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Commit Graph

1081 Commits

Author SHA1 Message Date
Mk-56spn
6db8f51c02 Improve Tests
Fix divisor in test


Add Copyright header
2022-09-16 13:45:18 +02:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dean Herbert
65d1c40dd5 Remove remaining package references and replace with SQLitePCLRaw direct reference
This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Mk-56spn
cb17fb2091 Create Test Scene 2022-09-09 23:13:19 +02:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash 2022-08-31 13:28:57 +09:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
OliBomby
ff2eac79d1 fix same time merge causing crash 2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88 Fixed 0 length merge being allowed 2022-08-27 13:53:50 +02:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset 2022-08-26 20:25:21 +09:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
Dean Herbert
cb1c4a1bb1 Move sample checks to be inline in other existing tests 2022-08-26 19:18:15 +09:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter 2022-08-26 19:10:33 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
nanashi-1
78717956d5 add visual test 2022-08-26 16:55:18 +08:00
nanashi-1
16fee7ac1c add visual test 2022-08-25 19:31:47 +08:00
OliBomby
631ea9a3ed added a gap between objects and made it theoretically possible to retain sample control point 2022-08-23 23:29:59 +02:00
OliBomby
7732fb21d5 fix code quality 2022-08-20 16:09:02 +02:00
OliBomby
614ae815c0 Added tests for making sure flipping and rotating retains perfect control point type 2022-08-20 15:57:39 +02:00
OliBomby
91e6f4c4ee fix TestPerfectCurveChangeToBezier 2022-08-19 19:31:47 +02:00
OliBomby
d1519343f6 Improved visual tests for slider splitting 2022-08-19 18:29:01 +02:00
OliBomby
89eb0a4079 Added TestScene for slider splitting 2022-08-19 01:10:54 +02:00
Dan Balasescu
5d8d584afb Fix some backwards asserts 2022-08-18 18:08:46 +09:00
Dean Herbert
a5ac69a554 Update various dependencies 2022-08-17 16:57:56 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger 2022-08-17 13:36:15 +09:00
OliBomby
d021218d78 added test for objects which cant be merged 2022-08-16 23:05:35 +02:00
OliBomby
d140e0df14 remove nullable disable annotation 2022-08-15 21:15:23 +02:00
OliBomby
7c2ada9b20 Revert "remove copyright notice from new file"
This reverts commit b5e5411348.
2022-08-15 21:11:06 +02:00
OliBomby
b5e5411348 remove copyright notice from new file 2022-08-15 18:07:55 +02:00
OliBomby
d261be8734 added visual tests 2022-08-15 17:19:04 +02:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Dean Herbert
0087935708 Update TestSceneSpinnerRotation to use constraint-based assertions 2022-08-15 18:05:39 +09:00
Dan Balasescu
9f28c4c033 Adjust test values 2022-08-11 19:47:32 +09:00
Dan Balasescu
5a1c05918f Fix test failures 2022-08-02 20:18:45 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
andy840119
8fa5765573 Remove nullable disable annotation in the Osu test case. 2022-07-26 23:58:50 +08:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges 2022-07-19 19:57:47 +09:00
Dan Balasescu
842fe32003 Update test values 2022-07-19 19:57:36 +09:00
Dean Herbert
be3187c3a4 Remove remnant nullable disables 2022-07-13 22:05:56 +09:00
James
886efbcbdf add test scene for Single Tap mod 2022-07-12 23:18:24 +01:00
Dean Herbert
3d9252e4b8 Merge branch 'master' into osu-mod-repel 2022-07-12 15:19:05 +09:00
Dean Herbert
44d2e001ed Update various dependencies 2022-07-11 20:16:49 +09:00
Dean Herbert
958c0fb390 Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
Gabe Livengood
b3f23d93e8
