Dean Herbert
d4aeb3d00b
Fix BeatmapCarousel's flush not correctly applying selection changes
...
They may have been delayed until the next Update, which is too late in this case.
2018-03-23 12:10:13 +09:00
FreezyLemon
a3d8048aca
abort loading and exit player for dummy maps
2018-03-22 21:46:35 +01:00
Dean Herbert
92d8781bf0
Merge branch 'master' into beat-snap-divisor
2018-03-22 20:14:50 +09:00
smoogipoo
2b7d22c4ea
Very slightly reduce size of slider bar to increase bottom padding
2018-03-22 20:11:55 +09:00
smoogipoo
090c78bf10
Merge remote-tracking branch 'origin/master' into fix-player-loader
2018-03-22 20:00:21 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
Dean Herbert
dade52d15d
Fix vertical padding
2018-03-22 16:15:14 +09:00
Dean Herbert
a4804f47a9
Merge branch 'master' into beat-snap-divisor
2018-03-22 16:06:26 +09:00
Dean Herbert
5f1bb8d753
Merge branch 'master' into fix-player-loader
2018-03-22 15:46:37 +09:00
Dan Balasescu
13a3c728dc
Merge branch 'master' into fix-dummy-ruleset
2018-03-22 15:29:43 +09:00
smoogipoo
3f3f57e51e
Use cached vertexbatch add delegate
2018-03-22 15:13:38 +09:00
Dean Herbert
917334a39a
Move cancel code to exit paths for screen
2018-03-22 13:01:40 +09:00
Dean Herbert
e0b74a357a
Fix osu! logo making hover beat sounds when not visible
2018-03-22 03:31:14 +09:00
Dean Herbert
8f71d53c17
Fix retry not allowing continuing beyond PlayerLoader
...
Resolves #2265 .
2018-03-22 02:10:31 +09:00
Dean Herbert
62229300c4
Fix DummyRuleset getting selected
...
Resolves #2261 .
2018-03-22 00:26:48 +09:00
Dean Herbert
271c082606
Adjust colour assignment
2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea
Adjust text size to match design
2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a
Apply minor fixes
2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6
Fixes for keyboard handling and general code quality
2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c
Adjust colours and spacing
2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db
Make keyboard control work
2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe
Adjust styling and colours
2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9
DrawableBeatDivisor -> BeatDivisorControl
2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c
Move value change logic to bindable
...
Also add drag support
2018-03-20 20:09:55 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
smoogipoo
50192b21e3
Give DrawableBeatDivisor a ctor
2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2
Integrate beat snap divisor into editor seeking
2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227
Actually rename to DrawableBeatDivisor...
2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c
Integrate with dependency injection
2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08
Merge remote-tracking branch 'origin/master' into beat-snap-divisor
2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5
Rename + renamespace
2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5
Nest TickContainer in BeatSnapVisualiser
2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb
Integrate into editor's compose screen
2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4
Adjust icon scale + text
2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d
Offset the icon buttons a little bit to look a bit more centered
...
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3
Add slight easing to marker movements
2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01
Add previous/next divisor button actions
2018-03-19 19:55:49 +09:00
smoogipoo
070db63157
Privatise tick to TickContainer
2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21
Add divisor text
2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53
Add basic structure/layout for the beat snap visualiser
2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks
2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48
Fix attempting to add selection boxes with no selection
...
