Dean Herbert
ddea76927f
Better SearchTextBox focus handling.
2017-02-03 19:12:57 +09:00
Dean Herbert
fc9badf20f
Fix autosize issues.
2017-02-03 15:22:00 +09:00
Dean Herbert
36cfe54e59
Missing namespace.
2017-02-03 13:16:45 +09:00
Dean Herbert
16a01abc4d
Merge remote-tracking branch 'upstream/master' into options-refactor
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
a6fd7f46c3
Merge remote-tracking branch 'upstream/master' into login-updates
2017-02-03 12:48:52 +09:00
Dean Herbert
4f89cc0784
Merge pull request #298 from peppy/skip-button
...
Make skip button work.
2017-02-03 12:47:53 +09:00
Drew DeVault
52fb345e79
Merge branch 'master' into song-select-filtering
2017-02-02 09:25:27 -08:00
Drew DeVault
437cc834eb
@Tom94 pointed out this problem
2017-02-02 12:23:06 -05:00
Andrey Zavadskiy
16dc1460ad
Cursor scale
2017-02-02 14:44:56 +03:00
Dean Herbert
966121a438
Fix keyboard controls not respecting search filter.
2017-02-02 19:37:35 +09:00
Dean Herbert
0c887d3a46
Fix deselected group remaining visible after search.
2017-02-02 19:24:43 +09:00
Dean Herbert
aec84ae725
Fix laggy animations, incorrect hiding logic.
2017-02-02 19:24:14 +09:00
Drew DeVault
c88a2fbf8a
Replace incorrectly removed background logic
...
I had earlier thought that removing this would solve the weirdness with
starting the beatmap on any but the first difficulty, and forgot to
replace it when I found the actual cause.
2017-02-01 19:32:30 -05:00
Drew DeVault
9f9245cee3
Fix use of previous value in Alpha check
...
Frustratingly, this does not fix the problem of ghost groups
2017-02-01 19:28:08 -05:00
Drew DeVault
5003b3738a
Remove constant boolean expressions
2017-02-01 19:15:22 -05:00
Drew DeVault
3c7c3d1cb9
Tidy up GetEnumerable
2017-02-01 19:12:24 -05:00
Drew DeVault
2d691ca8d5
Use OnChange instead of OnCommit
...
OnCommit only gets fired when focus is lost
2017-02-01 19:12:24 -05:00
Dean Herbert
90fd9d9132
Merge branch 'master' into options-refactor
2017-02-01 14:07:49 +09:00
Dean Herbert
7ce5fc08ee
Merge branch 'master' into skip-button
...
# Conflicts:
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
Dean Herbert
e94c92b920
Merge branch 'master' into login-updates
2017-02-01 13:23:22 +09:00
DrabWeb
0d53d3c4ff
Fixed quitting not working
2017-01-31 22:33:28 -04:00
Dean Herbert
046732b7e3
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-02-01 10:09:14 +09:00
Dean Herbert
ea204ad606
Merge pull request #301 from DrabWeb/pause-overlay
...
Pause overlay
2017-02-01 10:07:12 +09:00
Drew DeVault
3143e9d35e
Fix poorly written BeatmapGroup logic
2017-01-31 20:04:17 -05:00
DrabWeb
c92418e000
Made Player.canPause one line
2017-01-31 21:02:58 -04:00
Drew DeVault
0861eb79e4
Minor cleanups
2017-01-31 19:55:36 -05:00
Drew DeVault
b1a55f6b5e
Use OnCommit instead of OnChange simplifies things
2017-01-31 19:48:33 -05:00
Drew DeVault
f740707712
Initialize previousFilter to string.Empty
2017-01-31 19:45:42 -05:00
DrabWeb
13da75f149
Fixed a bug where the user can double press escape to exit the song
2017-01-31 20:44:59 -04:00
Drew DeVault
35a1479fc1
Fix extra click sound effect
2017-01-31 19:37:00 -05:00
DrabWeb
bcd41a2c8f
Moved pause overlay action setting to the initialiser in Player, moved pause overlay displaying be handled in OnExiting instead of OnKeyDown, removed clockWasStarted and used sourceClock.IsRunning instead
2017-01-31 20:28:50 -04:00
Drew DeVault
624d51204f
Fix issue with background on player
...
