2023-12-24 01:59:48 +09:00
Dean Herbert
6f11885d4b
Add control to allow changing offset from gameplay 2023-12-23 20:51:30 +09:00
Dean Herbert
7e9522a722
Allow external use of offset text explanation 2023-12-23 20:46:12 +09:00
Dean Herbert
27a9dcc5a1
Add basic hotkey offset adjust support (via existing offset control) 2023-12-23 19:55:05 +09:00
smallketchup82
f7c1e66165 Make the difficulty stats change based on the currently applied mods 2023-12-22 17:28:02 -05:00
Simon G
b31b9e96d0
adjust beatmap length and drain based on rate changing mods 2023-12-22 03:04:48 +01:00
Bartłomiej Dach
81bbdccee7
Rename ScoreInfo.{ -> Client}Version 2023-12-21 12:56:43 +01:00
Dean Herbert
a4baa0a716
Add versioning of local scores
For any potential future usage
2023-12-21 18:37:15 +09:00
rushiiMachine
ebbc8333e8
Prevent ExportReplay being spammed on fail by being held down
This was already handled in ReplayDownloadButton (98efff0bd6/osu.Game/Screens/Ranking/ReplayDownloadButton.cs (L114-L115)) but seemingly missed for SaveFailedScoreButton
2023-12-20 08:41:16 -08:00
Dean Herbert
7fa4dcf0fb
Fix selection retention logic copy paste failure 2023-12-20 19:27:57 +09:00
Dean Herbert
e003462f7d
Fix beatmap updates causing one extra carousel selection 2023-12-20 19:15:02 +09:00
Dean Herbert
64f62e7d90
Fix song select running updates when screen is not active
Who would have guessed that `Schedule` calls were there for a reason!

I've tidied things up. Most of the changes I've made here are not
required – the schedule is the main thing here. The reason the sound was
playing is because one-too-many schedules was removed causing beatmap
updates to update carousel specifics while still at the player loader
screen.

Note that the selection sound still plays on returning to song select,
but this is not a regression. I'm looking at fixing this in a separate
PR because I'm in a good place as far as understanding the logic right
now and it would be a waste to leave it broken.

