Bartłomiej Dach
69baabee62
Replace hexacons in toolbar with new icons
2023-12-27 17:42:18 +01:00
Susko3
a6bed04e50
Update confine mode settings checkbox to match the new ConfineMouseTracker
logic
...
Not too happy with the duplicated logic, but settings can't depend on `ConfineMouseTracker`
for testability reasons.
2023-12-27 16:54:01 +01:00
Susko3
c9de6a383d
Add settings checkbox for MinimiseOnFocusLossInFullscreen
...
Shown only on desktop platforms in fullscreen.
"alt-tab" keyword also matches "alt" and "tab".
2023-12-27 16:21:54 +01:00
Gabriel Del Nero
14b37db3dd
Make ModDaycore
sequential for ModHalfTime
2023-12-27 14:35:19 +01:00
Dean Herbert
768e10d55f
Adjust NotificationOverlay
fades to match
2023-12-27 13:50:47 +09:00
Dean Herbert
81ba46216f
Speed up fades in transition to avoid ugliness
2023-12-27 13:49:00 +09:00
Dean Herbert
901674a130
Move back button inside sidebar to fix weird animation
2023-12-27 13:39:13 +09:00
Dean Herbert
8cd240fbec
Reduce size and fix alignment of back button
2023-12-27 13:20:19 +09:00
rushiiMachine
85a768d0c8
Don't reuse results delay const
2023-12-26 12:46:50 -08:00
rushiiMachine
1d4db3b7a9
Fix SkinEditorOverlay
freezing when ReplayPlayer
screen exits early
...
Originally when popping in, the ReplayPlayer was loaded first (if previous screen was MainMenu), and afterwards the SkinEditor component was loaded asynchronously. However, if the ReplayPlayer screen exits quickly (like in the event the beatmap has no objects), the skin editor component has not finished initializing (this is before it was even added to the component tree, so it's still not marked `Visible`), then the screen exiting will cause `OsuGame` to call SetTarget(newScreen) -> setTarget(...) which sees that the cached `skinEditor` is not visible yet, and hides/nulls the field. This is the point where LoadComponentAsync(editor, ...) finishes, and the callback sees that the cached skinEditor field is now different (null) than the one that was loaded, and never adds it to the component tree. This occurrence is unhandled and as such the SkinEditorOverlay never hides itself, consuming all input infinitely.
This PR changes the loading to start loading the ReplayPlayer *after* the SkinEditor has been loaded and added to the component tree.
Additionally, this lowers the exit delay for ReplayPlayer and changes the "no hit objects" notification to not be an error since it's a controlled exit.
2023-12-26 12:22:00 -08:00
Bartłomiej Dach
af47f9fd70
Fix sidebar button text becoming masked away during fadeout
2023-12-26 20:24:43 +01:00
Bartłomiej Dach
c107bfcd31
Fix TestSceneSideOverlays
test failure
2023-12-26 20:09:34 +01:00
Dean Herbert
5d0b524794
Adjust back button to match style better
2023-12-27 02:54:24 +09:00
Dean Herbert
8e13f65c5d
Adjust hover effect slightly
2023-12-27 02:46:21 +09:00
Dean Herbert
5b1deb7c4b
Give buttons a touch of padding to make click effect feel better
2023-12-27 02:40:50 +09:00
Dean Herbert
5de8307918
Reduce width of sidebar buttons
2023-12-27 02:38:23 +09:00
Dean Herbert
9a1a97180d
Change settings overlay to always show expanded buttons
2023-12-27 02:33:17 +09:00
Dean Herbert
c55458e49c
Remove pointless intermediary class
2023-12-27 02:32:47 +09:00
Bartłomiej Dach
68430d6ecd
Fix toolbar keybinding hint not clearing after unbinding the keybinding
2023-12-23 19:39:17 +01:00
Dean Herbert
5b03dc8d0b
Use a realm subscription to avoid overhead when hovering a toolbar button
...
Addresses https://github.com/ppy/osu/discussions/26018 .
2023-12-24 03:20:42 +09:00
Bartłomiej Dach
fde0276db3
Merge pull request #26077 from peppy/profile-cover-pixel-fix
...
Fix user profile cover showing 1px line when contracted
2023-12-23 15:49:03 +01:00
Dean Herbert
644c981673
Fix "spectate" button not always being clickable in online users list
2023-12-23 21:21:34 +09:00
Dean Herbert
a2e5f62478
Fix user profile cover showing 1px line when contracted
...
Addresses https://github.com/ppy/osu/discussions/26068 .
2023-12-23 21:07:17 +09:00
Daniel Power
d4731e0830
Fix scale of skin element bounding box
2023-12-21 08:56:39 -03:30
Bartłomiej Dach
64b0534fb8
Merge pull request #25857 from peppy/fix-mod-settings-keyboard-adjust
...
Fix mod search textbox having focus while settings are visible
2023-12-19 15:44:17 +01:00
Dean Herbert
c556475c2c
Revert to using a more manual approach to holding focus
2023-12-19 19:46:30 +09:00
Dean Herbert
51f4c7254c
Fix mod search textbox having focus while settings are visible
...
