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Don't bother with alt support for now
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@ -227,7 +227,10 @@ namespace osu.Game.Screens.Play.PlayerSettings
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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double amount = e.AltPressed ? 1 : 5;
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// To match stable, this should adjust by 5 ms, or 1 ms when holding alt.
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// But that is hard to make work with global actions due to the operating mode.
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// Let's use the more precise as a default for now.
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const double amount = 1;
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switch (e.Action)
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{
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