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982
Pass down editor clocks through DI
2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks
2018-03-16 23:32:54 +09:00
Dean Herbert
4411758ff7
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-16 17:31:14 +09:00
smoogipoo
b27b6c7eb7
Merge branch 'master' into cursor-trail
2018-03-16 14:43:27 +09:00
smoogipoo
d05947ef48
Pass adjustable clocks to components, rather than relying on the track
2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b
Move clock construction to Editor
2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466
Move editor constructions to BDL load
2018-03-15 17:10:08 +09:00
Dean Herbert
cdf435aedd
Merge branch 'master' into DoNotMoveToPlayerWhileDragging
2018-03-15 11:14:30 +09:00
Dean Herbert
8d433cb4bf
Merge branch 'master' into cursor-trail
2018-03-15 11:14:21 +09:00
Dean Herbert
551b67ac16
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-14 21:46:19 +09:00
Dean Herbert
a0691168cb
Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement
2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1
Rework a lot of naming and structure
2018-03-14 15:18:21 +09:00
Dean Herbert
ea649f9650
Avoid scheduling during non-current screen
2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914
Apply formatting changes
2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88
Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
2018-03-14 11:43:33 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail
2018-03-14 11:42:40 +09:00
FreezyLemon
95c84ea7fe
remove (now) unnecessary line
2018-03-12 23:00:06 +01:00
FreezyLemon
ddc1f03a96
deselect autoplay button after ctrl-enter play
...
before, the mod was removed, but the button was still active
2018-03-12 22:35:45 +01:00
smoogipoo
33c721bcbb
Fix post-merge errors
2018-03-12 09:51:32 +09:00
smoogipoo
6e51b74890
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
2018-03-12 09:47:05 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail
2018-03-11 02:07:05 +09:00
Dean Herbert
db2a663234
Use private instead of protected
2018-03-11 01:26:03 +09:00
naoey
56730247e3
Merge branch 'fix-unplayable-beatmaps' of github.com:naoey/osu into fix-unplayable-beatmaps
2018-03-09 19:40:00 +05:30
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change.
2018-03-09 19:39:28 +05:30
Dean Herbert
9ad9fc5aa9
Merge branch 'master' into fix-unplayable-beatmaps
2018-03-09 21:39:48 +09:00
naoey
d04f47718f
Make song select choose random when initial selection fails.
...
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
...
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
Dean Herbert
6d91889ca6
Move player-specific configuration bindables back to player
2018-03-08 22:16:47 +09:00
Dean Herbert
94ed4ab01b
Add debouncing to player loading
...
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7
Block player enter when a drag initiates from an overlaying container
2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4
Replace ConfigureBackgroundUpdate with OnEntering
2018-03-08 11:35:00 +03:00
Dean Herbert
8f3f886805
Merge branch 'master' into PlayerBase
2018-03-08 16:12:12 +09:00
Dean Herbert
81c1ec2005
Merge branch 'master' into fix-unplayable-beatmaps
2018-03-08 13:02:57 +09:00
Dean Herbert
91c984ed97
Merge branch 'master' into rewrite-break-overlay
2018-03-08 09:31:59 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail
2018-03-08 09:31:42 +09:00
pdrapoport
3731cbe5eb
Removing "mouse wheel disabled" checkbox from visual settings gameplay menu
2018-03-07 14:20:59 +01:00
Dean Herbert
6a768e378a
Merge branch 'master' into rewrite-break-overlay
2018-03-07 17:00:34 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2
osu!-side changes in-line with framework layout changes
2018-03-06 14:12:37 +09:00
TocoToucan
697ad63d72
Resolve merge conflicts
2018-03-05 22:24:25 +03:00
Dean Herbert
4aafc2228e
Improve skip button behaviour when mouse buttons are down
2018-03-06 00:53:40 +09:00
Dean Herbert
d115c56742
Avoid using input blocking
2018-03-06 00:27:55 +09:00
Dean Herbert
792a3ac469
SkipButton -> SkipOverlay
2018-03-06 00:10:53 +09:00
Dean Herbert
53edfedfc8
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
2018-03-05 19:43:57 +09:00
Dean Herbert
7d11e55d06
Only block mouse input when the shaded portion of the SkipButton is hovered
2018-03-05 19:43:33 +09:00
Dean Herbert
c6c55c40ed
Rewrite BreakOverlay
...
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00
naoey
a57dc154f9
More specific tests.