Stopped arrow key adjust on slider bars from working.
Also just felt wrong that you could type into an off-screen textbox.
2023-12-19 01:32:34 +09:00
Dean Herbert
e3251b40b3
Fix progress notifications queueing up infinite text changes when not visible
2023-12-18 19:00:44 +09:00
Bartłomiej Dach
285284eb34
Merge branch 'master' into more-import-lenience
2023-12-15 16:02:44 +01:00
Bartłomiej Dach
91f4123aa7
Fix first run locator stable locator directory desyncing between display & popover
2023-12-15 16:00:34 +01:00
Bartłomiej Dach
b384c9f938
Extract common method for determining stable import usability of directory
2023-12-15 15:42:19 +01:00
Dan Balasescu
9e3b1dbb59
Fix CI inspection
2023-12-15 17:41:22 +09:00
Dean Herbert
6e7e243e70
Allow new common cases when a user is locating a stable osu! install directory for import
2023-12-15 16:05:29 +09:00
Dean Herbert
4357bb1040
Change LeftContent
autosize duration to match main content to reduce visual awkwards
2023-12-15 16:01:07 +09:00
Dean Herbert
b86f387fd3
Fix the width of vertical attribute display numbers
...
Not necessarily required to fix the issue at hand, but probably good
practice here.
2023-12-15 15:04:22 +09:00
Bartłomiej Dach
9e5b6b97ff
Fix AdjustedAttributesTooltip
being broken by design
...
Fixes issue described in the following comment:
https://github.com/ppy/osu/pull/25759#issuecomment-1855954637
That is just not how the tooltip system is supposed to be used.
To name the individual sins:
- Caching and returning a tooltip instance like the classes that used
tooltips is incorrect. The lifetime of tooltip instances is managed by
the tooltip container. `GetCustomTooltip()` is called by it
exclusively. It should return a fresh instance every time.
- Not putting actual data in `IHasCustomTooltip.TooltipContent` is
wrong.
- Having `Tooltip.SetContent()` be a no-op is *grossly and flagrantly*
wrong.
I'm not even sure which particular combination of the above
transgressions caused the issue as it presented itself, but at this time
I frankly do not care.
2023-12-14 16:15:56 +01:00
Bartłomiej Dach
73c0a0ecb4
Merge pull request #25759 from Givikap120/arod_rate_adjust
...
Fix adjusted attributes tooltip not updating without mods
2023-12-14 16:09:34 +01:00
Givikap120
23c427cd3e
Update AdjustedAttributesTooltip.cs
2023-12-14 14:38:01 +02:00
Givikap120
c2373bb37b
change the order of attributes
...
+ simplifying the bug fix
2023-12-14 14:31:19 +02:00
Dean Herbert
c3d881caee
Merge branch 'master' into more-dropdown-search
2023-12-14 18:44:57 +09:00
Dean Herbert
d77972a39b
Show search bar by default in language and collection dropdowns
2023-12-14 18:26:13 +09:00
Bartłomiej Dach
b3a7c7a7c9
Add control to adjust mod select search text box behaviour
2023-12-14 10:04:37 +01:00
Bartłomiej Dach
0ab6e18792
Automatically focus search text box on open depending on setting
2023-12-14 09:52:55 +01:00
Dean Herbert
e296730b37
Merge pull request #24642 from Givikap120/arod_rate_adjust
...
Show adjusted AR/OD when using DT/HT
2023-12-13 22:17:10 +09:00
Dean Herbert
c6b1a5f1ee
Merge pull request #25691 from bdach/fix-skin-editor-crash-again
...
Fix skin editor crashing in some circumstances when opened in main menu
2023-12-13 22:15:42 +09:00
Bartłomiej Dach
7a4ea90bda
Fix test failures due to dependency becoming required
2023-12-13 11:01:07 +01:00
Dean Herbert
5062c53e36
Refactor everything for sanity
2023-12-13 17:33:39 +09:00
Dean Herbert
9433180ffe
Fix various code quality and visual issues with AdjustedAttributesTooltip
2023-12-13 16:57:31 +09:00
Bartłomiej Dach
d0fccb30ec
Merge branch 'master' into export-log-archive
2023-12-13 08:36:13 +01:00
Dean Herbert
0259ab761b
Merge branch 'master' into arod_rate_adjust
2023-12-13 16:35:18 +09:00
Salman Ahmed
10e8edff67
Merge branch 'master' into dropdown-search
2023-12-12 21:14:01 +03:00
Givikap120
faf54bca43
Merge branch 'master' into arod_rate_adjust
2023-12-10 01:49:18 +02:00
Givikap120
f5b93121f1
Update AdjustedAttributesTooltip.cs
2023-12-10 00:51:50 +02:00
Givikap120
78cdedf34d
Update BeatmapAttributesDisplay.cs
2023-12-10 00:42:02 +02:00
Givikap120
1d0c37e138
fixed test errors
2023-12-10 00:40:05 +02:00
Dean Herbert
07dc44ccd7
Make log export async and show notification on completion
2023-12-07 16:19:17 +09:00
Bartłomiej Dach
54f3a622be
Retrofit user presence watching into dashboard overlay
2023-12-06 19:37:35 +01:00
Bartłomiej Dach
d66fa09320
Simplify UserStatus
to be an enumeration type
...
