Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177
Update all (non-NET6) nuget packages
2022-01-18 11:09:26 +09:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
90558f809f
Merge branch 'master' into slider-snapping
2022-01-10 22:42:16 +09:00
Bartłomiej Dach
d2f44813dd
Add test coverage for slider snapping when adding/removing control points
2022-01-07 15:47:02 +01:00
Bartłomiej Dach
814b318a10
Add test coverage of slider end snapping behaviour
2022-01-07 15:47:02 +01:00
Dean Herbert
f9713b8895
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
b29c2bf9f3
Add test resources for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes
2021-12-23 19:42:26 +01:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Bartłomiej Dach
29b42402a3
Add failing test for drag after placement moving last placed point sometimes
2021-12-23 09:06:03 +01:00
Bartłomiej Dach
ef20182a34
Rewrite test to check selection state during and after new control point placement
2021-12-22 10:57:39 +01:00
Bartłomiej Dach
307d3709e0
Add failing test steps for selection behaviour on new point creation
2021-12-22 09:32:38 +01:00
Bartłomiej Dach
9973db3981
Add failing test steps for right click behaviour
2021-12-22 08:40:17 +01:00
Bartłomiej Dach
adfadc13f7
Add test case for dragging selection including slider head
2021-12-21 12:34:55 +01:00
Bartłomiej Dach
b311308ada
Add more comprehensive test of multiple selection
2021-12-20 22:41:24 +01:00
Bartłomiej Dach
cdb587d956
Add more test steps for input handling edge cases
2021-12-20 21:51:56 +01:00
Bartłomiej Dach
d2417beeac
Implement drag operation for multiple path control points
2021-12-20 21:29:57 +01:00
Bartłomiej Dach
fbba8293c7
Add failing test for expected multiple path drag UX
2021-12-20 21:01:11 +01:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Dean Herbert
fabf253381
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dan Balasescu
a76247603f
Merge pull request #15564 from apollo-dw/sliderend-sr
...
Nerf dropped sliders in osu! difficulty calculation
2021-11-12 18:16:28 +09:00
Dan Balasescu
512094c17b
Update tests
2021-11-12 14:00:36 +09:00
Bartłomiej Dach
8aa04864ce
Add support for converting sliders with repeats to streams
2021-11-11 23:25:49 +01:00
Bartłomiej Dach
0cd3f98598
Ensure samples & sample points are carried over during conversion
2021-11-11 21:43:06 +01:00
Bartłomiej Dach
d9494d405e
Add test coverage for slider-to-stream conversion
2021-11-11 21:01:30 +01:00
Semyon Rozhkov
34d235b790
Reset combo in different way
2021-11-10 15:50:36 +03:00
Dan Balasescu
2c1941eec6
Merge pull request #15514 from Wieku/fix-initial-strain
...
Change currentStrain to 0 for standard mode skills
2021-11-08 12:04:50 +09:00
Dean Herbert
17637d9dac
Merge pull request #15505 from peppy/use-class-rename
...
Rename `User` to `APIUser` and move to correct namespace
2021-11-08 11:48:19 +09:00
Sebastian Krajewski
e88b0e5587
Fix tests
2021-11-08 02:08:12 +01:00
smoogipoo
366583c8e2
Update tests
2021-11-08 00:33:57 +09:00
smoogipoo
95f2bef119
Update tests
2021-11-07 23:27:37 +09:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
smoogipoo
c3a31a019b
Merge branch 'master' into aim-refactor-base
2021-11-03 00:32:51 +09:00
smoogipoo
5486ca084e
Resolve tests
2021-11-02 23:32:58 +09:00
Dan Balasescu
3f31cb39c0
Merge pull request #15279 from Flux3on/spinner-judgement-fix
...
