1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 02:15:17 +08:00
Commit Graph

338 Commits

Author SHA1 Message Date
Dean Herbert
4f9d1a6c39 Visually disable options which aren't yet wired up. 2017-02-14 00:36:50 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Dean Herbert
e23202c449
Merge remote-tracking branch 'upstream/master' into desktop-unit-tests 2017-02-10 17:22:38 +09:00
Dean Herbert
2da5628184
Merge remote-tracking branch 'upstream/master' into notifications-manager 2017-02-10 16:54:56 +09:00
Dean Herbert
8ec927899f
Implement notifications. 2017-02-10 16:30:23 +09:00
Dean Herbert
d5b7a8ce9e
Add pink glow to cursor because I can't fucking see it against white. 2017-02-10 16:24:40 +09:00
Dean Herbert
becb65f702
Fix ParallaxContainer breaking with no mouse state present. 2017-02-09 19:25:04 +09:00
Dean Herbert
d73093867d Merge pull request #320 from default0/audio-device-selection
Audio device selection
2017-02-09 16:45:29 +09:00
Dean Herbert
d05b544d0d
Merge branch 'master' into audio-device-selection
# Conflicts:
#	osu-framework
#	osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
2017-02-09 16:21:28 +09:00
Dean Herbert
18bb61897f
Update overlay containers in lines with framework changes.
Allows closing the MusicController using escape.
2017-02-09 13:57:44 +09:00
Dean Herbert
92c77263ed
Use CircularContainer for nub (bumps framework). 2017-02-08 17:21:17 +09:00
Dean Herbert
55e7177577
Password masking character animation. 2017-02-08 16:01:58 +09:00
Dean Herbert
06695dbf9b
Method name update. 2017-02-08 16:01:48 +09:00
Dean Herbert
a6f02106a4
Use new placeholder logic. 2017-02-08 14:08:01 +09:00
Dean Herbert
84096b146e
Make password mask characters look better. 2017-02-08 12:49:20 +09:00
Dean Herbert
5a89ba1040
Make OsuTextBox use OsuSpriteText. 2017-02-08 11:22:46 +09:00
Dean Herbert
e720bed9e5
Add custom representation of unrenderable unicode characters. 2017-02-08 11:22:03 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
756fd78a88
Fix incorrect line endings. 2017-02-07 13:52:19 +09:00
Dean Herbert
db8e44c715
Smooth triangles a bit (to avoid whole pixel jumps). 2017-02-07 11:15:37 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
default0
b230b5cfb9 Update OsuDropDownMenu for Framework-Changes
Since the DropDownMenu in the framework has changed it was necessary
to update the GetDropDownItems override of OsuDropDownMenu to
accomodate the new structure of the framework.
2017-02-06 01:17:50 +01:00
Thomas Müller
8271b139e9 Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01. 2017-02-05 09:40:58 +01:00
Thomas Müller
aae5f4f9e2 Fix volume control not showing is mouse-wheel is turned during its fade-out animation. 2017-02-05 09:40:12 +01:00
Dean Herbert
d97f02a219 Cursor becomes vector. 2017-02-04 22:56:56 +09:00
Dean Herbert
57d97ba2e9 Make triangles look better in many cases. 2017-02-04 22:09:44 +09:00
Dean Herbert
97d52188b2 Make sliderbar lines smoother when scrolling. 2017-02-04 20:56:14 +09:00
Dean Herbert
1e3266a9d2 Fix sliderbar lines lagging behind nub. 2017-02-04 20:55:26 +09:00
Thomas Müller
1913ec659a Merge branch 'master' of github.com:ppy/osu into better-option-sliders 2017-02-04 12:07:21 +01:00
Thomas Müller
d6714324df OsuNub -> Nub. 2017-02-04 12:06:53 +01:00
Thomas Müller
6db70f8850 Use MaskingSmoothness to make masked diagonal edges smoother. 2017-02-04 11:06:26 +01:00
Thomas Müller
0edc64a08c Re-use checkbox nub for option sliders and slightly re-structure. 2017-02-04 09:50:58 +01:00
Dean Herbert
c24edb583f Uncomment corner radius post-fix. 2017-02-04 16:05:24 +09:00
Dean Herbert
9f9278c837 Fix background colour of dropdown menu item area. 2017-02-03 19:23:14 +09:00
Dean Herbert
4504440f80 Fix much dropdown shit. 2017-02-03 19:13:10 +09:00
Dean Herbert
36cfe54e59 Missing namespace. 2017-02-03 13:16:45 +09:00
Dean Herbert
16a01abc4d Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
4f89cc0784 Merge pull request #298 from peppy/skip-button
Make skip button work.