There were absolutely no gains from having it be a reference type /
class, only complications, especially when coming from the serialisation
angle.
2023-12-06 18:52:27 +01:00
Bartłomiej Dach
f239d03d75
Forcibly change ruleset to correct one before entering gameplay from main menu
...
Closes #25663 (again).
As it turns out, in some scenarios it can be the case that the current
game-global `Beatmap` is not valid for the current game-global
`Ruleset`. The validity of one and the other in conjunction is only
really validated by the song select screen; elsewhere there is no
guarantee that the global beatmap is playable using the global ruleset.
However, this only comes up in very specific circumstances, namely one:
when trying to autoplay a catch beatmap with osu! ruleset globally
active via the skin editor flow.
`Player` is responsible for retrieving the beatmap to be played. It does
so by invoking the appropriate beatmap converter and asking it if the
beatmap can be converted:
6d64538d7a/osu.Game/Beatmaps/WorkingBeatmap.cs (L262-L266)
If the code above throws, `Player` actually silently covers for this, by
trying the beatmap's default ruleset instead:
6d64538d7a/osu.Game/Screens/Play/Player.cs (L529-L536)
However, for the pairing of osu! ruleset and catch beatmap, this fails,
as `OsuBeatmapConverter`'s condition necessary for permitting conversion
is that the objects have a defined position:
6d64538d7a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs (L25)
which they will do, due to the fact that all catch beatmaps are really
just osu! beatmaps but with conversion steps applied, and thus `Player`
succeeds to load the catch beatmap in osu! ruleset.
In the skin editor scenario, this would lead to the secondary failure
of the skin editor trying to apply `CatchModAutoplay` on top of all
of that, which would fail at the hard-cast of the beatmap
to `CatchBeatmap`.
2023-12-06 10:35:41 +01:00
Dean Herbert
ca991f1f54
Move flags local to EndlessPlayer
2023-12-06 17:18:35 +09:00
Salman Ahmed
f45336a4f6
Make skin dropdown searching non-contiguous
2023-12-05 22:53:48 +03:00
Salman Ahmed
d4aedaf22d
Always show search bar in skin dropdown for visibility
2023-12-05 22:53:48 +03:00
Salman Ahmed
d92db8059e
Add new dropdown properties to SettingsDropdown
2023-12-05 22:53:48 +03:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort
2023-12-05 17:01:54 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog
2023-12-05 16:54:44 +09:00
Susko3
0e47492858
Uncomment net6.0 code and remove old code
2023-12-04 20:17:22 +01:00
Dean Herbert
c5a08a0711
Remove unused using statement
2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable
2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
...
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Joseph Madamba
d2324cd8f9
Fix chat overlay top bar icon being incorrect
2023-11-30 10:20:01 -08:00
Dean Herbert
51de98f341
Use Logger.Storage
rather than locally querying
2023-11-28 17:59:21 +09:00
Dean Herbert
4c2819dbc2
Update button text and make localisable
2023-11-28 17:59:05 +09:00
Dean Herbert
11f1f44237
Add button to compress log files for bug submission
2023-11-27 17:13:11 +09:00
Dean Herbert
ff18f80559
Apply NRT to UpdateSettings
2023-11-27 16:56:11 +09:00
Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay
2023-11-27 12:14:25 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests
2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line
2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2
2023-11-27 11:36:10 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter
2023-11-27 10:44:50 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements
2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
...
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu
2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs
2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile
2023-11-24 17:46:02 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability
2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues
2023-11-24 16:39:29 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator
to SoloSpectatorScreen
2023-11-24 14:26:08 +09:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties
2023-11-24 13:17:39 +09:00
Givikap120
93e3156868
slight format changes
2023-11-24 01:07:37 +02:00
Givikap120
c2a44cf118
Made custom tooltip
2023-11-23 23:30:18 +02:00
Dean Herbert
9a6857bfad
Merge pull request #25530 from yesseruser/FlagHUD
...
Fix skin element "PlayerFlag" responding to clicks/hovers
2023-11-23 16:51:09 +09:00
Dean Herbert
191e8c5487
Add note about skin editor reload jank
2023-11-23 16:39:05 +09:00
Bartłomiej Dach
abbcdaa7f7
Fix skin editor crashing when pasting with nothing in clipboard
2023-11-23 09:55:27 +09:00
yesseruser
08e0279d72
Revert "Renamed UpdateableFlag to ClickableUpdateableFlag."
...
This reverts commit 671177e871
.
2023-11-22 15:25:43 +01:00
yesseruser
33de27499a
Merge branch 'master' into FlagHUD
2023-11-22 14:36:20 +01:00
Bartłomiej Dach
f1f820bec3
Merge pull request #25523 from peppy/save-skin-on-screen-change
...