2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps
2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
...
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
bd510e5356
Merge remote-tracking branch 'upstream/master' into clock-fixes
2018-03-02 21:01:53 +09:00
Dean Herbert
6dc9411a90
Don't use BufferedContainer for OsuLogo
...
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax
2018-02-28 23:15:25 +09:00
Dan Balasescu
33a64cb497
Merge branch 'master' into fix-multiple-tracks-playing
2018-02-28 22:53:02 +09:00
Dan Balasescu
25c748ed45
Merge branch 'master' into fix-player-exit
2018-02-28 22:05:44 +09:00
Dean Herbert
f9faf8e3d8
Localise offset clock usage out of Player as much as possible
2018-02-28 22:01:52 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dan Balasescu
b898226a91
Merge branch 'master' into fix-mod-select
2018-02-28 21:52:07 +09:00
Dan Balasescu
a3d26d7d55
Merge branch 'master' into fix-song-select-iteration
2018-02-28 21:40:25 +09:00
Dean Herbert
08497427fd
Merge branch 'master' into fix-multiple-tracks-playing
2018-02-28 15:32:16 +09:00
Dean Herbert
bc0bbd2e3b
Merge branch 'master' into reduce-transforms
2018-02-28 14:39:31 +09:00
Dean Herbert
4a52db14d1
Fix depth of already-visible panels not being updates after a sorting change
2018-02-28 14:18:25 +09:00
Dean Herbert
dd6cf1379e
Reduce parallax effect during gameplay
...
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0
Rely less on zero-duration transform helpers
...
They have huge overheads.
See ppy/osu-framework#1411 .
2018-02-28 11:00:54 +09:00
Dean Herbert
510ecd7c87
Ensure selection is finalised before exiting song select
...
Resolves #2080 .
2018-02-28 00:07:28 +09:00
Dean Herbert
f64afc738d
Fix incorrect exit block conditional
...
Resolves #2130 .
2018-02-27 23:59:34 +09:00
Dean Herbert
84a8fbe0b3
Fix null ref
2018-02-27 21:26:06 +09:00
Dean Herbert
034875be47
Fix bindings not being unbound on ModSelect
...
Resolves #2018 .
Closes #2079 .
2018-02-27 20:45:32 +09:00
Dean Herbert
9b44f447ca
Fix song select iteration when all panels are filtered
...
Resolves #2069 .
2018-02-27 17:52:12 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
8e78a7b114
Fix HUD using incorrect clock for time display
2018-02-27 17:23:38 +09:00
Dean Herbert
37d2a2c3cc
Rename clock types to match across classes
2018-02-27 17:23:38 +09:00
Dean Herbert
3d52ead213
Rename sourceClock
2018-02-27 17:23:38 +09:00
Dean Herbert
fee258f2f2
Rework PauseContainer to better pause
2018-02-27 17:23:38 +09:00
Dean Herbert
d4f1723ae6
Remove unnecessary secondary argument from HUDOverlay
2018-02-27 17:23:38 +09:00
Dean Herbert
0635ae2293
Include missing offset
2018-02-27 17:23:38 +09:00
Dean Herbert
9c0dfb7c8c
Avoid creating an extra framed clock in SkipButton
2018-02-27 17:23:38 +09:00
Dean Herbert
c0d983bbdf
Merge branch 'master' into PlayerBase
2018-02-23 13:51:11 +09:00
Dean Herbert
f2b3d9a0e8
Change some missed instances
2018-02-22 14:17:35 +09:00
Dan Balasescu
34f76a4136
Merge branch 'master' into storyboard-improvements
2018-02-19 15:40:09 +09:00
Dan Balasescu
5401b0dfcd
Merge branch 'master' into abstract-model-managers
2018-02-19 14:56:21 +09:00
Dean Herbert
7c43a3b4c0
Merge branch 'master' into storyboard-improvements
2018-02-19 14:54:12 +09:00
Dean Herbert
e0faf14a3e
Actually consume ReplacesBackground
2018-02-19 12:33:07 +09:00
Dean Herbert
29adedfa96
Collapse visual settings by default in player
2018-02-16 12:47:32 +09:00
Dean Herbert
9760f30ce9
Tidy things up to make more sense
2018-02-16 12:08:36 +09:00
Dean Herbert
f22f9b5de0
Merge branch 'master' into PlayerBase
2018-02-16 11:26:57 +09:00
Dean Herbert
ddf49c2e65
Fix intro not being replaced by a playable song when entering song select
2018-02-16 10:45:15 +09:00
TocoToucan
c57e8785e2
Move all storyboard loading to Player itself
2018-02-15 23:57:53 +03:00
Dean Herbert
d340509b1d
Move ArchiveReaders to a more global namespace
...
