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Backgrounds
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
Edit
Fix crash when dragging rotation control in editor with both mouse buttons
2024-01-03 13:34:50 +09:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Merge branch 'master' into disable-intro-track-pause
2024-01-08 12:54:37 +01:00
OnlinePlay
Add a gameplay configuration flag to disable fail animation
2024-01-04 17:13:24 +09:00
Play
Only validate playback rate when in submission context
2024-01-12 14:59:15 +01:00
Ranking
Fix overall ranking text overlapping at some aspect ratios
2024-01-06 20:25:07 +09:00
Select
Move current screen check to better place
2024-01-09 10:44:30 +01:00
Spectate
Add visualisation of when a spectated player fails
2023-11-24 14:44:57 +09:00
Utility
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
BackgroundScreen.cs
Unload beatmap storyboard background when no longer present
2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs
Automated pass
2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs
Automated pass
2023-06-24 01:00:03 +09:00
IOsuScreen.cs
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Remove disclaimer screen completely
2023-12-28 17:21:29 +09:00
OsuScreen.cs
Fix various other inspections
2023-10-17 17:48:51 +09:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
ScorePresentType.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00