Save any unsaved changes in the skin editor when game changes screens
2023-11-22 14:19:57 +09:00
Dean Herbert
d86e743745
Merge branch 'master' into login-state-changes-user-profile-overlay
2023-11-22 12:13:49 +09:00
Dean Herbert
ad6af1d9b7
Ensure only run once
2023-11-22 12:03:42 +09:00
Dean Herbert
fe15b26bd2
Refactor to use API state instead of logged in user state
2023-11-22 12:02:37 +09:00
yesseruser
671177e871
Renamed UpdateableFlag to ClickableUpdateableFlag.
2023-11-21 19:02:23 +01:00
Dean Herbert
aa749aeb73
Save any unsaved changes in the skin editor when game changes screens
...
Closes https://github.com/ppy/osu/issues/25494 .
2023-11-21 17:49:57 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers
2023-11-21 14:24:10 +09:00
Stedoss
ec7b82f5e8
Change early return to check for online State
instead of IsLoggedIn
2023-11-21 01:55:08 +00:00
Stedoss
5514a53df1
Pass ruleset to callback to prevent ruleset desync
2023-11-21 01:04:46 +00:00
Stedoss
bfcca38200
Handle login API state changes in UserProfileOverlay
2023-11-20 02:00:57 +00:00
Dean Herbert
9172632b0b
Rename method and adjust xmldoc to be very explicit about how wrong this is
2023-11-17 17:04:20 +09:00
Dean Herbert
7472dc9bb5
Update APIState
checks
2023-11-16 20:39:23 +09:00
Dean Herbert
167f5b4ef4
Tidy up localisations and connect missing links
2023-11-16 18:28:46 +09:00
Dean Herbert
285f740e2a
Update various components to handle new state
2023-11-16 18:18:15 +09:00
Dean Herbert
0e4244a692
Add APIAccess
flow for 2fa
2023-11-16 18:18:15 +09:00
Dean Herbert
c4e461ba44
Add two factor auth form
2023-11-16 18:18:15 +09:00
Dean Herbert
e9d4cf2e24
Setup basic form flow
2023-11-16 18:18:15 +09:00
Dean Herbert
80c879e5eb
Adjust member ordering in LoginForm
2023-11-16 18:18:15 +09:00
Joseph Madamba
dc2d574965
Fix comment markdown image not showing tooltips
2023-11-15 19:50:32 -08:00
Joseph Madamba
2b19cf6ce4
Fix comment markdown style regression
2023-11-15 19:50:32 -08:00
Dean Herbert
189fca2eb6
Merge pull request #25339 from joshika39/change-clickable-avatars-tooltip-for-usergrid
...
Add `UserGridPanel` as the `ClickableAvatar` tooltip
2023-11-15 18:01:24 +09:00
Joseph Madamba
7b987266d5
Change behavior of some clickable avatars in line with web
2023-11-15 17:22:36 +09:00
Givikap120
26d493986c
Fixed precision and updated AdvancedStats
2023-11-12 18:05:18 +02:00
Dean Herbert
4df1eb1b37
Refactor logic and tooltip formatting
2023-11-12 16:19:55 +09:00
Dean Herbert
6bd5eda2a0
Merge branch 'master' into arod_rate_adjust
2023-11-12 15:49:07 +09:00
Bartłomiej Dach
ccfdf1ffd6
Merge pull request #25402 from peppy/skin-size-editing
...
Add support for adjusting size of skin elements
2023-11-12 07:31:51 +09:00
Dean Herbert
b0aa4a4257
Add "export" item to skin editor menu
2023-11-11 20:34:35 +09:00
Bartłomiej Dach
8d7539ab70
Merge branch 'master' into skin-size-editing
2023-11-11 19:56:09 +09:00
Bartłomiej Dach
2428a97d44
Fix editor not clearing undo history on skin change
2023-11-11 18:49:44 +09:00
Givikap120
60c3e7250b
fixed naming incconvinence
2023-11-10 15:13:40 +02:00
Bartłomiej Dach
c522a703eb
Merge branch 'master' into skin-size-editing
2023-11-10 18:19:27 +09:00
Dean Herbert
1c63f1f89d
Merge pull request #25348 from bdach/less-basic-touchscreen-detection
...
Implement basic touchscreen detection
2023-11-10 18:01:40 +09:00
Dean Herbert
35e11c7c63
Rename diagonal scale variable and update xmldoc
2023-11-10 17:55:02 +09:00
Dean Herbert
f25489cc7b
Check X/Y sizing available separately to fix weird edge cases
2023-11-10 17:54:43 +09:00
Dean Herbert
175dae49c6
Reset scale per axis
2023-11-10 14:43:51 +09:00
Dean Herbert
fb361a4e0a
Reset size along with scale for relative items
2023-11-10 14:25:55 +09:00
Dean Herbert
ec3b6e47fb
Change selection handling to adjust Size
instead of Scale
for edge nodes
2023-11-10 14:22:28 +09:00
Susko3
51cf85a9ab
Add touch input settings to android
...
Also updates touch settings so the touch handler can't be disabled on mobile.
