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@Tom94 pointed out this problem

This commit is contained in:
Drew DeVault
2017-02-02 12:21:34 -05:00
Unverified
parent 5136d10e0e
commit 437cc834eb
+1 -1
View File
@@ -91,7 +91,7 @@ namespace osu.Game.Screens.Select
private void start()
{
if (player != null)
if (player != null || Beatmap == null)
return;
//in the future we may want to move this logic to a PlayerLoader gamemode or similar, so we can rely on the SongSelect transition