Closes https://github.com/ppy/osu/issues/25875.
2023-12-20 17:31:09 +09:00
Bartłomiej Dach
9a5027e556
Merge pull request #25900 from peppy/editor-from-any-carousel
Allow choosing "Edit" from any beatmap carousel item
2023-12-20 08:35:42 +01:00
Dan Balasescu
3818977a36
Merge pull request #25898 from peppy/song-select-stats
Update song select to always show difficulty stats
2023-12-20 14:39:35 +09:00
Dean Herbert
85e5d74a16
Apply proposed changes 2023-12-20 12:42:06 +09:00
OliBomby
c167f10ad5 fix crash from dragging near zero-length repeating object in timeline 2023-12-19 21:20:45 +01:00
Bartłomiej Dach
e306cc35ba
Merge branch 'master' into fix-song-select-realm-refresh-performance 2023-12-19 14:14:46 +01:00
Dean Herbert
bbfdd6892d
Allow choosing "Edit" from any beatmap carousel item 2023-12-19 19:58:49 +09:00
Dean Herbert
502e3edac3
Add missing invalidation call 2023-12-19 19:39:48 +09:00
Dean Herbert
3b848e8503
Tidy up visual look 2023-12-19 19:28:02 +09:00
Dean Herbert
07bb0805e9
Move advanced stats to a more permanent location on song select 2023-12-19 19:10:43 +09:00
Dean Herbert
0a64d631e2
Add support for dual-column advanced stats 2023-12-19 19:09:47 +09:00
Dean Herbert
8f5d21dc70
Actually fix realm selection retention regression 2023-12-19 18:10:55 +09:00
Dean Herbert
7e9c1b2acb
Use sender's realm (because we can) 2023-12-19 17:27:52 +09:00
Bartłomiej Dach
7c05d66bd7
Add more detail to exception 2023-12-19 08:57:18 +01:00
Dean Herbert
44efa2c540
Fix incorrect ordering of items at song select when certain sort modes are used 2023-12-19 15:09:03 +09:00
Dean Herbert
d81cabc063
Revert "Improve performance of attemptSelection using new cached count and LastSelected"
This reverts commit 25df42630e.
2023-12-18 22:46:02 +09:00
Dean Herbert
25e3a8e82e
Fix a few of silly issues 2023-12-18 22:45:58 +09:00
Dean Herbert
25df42630e
Improve performance of attemptSelection using new cached count and LastSelected 2023-12-18 20:47:08 +09:00
Dean Herbert
5755fa214a
Cache non-filtered beatmap counts to massively improve count performance 2023-12-18 20:44:08 +09:00
Dean Herbert
034c5cd654
Debounce count updates for good measure 2023-12-18 20:43:23 +09:00
Dean Herbert
6fa1f5ef9b
Simplify invalidation logic
The only case where this was checking is guaranteed by realm to only be called once.
2023-12-18 20:31:02 +09:00
Dean Herbert
87b7699fcc
Avoid calling invalidation logic per beatmap set updated
Realm will batch the updates. We don't want to do expensive operations per set when we don't need to.
2023-12-18 20:31:02 +09:00
Dean Herbert
32cc3f9ef7
Combine multiple similar invalidation logic into single event 2023-12-18 20:31:02 +09:00
Dan Balasescu
d7aca2f641
Add IApplicableHealthProcessor 2023-12-17 19:27:03 +09:00
Bartłomiej Dach
b3c6e80f5c
Merge pull request #25770 from peppy/show-back-button-spectator
Show back button when spectating
2023-12-15 09:08:24 +01:00
Dean Herbert
48e89b903c
Merge pull request #25760 from bdach/if-i-speak-i-am-in-big-trouble-pt-1
Fix `AdjustedAttributesTooltip` being broken by design
2023-12-15 12:26:10 +09:00
Dean Herbert
27296c59de
Show back button when spectating
Avoids getting stuck at some screens.
It's a bit ugly having the back button visible like this,
but is the best approach we have for now.
2023-12-15 11:26:17 +09:00
Dan Balasescu
fbef40bb1f
Reduce some allocations in SongSelect in the mania ruleset 2023-12-15 11:01:15 +09:00
Bartłomiej Dach
9e5b6b97ff
Fix AdjustedAttributesTooltip being broken by design
Fixes issue described in the following comment:
https://github.com/ppy/osu/pull/25759#issuecomment-1855954637

That is just not how the tooltip system is supposed to be used.

To name the individual sins:

- Caching and returning a tooltip instance like the classes that used
  tooltips is incorrect. The lifetime of tooltip instances is managed by
  the tooltip container. `GetCustomTooltip()` is called by it
  exclusively. It should return a fresh instance every time.

- Not putting actual data in `IHasCustomTooltip.TooltipContent` is
  wrong.

- Having `Tooltip.SetContent()` be a no-op is *grossly and flagrantly*
  wrong.