Fix spinner judgements on old beatmaps get incorrectly stacked
2021-11-02 14:46:15 +09:00
dependabot[bot]
7747fd5810
Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.11.0 to 17.0.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.11.0...v17.0.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-11-01 17:01:54 +00:00
Dean Herbert
0a56e22fa0
Remove unused using statement
2021-10-29 12:14:14 +09:00
Dean Herbert
e0cdcdd7a4
Merge branch 'master' into spinner-judgement-fix
2021-10-29 12:13:42 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
838481bf3a
Merge pull request #15252 from jaswon/no-scope-breaks
...
Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
Dean Herbert
e7b19cb724
Rename test and fix incorrect layout
2021-10-26 11:30:36 +09:00
Roxie Wattz
3687f830e8
Rename my test scene
...
As requested by bdach
2021-10-25 16:57:07 -07:00
Roxie Wattz
7a92c7ab7e
Move condition to separate switch statement
...
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz
03896fd2eb
Added test for Ouendan 2 style Hidden mod
2021-10-24 22:17:55 -07:00
Roxie Wattz
27d4201dae
Added a spinner spam test
...
Shoutout to Echo for making Wizards in Winter x3
2021-10-24 19:42:37 -07:00
Jason Won
9f62d1d98c
add tests for NoScope
2021-10-24 19:04:04 -04:00
Dean Herbert
06249c4ab2
Fix incorrect usages of Scheduler.AddOnce
2021-10-14 17:52:19 +09:00
smoogipoo
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
smoogipoo
ceec81d54d
Fix another spinner test failure
2021-10-13 20:26:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
smoogipoo
e36c484060
Ensure rewinding before the spinner's start time
2021-10-13 15:30:58 +09:00
smoogipoo
392e7c4e73
Update tests
2021-10-10 16:16:59 +09:00
Dan Balasescu
8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
...
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
...
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Joseph Ireland
185bb9c122
change initial strain from 1 to 0 to allow simpler implementations
2021-10-07 09:30:18 +01:00
Dean Herbert
c41271ea78
Fix hidden test failures
2021-10-07 16:26:24 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
...
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
07c11953cd
Modify special test skin to visually cover regression
2021-10-03 15:53:46 +02:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Dean Herbert
60c9e9f704
Merge pull request #14805 from bdach/rectangular-snap-grid
...
Add rectangular snap grid to osu! editor composer
2021-09-22 00:12:03 +09:00
Dean Herbert
4cdce69f7e
Update test to match test beamap data
2021-09-21 23:45:03 +09:00
smoogipoo
69e28dc8a1
Add failing test
2021-09-21 14:44:22 +09:00
Bartłomiej Dach
d15bd5a15e
Store grid size back to beatmap on change
2021-09-20 20:39:39 +02:00
Bartłomiej Dach
0d7dac03f4
Start with largest grid size
2021-09-20 20:34:22 +02:00
Bartłomiej Dach
fe21577f11
Adjust grid snap in line with new logic
2021-09-20 20:32:34 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable
2021-09-19 20:26:02 +02:00
Bartłomiej Dach
c403e628dd
Add test coverage for distance/rectangular grid exclusivity
2021-09-19 18:08:34 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Dean Herbert
fde7c88999
Merge branch 'master' into update-framework
2021-09-16 22:49:02 +09:00
Dean Herbert
bb132f9509
Update a few more missed event changes in tests
2021-09-16 22:41:35 +09:00
smoogipoo
d8f27633a4
Fix legacy approach circles accepting alpha
2021-09-16 19:35:15 +09:00
smoogipoo
81ced68f89
Merge branch 'master' into display-sr-changes
2021-09-14 13:32:58 +09:00
Opelkuh
16f98357e6
Add cursor particles tests
2021-09-13 21:44:25 +02:00
Dean Herbert
1952ebece9
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
Dean Herbert
b2a14b13dc
Update outdated tests
2021-09-03 17:11:12 +09:00
Dean Herbert
d4e5a612ea
Update IPositionalSnapProvider
to take a HitObject
as reference, rather than raw time
...