Merge branch 'master' into osu-mod-repel 2022-07-06 17:05:09 -04:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dean Herbert
cdc4caa8c4
Merge pull request #18945 from goodtrailer/separate-ball-followcircle
Separate slider ball and followcircle skinnables into default/legacy classes
2022-07-01 17:54:29 +09:00
Dean Herbert
b597843579 Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
Dan Balasescu
6c2d02fefd Fix tests 2022-06-30 12:37:03 +09:00
goodtrailer
0e0e9968ac Split ball and followcircle into default/legacy files 2022-06-29 01:23:35 -07:00
Dean Herbert
8cda55e224
Merge pull request #18795 from smoogipoo/full-size-follow-circle
Track the full size of the follow circle at all times
2022-06-28 19:20:34 +09:00
Dean Herbert
35745c83b7 Replace dodgy SetUpSteps overriding with usage of HasCustomSteps 2022-06-28 15:19:02 +09:00
Dean Herbert
5a7d339cc8 Centralise and harden editor-ready-for-use check
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:

```csharp
05:19:07     osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07       Failed TestAddAudioTrack [161 ms]
05:19:07       Error Message:
05:19:07        TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07       Stack Trace:
05:19:07       --TearDown
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07        at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07        at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07        at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07        at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07        at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07        at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07        at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Dan Balasescu
043aa82a31 Add test 2022-06-21 18:09:00 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Gabe Livengood
2fe34f188f shamelessly copy osumodmagnetised 2022-06-09 18:52:10 -04:00
Gabe Livengood
569c39942a replace easement with easing 2022-06-09 18:26:18 -04:00
Gabe Livengood
e5171aaebf update tests to match new bindable names 2022-06-07 09:48:53 -04:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState construction in tests
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Gabe Livengood
5d838628d7
add test, fix formatting, expose easing function 2022-05-27 23:15:19 -04:00
Dean Herbert
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
Dean Herbert
f22ff4e087 Remove editor animation toggling (replaced by overlap markers) 2022-05-12 19:28:56 +09:00
Dean Herbert
fda61943b0 Update distance snap test when cursor at centre of grid to be in line with expectations 2022-05-12 13:11:55 +09:00
Dean Herbert
fecf92e16f Update libraries to latest versions 2022-05-11 19:54:59 +09:00
Salman Ahmed
b119726b28 Reword test step 2022-05-06 15:38:38 +03:00
Dean Herbert
daed42513e Fix outdated test asserts 2022-05-06 18:44:25 +09:00
Dean Herbert
9fd98b8060 Also add test coverage of adjsuting the distance spacing multiplier 2022-05-05 18:49:12 +09:00
Dean Herbert
4fe23bced2 Update tests with new assumptions and a better snap implementation 2022-05-05 18:49:12 +09:00
Salman Ahmed
269e15c167 Add test coverage of distance spacing multiplier working with distance snap grid 2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb Rename misleading DistanceSpacing variable 2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b Merge branch 'snapping-tidy-distance' 2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80 Add xmldoc for IDistanceSnapProvider and related properties 2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Salman Ahmed
fef94d49f4 Revert "Convert data type of DistanceSpacing to float"
This reverts commit 7aaa88cac2.