Not sure why this only happens on my branch, I didn't touch this code.
2017-01-31 19:14:54 -05:00
Drew DeVault
4597a765b8
Fix escape key to exit PlaySongSelect
...
This is less than ideal but is the least disruptive solution. The
InputManager itself holds Escape keypresses from getting to anything
else if something is focused.
2017-01-31 19:00:54 -05:00
Drew DeVault
637a99e8d0
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-31 19:00:50 -05:00
DrabWeb
91a5d0b3cf
Made requested changes
2017-01-31 09:17:47 -04:00
DrabWeb
bf54ae86ea
Added flash when clicking a PauseButton
2017-01-31 08:07:05 -04:00
Dean Herbert
7008e36167
Button hover and press effects.
2017-01-31 20:32:36 +09:00
Dean Herbert
9ff37e5ed9
Change textbox commit colour to match border.
2017-01-31 20:10:26 +09:00
Dean Herbert
1bb142d42a
Bold font for OsuButtons.
2017-01-31 19:58:45 +09:00
Dean Herbert
6803b1a8db
Sidebar button style pass.
2017-01-31 19:58:38 +09:00
Dean Herbert
86b61cab8e
Pink -> Yellow.
2017-01-31 19:58:22 +09:00
Dean Herbert
a2cd829a2c
Colour conformity pass.
2017-01-31 19:40:02 +09:00
Dean Herbert
0d529cb636
General tidy-ups.
2017-01-31 19:23:52 +09:00
Dean Herbert
a723e6ee9c
Chevron size adjustment for dropdown items.
2017-01-31 19:19:11 +09:00
Dean Herbert
a2dd5f09d3
Fix subsection headers not being displayed in many cases. + spacing tweaks.
2017-01-31 19:19:01 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
9e5000d448
Remove (soon-to-be) redundant labels.
2017-01-31 18:40:18 +09:00
Dean Herbert
687b634fb3
Adjust button font size.
2017-01-31 18:40:04 +09:00
Dean Herbert
6ca974bf0c
Re-namespace options, adjust font sizes + more.
2017-01-31 18:37:11 +09:00
Dean Herbert
20ee1872b4
Broaden invalidation.
2017-01-31 17:15:46 +09:00
Dean Herbert
64f4098791
Move MusicController beneath Toolbar.
2017-01-31 17:05:54 +09:00
Dean Herbert
6cd9f93fb5
Adjust transitions slightly.
2017-01-31 17:05:42 +09:00
Dean Herbert
62c5ad907a
Merge remote-tracking branch 'upstream/master' into login-updates
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64
Make LoginOverlay mask better.
2017-01-31 16:59:38 +09:00
Dean Herbert
3476abc38b
Add proper masking support to the login overlay.
2017-01-31 16:42:46 +09:00
Drew DeVault
acdf64e1f7
Remove code to check for other focused controls
2017-01-30 23:08:24 -05:00
Drew DeVault
5852657205
Refactor out Hidden
...
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
DrabWeb
fe09bab78f
Removed empty ctor in PauseProgressGraph
2017-01-30 16:18:34 -04:00
DrabWeb
9d4a14074f
Woops forgot to add PauseButton
2017-01-30 16:18:11 -04:00
Drew DeVault
8d294a4eca
Only grab focus if nothing else has it
2017-01-30 14:03:05 -05:00
Drew DeVault
144a87a247
Fix focus interactions with search text box
2017-01-30 13:56:33 -05:00
Drew DeVault
09680196c9
SearchTextBox: Don't handle Key.{Enter,Left,Right}
2017-01-30 10:16:55 -05:00
Drew DeVault
b32cbdbec2
Relocate enums
2017-01-30 10:07:11 -05:00
Drew DeVault
fb431fd44e
&&=, unnecessary null check
2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520
Use null coalesce operator where appropriate
2017-01-30 09:48:21 -05:00
Drew DeVault
7f3cb381a9
Refactor FilterControl.Search
2017-01-30 09:48:12 -05:00
Drew DeVault
42a2285ef3
Make BeatmapGroup.Hidden more intelligent
2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10
Update null background handling
2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-30 09:35:14 -05:00
Dean Herbert
4cf2993db1
Fix lack of visibility check causing weird hover regions.