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
dependabot[bot]
5a1eccd8e3
Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.10.0 to 16.11.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.10.0...v16.11.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 18:17:37 +00:00
Dean Herbert
e15198f077
Update missed tests
2021-08-26 13:47:10 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
smoogipoo
0d2ab550dd
Update SR values in tests
2021-08-11 13:04:32 +09:00
smoogipoo
2196ae9ca2
Merge branch 'master' into display-sr-changes
2021-08-11 13:02:34 +09:00
Salman Ahmed
0d22b9223b
Add unit test for inverse muting transferal
2021-08-03 12:50:54 +03:00
Salman Ahmed
ea02571da9
Inline parameterised test case
2021-08-03 12:49:39 +03:00
Salman Ahmed
026c632539
Add test coverage
2021-08-01 20:19:44 +03:00
Bartłomiej Dach
c371e67d70
Update diffcalc test to match ground-truth formula
2021-08-01 15:32:10 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
20adfabc97
Remove unnecessary parentheses
...
I... forgot to amend that.
2021-07-22 16:42:07 +03:00
Salman Ahmed
cd7b90363a
Check nested hitobjects while asserting accent colour
2021-07-22 16:40:28 +03:00
emu1337
84fd59777c
Merge branch 'master' into diffspike-balance
2021-07-20 19:39:41 +02:00
Salman Ahmed
300b3f22b1
Remove no longer correct usage of "legacy" in offsets
2021-07-20 14:35:21 +03:00
Salman Ahmed
9d92b795fa
Revert making ComboOffset
s legacy and define BeatmapSkinComboIndex
instead
2021-07-20 14:15:43 +03:00
Salman Ahmed
a1001542f3
Update outdated test cases
2021-07-20 10:28:30 +03:00
Salman Ahmed
554652b033
Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset
2021-07-20 10:11:52 +03:00
Naxess
53c0298b5e
Add too short spinners check and tests
2021-07-13 10:51:40 +02:00
Naxess
fec9448301
Add too short sliders check and tests
2021-07-13 10:50:41 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
dependabot[bot]
0d3de488de
Bump NUnit3TestAdapter from 3.17.0 to 4.0.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.17.0 to 4.0.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.17...V4.0.0 )
---
updated-dependencies:
- dependency-name: NUnit3TestAdapter
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-07-01 17:02:17 +00:00
smoogipoo
2c1f788f2d
Merge methods
2021-06-30 19:52:25 +09:00
smoogipoo
b94d88be50
Make method static to better define its usage
2021-06-30 19:49:51 +09:00
smoogipoo
e23614556e
Fix slider testscene failures
2021-06-30 19:43:34 +09:00
smoogipoo
e9158ccc41
Fix gameplay tests incorrectly seeking via MusicController
2021-06-29 23:23:21 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
...
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
Salman Ahmed
ece63b9ba1
Remove unused using directive
2021-06-22 12:03:55 +03:00
Salman Ahmed
31cbb36a64
Implement FindProvider
and AllSources
properly on all test ISkinSource
s
2021-06-22 12:03:14 +03:00
Salman Ahmed
b12adc6073
Remove all test skinning changes in favour of the ISkinSource.AllSources
path
2021-06-22 10:48:03 +03:00
Dean Herbert
6c3d2315d0
Merge pull request #13606 from Naxesss/low-diff-checks
...
Add low difficulty spacing checks
2021-06-22 16:29:37 +09:00
Dean Herbert
0ad189e357
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Naxess
629c98e6a0
Add time distance equality tests
2021-06-21 15:34:11 +02:00
Naxess
e11139eadf
Add low difficulty overlap tests
...
Moq is introduced to mock sliders' end time/position. This is already used similarly in `osu.Game.Tests`.