2022-04-29 08:02:07 +03:00
Salman Ahmed
723d70be70 Change TestInputSingularWithBreak to reproduce case of pressing before second object 2022-04-29 05:38:14 +03:00
Salman Ahmed
7442ae283c Tidy up test cases a touch 2022-04-29 05:25:22 +03:00
Salman Ahmed
abb88b0907 Move distance spacing application to DistanceSnapGrid 2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2 Convert data type of DistanceSpacing to float 2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90 Minor cleanup
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
a5defbe496 Keep distance spacing reset to one on test scenes with slider snapping for now 2022-04-28 06:44:50 +03:00
Salman Ahmed
835898dd30 Introduce DistancedHitObjectComposer and supersede OsuToolboxComposite 2022-04-28 06:44:50 +03:00
Salman Ahmed
8ed39009fd Encapsulate distance spacing control handling to a "distance toolbox composite"
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
70a93c0e7e Move DistanceSpacingMultiplier bindable to its own IDistanceSnapProvider interface 2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b Merge branch 'master' into osu-distance-spacing 2022-04-24 05:23:30 +03:00
Salman Ahmed
610d61dce9 Fix TestSceneSliderApplication not applying legacy skin transformer 2022-04-23 03:34:05 +03:00
Salman Ahmed
858c8f927f Attach comment explaining purpose of CallBase 2022-04-20 00:27:02 +03:00
Salman Ahmed
fd20c2bdcd Change circle/overlay sprite fields to protected for better test assertion 2022-04-20 00:24:28 +03:00
Salman Ahmed
813dc2dd78 Fix wrong prefix for default priority lookup in test 2022-04-19 19:46:29 +03:00
Salman Ahmed
f92a41b6c3 Replace local TestSkin implementation with simplified Moq setups 2022-04-19 08:04:13 +03:00
Salman Ahmed
8d0dd3961e Add failing test cases 2022-04-19 07:12:07 +03:00
Dean Herbert
ee8451c8ca
Merge branch 'master' into osu-diff-calc-max-combo 2022-04-04 14:20:44 +09:00
Dean Herbert
de625125d6 Rename magnetised mod attraction strength property to match new naming 2022-04-01 13:03:48 +09:00
Dean Herbert
a987cda30d Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour
As proposed in https://github.com/ppy/osu/discussions/17375.
2022-04-01 12:15:52 +09:00
Dan Balasescu
32e55e7d78 Merge branch 'master' into osu-diff-calc-max-combo 2022-03-31 15:08:08 +09:00
Dean Herbert
0cac935939 Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1 Bring all mod implementations up-to-date 2022-03-29 16:59:03 +09:00
Dean Herbert
5fb51b578f Update dependencies
Mainly for a `Clowd.Squirrel` bump to fix https://github.com/ppy/osu/discussions/17190.
2022-03-09 19:09:51 +09:00
Bartłomiej Dach
a1786f62d7
Fix test failure due to attempting to set non-present divisor
With the latest changes permitting fully custom beat snapping, the 1/3
snap divisor isn't immediately available in editor, requiring a switch
to "triplets" mode first.
2022-02-27 23:10:22 +01:00
Shivam
1a7a160f0a Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Dean Herbert
054ed546e3 Fix intermittent failures in remaining test method 2022-02-23 16:56:50 +09:00
Dean Herbert
a6b6644c2e Replace LINQ queries with recommendations 2022-02-23 16:22:13 +09:00
Dean Herbert
9e279c3ebc Fix completely incorrect judgement specification 2022-02-22 14:37:52 +09:00
Dean Herbert
91acc9eec6 Remove checks which are still going to occasionally fail due to pooling 2022-02-22 14:36:08 +09:00
Dean Herbert
0d56693b7a Fix test not always checking the final bonus value
Due to the previous logic not waiting until the spinner had completed,
there could be false negatives as the check runs too early, with a
potential additional bonus spin occurring afterwards.
2022-02-22 14:28:15 +09:00
Dean Herbert
692ddd5f52 Merge branch 'master' into issues/16839-spun-out-rate 2022-02-22 14:04:45 +09:00
Dan Balasescu
567da9214e Merge branch 'master' into osu-diff-calc-max-combo 2022-02-18 18:35:24 +09:00
Dean Herbert
7307e68e9c Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
This reverts commit 252b945d3b, reversing
changes made to a1b39a96cf.
2022-02-17 13:26:12 +09:00
Dean Herbert
28fcad9281 Update failing test to not account for no-longer-existing multiplier 2022-02-16 17:33:55 +09:00
Salman Ahmed
8b30c847f9 Update outdated bindable casts in tests 2022-02-16 08:39:08 +03:00
Salman Ahmed
0992bec2c8 Change "distance spacing" multipler type to double
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.

Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true).
2022-02-16 03:28:12 +03:00
Dean Herbert
d79845fb1d Revert NUnit3TestAdaptor (again)
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true.