2017-01-30 23:25:37 +09:00
Dean Herbert
2aa924c104
Fix global hover regression.
2017-01-30 23:24:30 +09:00
Dean Herbert
74366c620b
Move login screen to toolbar and update design (still not fully implemented).
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
b2ec3508d5
Add shadow to opaque toolbar elements.
2017-01-30 22:54:36 +09:00
Dean Herbert
cbd6fe3f36
Move definition of MusicController's position out of itself.
2017-01-30 22:54:33 +09:00
DrabWeb
2f2f0ed9a3
Fixed an issue with PauseButton's glow not fading in
2017-01-30 09:26:24 -04:00
DrabWeb
740f6e5595
Moved delaying resuming to Player
2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3
Merge branch 'master' into add-flash-effects
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
af8294f02c
Renamed/removed various private constants
2017-01-30 08:45:10 -04:00
DrabWeb
dbb9078e30
Fixed glow on PauseButton not updating
2017-01-30 08:19:44 -04:00
DrabWeb
ed3ed8251f
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0
Add custom implementation of TextBox.
2017-01-30 20:29:04 +09:00
DrabWeb
dcb02eff65
Cleared out PauseProgressGraph
2017-01-30 07:19:14 -04:00
DrabWeb
ad33ae9431
Removed unnecessary change
2017-01-30 06:24:44 -04:00
DrabWeb
015832f242
Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause
2017-01-30 06:14:28 -04:00
Dean Herbert
b4c01f104b
Make buttons look closer to the design.
2017-01-30 18:10:30 +09:00
DrabWeb
62282076c7
Changes on PauseButton to match design closer
2017-01-30 05:04:57 -04:00
DrabWeb
f8cbc35f8e
Small cleanups
2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
2017-01-30 04:08:14 -04:00
Dean Herbert
2ad9377b37
Adjust carousel radius slightly (flyte wanted it).
2017-01-30 16:55:47 +09:00
Dean Herbert
f0d30cc873
Make triangles opaque.
2017-01-30 16:53:12 +09:00
Dean Herbert
578b33dc64
Merge pull request #300 from peppy/more-beatmap-info
...
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert
a315db68ab
Remove unused field.
2017-01-30 16:08:31 +09:00
Dean Herbert
9f90b57543
Move BPM calculations to Beatmap.
2017-01-30 16:03:45 +09:00
Dean Herbert
8f1e7ef19a
Fix non-matching shear angles.
2017-01-30 15:28:47 +09:00
Dean Herbert
0272c4b559
Add StarDifficulty property and correct colouring of difficulty icons.
2017-01-30 15:26:28 +09:00
Dean Herbert
1f2f2fa144
Fix visualtests.
2017-01-30 15:15:56 +09:00
Dean Herbert
2ed5cf7c91
Hook up icons better.
2017-01-30 13:35:40 +09:00
Dean Herbert
0c2152f3d0
Use beatmap's play mode.
2017-01-30 13:14:02 +09:00
Dean Herbert
e93f60396f
Add the ability for individual game modes to report statistics for display at song select.
2017-01-30 13:12:30 +09:00
DrabWeb
28967cf77a
Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups
2017-01-29 05:04:48 -04:00
Dean Herbert
3286713d11
avg -> mostly
2017-01-29 15:16:38 +09:00
Dean Herbert
6027cc7afa
Formatting fixes.
2017-01-29 15:15:04 +09:00
Dean Herbert
2e76874384
Simplify the lookup conditions for hitcircles/sliders (uses duration to discern).
2017-01-29 15:09:42 +09:00
Dean Herbert
3125fa89ee
Fix method which should be class.
2017-01-29 15:06:44 +09:00
Dean Herbert
77558abf58
Merge branch 'master' into more-beatmap-info
...