2021-06-21 15:33:50 +02:00
Bartłomiej Dach
fe48ddfee3
Also cover slider animation disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e2a370f602
Add coverage for hit circle fade-out duration
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
69c1cd5b34
Add failing test case for hit circle animations disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
403909b598
Update SR test values in line with diffspike changes
2021-06-18 12:49:51 +02:00
Dan Balasescu
6cec1145e3
Merge pull request #13523 from ekrctb/applicable-to-dho
...
Reduce boilerplate of `IApplicableToDrawableHitObjects` by taking a single DHO instead of an enumerable
2021-06-17 19:59:06 +09:00
smoogipoo
ccba6b5ac2
Fix test failures
2021-06-17 16:13:47 +09:00
Dean Herbert
6d0b3efa23
Reorganise existing tests into hits and misses
2021-06-17 15:08:09 +09:00
Dean Herbert
249ae3141e
Add early/late tests for hit circles
2021-06-17 15:06:56 +09:00
ekrctb
67d8e0059f
Use singular IApplicableToDrawableHitObject
for consumers
2021-06-16 18:47:04 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Dean Herbert
33aec57238
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
Salman Ahmed
680791301f
Consume new method rather than caching skin sources on top of Player
2021-06-10 16:36:46 +03:00
Dean Herbert
9ebafb1ec0
Fix cursor trail logic
2021-06-06 22:26:27 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
Dean Herbert
52557da335
Add test coverage
2021-06-04 14:14:51 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback
2021-06-02 19:08:52 +09:00
Dean Herbert
5366e7f61e
Merge branch 'master' into remove-hud-component-lookup
2021-06-02 16:10:06 +09:00
Dean Herbert
f8ae70e562
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
dependabot[bot]
967a7c3db5
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.9.4 to 16.10.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.4...v16.10.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-01 19:59:27 +00:00
Dean Herbert
54338bdcc5
Add test ensuring correct osu! ruleset sample lookups
2021-06-01 18:56:28 +09:00
Dean Herbert
3ff9f9c89d
Make FindProvider
non-default
2021-05-31 21:29:47 +09:00
Dean Herbert
f60e9cb085
Remove weird override logic in TestCase
methods
2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a
Fix usage of DI before it's ready in combo colour tests
2021-05-31 19:58:19 +09:00
Dean Herbert
8336428574
Add regression test for spinner sample actually transforming its frequency
2021-05-24 15:10:33 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
...
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
532c41c82e
Remove nested blueprints from sliders
2021-05-18 14:19:11 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Salman Ahmed
71d3b44c78
Add test coverage for legacy beatmap combo offsets
2021-05-05 09:22:19 +03:00
dependabot[bot]
1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
...
Bumps [NUnit](https://github.com/nunit/nunit ) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases )
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md )
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
smoogipoo
bda8f68da4
Add failing test
2021-04-26 15:03:43 +09:00
Dean Herbert
68807a90ec
Merge pull request #12448 from smoogipoo/gcc-abstraction
...
Make GameplayClockContainer abstract and add MasterGameplayClockContainer
2021-04-22 16:20:52 +09:00
Dan Balasescu
cf55383fff
Merge pull request #12486 from ekrctb/unmanaged-hit-object-entry
...