2017-02-03 12:47:53 +09:00
Andrey Zavadskiy
16dc1460ad Cursor scale 2017-02-02 14:44:56 +03:00
Dean Herbert
7ce5fc08ee Merge branch 'master' into skip-button
# Conflicts:
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
Dean Herbert
7008e36167 Button hover and press effects. 2017-01-31 20:32:36 +09:00
Dean Herbert
9ff37e5ed9 Change textbox commit colour to match border. 2017-01-31 20:10:26 +09:00
Dean Herbert
1bb142d42a Bold font for OsuButtons. 2017-01-31 19:58:45 +09:00
Dean Herbert
a2cd829a2c Colour conformity pass. 2017-01-31 19:40:02 +09:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Dean Herbert
687b634fb3 Adjust button font size. 2017-01-31 18:40:04 +09:00
Dean Herbert
6ca974bf0c Re-namespace options, adjust font sizes + more. 2017-01-31 18:37:11 +09:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
Dean Herbert
26e9533ff0 Add custom implementation of TextBox. 2017-01-30 20:29:04 +09:00
Dean Herbert
b4c01f104b Make buttons look closer to the design. 2017-01-30 18:10:30 +09:00
Dean Herbert
f0d30cc873 Make triangles opaque. 2017-01-30 16:53:12 +09:00
Dean Herbert
8f1e7ef19a Fix non-matching shear angles. 2017-01-30 15:28:47 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
Dean Herbert
420e61fa97 TwoLayerButton 2017-01-27 21:08:36 +09:00
Dean Herbert
5787b43586 wip 2017-01-27 19:14:44 +09:00
Dean Herbert
6d44c5c8f1 Move logo colour definitions local to their usage. 2017-01-27 17:57:52 +09:00
Dean Herbert
a238637990 Move osu! logo colour declarations to palette. 2017-01-27 17:23:53 +09:00
Dean Herbert
f3e9da609e Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert
c3699c1395 Remove unused prevCount variable. 2017-01-27 00:39:00 +09:00
Dean Herbert
4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
Dean Herbert
20260b43d1 Improve star animation. 2016-12-15 22:58:34 +09:00
Dean Herbert
0a9e3ce1b0 Don't handle input in triangle particle effect containers. 2016-12-15 22:58:19 +09:00
Dean Herbert
08f8eb649c Make counters closer to what they should be looking like. 2016-12-07 21:05:29 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Dean Herbert
ef8793ff24 Merge branch 'refs/heads/master' into more-sound-effects 2016-12-06 00:08:45 +09:00
Dean Herbert
3cb9cb647d Tidy up BackButton and adjust transitions a bit. 2016-12-05 21:36:42 +09:00
Dean Herbert
7bd9a87bda Add menu button sound effects. 2016-12-05 21:09:41 +09:00
Huo Yaoyuan
2eefc320fd Make KeyCounterCollection generic. 2016-12-03 15:58:27 +08:00
Thomas Müller
1e8dc780ab Use new framework-level triangles. 2016-12-01 19:12:35 +01:00
Dean Herbert
22905d2033 Align logo correctly between intro and main menu.
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5 Delay movement of ParallaxContainers slightly. 2016-12-01 21:45:40 +09:00
Dean Herbert
511dab32ef Remove masking from Triangles to simplify OsuLogo masking hierarchy. 2016-12-01 21:12:37 +09:00
Dean Herbert
6909dbf60c Increase cursor trail density a bit. 2016-12-01 20:44:17 +09:00
Dean Herbert
1f370fe29c Add animated osu! logo. 2016-12-01 20:21:14 +09:00
Dean Herbert
11f958030f Make Triangles more flexible and more random. 2016-12-01 18:53:13 +09:00
Dean Herbert
1e037b3eaa Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth 2016-11-30 12:21:12 +09:00
Thomas Müller
a456eb6f1b Fix being able to hover the back button from outside of its shape.