2023-11-09 14:52:15 +01:00
Dean Herbert
67dc3aa5b7
Merge pull request #25366 from Susko3/better-touch-settings
...
Add "disable taps during gameplay" to touch input settings and related UI
2023-11-09 18:19:02 +09:00
Bartłomiej Dach
13b599b9b6
Merge branch 'master' into less-basic-touchscreen-detection
2023-11-09 17:36:48 +09:00
Joseph Madamba
387de7ec24
Add ability to view kudosu rankings
2023-11-07 15:58:17 -08:00
Dean Herbert
c00a1d948a
Merge branch 'master' into better-touch-settings
2023-11-07 23:21:59 +09:00
Dean Herbert
3e257f1e6c
Remove unused using statements
2023-11-07 23:21:51 +09:00
Susko3
fcd73e62d2
Remove mobile specific changes
...
Will be added back in a separate PR
2023-11-07 13:06:14 +01:00
Susko3
05d9418718
Rename setting to TouchDisableGameplayTaps
for better visibility when searching
2023-11-07 00:13:46 +01:00
Susko3
f8b5ecc92a
Update UI to use the new setting
2023-11-06 21:07:15 +01:00
Bartłomiej Dach
682668ccf0
Remove touch device toasts entirely
2023-11-06 10:54:32 +01:00
Dean Herbert
1f0b914251
Add skin editor dropdown items to reset rotation and scale
2023-11-06 16:18:33 +09:00
Bartłomiej Dach
7ba07ab530
Add protections against handling system mods in mod presets
2023-11-06 08:05:42 +01:00
Susko3
fa1d1df594
Rename mouse button string to Disable clicks during gameplay
2023-11-05 12:43:14 +01:00
Susko3
86fb33cb90
Add disable taps checkbox to touch input settings
2023-11-05 12:40:06 +01:00
Givikap120
820519c37d
improved tooltip
2023-11-04 21:55:46 +02:00
Givikap120
440d57fb48
Basic rate-adjust tooltip
2023-11-04 17:47:02 +02:00
Givikap120
57170501cd
Improve code quality
2023-11-04 17:25:09 +02:00
Bartłomiej Dach
a78fab0e7d
Do not hardcode ruleset name in touch device detection toast
2023-11-03 00:17:29 +01:00
Bartłomiej Dach
ef555ed0cf
Fix test failures
2023-11-02 21:24:58 +01:00
Bartłomiej Dach
f2df02b60f
Automatically activate touch device mod in player
2023-11-02 21:24:58 +01:00
Bartłomiej Dach
9f5a280bc2
Fix key binding row fire-and-forgetting writes
...
Intends to fix test failures as seen in https://github.com/ppy/osu/actions/runs/6692350567/job/18181352642#step:5:129
This is what happens if you carelessly fire and forget.
The working theory (that I'm not sure I have the tools to conclusively
confirm) is that the async write from the key binding changing could
fire _after_ the section is reset.
I briefly considered having the test wait for the change, but given that
the entirety of the surrounding flow is using sync operations, this just
looks like a bug to me. And there's no real sane way to inject async
into that flow due to dependence on `OsuButton.Action`.
2023-10-31 12:25:09 +01:00
Dean Herbert
3060cf1438
Merge pull request #25286 from frenzibyte/search-text-box-select-all
...
Automatically select existing search text when opening settings
2023-10-31 12:14:00 +09:00
Salman Ahmed
39abb8e408
Only run "select all on focus" behaviour on desktop platforms
2023-10-30 11:54:19 +03:00
Salman Ahmed
c7bc8e6865
Move behaviour to settings search text box only
2023-10-30 06:41:01 +03:00
Salman Ahmed
984c30ded6
Load each tournament banner as soon as it is loaded
2023-10-30 06:20:15 +03:00
Salman Ahmed
922ad80cfc
Update user profile overlay to show more than one tournament banner
2023-10-29 01:50:07 +03:00
Andrei Zavatski
b18a5e63b7
Remove nullable disable
2023-10-23 13:29:46 +03:00
Andrei Zavatski
ac1783fa94
Fix comment
2023-10-23 13:26:59 +03:00
Andrei Zavatski
1dbdbd6de6
Merge branch 'master' into comments-image-size
2023-10-23 13:22:31 +03:00
Andrei Zavatski
e1e9c3d7b3
Fix incorrect height limit
2023-10-22 00:33:26 +03:00
Andrei Zavatski
71718bd761
Limit comment sprite height
2023-10-22 00:11:59 +03:00
Jamie Taylor
fbf8f52f7d
Add audio feedback for when keys are pressed during key binding
2023-10-20 21:01:37 +09:00
Jamie Taylor
6b28f85615
Change RevertToDefaultButton
and BackButton
to use Default
sampleset instead
2023-10-20 21:01:36 +09:00
Jamie Taylor
6dc4dbde13
Reduce LoginOverlay
pop-in/pop-out sample panning to match NowPlayingOverlay
2023-10-20 21:01:36 +09:00
Jamie Taylor
e17c94d09d
Change ruleset button hover samples to Default
instead of Button
to match other toolbar buttons
2023-10-20 21:01:36 +09:00
Jamie Taylor
bf608a6b08
Use Button
sample set for NewsCard
2023-10-20 21:01:36 +09:00
Jamie Taylor
ba6e36bd67
Remove NowPlayingOverlay
custom pop-in/pop-out samples in favour of the generic overlay ones
2023-10-20 21:01:36 +09:00
Jamie Taylor
6e8a4c2eff
Fix toolbar ruleset buttons not having hover sounds
2023-10-20 21:01:36 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Dean Herbert
67a8a51ec7
Merge branch 'master' into generic-error-sfx
2023-10-14 03:56:41 +09:00
Jamie Taylor
d97b618d02
Use new generic-error
sample in appropriate places
2023-10-13 21:06:50 +09:00
Dean Herbert
3d5736188e
Merge pull request #25112 from bdach/dangerous-button-shades
...