Associate DrawableHitObject with HitObjectLifetimeEntry rather than HitObject
2021-04-21 17:08:21 +09:00
smoogipoo
31c5fb350f
Merge branch 'master' into gcc-abstraction
2021-04-21 16:33:36 +09:00
ekrctb
3fbeadf318
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
Naxess
5262d94e21
Fix wrong assert in offscreen test
2021-04-20 13:21:57 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
smoogipoo
5e82f40d67
Merge branch 'master' into gcc-abstraction
2021-04-16 20:14:53 +09:00
Dean Herbert
b413ffae3e
Fix test going offscreen in headless execution
2021-04-16 18:54:33 +09:00
Dean Herbert
30e00cc4aa
Add test coverage of selection / scaling scenarios
2021-04-16 17:07:20 +09:00
Dean Herbert
401bf368a7
Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length
2021-04-16 16:58:19 +09:00
Dean Herbert
ab1a1a1df4
Add failing test case due to div by zero
2021-04-16 16:55:17 +09:00
Dean Herbert
965a1ead36
Disallow zero-length slider blueprint placements
2021-04-16 14:38:30 +09:00
smoogipoo
1aa36818df
Abstractify GameplayClockContainer
2021-04-14 17:47:11 +09:00
Salman Ahmed
4538e4b503
Remove wrong assert
2021-04-14 08:58:25 +03:00
Salman Ahmed
daf198fa77
Add osu! 2007 skin cursor for testing purposes
2021-04-14 08:18:24 +03:00
Salman Ahmed
b060b59dcf
Return null values instead of throwing NIE
2021-04-14 08:17:35 +03:00
Salman Ahmed
df991bc0af
Refactor gameplay cursor test scene and add visual coverage
2021-04-14 06:36:31 +03:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Naxess
4618728bf0
Add test case
2021-04-13 11:35:12 +02:00
Naxess
98c25b2e71
Remove unused import
2021-04-13 10:33:08 +02:00
Dean Herbert
b45d7de4ec
Update asserts to use better nunit specifications
2021-04-13 15:04:01 +09:00
Dean Herbert
4837cef095
Use static for playfield centre positioning
2021-04-13 14:44:52 +09:00
Naxess
6d3f9fa9ce
Use is
class instead of Equals
with template index
...
Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
8a6dfcfae1
Add CheckOffscreenObjects
tests
2021-04-13 01:22:36 +02:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter
2021-04-12 12:52:52 +09:00
Naxess
0af6d77192
Test for path type transfer
2021-04-09 11:03:38 +02:00
Naxess
2d94484566
Use lambda expression
...
Apparently CI dislikes this not being a lambda.
2021-04-08 12:49:46 +02:00
Naxess
7d2b54ca42
Add change to Bezier test
2021-04-08 12:32:45 +02:00
Naxess
4110d1675d
Add path type menu test cases
2021-04-08 11:46:52 +02:00
Dean Herbert
a8839792fd
Merge branch 'master' into circular-arc-freeze
2021-04-08 14:33:03 +09:00
Naxess
9d02930709
Add regression test for type changes
2021-04-07 17:18:55 +02:00
smoogipoo
7d37c4df8c
Fix broken osu tests
2021-04-07 20:17:20 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Dan Balasescu
345779b19a
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-04-02 20:58:29 +09:00
Naxess
8621a6b4fe
Add margin to large segment test
...
Test ran fine on my end, but apparently not on the CI. This should make results a bit more consistent, hopefully.
2021-04-01 20:34:04 +02:00
dependabot-preview[bot]
6a286c5e21
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
Naxess
b8479a979f
Remove unused blueprint variable
2021-04-01 18:06:12 +02:00
Naxess
7e47922fb7
Merge branch 'master' into circular-arc-freeze
2021-04-01 17:09:45 +02:00
Naxess
25afae5671
Fix broken test case
...
Seems this technically works, but only because of the edge case of being entirely linear, which the framework catches.
This fixes that.
2021-03-31 20:48:17 +02:00
Naxess
1718084dbc
Update/remove determinant tests
...
We now only change the path type based on the bounding box.
If the control points are too linear, the framework now handles the fallback to Bezier.
2021-03-31 20:08:39 +02:00
Salman Ahmed
0bf84e473d
Refactor spinner SPM counter for skinning purposes
2021-03-30 04:19:23 +03:00
Salman Ahmed
f49481e308
Add old skin spinner SPM background for testing
2021-03-29 09:32:44 +03:00
smoogipoo
1c1af98144
Update values
2021-03-26 11:47:41 +09:00
smoogipoo
8438fce764
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-03-26 11:47:38 +09:00