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d Update nuget packages to highest usable versions
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Salman Ahmed
500322ff21 Update failing snap test scenes 2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c Expose distance spacing in IPositionSnapProvider for updating distance grid
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Kaleb
95b1bffffe
Add test to ensure spinners only complete
No bonus or a non-300 judgement
2022-02-14 03:46:36 -05:00
Kaleb
c1777f20e1
Fix Spun Out tests
Change 'unaffected by mods' test to use dynamic RPM value instead of a fixed value
2022-02-14 03:11:44 -05:00
Dean Herbert
176bb4a4e2 Update desktop projects to target .NET 6 2022-02-10 17:42:09 +09:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
987aa5a21c Add testing of different strengths 2022-02-02 16:26:00 +09:00
Dean Herbert
6b31e7e9db Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
Dean Herbert
104256a054 Add test coverage 2022-02-02 15:18:44 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider() methods
No longer needed since 39f99bf785.
2022-02-01 21:53:21 +01:00
Nitrous
e408d8ef0e
rename Frames to ReplayFrames 2022-01-29 23:19:51 +08:00
Nitrous
1087d8b1ce
add tests 2022-01-29 22:31:31 +08:00
Dean Herbert
17f0d7897b Increase lenience of alpha check in TestSceneOsuModNoScope
I believe the [test
failures](https://github.com/ppy/osu/runs/4977283066?check_suite_focus=true)
we're seeing here are due to the implementation of interpolation of the
alpha being frame dependent (in a way that doesn't interact well with
tests). The reason for never hitting the expected value is that the
beatmap ends, causing the cursor to become fully visible again.

It's probably already good-enough for most cases, so let's attempt to
silence these test failures by not checking so precisely for the alpha
value.

We're checking for either 1 or 0 so it's not too important how close it
is to either.
2022-01-28 18:36:00 +09:00
Dean Herbert
deaff340d2 Add test coverage of saving velocity 2022-01-24 19:43:18 +09:00
Henry Lin
44311c1f4e Add tests for diffcalc max combo 2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
96d07e20ed Revert nunit test adaptor version bump until console output bug is resolved
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.

Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941, although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177 Update all (non-NET6) nuget packages 2022-01-18 11:09:26 +09:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
90558f809f
Merge branch 'master' into slider-snapping 2022-01-10 22:42:16 +09:00
Bartłomiej Dach
d2f44813dd
Add test coverage for slider snapping when adding/removing control points 2022-01-07 15:47:02 +01:00
Bartłomiej Dach
814b318a10
Add test coverage of slider end snapping behaviour 2022-01-07 15:47:02 +01:00
Dean Herbert
f9713b8895 Replace usage of TimeoutAttribute to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
Bartłomiej Dach
b29c2bf9f3
Add test resources for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Bartłomiej Dach
29b42402a3
Add failing test for drag after placement moving last placed point sometimes 2021-12-23 09:06:03 +01:00
Bartłomiej Dach
ef20182a34
Rewrite test to check selection state during and after new control point placement 2021-12-22 10:57:39 +01:00
Bartłomiej Dach
307d3709e0
Add failing test steps for selection behaviour on new point creation 2021-12-22 09:32:38 +01:00
Bartłomiej Dach
9973db3981
Add failing test steps for right click behaviour 2021-12-22 08:40:17 +01:00
Bartłomiej Dach
adfadc13f7
Add test case for dragging selection including slider head 2021-12-21 12:34:55 +01:00
Bartłomiej Dach
b311308ada
Add more comprehensive test of multiple selection 2021-12-20 22:41:24 +01:00
Bartłomiej Dach
cdb587d956
Add more test steps for input handling edge cases 2021-12-20 21:51:56 +01:00
Bartłomiej Dach
d2417beeac