Fix dangerous buttons using different shades of pink
2023-10-13 20:43:24 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink
2023-10-13 13:16:24 +02:00
Bartłomiej Dach
a88779e588
Use dimmed placeholder text instead of empty box on cleared bindings
2023-10-13 13:10:04 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
...
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
a1c68b66f2
Rename KeyBindingRow
parts to appease CodeFileSanity
2023-10-13 12:06:25 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover
where data is never mutated
2023-10-13 18:40:21 +09:00
Dean Herbert
9b0c4acdef
Split KeyBindingRow
out into partial pieces
2023-10-13 18:29:06 +09:00
Dean Herbert
8e609b6f1d
Switch records to classes for sanity
...
I don't have anything against records except for the capitalisation when
including the paramter names in a constructor.
ie. `new Record(This: 1);`
2023-10-13 18:19:12 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
...
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
d7a06059f2
Rename string properties to give more hinting to localisers
2023-10-13 17:49:48 +09:00
Bartłomiej Dach
e04a57d67f
Use less dodgy method of specifying allowable notification types
2023-10-13 10:31:00 +02:00
Bartłomiej Dach
61b8d035fe
Use dangerous colour for "apply new" button
2023-10-13 09:08:13 +02:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
f1c1ffbdfd
Add localisation support
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
08bdea0036
Reformat code
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
991e425b9a
Refactor conflict handling flow to be less back-and-forth
2023-10-12 20:25:59 +02:00
Bartłomiej Dach
9468371556
Fix min width not really working as intended
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
b09252a8f8
Fix restore-to-default button for entire section triggering conflicts
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
aa8dbd742e
Hoist database update to subsection level
...
The end goal here is to be able to better coordinate deconfliction of
bindings at the subsection level rather than try to jam that logic into
individual rows somehow.
The flipside is that this is going to require a flow to update the
individual rows after the subsection's intervention, but that's what the
previous commit was for.
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow
for accepting external changes
2023-10-12 16:00:20 +02:00
Bartłomiej Dach
c2e92cbb70
Refactor key binding panel leveraging new helper methods
2023-10-12 15:03:29 +02:00
Bartłomiej Dach
1c784c9abe
Add API for retrieving global key bindings per section
2023-10-12 14:24:21 +02:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites
2023-10-12 18:17:15 +09:00
Dean Herbert
a512ef5637
Add exceptions to online state handling
2023-10-12 17:41:31 +09:00
Dean Herbert
20f32e2025
Add light colouring for user notifications and adjust lighting slightly
2023-10-12 16:06:06 +09:00
Dean Herbert
aee8ba789c
Tidy up UserAvatarNotification
implementation
2023-10-12 16:06:06 +09:00
Dean Herbert
55a9de034d
Change NotificationOverlay
type based logic to not require specifying every type of notification
2023-10-12 16:00:23 +09:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection
2023-10-11 20:03:31 +02:00
Bartłomiej Dach
797109c05c
Enable NRT in KeyBindingRow
2023-10-11 08:50:00 +02:00
Bartłomiej Dach
0b2b065383
Add xmldoc
2023-10-11 08:50:00 +02:00
Bartłomiej Dach
7ac874d17a
Use init-only properties where applicable
2023-10-11 08:49:58 +02:00
Bartłomiej Dach
1acc02405e
Reorder KeyBindingRow
members
2023-10-11 08:18:59 +02:00
Marvin Schürz
fe5177fa4f
Remove unused import
2023-10-04 00:50:48 +02:00
Marvin Schürz
32f69cd0ba
Make UserAvatarNotification.user
readonly
2023-10-04 00:20:07 +02:00
Marvin Schürz
e81695bcac
Display avatar in invitation notification
2023-10-02 23:10:51 +02:00
Bartłomiej Dach
9a49f44db0
Use AsOrdered()
when presenting mod presets too
2023-09-28 18:42:05 +02:00
Bartłomiej Dach
c0728f0b2e
Replace local sort with new utility method
2023-09-28 18:35:15 +02:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering
2023-09-28 18:30:56 +02:00
Dean Herbert
7d74d84e6c
Display mod icons using stable ordering
...