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6ff63c2f0c
Move deletion to ArchiveModelImportManager
2018-02-15 14:22:39 +09:00
Dean Herbert
d8f84fcca3
Give ArchiveReader a filename
2018-02-15 14:22:39 +09:00
Dean Herbert
6f29cd35af
Merge branch 'master' into PlayerResumeHotfix
2018-02-13 20:21:45 +09:00
Shane Woolcock
d603d032d5
Inlined delete beatmap dialog
2018-02-13 16:26:05 +10:30
Shane Woolcock
8d313486b3
Add a confirmation dialog to the Delete option in the beatmap context menu
2018-02-13 00:40:34 +10:30
TocoToucan
86f200e257
Fix possible nullref
2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf
Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
2018-02-09 21:20:49 +03:00
TocoToucan
4535e09607
Add missing license header
2018-02-09 00:36:31 +03:00
TocoToucan
a860dd7208
Preview visual settings at the “loading” screen
2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec
Introduce PlayerBase class
2018-02-08 23:28:42 +03:00
TocoToucan
77a8b36529
Schedule Resume method call without delay
2018-02-08 22:30:15 +03:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
Dean Herbert
a70989cb70
Rely on bindable's formatting rather than setting a default
2018-02-08 11:12:05 +09:00
Dean Herbert
7e83aedb86
Merge branch 'master' into slider-tooltip-precision
2018-02-08 11:00:46 +09:00
Dean Herbert
647cc4bdad
Remove in-between properties
2018-02-07 18:04:32 +09:00
smoogipoo
8e280b6b0c
Use 0.1 precision for playback speed
2018-02-07 13:28:10 +09:00
smoogipoo
bd5db6fc8d
Make playback speed sliderbar use the tooltip text as its display
2018-02-07 13:26:41 +09:00
Dean Herbert
9bfec9b233
Tidy up state change logic
2018-02-06 14:30:01 +09:00
Dean Herbert
dd8955cd90
Fix skip button not receiving screen-wide input
2018-02-06 14:29:03 +09:00
tgi74000
b0fbae9dfc
Fix PlayerSettingsOverlay not reappearing when Hidden
2018-02-01 16:07:49 +01:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay
2018-02-01 16:37:04 +09:00
Dean Herbert
df65443f07
Merge branch 'master'
...
Conflicts:
osu-framework
osu.Game/Screens/Play/Player.cs
2018-01-30 18:31:03 +09:00
Dan Balasescu
2bae22999d
Merge branch 'master' into global-mod-binding
2018-01-29 15:18:11 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
TocoToucan
ce4122b3c4
Display visual settings overlay on PlayerLoader screen
2018-01-26 23:29:54 +03:00
TocoToucan
d82835107c
Remove autohide and clock related logic from Visual settings overlay
2018-01-26 22:20:24 +03:00
TocoToucan
615c831069
Merge from ppy/master
2018-01-26 21:56:17 +03:00
Dean Herbert
7852015db3
Remember mod selection when re-entering song select
...