Implement drag operation for multiple path control points 2021-12-20 21:29:57 +01:00
Bartłomiej Dach
fbba8293c7
Add failing test for expected multiple path drag UX 2021-12-20 21:01:11 +01:00
Dean Herbert
f6a3709060 Store default skins to database 2021-11-29 18:28:25 +09:00
Dean Herbert
e0629ba81c Update all dependencies 2021-11-20 13:31:10 +09:00
Dean Herbert
fabf253381 Update difficulty calculator tests to also use IWorkingBeatmap 2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Dan Balasescu
a76247603f
Merge pull request #15564 from apollo-dw/sliderend-sr
Nerf dropped sliders in osu! difficulty calculation
2021-11-12 18:16:28 +09:00
Dan Balasescu
512094c17b Update tests 2021-11-12 14:00:36 +09:00
Bartłomiej Dach
8aa04864ce
Add support for converting sliders with repeats to streams 2021-11-11 23:25:49 +01:00
Bartłomiej Dach
0cd3f98598
Ensure samples & sample points are carried over during conversion 2021-11-11 21:43:06 +01:00
Bartłomiej Dach
d9494d405e
Add test coverage for slider-to-stream conversion 2021-11-11 21:01:30 +01:00
Semyon Rozhkov
34d235b790 Reset combo in different way 2021-11-10 15:50:36 +03:00
Dan Balasescu
2c1941eec6
Merge pull request #15514 from Wieku/fix-initial-strain
Change currentStrain to 0 for standard mode skills
2021-11-08 12:04:50 +09:00
Dean Herbert
17637d9dac
Merge pull request #15505 from peppy/use-class-rename
Rename `User` to `APIUser` and move to correct namespace
2021-11-08 11:48:19 +09:00
Sebastian Krajewski
e88b0e5587 Fix tests 2021-11-08 02:08:12 +01:00
smoogipoo
366583c8e2 Update tests 2021-11-08 00:33:57 +09:00
smoogipoo
95f2bef119 Update tests 2021-11-07 23:27:37 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
smoogipoo
c3a31a019b Merge branch 'master' into aim-refactor-base 2021-11-03 00:32:51 +09:00
smoogipoo
5486ca084e Resolve tests 2021-11-02 23:32:58 +09:00
Dan Balasescu
3f31cb39c0
Merge pull request #15279 from Flux3on/spinner-judgement-fix
Fix spinner judgements on old beatmaps get incorrectly stacked
2021-11-02 14:46:15 +09:00
dependabot[bot]
7747fd5810
Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.11.0 to 17.0.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.11.0...v17.0.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-11-01 17:01:54 +00:00
Dean Herbert
0a56e22fa0 Remove unused using statement 2021-10-29 12:14:14 +09:00
Dean Herbert
e0cdcdd7a4 Merge branch 'master' into spinner-judgement-fix 2021-10-29 12:13:42 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
838481bf3a
Merge pull request #15252 from jaswon/no-scope-breaks
Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
Dean Herbert
e7b19cb724 Rename test and fix incorrect layout 2021-10-26 11:30:36 +09:00
Roxie Wattz
3687f830e8 Rename my test scene
As requested by bdach
2021-10-25 16:57:07 -07:00
Roxie Wattz
7a92c7ab7e Move condition to separate switch statement
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz
03896fd2eb Added test for Ouendan 2 style Hidden mod 2021-10-24 22:17:55 -07:00
Roxie Wattz
27d4201dae Added a spinner spam test
Shoutout to Echo for making Wizards in Winter x3
2021-10-24 19:42:37 -07:00
Jason Won
9f62d1d98c add tests for NoScope 2021-10-24 19:04:04 -04:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
smoogipoo
aa380a11c1 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
smoogipoo
ceec81d54d Fix another spinner test failure 2021-10-13 20:26:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
smoogipoo
e36c484060 Ensure rewinding before the spinner's start time 2021-10-13 15:30:58 +09:00
smoogipoo
392e7c4e73 Update tests 2021-10-10 16:16:59 +09:00
Dan Balasescu
8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Joseph Ireland
185bb9c122 change initial strain from 1 to 0 to allow simpler implementations 2021-10-07 09:30:18 +01:00
Dean Herbert
c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
07c11953cd
Modify special test skin to visually cover regression 2021-10-03 15:53:46 +02:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00