# Conflicts:
# osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
DrabWeb
c75b234b1a
Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out
2017-01-28 21:50:06 -04:00
DrabWeb
d0a22bfdd4
Added PauseOverlay.SetRetries for updating the retry indicator
2017-01-28 20:56:23 -04:00
DrabWeb
d4216eb539
Made resume not call until double the time of the fade animation
2017-01-28 20:45:10 -04:00
DrabWeb
6b57456681
Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
2017-01-28 20:30:37 -04:00
DrabWeb
582599a8de
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
2017-01-28 16:55:42 -04:00
Andrey Zavadskiy
72bc7f8786
Simplify checking
2017-01-28 17:01:11 +03:00
Andrey Zavadskiy
e25b8bb298
Removed explicit methods
2017-01-28 16:56:05 +03:00
Andrey Zavadskiy
f12a8ace3f
Moved Config logic to OsuConfigManager
2017-01-28 13:10:05 +03:00
EVAST9919
ac7feafe9a
Merge branch 'master' into login_fix
2017-01-28 11:24:08 +02:00
Drew DeVault
10897486ba
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-27 15:41:46 -05:00
DrabWeb
feba3f35ba
Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place
2017-01-27 15:28:39 -04:00
DrabWeb
601a5ed39c
Reverted Player to upstream
2017-01-27 14:29:51 -04:00
DrabWeb
490feac030
Working on design
2017-01-27 14:18:57 -04:00
Dean Herbert
3e7503e860
Make skip button work.
2017-01-27 21:57:22 +09:00
DrabWeb
e115120543
Renamed pauseDisableTime to pauseCooldown
2017-01-27 08:13:39 -04:00
Dean Herbert
420e61fa97
TwoLayerButton
2017-01-27 21:08:36 +09:00
DrabWeb
8c6d9bdf2e
Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second
2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043
Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed
2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097
Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)
2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a
Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing
2017-01-27 06:19:52 -04:00
Dean Herbert
5787b43586
wip
2017-01-27 19:14:44 +09:00
DrabWeb
dedd6a4bcf
Small cleanups
2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb
Added current work on pause overlay
2017-01-27 05:24:49 -04:00
Dean Herbert
6d44c5c8f1
Move logo colour definitions local to their usage.
2017-01-27 17:57:52 +09:00
Dean Herbert
9b2669e1ae
Add flash when activating the osu! logo.
2017-01-27 17:23:53 +09:00
Dean Herbert
50e4c39e32
Add flash when activating a menu button.
2017-01-27 17:23:53 +09:00
Dean Herbert
a238637990
Move osu! logo colour declarations to palette.
2017-01-27 17:23:53 +09:00
Dean Herbert
f3e9da609e
Merge pull request #295 from peppy/songselect-footer
...
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert
8987a09741
Merge pull request #293 from peppy/general-fixes
...
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 16:12:46 +09:00
Drew DeVault
f3c5c1f0b8
Fixes following recent updates upstream
2017-01-26 21:31:28 -05:00
Drew DeVault
417933b7ec
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-26 13:57:55 -05:00
Dean Herbert
629605c6b4
Make HasFailed's set private.
2017-01-27 00:41:34 +09:00
Dean Herbert
4efedd942d
Use null propagation.
2017-01-27 00:41:34 +09:00
Dean Herbert
f07b9591cd
Add null check when popping backgrounds from the mode stack.
2017-01-27 00:41:34 +09:00
Dean Herbert
139cac5e57
Add fail dialog and flow.
2017-01-27 00:41:34 +09:00
Dean Herbert
c3699c1395
Remove unused prevCount variable.
2017-01-27 00:39:00 +09:00
Dean Herbert
c01863dfa2
Add min/max constraints to HealthDisplay.
2017-01-27 00:39:00 +09:00
Dean Herbert
cd149f04fc
Use bindable for HealthDisplay.
2017-01-27 00:38:21 +09:00
Dean Herbert
8c7bb4990c
Add support for failing.
2017-01-27 00:38:21 +09:00
Dean Herbert
70271fee35
Move PlayerInputManager to own file.
2017-01-27 00:38:21 +09:00
Dean Herbert
4a7b3cf391
Initial implementation of song select footer area.
2017-01-27 00:36:12 +09:00
Dean Herbert
a2501cc81d
Fix TestCaseHitObjects not working at all due to state being set before load is complete.
2017-01-27 00:16:02 +09:00
Dean Herbert
7ee6a50404
Fix checkbox design regressions.
2017-01-27 00:16:02 +09:00
Dean Herbert
162e183b36
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc
Fix incorrect configuration retrievals.
2017-01-26 23:08:39 +09:00