I'm not even sure which particular combination of the above
transgressions caused the issue as it presented itself, but at this time
I frankly do not care.
2023-12-14 16:15:56 +01:00
Givikap120
b22a7cf520 Update AdvancedStats.cs 2023-12-14 14:31:58 +02:00
Givikap120
c2373bb37b change the order of attributes
+ simplifying the bug fix
2023-12-14 14:31:19 +02:00
Givikap120
8698835db2 fixed bug
fixed the bug where it's not updates tooltip when there are no mods
2023-12-14 14:00:35 +02:00
Dean Herbert
e296730b37
Merge pull request #24642 from Givikap120/arod_rate_adjust
Show adjusted AR/OD when using DT/HT
2023-12-13 22:17:10 +09:00
Dean Herbert
76c4931f3a
Merge pull request #25673 from frenzibyte/fix-argon-initial-display
Fix `ArgonHealthDisplay` not displaying miss correctly during initial transition
2023-12-13 22:16:34 +09:00
Dean Herbert
9235f3d935
Merge pull request #25747 from peppy/fix-hit-error-clear
Fix hit error displays not clearing on seek
2023-12-13 17:36:24 +09:00
Dean Herbert
5062c53e36
Refactor everything for sanity 2023-12-13 17:33:39 +09:00
Dean Herbert
3131d37621
Clear transformations with more fire 2023-12-13 17:00:21 +09:00
Dean Herbert
fb44fb18e0
Update in line with upstream changes 2023-12-13 16:42:20 +09:00
Dean Herbert
0259ab761b
Merge branch 'master' into arod_rate_adjust 2023-12-13 16:35:18 +09:00
Dean Herbert
fdcf87569c
Merge pull request #25711 from smoogipoo/mania-convert-song-select-keycount
Display osu!mania keycount in song select carousel panels and details
2023-12-13 16:31:25 +09:00
Dean Herbert
ec6200b4ad
Merge pull request #25743 from peppy/merge-everything-at-once
Merge everything at once
2023-12-13 16:17:06 +09:00
Dean Herbert
f2c6c348be
Fix HitError Clear methods not correctly returning pooled drawables 2023-12-13 16:13:23 +09:00
Dean Herbert
110749205d
Cache GameplayClockContainer to allow usage of OnSeek 2023-12-13 16:13:08 +09:00
Dean Herbert
5e10f9f899
Fix failing tests due to more textboxes being present with searchable dropdowns 2023-12-13 15:11:47 +09:00
Dean Herbert
eb30a603d9
Fix typo in argument name 2023-12-13 15:01:36 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
Dean Herbert
5b00cf283d
Merge branch 'master' into drawnode-subtree-draw-cleanup 2023-12-13 14:01:01 +09:00
Dan Balasescu
c31ff84417
Fix possible nullref 2023-12-13 13:32:27 +09:00
Givikap120
2d94841929 fixed one test 2023-12-10 02:00:32 +02:00
Givikap120
faf54bca43
Merge branch 'master' into arod_rate_adjust 2023-12-10 01:49:18 +02:00
Givikap120
1d0c37e138 fixed test errors 2023-12-10 00:40:05 +02:00
Dan Balasescu
b36db3518c
Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
Dean Herbert
a500f55ec6
Merge pull request #25688 from peppy/match-default-sv
Change default slider velocity for new beatmaps to match osu!stable
2023-12-07 11:52:16 +09:00
Bartłomiej Dach
f69a5b44cc
Merge branch 'master' into fix-argon-initial-display 2023-12-06 09:30:28 +01:00
Bartłomiej Dach
4585a169b1
Merge pull request #25686 from peppy/fix-song-select-match
Fix searching at song select matching incorrect ruleset
2023-12-06 09:25:47 +01:00
Dean Herbert
0af16732b8
Change default slider velocity to 1.4
This is the default in osu!stable and plays better than 1.0.
2023-12-06 13:38:46 +09:00
Dean Herbert
4da6d53c72
Merge pull request #25672 from frenzibyte/fix-argon-health-display-2
Fix `ArgonHealthDisplay` sometimes behaving weirdly on miss judgements (alternative)
2023-12-06 12:24:39 +09:00
Dean Herbert
8286d3896f
Fix searching at song select matching incorrect ruleset
Regressed with https://github.com/ppy/osu/pull/25679.
2023-12-06 11:32:26 +09:00
Salman Ahmed
20fd458fac Perserve miss animation when followed by a hit at same frame 2023-12-05 21:59:28 +03:00
Salman Ahmed
9496cdf42b Add explanatory note for scheduling 2023-12-05 21:59:28 +03:00
Salman Ahmed
927cfe4257 Fix health processor event leaks 2023-12-05 21:59:28 +03:00
Bartłomiej Dach
88095aaefa
Merge pull request #25637 from smoogipoo/multiplayer-abort
Add ability for the host to abort an in-progress match
2023-12-05 13:51:00 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class 2023-12-05 12:43:32 +01:00
Bartłomiej Dach
566d336470
Merge pull request #25679 from peppy/song-select-search-performance
Improve song select search performance
2023-12-05 11:06:31 +01:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort 2023-12-05 17:01:54 +09:00
Dean Herbert
02178d8e61
Remove usage of case-when 2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog 2023-12-05 16:54:44 +09:00
Dean Herbert
45e499778f
Search terms before performing other criteria checks
Very minor, but putting the more common case towards the
start of the method allows early return.
2023-12-05 15:28:56 +09:00
Dean Herbert
42010574b5
Avoid list construction when doing filtering 2023-12-05 15:26:14 +09:00
Dean Herbert
27e778ae09
Avoid sorting items when already in the correct sort order 2023-12-05 14:47:32 +09:00
Dean Herbert
7fda38d0b0
Use ordinal comparison when searching at song select
Bypasses various overheads. In theory should be fine? (until it's not on some language)
2023-12-05 14:14:13 +09:00
Guido
8756dd25c6 Changed file chooser in resource selection to show file name when file is selected 2023-12-04 22:51:56 +01:00
Salman Ahmed
629e64d50a Fix ArgonHealthDisplay not displaying miss correctly during initial transition 2023-12-04 23:55:31 +03:00
Salman Ahmed
4d82a55594 Remove method for being unused 2023-12-04 23:24:28 +03:00
Salman Ahmed
5723715ea0 Fix ArgonHealthDisplay sometimes behaving weirdly on miss judgements 2023-12-04 23:24:28 +03:00
Dan Balasescu
8587652869
Fix countdown button being enabled 2023-12-04 11:00:11 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state 2023-12-04 10:18:37 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00
Dan Balasescu
1b0fc8ca9d
Refactor 2023-12-01 20:41:41 +09:00
Dan Balasescu
15c9416244
Rename method 2023-12-01 18:47:40 +09:00
Dan Balasescu
a94180c8c6
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Dan Balasescu
894c31753b
Add initial support for aborting multiplayer games 2023-12-01 15:31:06 +09:00
Dean Herbert
1cfcaee121
Reorder badges so that SS shows above others
This isn't perfect and probably needs much more consideration, but let's
at least give the "better" ranks more visibility by bringing them to the
front.

