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Fix issue with background on player

Not sure why this only happens on my branch, I didn't touch this code.
This commit is contained in:
Drew DeVault 2017-01-31 19:14:42 -05:00
parent 4597a765b8
commit 624d51204f

View File

@ -167,9 +167,6 @@ namespace osu.Game.Screens.Play
{
base.OnEntering(last);
(Background as BackgroundModeBeatmap)?.BlurTo(Vector2.Zero, 1000);
Background?.FadeTo((100f- dimLevel)/100, 1000);
Content.Alpha = 0;
dimLevel.ValueChanged += dimChanged;
}