In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).
This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
7908b36b39
Flash dialog popup when attempting to exit editor while exit is being blocked
2023-09-28 15:25:39 +09:00
NiceAesth
83bf1efc1c
Add color
search alias for colour
settings
2023-09-27 16:29:29 +03:00
Bartłomiej Dach
3bddf4bf9a
Rename spectator-specific settings to more generic (with backwards migration)
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
2709c6cd67
Integrate nano beatmap card into the notification
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card
2023-09-18 11:30:14 +02:00
Bartłomiej Dach
6aff1d4063
Merge branch 'master' into mod-select-difficulty-multiplier-animation
2023-09-14 16:23:30 +02:00
Bartłomiej Dach
94cdcfd7ce
Move collapsed bindable back to BeatmapAttributesDisplay
for now
...
Better to have it only in one place that needs it, rather than have it
not work as expected when someone inherits
`ModFooterInformationDisplay`.
2023-09-14 14:56:58 +02:00
Bartłomiej Dach
44461b4eff
Merge branch 'master' into mod-select-diff-multiplier-visual-matching
2023-09-14 12:12:23 +02:00
Bartłomiej Dach
3f7b8dbe58
Merge branch 'master' into move-mod-select-diff-multiplier
2023-09-14 11:26:22 +02:00
Bartłomiej Dach
25dbd0a1d3
Rename variable to reflect new "beatmap attributes display" naming
2023-09-14 11:24:53 +02:00
Bartłomiej Dach
2d3be819d0
Merge pull request #24796 from peppy/collapse-preset-column
...
Collapse mod presets column slightly when not in use
2023-09-14 11:07:36 +02:00
Dean Herbert
7bf0a22112
Improve flash effect
2023-09-14 13:57:56 +09:00
Dean Herbert
32946413de
Change display text from "difficulty" to "score" multiplier
2023-09-13 20:01:19 +09:00
Dean Herbert
3e1388c73f
Add vertical animation when difficulty multiplier is changed
2023-09-13 19:57:48 +09:00
Dean Herbert
824a3e4adc
Update DifficultyMultiplierDisplay
to use new shared design
2023-09-13 19:56:31 +09:00
Dean Herbert
46d5aa59bf
Split base design out of BeatmapAttributesDisplay
2023-09-13 19:33:30 +09:00
Dean Herbert
9a7d1ed98b
Tidy up DifficultyMultiplierDisplay
2023-09-13 18:55:17 +09:00
Dean Herbert
35840bf671
Combine ModCounterDisplay
and DifficultyMultiplierDisplay
into one class
2023-09-13 18:51:56 +09:00
Dean Herbert
491d94c5ac
Use local shear definition
2023-09-13 18:51:50 +09:00
Dean Herbert
41b0619533
Fix shear being included on wrong side of ModCounterDisplay
2023-09-13 18:19:42 +09:00
Dean Herbert
923c2a16ed
Fix weird centering of multiplier "x"
2023-09-13 18:11:16 +09:00
Dean Herbert
21252c1c23
Fix animations
2023-09-13 18:06:50 +09:00
Dean Herbert
e241e41f2a
Fix layout decision to account for new multiplier addition
2023-09-13 17:55:21 +09:00
Dean Herbert
49114430ed
Move multiplier display to bottom of sceen to make visible while customising
2023-09-13 17:43:55 +09:00
Dean Herbert
be373391f8
Simplify multiplier display implementation
2023-09-13 17:43:41 +09:00
Dean Herbert
f5cee22db7
Collapse mod presets column slightly when not in use
2023-09-13 17:05:42 +09:00
Dean Herbert
d146da9546
Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
2023-09-13 16:43:48 +09:00
Givikap120
1a70110a4e
Added BeatmapAttributesDisplay support
2023-09-12 16:44:44 +03:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings
2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d
Adjust various class naming and add some xmldoc
2023-09-12 17:15:16 +09:00
Dean Herbert
3da30485b2
Move shear spec to correct location
2023-09-12 17:06:45 +09:00
Dean Herbert
e40eaa7377
Improve collapse/expand animations
...
Especially when on a screen resolution where it would start collapsed.
2023-09-12 17:06:45 +09:00
Dean Herbert
23521ad394
Simplify container structure and mention why a zero-size container is being used
2023-09-12 15:53:27 +09:00
Dean Herbert
a6acd00908
Reword inline comment
2023-09-12 15:46:05 +09:00
Dean Herbert
b4bedee49e
Adjust naming of component to give more context
2023-09-12 15:43:59 +09:00
tsrk.
f331f92151
chore: explain f6031bc1
2023-09-11 16:06:06 +02:00
tsrk.
8c989d77bd
revert: use OverlayColourProvider
for B6
...
Refs: 293b81106261b1a3aad47d9461a8ba7f550c8b6
2023-09-11 16:03:15 +02:00
tsrk.
c6e8a77f08
refactor: slightly offset to make it look good
2023-09-11 15:22:23 +02:00
tsrk.