Of note, this is only important due to the changes to osu!catch
accuracy-grade cutoffs, which brings things closer in proximity than
ever before.
2023-11-29 20:29:52 +09:00
Dan Balasescu
295a1b01d6
Adjust catch score grade cutoffs 2023-11-29 19:05:31 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Dean Herbert
a4be28a2ae
Don't show buttons on fail overlay when player interaction is disabled 2023-11-27 12:25:24 +09:00
Bartłomiej Dach
98ab9853ce
Merge branch 'master' into show-spectator-fail-2 2023-11-27 12:24:59 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2 2023-11-27 11:36:10 +09:00
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu 2023-11-25 00:53:25 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button 2023-11-24 19:37:57 +09:00
Dan Balasescu
289cda71b2
Fix inspections 2023-11-24 15:06:51 +09:00
Dean Herbert
7ceb49fbc0
Add extra test coverage and handle case where still at loading screen 2023-11-24 15:05:39 +09:00
Dean Herbert
d3a55d83c0
Schedule FailScore inside onFail instead of onFailComplete 2023-11-24 14:44:57 +09:00
Dean Herbert
ef5dd24589
Update failing test coverage and fix onFail being called too often 2023-11-24 14:44:57 +09:00
Dean Herbert
4ad3cb3b49
Submit and send failed spectator state more aggressively 2023-11-24 14:44:57 +09:00