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
53df2932ad Merge pull request #199 from stanriders/back-button
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders
988a9bbaad Switch to relative sizes 2016-11-29 20:27:59 +03:00
Dean Herbert
fa80cc84f8 Fix volume control fill being incorrect on first display. 2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3 Remove silly weld weld weld. 2016-11-29 18:35:40 +09:00
Dean Herbert
a47507fff3 Remove redundant property assignments. 2016-11-29 16:54:54 +09:00
Dean Herbert
3526c299ec Reformat code. 2016-11-29 16:24:37 +09:00
stanriders
2ecf72d0d7 More consts, less crap (probably) 2016-11-29 05:36:48 +03:00
stanriders
775e8ac5d6 Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
Thomas Müller
bd872f6ab8 Explicitly make various member variabled of CursorTrail private. 2016-11-27 15:04:56 +01:00
stanriders
fb3d5a3b79 One more 2016-11-27 07:18:56 +03:00
stanriders
a3ceef48a6 More backbutton 2016-11-27 07:06:50 +03:00
stanriders
88ead18929 Backbutton improvements 2016-11-27 06:50:36 +03:00
stanriders
ba18c9a309 Merged ExtendableButton and BackButton 2016-11-27 05:48:31 +03:00
stanriders
af57984d5c Moved ExtendableButton out of framework 2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d Add stable-alike BackButton 2016-11-27 04:21:12 +03:00
Thomas Müller
069a19a916 Make CursorTrail efficient and add colouring and transparency support. 2016-11-26 18:01:24 +01:00
Thomas Müller
23d0e52d4f Optimize draw portion of cursor trail. 2016-11-26 14:08:43 +01:00
Dean Herbert
be0cc7badc Code tidying. 2016-11-26 19:25:58 +09:00
Dean Herbert
c978a4c091 Tidy up code. Make trail smooth. 2016-11-26 19:22:56 +09:00
Drew DeVault
69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071 Fix VolumeMeter.Bindable 2016-11-25 00:21:42 -05:00
Dean Herbert
c48acd4c3d Fix coordinates being in wrong space. 2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343 Make parallax container work with global mouse state (so it ignores bounds checks). 2016-11-24 16:04:16 +09:00
Dean Herbert
20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert
60d939f323 Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00
Dean Herbert
3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Thomas Müller
f8788bb24b Update the background according to the currently selected beatmap and blur it within song select. 2016-11-19 17:39:43 +01:00
Huo Yaoyuan
53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Dean Herbert
867797a089 Change volume control mouse wheel behaviour to not gain full-screen focus. 2016-11-15 15:22:14 +09:00
Huo Yaoyuan
1cddc4eb5b Use EqualityComparer<T> to avoid boxing and casting when comparing. 2016-11-15 01:49:05 +08:00
Tom94
c860eb25f9 Migrate to new anchor system without x/y reversal. 2016-11-14 17:22:20 +01:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Dean Herbert
a61fb5ef5d Initial updates to make generic containers work. 2016-11-07 21:13:56 +09:00
Dean Herbert
f14a35d480 Update FontAwesome definitions. 2016-11-07 17:59:00 +09:00
Thomas Müller
103176826f Ensure transformations are never used prior to being added to the Drawable tree. 2016-11-06 11:13:52 +01:00
Thomas Müller
5f2bf165a2 Remove now obsolete clock usages. 2016-11-06 10:06:09 +01:00
Thomas Müller
a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Dean Herbert
2ee5e2efb7 Bring framework up-to-date.
# Conflicts:
#	osu-framework
2016-11-05 18:18:52 +09:00
Dean Herbert
bc53642cab Fix some warnings. 2016-11-04 15:40:05 +09:00
Drew DeVault
cb40b7079f Rework how references are passed about 2016-11-03 22:43:00 -04:00
Drew DeVault
6c0cef894e Add OsuButton with sane defaults 2016-11-03 19:06:22 -04:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Dean Herbert
13b5fb0578 Update transforms to not accept clock. 2016-10-28 17:42:00 +09:00
Dean Herbert
ee8b678989 Fix volume controls handling mouse wheel at a higher level than anything else game-wide. 2016-10-26 18:45:48 +09:00
Dean Herbert
3ce93608fb Fix one remaining FlowContainer. 2016-10-22 19:37:27 +09:00
Dean Herbert
cdef75c98b Fix AutoSize references. 2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
ee463dc65c Merge pull request #77 from NeoAdonis/counters-a
Rolling counters
2016-10-19 15:06:00 +09:00
Thomas Müller
68476eafb9 Use DrawSize instead of Size whereever Size was previously read due to framework changes.
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Adonais Romero González
eeacd85073 Protect RollingCounter props 2016-10-17 21:40:50 -05:00
Adonais Romero González
72c4dc344e Misc. fixes and improvements 2016-10-16 18:30:25 -05:00
Adonais Romero González
862dc1d7c7 Tidying code and restricting methods 2016-10-15 19:07:07 -05:00
Adonais Romero González
10b47859c3 Delay order on StarCounter changed 2016-10-15 18:04:00 -05:00
Adonais Romero González
0ceb72ba42 More refactoring 2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44 Tidying 2016-10-15 15:03:51 -05:00
Adonais Romero González
2625d06553 Why calling StopAnimation() on StarCounter's ctor()? 2016-10-15 13:53:39 -05:00
Adonais Romero González
6bd3eaf37d Changes according to review + Refactor 2016-10-14 18:23:27 -05:00
Adonais Romero González
edbbe8daef Delete unnecessary class attributes 2016-10-13 22:54:02 -05:00
Adonais Romero González
9ccff6ec48 Tidying up 2016-10-13 19:50:06 -05:00
Adonais Romero González
0deb5b4e22 Removed unneeded vars 2016-10-13 18:07:06 -05:00
Adonais Romero González
69621eb6d3 Star animation delay micro fix 2016-10-13 18:00:36 -05:00