65f3feb044
refactor: remove container position
2023-09-11 15:21:51 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay
2023-09-11 15:02:19 +02:00
tsrk.
200b3f87ff
fix: adjust values according to osu-web
2023-09-11 14:26:10 +02:00
tsrk.
f6031bc15f
fix: prevent flickering when hovering out
2023-09-11 13:41:32 +02:00
Bartłomiej Dach
eebacfb982
Make mod effect preview uncollapse on hover
2023-09-11 10:59:19 +02:00
Bartłomiej Dach
d51396fdaf
Collapse mod effect preview when it's not wide enough to fit
2023-09-11 10:46:07 +02:00
Bartłomiej Dach
3deb6cb4ec
Fix z-order of mod preview panel
2023-09-11 10:19:02 +02:00
Bartłomiej Dach
0822e8b925
Fix preview panel not being marked nullable
2023-09-11 10:18:37 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel
2023-09-11 10:16:24 +02:00
Bartłomiej Dach
ff6bf0bc2c
Fix slightly wrong binding setup
2023-09-11 10:16:09 +02:00
Bartłomiej Dach
97665e029b
Remove weird fade
2023-09-11 10:00:44 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings
2023-09-11 09:55:54 +02:00
Bartłomiej Dach
76bf82d900
Do not show mod effects on free mod select
2023-09-11 09:55:45 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect
2023-09-11 09:53:58 +02:00
Bartłomiej Dach
552230af9d
Refactor layout of display
2023-09-11 09:44:52 +02:00
Bartłomiej Dach
f591a30ea7
Refactor preview panel to be more self-contained
2023-09-11 09:19:34 +02:00
Bartłomiej Dach
c1a2b86f3f
Extract constants properly
2023-09-11 08:29:37 +02:00
Bartłomiej Dach
23c4a03848
Fix code inspections
2023-09-11 08:26:05 +02:00
Givikap120
507f9642cc
Better counter formatization
...
Now CS and HP have 1 decimal point precision, while AR and OD is kept with 2 because of future support of rate-changed AR/OD
2023-09-08 22:15:30 +03:00
Givikap120
02e2b8546c
fixed all stated problems
2023-09-08 20:32:55 +03:00
Joseph Madamba
0bbe28dcc9
Update badge header background color in line with web
2023-09-06 16:43:32 -07:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover
2023-09-06 15:16:34 +09:00
Joseph Madamba
73604d171a
Make "general" a common string
2023-09-05 23:00:07 -07:00
Bartłomiej Dach
a200d043be
Merge pull request #24698 from Wleter/skin-editor-closest-anchor
...
Fix closest anchor for rotated/flipped selections in skin editor
2023-09-04 10:29:05 +02:00
Givikap120
8281ed5173
Fixed "no animations" issue
2023-09-03 14:51:53 +03:00
Givikap120
0797926448
Update VerticalAttributeDisplay.cs
2023-09-03 12:19:03 +03:00
Givikap120
0779cd8f4f
minor design fixes
2023-09-03 02:17:04 +03:00
Givikap120
2e2d4d0d60
Merge branch 'map_info_on_mod_settings' of https://github.com/Givikap120/osu into map_info_on_mod_settings
2023-09-03 02:09:18 +03:00
Givikap120
b0398b6259
functionality is done
2023-09-03 02:09:01 +03:00
Wleter
fc4069f794
let SelectionBox perform flip with scale handles
2023-09-01 13:01:51 +02:00
Wleter
47160f7744
make getClosestAnchor work with rotated drawable
2023-08-31 20:24:26 +02:00
Wleter
f277909470
maintain rotated selection's centre position
2023-08-30 09:16:16 +02:00
Wleter
ce1bc71567
formatting
2023-08-29 18:41:56 +02:00
Wleter
586ce6e8d3
fix multiple selected
2023-08-29 17:47:42 +02:00
Wleter
14ee0ee395
Merge branch 'ppy:master' into skin-editor-selection-negative-scaling
2023-08-29 17:30:55 +02:00
Wleter
d56ab0fe9a
change names
2023-08-29 17:25:52 +02:00
Wleter
3c575516ab
add correct scaling for 90 degrees rotation
2023-08-29 17:06:23 +02:00
Givikap120
f8adc911cd
Merge branch 'ppy:master' into map_info_on_mod_settings
2023-08-28 23:17:04 +03:00
Givikap120
50235cc245
somewhat working prototype
2023-08-28 23:16:33 +03:00
Wleter
07e126241d
working negative scaling
2023-08-28 16:41:55 +02:00
Givikap120
8a1fc7c340
Basic stuff (not working for now)
2023-08-26 01:20:41 +03:00
Dean Herbert
35cdd6d866
Use string.Empty
2023-08-25 01:07:07 +09:00
Dean Herbert
081fb308e1
Merge branch 'master' into new-overlay-sfx
2023-08-24 18:29:00 +09:00
Jamie Taylor
7ef5a71e91
Move PopIn/PopOut sample playback from WaveOverlayContainer
to WaveContainer
(so Multiplayer/Lounge plays the samples)
2023-08-24 18:13:23 +09:00