Removes mod application when exiting back to main menu.
Alternative to #1968 .
Closes #1961 .
2018-01-26 19:32:57 +09:00
smoogipoo
5742e61e68
Merge remote-tracking branch 'origin/master' into ruleset-configs
2018-01-26 15:39:09 +09:00
smoogipoo
8d11596b2f
Minor cleanups
2018-01-24 17:48:42 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
smoogipoo
7f299b2533
Merge remote-tracking branch 'origin/master' into RefactorPlayerOverlaysInitialization
2018-01-24 17:44:28 +09:00
Dan Balasescu
fcea12f83d
Merge branch 'master' into allow-quick-retry-key
2018-01-23 14:59:15 +09:00
Dean Herbert
fa1f4304f6
Remove usings
2018-01-23 13:24:04 +09:00
Dean Herbert
f823650b10
Allow user choice of the quick retry hotkey
2018-01-23 13:05:07 +09:00
Michael Manis
794ae5380a
Intverted conditionals.
2018-01-22 01:06:27 -05:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
Michael Manis
530e0afa2c
Use IsCurrentScreen instead of a bool for both checks now.
2018-01-21 22:27:15 -05:00
Michael Manis
964c6da9a4
Use IsCurrentScreen instead of a bool
2018-01-21 22:00:18 -05:00
Michael Manis
806da21760
Removed rreduntant initialization.
2018-01-21 20:24:19 -05:00
Michael Manis
ad2df8d8df
Fixed tilde-key crash at end of beatmap.
2018-01-21 20:09:44 -05:00
TocoToucan
e88f514cf4
Resolve merge conflicts
2018-01-21 18:32:21 +03:00
TocoToucan
4875443e12
Resolve merge conflicts
2018-01-21 18:11:43 +03:00
smoogipoo
a05032779f
Remove unneeded event binding
2018-01-18 00:04:33 +09:00
smoogipoo
c79603290d
Move TriggerChange to LoadComplete()
2018-01-17 21:52:57 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays
2018-01-17 18:01:41 +09:00
smoogipoo
2ebb3d6e0e
Fix ReplayLoader not being treated as having a replay loaded
...
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
Dean Herbert
e7a0a02466
Don't limit keyboard input based on menu button scale
2018-01-16 20:34:40 +09:00
Dean Herbert
39af9321cf
Remove unnecessary overrides
2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
TocoToucan
c3ca40dcff
Local functions related CI fixes
2018-01-15 23:27:00 +03:00
TocoToucan
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
TocoToucan
a81f32a388
PlayerGroup -> PlayerSettingsGroup
2018-01-15 20:52:52 +03:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering
2018-01-15 15:54:18 +09:00
smoogipoo
7c41925144
ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc
2018-01-15 14:07:09 +09:00
TocoToucan
d3afbdaac6
Resolve merge conflict
2018-01-13 22:32:56 +03:00
TocoToucan
43d2ae348a
Rename ReplaySomething -> PlayerSomething
2018-01-13 22:25:09 +03:00
TocoToucan
0c4fcdf6d8
Remove not used breakOverlay field
2018-01-12 23:59:36 +03:00
TocoToucan
3795411fd1
Do not assign hudOverlay's and breakOverlay's members in Player class
2018-01-12 23:33:24 +03:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
d0b177e233
Proxying isn't needed anymore
2018-01-12 19:50:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
Dean Herbert
188b26472c
Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision
2018-01-12 18:54:36 +09:00
smoogipoo
a6c6523a86
Make SkipButton an OverlayContainer to use the menu cursor
2018-01-12 18:21:17 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
james58899
f83c84a0a6
keep BlurTo
2018-01-12 14:24:42 +08:00
james58899
61c8fd4ab9
useless using
2018-01-12 12:39:32 +08:00
smoogipoo
2e235660ad
Fix skip button appearing below osu!mania's stage
2018-01-12 13:25:49 +09:00