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Backgrounds
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Use alternative method of scheduling storyboard unload
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2023-11-16 15:37:53 +09:00 |
Edit
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Add test coverage and refactor to better handle equality edge case
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2023-12-26 21:21:08 +09:00 |
Import
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
Menu
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Adjust with framework changes
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2023-12-04 08:51:21 +09:00 |
OnlinePlay
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Remove unused class
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2023-12-05 12:43:32 +01:00 |
Play
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Expose the ability to update global offset from the player loader screen
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2023-12-28 20:01:34 +09:00 |
Ranking
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Reorder badges so that SS shows above others
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2023-11-29 20:29:52 +09:00 |
Select
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Fix rewind backtracking
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2023-12-25 15:27:32 -08:00 |
Spectate
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Add visualisation of when a spectated player fails
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2023-11-24 14:44:57 +09:00 |
Utility
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Calculate unstable rate using rate-adjusted offsets
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2023-11-10 19:57:44 -08:00 |
BackgroundScreen.cs
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Unload beatmap storyboard background when no longer present
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2023-11-09 17:20:11 +03:00 |
BackgroundScreenStack.cs
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Use alternative method of scheduling storyboard unload
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2023-11-16 15:37:53 +09:00 |
IHandlePresentBeatmap.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IHasSubScreenStack.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IOsuScreen.cs
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Allow screens to change the ability to interact with the global track
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2023-07-25 20:20:53 +09:00 |
IPerformFromScreenRunner.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Loader.cs
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Revert masking SSBO changes
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2023-09-13 23:10:13 +09:00 |
OsuScreen.cs
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Fix various other inspections
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2023-10-17 17:48:51 +09:00 |
OsuScreenDependencies.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuScreenStack.cs
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
ScorePresentType.cs
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Remove redundant nullable suppression directives
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2023-06-07 08:20:41 +03:00 |
ScreenWhiteBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
StartupScreen.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |