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449 Commits

360 changed files with 8027 additions and 3024 deletions
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@@ -73,6 +73,9 @@ Aside from the above, below is a brief checklist of things to watch out when you
After you're done with your changes and you wish to open the PR, please observe the following recommendations:
- Please submit the pull request from a [topic branch](https://git-scm.com/book/en/v2/Git-Branching-Branching-Workflows#_topic_branch) (not `master`), and keep the *Allow edits from maintainers* check box selected, so that we can push fixes to your PR if necessary.
- Please pick the following target branch for your pull request:
- `pp-dev`, if the change impacts star rating or performance points calculations for any of the rulesets,
- `master`, otherwise.
- Please avoid pushing untested or incomplete code.
- Please do not force-push or rebase unless we ask you to.
- Please do not merge `master` continually if there are no conflicts to resolve. We will do this for you when the change is ready for merge.
+1 -1
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@@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.930.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1121.1" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.
+1 -1
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@@ -189,7 +189,7 @@ namespace osu.Desktop
}
// user party
if (!hideIdentifiableInformation && multiplayerClient.Room != null)
if (!hideIdentifiableInformation && multiplayerClient.Room != null && multiplayerClient.Room.Settings.MatchType != MatchType.Matchmaking)
{
MultiplayerRoom room = multiplayerClient.Room;
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
private float halfCatcherWidth;
public override int Version => 20250306;
public override int Version => 20251020;
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
using osu.Framework.Allocation;
@@ -224,7 +225,8 @@ namespace osu.Game.Rulesets.Catch.Edit
#region Clipboard handling
public override string ConvertSelectionToString()
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<CatchHitObject>().OrderBy(h => h.StartTime).Select(h => (h.IndexInCurrentCombo + 1).ToString()));
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<CatchHitObject>().OrderBy(h => h.StartTime)
.Select(h => (h.IndexInCurrentCombo + 1).ToString(CultureInfo.InvariantCulture)));
// 1,2,3,4 ...
private static readonly Regex selection_regex = new Regex(@"^\d+(,\d+)*$", RegexOptions.Compiled);
@@ -51,7 +51,8 @@ namespace osu.Game.Rulesets.Catch.Mods
return string.Empty;
string format(string acronym, DifficultyBindable bindable) => $"{acronym}{bindable.Value!.Value.ToStandardFormattedString(1)}";
string format(string acronym, DifficultyBindable bindable)
=> $"{acronym}{bindable.Value!.Value.ToStandardFormattedString(1)}";
}
}
+17 -4
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@@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
@@ -53,13 +54,25 @@ namespace osu.Game.Rulesets.Catch.Objects
public override IEnumerable<string> LookupNames => lookup_names;
public BananaHitSampleInfo(int volume = 100)
: base(string.Empty, volume: volume)
public BananaHitSampleInfo()
: this(string.Empty)
{
}
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
public BananaHitSampleInfo(HitSampleInfo info)
: this(info.Name, info.Bank, info.Suffix, info.Volume, info.EditorAutoBank, info.UseBeatmapSamples)
{
}
private BananaHitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100, bool editorAutoBank = true, bool useBeatmapSamples = false)
: base(name, bank, suffix, volume, editorAutoBank, useBeatmapSamples)
{
}
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default,
Optional<bool> newEditorAutoBank = default, Optional<bool> newUseBeatmapSamples = default)
=> new BananaHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume),
newEditorAutoBank.GetOr(EditorAutoBank), newUseBeatmapSamples.GetOr(UseBeatmapSamples));
public bool Equals(BananaHitSampleInfo? other)
=> other != null;
@@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
StartTime = time,
BananaIndex = count,
Samples = new List<HitSampleInfo> { new Banana.BananaHitSampleInfo(CreateHitSampleInfo().Volume) }
Samples = new List<HitSampleInfo> { new Banana.BananaHitSampleInfo(CreateHitSampleInfo()) }
});
count++;
@@ -18,15 +18,11 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
public void TestNormalSelection()
{
addStepClickLink("00:05:920 (5920|3,6623|3,6857|2,7326|1)");
AddAssert("selected group", () => checkSnapAndSelectColumn(5_920, new List<(int, int)>
{ (5_920, 3), (6_623, 3), (6_857, 2), (7_326, 1) }
));
AddAssert("selected group", () => checkSnapAndSelectColumn(5_920, [(5_920, 3), (6_623, 3), (6_857, 2), (7_326, 1)]));
addReset();
addStepClickLink("00:42:716 (42716|3,43420|2,44123|0,44357|1,45295|1)");
AddAssert("selected ungrouped", () => checkSnapAndSelectColumn(42_716, new List<(int, int)>
{ (42_716, 3), (43_420, 2), (44_123, 0), (44_357, 1), (45_295, 1) }
));
AddAssert("selected ungrouped", () => checkSnapAndSelectColumn(42_716, [(42_716, 3), (43_420, 2), (44_123, 0), (44_357, 1), (45_295, 1)]));
addReset();
AddStep("add notes to row", () =>
@@ -41,15 +37,20 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
EditorBeatmap.AddRange(new[] { second, third, forth });
});
addStepClickLink("00:11:545 (11545|0,11545|1,11545|2,11545|3)");
AddAssert("selected in row", () => checkSnapAndSelectColumn(11_545, new List<(int, int)>
{ (11_545, 0), (11_545, 1), (11_545, 2), (11_545, 3) }
));
AddAssert("selected in row", () => checkSnapAndSelectColumn(11_545, [(11_545, 0), (11_545, 1), (11_545, 2), (11_545, 3)]));
addReset();
addStepClickLink("01:36:623 (96623|1,97560|1,97677|1,97795|1,98966|1)");
AddAssert("selected in column", () => checkSnapAndSelectColumn(96_623, new List<(int, int)>
{ (96_623, 1), (97_560, 1), (97_677, 1), (97_795, 1), (98_966, 1) }
));
AddAssert("selected in column", () => checkSnapAndSelectColumn(96_623, [(96_623, 1), (97_560, 1), (97_677, 1), (97_795, 1), (98_966, 1)]));
}
[Test]
public void TestRoundingToNearestMillisecondApplied()
{
AddStep("resnap note to have fractional coordinates",
() => EditorBeatmap.HitObjects.OfType<ManiaHitObject>().Single(ho => ho.StartTime == 85_373 && ho.Column == 1).StartTime = 85_373.125);
addStepClickLink("01:25:373 (85373|1)");
AddAssert("selected note", () => checkSnapAndSelectColumn(85_373.125, [(85_373.125, 1)]));
}
[Test]
@@ -75,7 +76,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private void addReset() => addStepClickLink("00:00:000", "reset", false);
private bool checkSnapAndSelectColumn(double startTime, IReadOnlyCollection<(int, int)>? columnPairs = null)
private bool checkSnapAndSelectColumn(double startTime, IReadOnlyCollection<(double, int)>? columnPairs = null)
{
bool checkColumns = columnPairs != null
? EditorBeatmap.SelectedHitObjects.All(x => columnPairs.Any(col => isNoteAt(x, col.Item1, col.Item2)))
@@ -24,6 +24,7 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase("mania-samples")]
[TestCase("mania-slider")] // e.g. second and fourth notes of https://osu.ppy.sh/beatmapsets/73883#mania/216407
[TestCase("slider-convert-samples")]
[TestCase("spinner-convert-samples")]
public void Test(string name) => base.Test(name);
protected override IEnumerable<SampleConvertValue> CreateConvertValue(HitObject hitObject)
@@ -0,0 +1,10 @@
osu file format v14
[General]
Mode: 0
[TimingPoints]
0,300,4,0,2,100,1,0
[HitObjects]
444,320,1000,5,2,0:0:0:0:
@@ -0,0 +1,16 @@
{
"Mappings": [{
"StartTime": 1000.0,
"Objects": [{
"StartTime": 1000.0,
"EndTime": 8000.0,
"Column": 0,
"PlaySlidingSamples": false,
"NodeSamples": [
["Gameplay/soft-hitnormal"],
["Gameplay/soft-hitnormal", "Gameplay/soft-hitfinish"]
],
"Samples": ["Gameplay/soft-hitnormal", "Gameplay/soft-hitfinish"],
}]
}]
}
@@ -0,0 +1,18 @@
osu file format v14
[General]
Mode: 0
[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[TimingPoints]
0,500,4,2,0,100,1,0
[HitObjects]
256,192,1000,8,4,8000,0:2:0:0:
@@ -45,5 +45,19 @@ namespace osu.Game.Rulesets.Mania.Tests
AssertBeatmapLookup(expected_sample);
AssertNoLookup(unwanted_sample);
}
[Test]
public void TestConvertHitObjectCustomSampleBank()
{
const string beatmap_sample = "normal-hitwhistle2";
const string user_skin_sample = "normal-hitnormal";
SetupSkins(beatmap_sample, user_skin_sample);
CreateTestWithBeatmap("convert-beatmap-custom-sample-bank.osu");
AssertBeatmapLookup(beatmap_sample);
AssertUserLookup(user_skin_sample);
}
}
}
@@ -85,7 +85,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
Duration = endTime - HitObject.StartTime,
Column = column,
Samples = HitObject.Samples,
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples
NodeSamples =
[
HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_NORMAL).ToList(),
HitObject.Samples
]
};
}
else
@@ -1,10 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using osu.Framework.Allocation;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
@@ -54,7 +56,8 @@ namespace osu.Game.Rulesets.Mania.Edit
};
public override string ConvertSelectionToString()
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime).Select(h => $"{h.StartTime}|{h.Column}"));
=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime)
.Select(h => FormattableString.Invariant($"{Math.Round(h.StartTime)}|{h.Column}")));
// 123|0,456|1,789|2 ...
private static readonly Regex selection_regex = new Regex(@"^\d+\|\d+(,\d+\|\d+)*$", RegexOptions.Compiled);
@@ -73,10 +76,10 @@ namespace osu.Game.Rulesets.Mania.Edit
if (split.Length != 2)
continue;
if (!double.TryParse(split[0], out double time) || !int.TryParse(split[1], out int column))
if (!int.TryParse(split[0], out int time) || !int.TryParse(split[1], out int column))
continue;
ManiaHitObject? current = remainingHitObjects.FirstOrDefault(h => h.StartTime == time && h.Column == column);
ManiaHitObject? current = remainingHitObjects.FirstOrDefault(h => Precision.AlmostEquals(h.StartTime, time, 0.5) && h.Column == column);
if (current == null)
continue;
@@ -7,5 +7,15 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModDifficultyAdjust : ModDifficultyAdjust
{
public override DifficultyBindable OverallDifficulty { get; } = new DifficultyBindable
{
Precision = 0.1f,
MinValue = 0,
MaxValue = 10,
// Use larger extended limits for mania to include OD values that occur with EZ or HR enabled
ExtendedMaxValue = 15,
ExtendedMinValue = -15,
ReadCurrentFromDifficulty = diff => diff.OverallDifficulty,
};
}
}
@@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -34,6 +35,8 @@ namespace osu.Game.Rulesets.Mania.Mods
{
var maniaBeatmap = (ManiaBeatmap)beatmap;
double mostCommonBeatLengthBefore = beatmap.GetMostCommonBeatLength();
var newObjects = new List<ManiaHitObject>();
foreach (var h in beatmap.HitObjects.OfType<HoldNote>())
@@ -48,6 +51,17 @@ namespace osu.Game.Rulesets.Mania.Mods
}
maniaBeatmap.HitObjects = maniaBeatmap.HitObjects.OfType<Note>().Concat(newObjects).OrderBy(h => h.StartTime).ToList();
double mostCommonBeatLengthAfter = beatmap.GetMostCommonBeatLength();
// the process of removing hold notes can result in shortening the beatmap's play time,
// and therefore, as a side effect, changing the most common BPM, which will change scroll speed.
// to compensate for this, apply a multiplier to effect points in order to maintain the beatmap's original intended scroll speed.
if (!Precision.AlmostEquals(mostCommonBeatLengthBefore, mostCommonBeatLengthAfter))
{
foreach (var effectPoint in beatmap.ControlPointInfo.EffectPoints)
effectPoint.ScrollSpeed *= mostCommonBeatLengthBefore / mostCommonBeatLengthAfter;
}
}
}
}
@@ -64,11 +64,13 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
private readonly Lazy<bool> hasKeyTexture;
private readonly ManiaBeatmap beatmap;
private readonly bool isBeatmapConverted;
public ManiaLegacySkinTransformer(ISkin skin, IBeatmap beatmap)
: base(skin)
{
this.beatmap = (ManiaBeatmap)beatmap;
isBeatmapConverted = !beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
isLegacySkin = new Lazy<bool>(() => GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version) != null);
hasKeyTexture = new Lazy<bool>(() =>
@@ -196,8 +198,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
public override ISample GetSample(ISampleInfo sampleInfo)
{
// layered hit sounds never play in mania
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
// layered hit sounds never play in mania-native beatmaps (but do play on converts)
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered && !isBeatmapConverted)
return new SampleVirtual();
return base.GetSample(sampleInfo);
@@ -245,13 +245,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
AddAssert("grid spacing is distance to slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.1)
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y);
});
AddAssert("grid rotation points to slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.1);
});
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
@@ -280,9 +280,9 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
AddAssert("grid spacing and rotation unchanged", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.1)
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y)
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.1);
});
}
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@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
@@ -10,6 +11,7 @@ using osu.Framework.Input.States;
using osu.Framework.Logging;
using osu.Framework.Testing.Input;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
@@ -58,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.Tests
foreach (var smokeContainer in smokeContainers)
{
if (smokeContainer.Children.Count != 0)
if (smokeContainer.Children.OfType<SkinnableDrawable>().Any())
return false;
}
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
{
private const double star_rating_multiplier = 0.0265;
public override int Version => 20250306;
public override int Version => 20251020;
public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
@@ -214,7 +214,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * attributes.DrainRate * attributes.DrainRate);
else if (score.Mods.Any(m => m is OsuModTraceable))
{
aimValue *= 1.0 + OsuRatingCalculator.CalculateVisibilityBonus(score.Mods, approachRate, attributes.SliderFactor);
aimValue *= 1.0 + OsuRatingCalculator.CalculateVisibilityBonus(score.Mods, approachRate, sliderFactor: attributes.SliderFactor);
}
aimValue *= accuracy;
@@ -187,7 +187,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
bool isAlwaysPartiallyVisible = mods.OfType<OsuModHidden>().Any(m => m.OnlyFadeApproachCircles.Value) || mods.OfType<OsuModTraceable>().Any();
// Start from normal curve, rewarding lower AR up to AR7
double readingBonus = 0.04 * (12.0 - Math.Max(approachRate, 7));
// TC forcefully requires a lower reading bonus for now as it's post-applied in PP which makes it multiplicative with the regular AR bonuses
// This means it has an advantage over HD, so we decrease the multiplier to compensate
// This should be removed once we're able to apply TC bonuses in SR (depends on real-time difficulty calculations being possible)
double readingBonus = (isAlwaysPartiallyVisible ? 0.025 : 0.04) * (12.0 - Math.Max(approachRate, 7));
readingBonus *= visibilityFactor;
@@ -196,11 +199,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// For AR up to 0 - reduce reward for very low ARs when object is visible
if (approachRate < 7)
readingBonus += (isAlwaysPartiallyVisible ? 0.03 : 0.045) * (7.0 - Math.Max(approachRate, 0)) * sliderVisibilityFactor;
readingBonus += (isAlwaysPartiallyVisible ? 0.02 : 0.045) * (7.0 - Math.Max(approachRate, 0)) * sliderVisibilityFactor;
// Starting from AR0 - cap values so they won't grow to infinity
if (approachRate < 0)
readingBonus += (isAlwaysPartiallyVisible ? 0.075 : 0.1) * (1 - Math.Pow(1.5, approachRate)) * sliderVisibilityFactor;
readingBonus += (isAlwaysPartiallyVisible ? 0.01 : 0.1) * (1 - Math.Pow(1.5, approachRate)) * sliderVisibilityFactor;
return readingBonus;
}
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
this.gridToolboxGroup = gridToolboxGroup;
originalOrigin = gridToolboxGroup.StartPosition.Value;
originalSpacing = gridToolboxGroup.Spacing.Value;
originalSpacing = gridToolboxGroup.GridLineSpacing.Value;
originalRotation = gridToolboxGroup.GridLinesRotation.Value;
}
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
// Reset the grid to the default values.
gridToolboxGroup.StartPosition.Value = gridToolboxGroup.StartPosition.Default;
gridToolboxGroup.Spacing.Value = gridToolboxGroup.Spacing.Default;
gridToolboxGroup.GridLineSpacing.Value = gridToolboxGroup.GridLineSpacing.Default;
if (!gridToolboxGroup.GridLinesRotation.Disabled)
gridToolboxGroup.GridLinesRotation.Value = gridToolboxGroup.GridLinesRotation.Default;
EndPlacement(true);
@@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
// Default to the original spacing and rotation if the distance is too small.
if (Vector2.Distance(gridToolboxGroup.StartPosition.Value, pos) < 2)
{
gridToolboxGroup.Spacing.Value = originalSpacing;
gridToolboxGroup.GridLineSpacing.Value = originalSpacing;
if (!gridToolboxGroup.GridLinesRotation.Disabled)
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
}
@@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
private void resetGridState()
{
gridToolboxGroup.StartPosition.Value = originalOrigin;
gridToolboxGroup.Spacing.Value = originalSpacing;
gridToolboxGroup.GridLineSpacing.Value = originalSpacing;
if (!gridToolboxGroup.GridLinesRotation.Disabled)
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
}
@@ -5,8 +5,10 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
@@ -42,25 +44,31 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly BindableInt displayTolerance = new BindableInt(90)
{
MinValue = 5,
MaxValue = 100
MaxValue = 100,
Precision = 1,
};
private readonly BindableInt displayCornerThreshold = new BindableInt(40)
{
MinValue = 5,
MaxValue = 100
MaxValue = 100,
Precision = 1,
};
private readonly BindableInt displayCircleThreshold = new BindableInt(30)
{
MinValue = 0,
MaxValue = 100
MaxValue = 100,
Precision = 1,
};
private ExpandableSlider<int> toleranceSlider = null!;
private ExpandableSlider<int> cornerThresholdSlider = null!;
private ExpandableSlider<int> circleThresholdSlider = null!;
[Resolved]
private IExpandingContainer? expandingContainer { get; set; }
[BackgroundDependencyLoader]
private void load()
{
@@ -68,15 +76,18 @@ namespace osu.Game.Rulesets.Osu.Edit
{
toleranceSlider = new ExpandableSlider<int>
{
Current = displayTolerance
Current = displayTolerance,
ExpandedLabelText = "Control point spacing",
},
cornerThresholdSlider = new ExpandableSlider<int>
{
Current = displayCornerThreshold
Current = displayCornerThreshold,
ExpandedLabelText = "Corner bias",
},
circleThresholdSlider = new ExpandableSlider<int>
{
Current = displayCircleThreshold
Current = displayCircleThreshold,
ExpandedLabelText = "Perfect curve bias"
}
};
}
@@ -88,24 +99,18 @@ namespace osu.Game.Rulesets.Osu.Edit
displayTolerance.BindValueChanged(tolerance =>
{
toleranceSlider.ContractedLabelText = $"C. P. S.: {tolerance.NewValue:N0}";
toleranceSlider.ExpandedLabelText = $"Control Point Spacing: {tolerance.NewValue:N0}";
Tolerance.Value = displayToInternalTolerance(tolerance.NewValue);
}, true);
displayCornerThreshold.BindValueChanged(threshold =>
{
cornerThresholdSlider.ContractedLabelText = $"C. T.: {threshold.NewValue:N0}";
cornerThresholdSlider.ExpandedLabelText = $"Corner Threshold: {threshold.NewValue:N0}";
cornerThresholdSlider.ContractedLabelText = $"C. B.: {threshold.NewValue:N0}";
CornerThreshold.Value = displayToInternalCornerThreshold(threshold.NewValue);
}, true);
displayCircleThreshold.BindValueChanged(threshold =>
{
circleThresholdSlider.ContractedLabelText = $"P. C. T.: {threshold.NewValue:N0}";
circleThresholdSlider.ExpandedLabelText = $"Perfect Curve Threshold: {threshold.NewValue:N0}";
circleThresholdSlider.ContractedLabelText = $"P. C. B.: {threshold.NewValue:N0}";
CircleThreshold.Value = displayToInternalCircleThreshold(threshold.NewValue);
}, true);
@@ -119,6 +124,11 @@ namespace osu.Game.Rulesets.Osu.Edit
displayCircleThreshold.Value = internalToDisplayCircleThreshold(threshold.NewValue)
);
expandingContainer?.Expanded.BindValueChanged(v =>
{
Spacing = v.NewValue ? new Vector2(5) : new Vector2(15);
}, true);
float displayToInternalTolerance(float v) => v / 50f;
int internalToDisplayTolerance(float v) => (int)Math.Round(v * 50f);
@@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.X,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
@@ -48,17 +48,17 @@ namespace osu.Game.Rulesets.Osu.Edit
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.Y,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
/// The spacing between grid lines.
/// </summary>
public BindableFloat Spacing { get; } = new BindableFloat(4f)
public BindableFloat GridLineSpacing { get; } = new BindableFloat(4f)
{
MinValue = 4f,
MaxValue = 256f,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
@@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Edit
{
MinValue = -180f,
MaxValue = 180f,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
@@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Edit
float dist = Vector2.Distance(point1, point2);
while (dist >= max_automatic_spacing)
dist /= 2;
Spacing.Value = dist;
GridLineSpacing.Value = dist;
}
[BackgroundDependencyLoader]
@@ -127,21 +127,25 @@ namespace osu.Game.Rulesets.Osu.Edit
{
Current = StartPositionX,
KeyboardStep = 1,
ExpandedLabelText = "X offset",
},
startPositionYSlider = new ExpandableSlider<float>
{
Current = StartPositionY,
KeyboardStep = 1,
ExpandedLabelText = "Y offset",
},
spacingSlider = new ExpandableSlider<float>
{
Current = Spacing,
Current = GridLineSpacing,
KeyboardStep = 1,
ExpandedLabelText = "Spacing",
},
gridLinesRotationSlider = new ExpandableSlider<float>
{
Current = GridLinesRotation,
KeyboardStep = 1,
ExpandedLabelText = "Rotation",
},
new FillFlowContainer
{
@@ -170,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Edit
},
};
Spacing.Value = editorBeatmap.GridSize;
GridLineSpacing.Value = editorBeatmap.GridSize;
}
protected override void LoadComplete()
@@ -182,14 +186,12 @@ namespace osu.Game.Rulesets.Osu.Edit
StartPositionX.BindValueChanged(x =>
{
startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:#,0.##}";
startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:#,0.##}";
StartPosition.Value = new Vector2(x.NewValue, StartPosition.Value.Y);
}, true);
StartPositionY.BindValueChanged(y =>
{
startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:#,0.##}";
startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:#,0.##}";
StartPosition.Value = new Vector2(StartPosition.Value.X, y.NewValue);
}, true);
@@ -199,10 +201,9 @@ namespace osu.Game.Rulesets.Osu.Edit
StartPositionY.Value = pos.NewValue.Y;
});
Spacing.BindValueChanged(spacing =>
GridLineSpacing.BindValueChanged(spacing =>
{
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:#,0.##}";
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:#,0.##}";
SpacingVector.Value = new Vector2(spacing.NewValue);
editorBeatmap.GridSize = (int)spacing.NewValue;
}, true);
@@ -210,7 +211,6 @@ namespace osu.Game.Rulesets.Osu.Edit
GridLinesRotation.BindValueChanged(rotation =>
{
gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:#,0.##}";
gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:#,0.##}";
}, true);
GridType.BindValueChanged(v =>
@@ -239,6 +239,8 @@ namespace osu.Game.Rulesets.Osu.Edit
{
gridTypeButtons.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
gridTypeButtons.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
Spacing = v.NewValue ? new Vector2(5) : new Vector2(15);
}, true);
}
@@ -252,7 +254,7 @@ namespace osu.Game.Rulesets.Osu.Edit
switch (e.Action)
{
case GlobalAction.EditorCycleGridSpacing:
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
GridLineSpacing.Value = GridLineSpacing.Value * 2 >= max_automatic_spacing ? GridLineSpacing.Value / 8 : GridLineSpacing.Value * 2;
return true;
case GlobalAction.EditorCycleGridType:
@@ -5,6 +5,7 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
using JetBrains.Annotations;
@@ -142,7 +143,7 @@ namespace osu.Game.Rulesets.Osu.Edit
case PositionSnapGridType.Triangle:
var triangularPositionSnapGrid = new TriangularPositionSnapGrid();
triangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.Spacing);
triangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.GridLineSpacing);
triangularPositionSnapGrid.GridLineRotation.BindTo(OsuGridToolboxGroup.GridLinesRotation);
positionSnapGrid = triangularPositionSnapGrid;
@@ -151,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit
case PositionSnapGridType.Circle:
var circularPositionSnapGrid = new CircularPositionSnapGrid();
circularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.Spacing);
circularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.GridLineSpacing);
positionSnapGrid = circularPositionSnapGrid;
break;
@@ -171,7 +172,8 @@ namespace osu.Game.Rulesets.Osu.Edit
=> new OsuBlueprintContainer(this);
public override string ConvertSelectionToString()
=> string.Join(',', selectedHitObjects.Cast<OsuHitObject>().OrderBy(h => h.StartTime).Select(h => (h.IndexInCurrentCombo + 1).ToString()));
=> string.Join(',', selectedHitObjects.Cast<OsuHitObject>().OrderBy(h => h.StartTime)
.Select(h => (h.IndexInCurrentCombo + 1).ToString(CultureInfo.InvariantCulture)));
// 1,2,3,4 ...
private static readonly Regex selection_regex = new Regex(@"^\d+(,\d+)*$", RegexOptions.Compiled);
@@ -67,6 +67,9 @@ namespace osu.Game.Rulesets.Osu.Mods
{
if (LastAcceptedAction != null && nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime))
LastAcceptedAction = null;
if (LastAcceptedAction != null && gameplayClock.IsRewinding)
LastAcceptedAction = null;
}
protected abstract bool CheckValidNewAction(OsuAction action);
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => @"Don't use the same key twice in a row!";
public override IconUsage? Icon => OsuIcon.ModAlternate;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray();
public override bool Ranked => true;
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction != action;
}
@@ -51,7 +51,8 @@ namespace osu.Game.Rulesets.Osu.Mods
return string.Empty;
string format(string acronym, DifficultyBindable bindable) => $"{acronym}{bindable.Value!.Value.ToStandardFormattedString(1)}";
string format(string acronym, DifficultyBindable bindable)
=> $"{acronym}{bindable.Value!.Value.ToStandardFormattedString(1)}";
}
}
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override IconUsage? Icon => OsuIcon.ModSingleTap;
public override LocalisableString Description => @"You must only use one key!";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray();
public override bool Ranked => true;
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action;
}
@@ -62,24 +62,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
spin = new Sprite
{
Alpha = 0,
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-spin"),
Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 335,
},
clear = new Sprite
{
Alpha = 0,
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-clear"),
Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 115,
},
bonusCounter = new LegacySpriteText(LegacyFont.Score)
{
Alpha = 0,
@@ -103,6 +85,24 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
Scale = new Vector2(SPRITE_SCALE * 0.9f),
Position = new Vector2(80, 448 + spm_hide_offset),
},
spin = new Sprite
{
Alpha = 0,
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-spin"),
Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 335,
},
clear = new Sprite
{
Alpha = 0,
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-clear"),
Scale = new Vector2(SPRITE_SCALE),
Y = SPINNER_TOP_OFFSET + 115,
},
}
});
}
@@ -77,9 +77,14 @@ namespace osu.Game.Rulesets.Osu.Skinning
base.LoadComplete();
RelativeSizeAxes = Axes.Both;
}
LifetimeStart = smokeStartTime = Time.Current;
public void StartDrawing(double time)
{
LifetimeStart = smokeStartTime = time;
LifetimeEnd = smokeEndTime = double.MaxValue;
SmokePoints.Clear();
lastPosition = null;
totalDistance = pointInterval;
}
@@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Lines;
using osu.Framework.Graphics.Performance;
using osu.Game.Graphics;
@@ -12,7 +11,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
{
public partial class CursorPathContainer : Path
public partial class CursorPathContainer : SmoothPath
{
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
private readonly SortedSet<AnalysisFrameEntry> aliveEntries = new SortedSet<AnalysisFrameEntry>(new AimLinePointComparator());
@@ -22,14 +21,13 @@ namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
lifetimeManager.EntryBecameAlive += entryBecameAlive;
lifetimeManager.EntryBecameDead += entryBecameDead;
PathRadius = 0.5f;
PathRadius = 1f;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Pink2;
BackgroundColour = colours.Pink2.Opacity(0);
}
protected override void Update()
@@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Localisation;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Screens.Play.PlayerSettings;
@@ -13,19 +14,19 @@ namespace osu.Game.Rulesets.Osu.UI
{
private readonly OsuRulesetConfigManager config;
[SettingSource("Show click markers", SettingControlType = typeof(PlayerCheckbox))]
[SettingSource(typeof(PlayerSettingsOverlayStrings), nameof(PlayerSettingsOverlayStrings.ShowClickMarkers), SettingControlType = typeof(PlayerCheckbox))]
public BindableBool ShowClickMarkers { get; } = new BindableBool();
[SettingSource("Show frame markers", SettingControlType = typeof(PlayerCheckbox))]
[SettingSource(typeof(PlayerSettingsOverlayStrings), nameof(PlayerSettingsOverlayStrings.ShowFrameMarkers), SettingControlType = typeof(PlayerCheckbox))]
public BindableBool ShowAimMarkers { get; } = new BindableBool();
[SettingSource("Show cursor path", SettingControlType = typeof(PlayerCheckbox))]
[SettingSource(typeof(PlayerSettingsOverlayStrings), nameof(PlayerSettingsOverlayStrings.ShowCursorPath), SettingControlType = typeof(PlayerCheckbox))]
public BindableBool ShowCursorPath { get; } = new BindableBool();
[SettingSource("Hide gameplay cursor", SettingControlType = typeof(PlayerCheckbox))]
[SettingSource(typeof(PlayerSettingsOverlayStrings), nameof(PlayerSettingsOverlayStrings.HideGameplayCursor), SettingControlType = typeof(PlayerCheckbox))]
public BindableBool HideSkinCursor { get; } = new BindableBool();
[SettingSource("Display length", SettingControlType = typeof(PlayerSliderBar<int>))]
[SettingSource(typeof(PlayerSettingsOverlayStrings), nameof(PlayerSettingsOverlayStrings.DisplayLength), SettingControlType = typeof(PlayerSliderBar<int>))]
public BindableInt DisplayLength { get; } = new BindableInt
{
MinValue = 200,
@@ -35,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.UI
};
public ReplayAnalysisSettings(OsuRulesetConfigManager config)
: base("Analysis Settings")
: base(PlayerSettingsOverlayStrings.AnalysisSettingsTitle)
{
this.config = config;
}
+15 -6
View File
@@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
@@ -19,17 +19,24 @@ namespace osu.Game.Rulesets.Osu.UI
/// </summary>
public partial class SmokeContainer : Container, IRequireHighFrequencyMousePosition, IKeyBindingHandler<OsuAction>
{
private DrawablePool<SmokeSkinnableDrawable> segmentPool = null!;
private SmokeSkinnableDrawable? currentSegmentSkinnable;
private Vector2 lastMousePosition;
public override bool ReceivePositionalInputAt(Vector2 _) => true;
[BackgroundDependencyLoader]
private void load()
{
AddInternal(segmentPool = new DrawablePool<SmokeSkinnableDrawable>(10));
}
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
{
if (e.Action == OsuAction.Smoke)
{
AddInternal(currentSegmentSkinnable = new SmokeSkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment()));
AddInternal(currentSegmentSkinnable = segmentPool.Get(segment => segment.Segment?.StartDrawing(Time.Current)));
// Add initial position immediately.
addPosition();
@@ -59,17 +66,19 @@ namespace osu.Game.Rulesets.Osu.UI
return base.OnMouseMove(e);
}
private void addPosition() => (currentSegmentSkinnable?.Drawable as SmokeSegment)?.AddPosition(lastMousePosition, Time.Current);
private void addPosition() => currentSegmentSkinnable?.Segment?.AddPosition(lastMousePosition, Time.Current);
private partial class SmokeSkinnableDrawable : SkinnableDrawable
{
public SmokeSegment? Segment => Drawable as SmokeSegment;
public override bool RemoveWhenNotAlive => true;
public override double LifetimeStart => Drawable.LifetimeStart;
public override double LifetimeEnd => Drawable.LifetimeEnd;
public SmokeSkinnableDrawable(ISkinComponentLookup lookup, Func<ISkinComponentLookup, Drawable>? defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
: base(lookup, defaultImplementation, confineMode)
public SmokeSkinnableDrawable()
: base(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment())
{
}
}
@@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
private bool isRelax;
private bool isConvert;
public override int Version => 20250306;
public override int Version => 20251020;
public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
@@ -13,9 +13,9 @@ namespace osu.Game.Rulesets.Taiko.Edit.Checks
protected override IEnumerable<(DifficultyRating rating, double thresholdMs, string name)> GetThresholds()
{
// See lowest difficulty requirements in https://osu.ppy.sh/wiki/en/Ranking_criteria/osu%21taiko#general
yield return (DifficultyRating.Hard, new TimeSpan(0, 3, 30).TotalMilliseconds, "Muzukashii");
yield return (DifficultyRating.Insane, new TimeSpan(0, 4, 15).TotalMilliseconds, "Oni");
yield return (DifficultyRating.Expert, new TimeSpan(0, 5, 0).TotalMilliseconds, "Inner Oni");
yield return (DifficultyRating.Hard, new TimeSpan(0, 2, 30).TotalMilliseconds, "Muzukashii");
yield return (DifficultyRating.Insane, new TimeSpan(0, 3, 15).TotalMilliseconds, "Oni");
yield return (DifficultyRating.Expert, new TimeSpan(0, 4, 0).TotalMilliseconds, "Inner Oni");
}
}
}
@@ -34,7 +34,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
return string.Empty;
string format(string acronym, DifficultyBindable bindable, int digits) => $"{acronym}{bindable.Value!.Value.ToStandardFormattedString(digits)}";
string format(string acronym, DifficultyBindable bindable, int digits)
=> $"{acronym}{bindable.Value!.Value.ToStandardFormattedString(digits)}";
}
}
@@ -29,6 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
public override IconUsage? Icon => OsuIcon.ModSingleTap;
public override LocalisableString Description => @"One key for dons, one key for kats.";
public override bool Ranked => true;
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(TaikoModCinema) };
public override ModType Type => ModType.Conversion;
@@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private int rollingHits;
private readonly Container tickContainer;
private SkinnableDrawable headPiece;
private Color4 colourIdle;
private Color4 colourEngaged;
@@ -59,7 +60,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Content.Add(tickContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Depth = float.MinValue
Depth = -1,
});
}
@@ -79,7 +80,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void RecreatePieces()
{
if (headPiece != null)
Content.Remove(headPiece, true);
base.RecreatePieces();
Content.Add(headPiece = createHeadPiece());
updateColour();
Height = HitObject.IsStrong ? TaikoStrongableHitObject.DEFAULT_STRONG_SIZE : TaikoHitObject.DEFAULT_SIZE;
}
@@ -122,6 +129,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.DrumRollBody),
_ => new ElongatedCirclePiece());
private SkinnableDrawable createHeadPiece() => new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.DrumRollHead), _ => Empty())
{
RelativeSizeAxes = Axes.Y,
Depth = -2,
};
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
private void onNewResult(DrawableHitObject obj, JudgementResult result)
@@ -174,7 +187,23 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private void updateColour(double fadeDuration = 0)
{
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
if (fadeDuration == 0)
{
// fade duration is 0 when calling via `RecreatePieces()`.
// in this case we want to apply the colour *without* using transforms.
// using transforms may result in the application of colour being undone via `DrawableHitObject.UpdateState()` clearing transforms.
if (MainPiece.Drawable is IHasAccentColour mainPieceWithAccentColour)
mainPieceWithAccentColour.AccentColour = newColour;
if (headPiece.Drawable is IHasAccentColour headPieceWithAccentColour)
headPieceWithAccentColour.AccentColour = newColour;
}
else
{
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
(headPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
}
}
public partial class StrongNestedHit : DrawableStrongNestedHit
@@ -13,7 +13,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
public const int SAMPLE_VOLUME_THRESHOLD_MEDIUM = 60;
public VolumeAwareHitSampleInfo(HitSampleInfo sampleInfo, bool isStrong = false)
: base(sampleInfo.Name, isStrong ? BANK_STRONG : getBank(sampleInfo.Bank, sampleInfo.Name, sampleInfo.Volume), sampleInfo.Suffix, sampleInfo.Volume)
: base(sampleInfo.Name, isStrong ? BANK_STRONG : getBank(sampleInfo.Bank, sampleInfo.Name, sampleInfo.Volume), sampleInfo.Suffix, sampleInfo.Volume,
sampleInfo.EditorAutoBank, sampleInfo.UseBeatmapSamples)
{
}
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -21,14 +20,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
get
{
// the reason why this calculation is so involved is that the head & tail sprites have different sizes/radii.
// therefore naively taking the SSDQs of them and making a quad out of them results in a trapezoid shape and not a box.
var headCentre = headCircle.ScreenSpaceDrawQuad.Centre;
var headCentre = (body.ScreenSpaceDrawQuad.TopLeft + body.ScreenSpaceDrawQuad.BottomLeft) / 2;
var tailCentre = (tailCircle.ScreenSpaceDrawQuad.TopLeft + tailCircle.ScreenSpaceDrawQuad.BottomLeft) / 2;
float headRadius = headCircle.ScreenSpaceDrawQuad.Height / 2;
float tailRadius = tailCircle.ScreenSpaceDrawQuad.Height / 2;
float radius = Math.Max(headRadius, tailRadius);
float radius = body.ScreenSpaceDrawQuad.Height / 2;
var rectangle = new RectangleF(headCentre.X, headCentre.Y, tailCentre.X - headCentre.X, 0).Inflate(radius);
return new Quad(rectangle.TopLeft, rectangle.TopRight, rectangle.BottomLeft, rectangle.BottomRight);
@@ -37,8 +32,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => ScreenSpaceDrawQuad.Contains(screenSpacePos);
private LegacyCirclePiece headCircle = null!;
private Sprite body = null!;
private Sprite tailCircle = null!;
@@ -66,10 +59,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
RelativeSizeAxes = Axes.Both,
Texture = skin.GetTexture("taiko-roll-middle", WrapMode.ClampToEdge, WrapMode.ClampToEdge),
},
headCircle = new LegacyCirclePiece
{
RelativeSizeAxes = Axes.Y,
},
};
AccentColour = colours.YellowDark;
@@ -101,7 +90,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
var colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour);
headCircle.AccentColour = colour;
body.Colour = colour;
tailCircle.Colour = colour;
}
@@ -103,6 +103,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
switch (taikoComponent.Component)
{
case TaikoSkinComponents.DrumRollHead:
if (GetTexture("taiko-roll-middle") != null)
return new LegacyCirclePiece();
return null;
case TaikoSkinComponents.DrumRollBody:
if (GetTexture("taiko-roll-middle") != null)
return new LegacyDrumRoll();
@@ -240,7 +246,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
private class LegacyTaikoSampleInfo : HitSampleInfo
{
public LegacyTaikoSampleInfo(HitSampleInfo sampleInfo)
: base(sampleInfo.Name, sampleInfo.Bank, sampleInfo.Suffix, sampleInfo.Volume)
: base(sampleInfo.Name, sampleInfo.Bank, sampleInfo.Suffix, sampleInfo.Volume, sampleInfo.EditorAutoBank, sampleInfo.UseBeatmapSamples)
{
}
@@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Taiko
InputDrum,
CentreHit,
RimHit,
DrumRollHead,
DrumRollBody,
DrumRollTick,
Swell,
@@ -11,6 +11,7 @@ using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Formats;
@@ -236,6 +237,31 @@ namespace osu.Game.Tests.Beatmaps.Formats
Is.EquivalentTo(originalSlider.Path.ControlPoints.Select(p => p.Position)));
}
[Test]
public void TestEncodeCustomSampleBanks()
{
var beatmap = new Beatmap
{
HitObjects =
{
new HitCircle { StartTime = 100, Samples = [new HitSampleInfo(HitSampleInfo.HIT_NORMAL)] },
new HitCircle { StartTime = 200, Samples = [new HitSampleInfo(HitSampleInfo.HIT_NORMAL, useBeatmapSamples: true)] },
new HitCircle { StartTime = 300, Samples = [new HitSampleInfo(HitSampleInfo.HIT_NORMAL, suffix: "3", useBeatmapSamples: true)] },
}
};
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy((beatmap, new TestLegacySkin(beatmaps_resource_store, string.Empty))), string.Empty);
Assert.That(decodedAfterEncode.beatmap.HitObjects[0].Samples[0].Suffix, Is.Null);
Assert.That(decodedAfterEncode.beatmap.HitObjects[0].Samples[0].UseBeatmapSamples, Is.False);
Assert.That(decodedAfterEncode.beatmap.HitObjects[1].Samples[0].Suffix, Is.Null);
Assert.That(decodedAfterEncode.beatmap.HitObjects[1].Samples[0].UseBeatmapSamples, Is.True);
Assert.That(decodedAfterEncode.beatmap.HitObjects[2].Samples[0].Suffix, Is.EqualTo("3"));
Assert.That(decodedAfterEncode.beatmap.HitObjects[2].Samples[0].UseBeatmapSamples, Is.True);
}
private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b)
{
// equal to null, no need to SequenceEqual
@@ -59,7 +59,15 @@ namespace osu.Game.Tests.Beatmaps.IO
// Ensure importer encoding is correct
AddStep("import beatmap", () => beatmap = importBeatmapFromArchives(@"fractional-coordinates.olz"));
AddAssert("hit object has fractional position", () => ((IHasYPosition)beatmap.Beatmap.HitObjects[1]).Y, () => Is.EqualTo(383.99997).Within(0.00001));
AddAssert("second slider has fractional position",
() => ((IHasXPosition)beatmap.Beatmap.HitObjects[1]).X,
() => Is.EqualTo(-3.0517578E-05).Within(0.00001));
AddAssert("second slider path has fractional coordinates",
() => ((IHasPath)beatmap.Beatmap.HitObjects[1]).Path.ControlPoints[1].Position.X,
() => Is.EqualTo(191.999939).Within(0.00001));
AddAssert("second hit circle has fractional position",
() => ((IHasYPosition)beatmap.Beatmap.HitObjects[3]).Y,
() => Is.EqualTo(383.99997).Within(0.00001));
// Ensure exporter legacy conversion is correct
AddStep("export", () =>
@@ -71,7 +79,15 @@ namespace osu.Game.Tests.Beatmaps.IO
});
AddStep("import beatmap again", () => beatmap = importBeatmapFromStream(outStream));
AddAssert("hit object is snapped", () => ((IHasYPosition)beatmap.Beatmap.HitObjects[1]).Y, () => Is.EqualTo(384).Within(0.00001));
AddAssert("second slider is snapped",
() => ((IHasXPosition)beatmap.Beatmap.HitObjects[1]).X,
() => Is.EqualTo(0).Within(0.00001));
AddAssert("second slider path is snapped",
() => ((IHasPath)beatmap.Beatmap.HitObjects[1]).Path.ControlPoints[1].Position.X,
() => Is.EqualTo(192).Within(0.00001));
AddAssert("second hit circle is snapped",
() => ((IHasYPosition)beatmap.Beatmap.HitObjects[3]).Y,
() => Is.EqualTo(384).Within(0.00001));
}
[Test]
+85 -1
View File
@@ -42,6 +42,7 @@ namespace osu.Game.Tests.Chat
sentMessages = new List<Message>();
silencedUserIds = new List<int>();
((DummyAPIAccess)API).LocalUserState.Blocks.Clear();
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
@@ -63,6 +64,10 @@ namespace osu.Game.Tests.Chat
silencedUserIds.Clear();
return true;
case GetMessagesRequest getMessages:
getMessages.TriggerSuccess(sentMessages);
return true;
case GetUpdatesRequest updatesRequest:
updatesRequest.TriggerSuccess(new GetUpdatesResponse
{
@@ -161,6 +166,85 @@ namespace osu.Game.Tests.Chat
AddUntilStep("/help command received", () => channel.Messages.Last().Content.Contains("Supported commands"));
}
[Test]
public void TestBlockedUserMessagesAreDeletedFromInitialMessageBatch()
{
Channel channel = null;
AddStep("create channel", () => channel = createChannel(1, ChannelType.Public));
AddStep("post a message from blocked user", () => sentMessages.Add(new Message
{
ChannelId = channel.Id,
Content = "i am blocked",
SenderId = 1234
}));
AddStep("mark user as blocked", () => ((DummyAPIAccess)API).LocalUserState.Blocks.Add(new APIRelation
{
TargetUser = new APIUser { Username = "blocked", Id = 1234 },
TargetID = 1234,
}));
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel);
channelManager.CurrentChannel.Value = channel;
});
AddAssert("channel has no messages", () => channel.Messages, () => Is.Empty);
}
[Test]
public void TestBlockedUserMessagesAreDeletedImmediatelyOnBlock()
{
Channel channel = null;
AddStep("create channel", () => channel = createChannel(1, ChannelType.Public));
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel);
channelManager.CurrentChannel.Value = channel;
});
AddStep("post a message from blocked user", () => sentMessages.Add(new Message
{
ChannelId = channel.Id,
Content = "i am blocked",
SenderId = 1234
}));
AddUntilStep("channel has message", () => channel.Messages, () => Is.Not.Empty);
AddStep("block user", () => ((DummyAPIAccess)API).LocalUserState.Blocks.Add(new APIRelation
{
TargetUser = new APIUser { Username = "blocked", Id = 1234 },
TargetID = 1234,
}));
AddAssert("channel has no messages", () => channel.Messages, () => Is.Empty);
}
[Test]
public void TestPrivateChannelsPurgedOnUserChange()
{
var pmChannel = createChannel(1002, ChannelType.PM);
AddStep("join a few private channels", () =>
{
channelManager.JoinChannel(createChannel(1001, ChannelType.PM));
channelManager.JoinChannel(createChannel(1003, ChannelType.Team));
channelManager.JoinChannel(pmChannel);
});
AddStep("close a PM channel", () => channelManager.LeaveChannel(pmChannel));
AddStep("switch user", () =>
{
((DummyAPIAccess.DummyLocalUserState)API.LocalUserState).User.Value = new APIUser
{
Id = 9009,
Username = "someone_else"
};
});
AddAssert("not joined to private channels of previous user",
() => !channelManager.JoinedChannels.Select(ch => ch.Id).Any(id => id >= 1001 && id <= 1003));
}
private void handlePostMessageRequest(PostMessageRequest request)
{
var message = new Message(++currentMessageId)
@@ -191,7 +275,7 @@ namespace osu.Game.Tests.Chat
}
}
private Channel createChannel(int id, ChannelType type) => new Channel(new APIUser())
private Channel createChannel(int id, ChannelType type) => new Channel(new APIUser { Id = id })
{
Id = id,
Name = $"Channel {id}",
+7 -7
View File
@@ -24,7 +24,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RealmRulesetStore(realm, storage);
using var rulesets = new RealmRulesetStore(realm, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, realm.Realm.All<RulesetInfo>().Count());
@@ -36,8 +36,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RealmRulesetStore(realm, storage);
var rulesets2 = new RealmRulesetStore(realm, storage);
using var rulesets = new RealmRulesetStore(realm, storage);
using var rulesets2 = new RealmRulesetStore(realm, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, rulesets2.AvailableRulesets.Count());
@@ -52,7 +52,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RealmRulesetStore(realm, storage);
using var rulesets = new RealmRulesetStore(realm, storage);
Assert.IsFalse(rulesets.AvailableRulesets.First().IsManaged);
Assert.IsFalse(rulesets.GetRuleset(0)?.IsManaged);
@@ -79,7 +79,7 @@ namespace osu.Game.Tests.Database
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore
_ = new RealmRulesetStore(realm, storage);
using var _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
});
@@ -104,13 +104,13 @@ namespace osu.Game.Tests.Database
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore
_ = new RealmRulesetStore(realm, storage);
using var _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
// Simulate the ruleset getting updated
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
_ = new RealmRulesetStore(realm, storage);
using var __ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
});
@@ -17,6 +17,7 @@ namespace osu.Game.Tests.Extensions
[TestCase(0, true, 0, ExpectedResult = "0%")]
[TestCase(1, true, 0, ExpectedResult = "1%")]
[TestCase(50, true, 0, ExpectedResult = "50%")]
[SetCulture("")] // invariant culture
public string TestInteger(int input, bool percent, int decimalDigits)
{
return input.ToStandardFormattedString(decimalDigits, percent);
@@ -39,6 +40,7 @@ namespace osu.Game.Tests.Extensions
[TestCase(0.48333, true, 2, ExpectedResult = "48%")]
[TestCase(0.48333, true, 4, ExpectedResult = "48.33%")]
[TestCase(1, true, 0, ExpectedResult = "100%")]
[SetCulture("")] // invariant culture
public string TestDouble(double input, bool percent, int decimalDigits)
{
return input.ToStandardFormattedString(decimalDigits, percent);
@@ -47,9 +49,9 @@ namespace osu.Game.Tests.Extensions
[Test]
[SetCulture("fr-FR")]
[TestCase(0.4, true, 2, ExpectedResult = "40%")]
[TestCase(1e-6, false, 6, ExpectedResult = "0.000001")]
[TestCase(0.48333, true, 4, ExpectedResult = "48.33%")]
public string TestCultureInsensitivity(double input, bool percent, int decimalDigits)
[TestCase(1e-6, false, 6, ExpectedResult = "0,000001")]
[TestCase(0.48333, true, 4, ExpectedResult = "48,33%")]
public string TestCultureSensitivity(double input, bool percent, int decimalDigits)
{
return input.ToStandardFormattedString(decimalDigits, percent);
}
@@ -126,6 +126,22 @@ namespace osu.Game.Tests.Gameplay
AssertBeatmapLookup(expected_sample);
}
/// <summary>
/// Tests that a hitobject which specifies a specific sample file which doesn't exist (or isn't allowed to be looked up)
/// falls back to a normal sample.
/// </summary>
[Test]
public void TestFileSampleFallsBackToNormal()
{
const string expected_sample = "normal-hitnormal";
SetupSkins(null, expected_sample);
CreateTestWithBeatmap("file-beatmap-sample.osu");
AssertUserLookup(expected_sample);
}
/// <summary>
/// Tests that a default hitobject and control point causes <see cref="TestDefaultSampleFromUserSkin"/>.
/// </summary>
@@ -299,6 +299,23 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.AreEqual(filtered, carouselItem.Filtered.Value);
}
[Test]
[TestCase("artist")]
[TestCase("unicode")]
public void TestCriteriaNotMatchingArtist(string excludedTerm)
{
var beatmap = getExampleBeatmap();
var criteria = new FilterCriteria
{
Artist = new FilterCriteria.OptionalTextFilter { SearchTerm = excludedTerm, ExcludeTerm = true }
};
var carouselItem = new CarouselBeatmap(beatmap);
carouselItem.Filter(criteria);
Assert.True(carouselItem.Filtered.Value);
}
[TestCase("simple", false)]
[TestCase("\"style/clean\"", false)]
[TestCase("\"style/clean\"!", false)]
@@ -350,6 +367,41 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.AreEqual(true, carouselItem.Filtered.Value);
}
[Test]
public void TestCriteriaMatchingTagExcluded()
{
var beatmap = getExampleBeatmap();
var criteria = new FilterCriteria
{
UserTags =
[
new FilterCriteria.OptionalTextFilter { SearchTerm = "\"song representation/simple\"!", ExcludeTerm = true },
]
};
var carouselItem = new CarouselBeatmap(beatmap);
carouselItem.Filter(criteria);
Assert.AreEqual(true, carouselItem.Filtered.Value);
}
[Test]
public void TestCriteriaOneTagIncludedAndOneTagExcluded()
{
var beatmap = getExampleBeatmap();
var criteria = new FilterCriteria
{
UserTags =
[
new FilterCriteria.OptionalTextFilter { SearchTerm = "\"song representation/simple\"!" },
new FilterCriteria.OptionalTextFilter { SearchTerm = "\"style/clean\"!", ExcludeTerm = true }
]
};
var carouselItem = new CarouselBeatmap(beatmap);
carouselItem.Filter(criteria);
Assert.AreEqual(true, carouselItem.Filtered.Value);
}
[Test]
public void TestBeatmapMustHaveAtLeastOneTagIfUserTagFilterActive()
{
@@ -738,6 +738,16 @@ namespace osu.Game.Tests.NonVisual.Filtering
new object[] { "submitted=99999", false },
new object[] { "submitted>=2012-03-05-04", false },
new object[] { "submitted>=2012/03.05-04", false },
new object[] { "created<2012", true },
new object[] { "created<2012.03", true },
new object[] { "created<2012/03/05", true },
new object[] { "created<2012-3-5", true },
new object[] { "created<0", false },
new object[] { "created=99999", false },
new object[] { "created>=2012-03-05-04", false },
new object[] { "created>=2012/03.05-04", false },
};
[Test]
@@ -29,17 +29,17 @@ namespace osu.Game.Tests.Online.Matchmaking
new SoloScoreInfo { UserID = 3, TotalScore = 750 },
], placement_points);
Assert.AreEqual(8, state.Users[1].Points);
Assert.AreEqual(1, state.Users[1].Placement);
Assert.AreEqual(1, state.Users[1].Rounds[1].Placement);
Assert.AreEqual(8, state.Users.GetOrAdd(1).Points);
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
Assert.AreEqual(1, state.Users.GetOrAdd(1).Rounds.GetOrAdd(1).Placement);
Assert.AreEqual(6, state.Users[2].Points);
Assert.AreEqual(3, state.Users[2].Placement);
Assert.AreEqual(3, state.Users[2].Rounds[1].Placement);
Assert.AreEqual(6, state.Users.GetOrAdd(2).Points);
Assert.AreEqual(3, state.Users.GetOrAdd(2).Placement);
Assert.AreEqual(3, state.Users.GetOrAdd(2).Rounds.GetOrAdd(1).Placement);
Assert.AreEqual(7, state.Users[3].Points);
Assert.AreEqual(2, state.Users[3].Placement);
Assert.AreEqual(2, state.Users[3].Rounds[1].Placement);
Assert.AreEqual(7, state.Users.GetOrAdd(3).Points);
Assert.AreEqual(2, state.Users.GetOrAdd(3).Placement);
Assert.AreEqual(2, state.Users.GetOrAdd(3).Rounds.GetOrAdd(1).Placement);
// 2 -> 1 -> 3
@@ -51,17 +51,17 @@ namespace osu.Game.Tests.Online.Matchmaking
new SoloScoreInfo { UserID = 3, TotalScore = 500 },
], placement_points);
Assert.AreEqual(15, state.Users[1].Points);
Assert.AreEqual(1, state.Users[1].Placement);
Assert.AreEqual(2, state.Users[1].Rounds[2].Placement);
Assert.AreEqual(15, state.Users.GetOrAdd(1).Points);
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
Assert.AreEqual(2, state.Users.GetOrAdd(1).Rounds.GetOrAdd(2).Placement);
Assert.AreEqual(14, state.Users[2].Points);
Assert.AreEqual(2, state.Users[2].Placement);
Assert.AreEqual(1, state.Users[2].Rounds[2].Placement);
Assert.AreEqual(14, state.Users.GetOrAdd(2).Points);
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
Assert.AreEqual(1, state.Users.GetOrAdd(2).Rounds.GetOrAdd(2).Placement);
Assert.AreEqual(13, state.Users[3].Points);
Assert.AreEqual(3, state.Users[3].Placement);
Assert.AreEqual(3, state.Users[3].Rounds[2].Placement);
Assert.AreEqual(13, state.Users.GetOrAdd(3).Points);
Assert.AreEqual(3, state.Users.GetOrAdd(3).Placement);
Assert.AreEqual(3, state.Users.GetOrAdd(3).Rounds.GetOrAdd(2).Placement);
}
[Test]
@@ -80,21 +80,21 @@ namespace osu.Game.Tests.Online.Matchmaking
new SoloScoreInfo { UserID = 4, TotalScore = 500 },
], placement_points);
Assert.AreEqual(7, state.Users[1].Points);
Assert.AreEqual(1, state.Users[1].Placement);
Assert.AreEqual(2, state.Users[1].Rounds[1].Placement);
Assert.AreEqual(7, state.Users.GetOrAdd(1).Points);
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
Assert.AreEqual(2, state.Users.GetOrAdd(1).Rounds.GetOrAdd(1).Placement);
Assert.AreEqual(7, state.Users[2].Points);
Assert.AreEqual(2, state.Users[2].Placement);
Assert.AreEqual(2, state.Users[2].Rounds[1].Placement);
Assert.AreEqual(7, state.Users.GetOrAdd(2).Points);
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
Assert.AreEqual(2, state.Users.GetOrAdd(2).Rounds.GetOrAdd(1).Placement);
Assert.AreEqual(5, state.Users[3].Points);
Assert.AreEqual(3, state.Users[3].Placement);
Assert.AreEqual(4, state.Users[3].Rounds[1].Placement);
Assert.AreEqual(5, state.Users.GetOrAdd(3).Points);
Assert.AreEqual(3, state.Users.GetOrAdd(3).Placement);
Assert.AreEqual(4, state.Users.GetOrAdd(3).Rounds.GetOrAdd(1).Placement);
Assert.AreEqual(5, state.Users[4].Points);
Assert.AreEqual(4, state.Users[4].Placement);
Assert.AreEqual(4, state.Users[4].Rounds[1].Placement);
Assert.AreEqual(5, state.Users.GetOrAdd(4).Points);
Assert.AreEqual(4, state.Users.GetOrAdd(4).Placement);
Assert.AreEqual(4, state.Users.GetOrAdd(4).Rounds.GetOrAdd(1).Placement);
}
[Test]
@@ -120,8 +120,8 @@ namespace osu.Game.Tests.Online.Matchmaking
new SoloScoreInfo { UserID = 2, TotalScore = 1000 },
], placement_points);
Assert.AreEqual(1, state.Users[1].Placement);
Assert.AreEqual(2, state.Users[2].Placement);
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
}
[Test]
@@ -142,12 +142,12 @@ namespace osu.Game.Tests.Online.Matchmaking
new SoloScoreInfo { UserID = 5, TotalScore = 1000 },
], placement_points);
Assert.AreEqual(1, state.Users[1].Placement);
Assert.AreEqual(2, state.Users[2].Placement);
Assert.AreEqual(3, state.Users[3].Placement);
Assert.AreEqual(4, state.Users[4].Placement);
Assert.AreEqual(5, state.Users[5].Placement);
Assert.AreEqual(6, state.Users[6].Placement);
Assert.AreEqual(1, state.Users.GetOrAdd(1).Placement);
Assert.AreEqual(2, state.Users.GetOrAdd(2).Placement);
Assert.AreEqual(3, state.Users.GetOrAdd(3).Placement);
Assert.AreEqual(4, state.Users.GetOrAdd(4).Placement);
Assert.AreEqual(5, state.Users.GetOrAdd(5).Placement);
Assert.AreEqual(6, state.Users.GetOrAdd(6).Placement);
}
}
}
@@ -149,6 +149,8 @@ namespace osu.Game.Tests.Rulesets
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
public IBindable<double> AggregateTempo => throw new NotImplementedException();
public void Invalidate(string name) => throw new NotImplementedException();
public int PlaybackConcurrency { get; set; }
public void AddExtension(string extension) => throw new NotImplementedException();
@@ -266,7 +266,11 @@ namespace osu.Game.Tests.Visual.Background
FadeAccessibleResults results = null;
AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(TestResources.CreateTestScoreInfo())));
AddStep("Transition to Results", () =>
{
player.ValidForResume = false;
player.Push(results = new FadeAccessibleResults(TestResources.CreateTestScoreInfo()));
});
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
@@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Components
};
for (int i = 1; i <= 100; i++)
((DummyAPIAccess)API).Friends.Add(new APIRelation { TargetID = i, TargetUser = new APIUser { Username = $"Friend {i}" } });
((DummyAPIAccess)API).LocalUserState.Friends.Add(new APIRelation { TargetID = i, TargetUser = new APIUser { Username = $"Friend {i}" } });
});
[Test]
@@ -75,7 +75,9 @@ namespace osu.Game.Tests.Visual.Components
});
AddUntilStep("chat overlay opened", () => chatOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
AddUntilStep("user channel selected", () => channelManager.CurrentChannel.Value.Name, () => Is.EqualTo(((DummyAPIAccess)API).Friends[0].TargetUser!.Username));
AddUntilStep("user channel selected",
() => channelManager.CurrentChannel.Value.Name,
() => Is.EqualTo(((DummyAPIAccess)API).LocalUserState.Friends[0].TargetUser!.Username));
}
[Test]
@@ -220,10 +220,13 @@ namespace osu.Game.Tests.Visual.Components
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
if (registerAsOwner)
dependencies.CacheAs<IPreviewTrackOwner>(this);
return dependencies;
{
// Automatically handled by interface caching.
return base.CreateChildDependencies(parent);
}
return new DependencyContainer();
}
}
@@ -0,0 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Select.Leaderboards;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneDrawableGameplayLeaderboardScore : OsuTestScene
{
private readonly APIUser user = new APIUser { Username = "user" };
private readonly BindableLong totalScore = new BindableLong();
private readonly Bindable<int?> position = new Bindable<int?>();
private readonly BindableBool quit = new BindableBool();
private readonly BindableBool expanded = new BindableBool();
public TestSceneDrawableGameplayLeaderboardScore()
{
AddSliderStep("total score", 0, 1_000_000, 500_000, s => totalScore.Value = s);
AddSliderStep("position", 1, 100, 5, s => position.Value = s);
AddToggleStep("toggle quit", q => quit.Value = q);
AddToggleStep("toggle expanded", e => expanded.Value = e);
}
private static readonly OsuColour osu_colour = new OsuColour();
private static readonly object?[][] leaderboard_variants =
{
new object?[] { false, null },
new object?[] { true, null },
new object?[] { false, osu_colour.TeamColourRed },
new object?[] { true, osu_colour.TeamColourRed },
new object?[] { false, osu_colour.TeamColourBlue },
new object?[] { true, osu_colour.TeamColourBlue },
};
[TestCaseSource(nameof(leaderboard_variants))]
public void TestVariants(bool tracked, Color4? teamColour)
{
AddStep("show", () =>
{
GameplayLeaderboardScore score = new GameplayLeaderboardScore(user, tracked, totalScore)
{
Position = { BindTarget = position },
HasQuit = { BindTarget = quit },
TeamColour = teamColour,
};
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 250,
Child = new DrawableGameplayLeaderboardScore(score)
{
Expanded = { BindTarget = expanded },
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
});
}
}
}
@@ -90,8 +90,8 @@ namespace osu.Game.Tests.Visual.Gameplay
var api = (DummyAPIAccess)API;
api.Friends.Clear();
api.Friends.Add(new APIRelation
api.LocalUserState.Friends.Clear();
api.LocalUserState.Friends.Add(new APIRelation
{
Mutual = true,
RelationType = RelationType.Friend,
@@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.Gameplay
new ScoreInfo { User = new APIUser { Username = "Top", Id = 2 }, TotalScore = 900_000, Accuracy = 0.99, MaxCombo = 999 },
new ScoreInfo { User = new APIUser { Username = "Second", Id = 14 }, TotalScore = 800_000, Accuracy = 0.9, MaxCombo = 888 },
new ScoreInfo { User = friend, TotalScore = 700_000, Accuracy = 0.88, MaxCombo = 777 },
}, 3, null);
}, scoresRequested: 50, totalScores: 3, null);
});
createLeaderboard();
@@ -129,8 +129,8 @@ namespace osu.Game.Tests.Visual.Gameplay
var api = (DummyAPIAccess)API;
api.Friends.Clear();
api.Friends.Add(new APIRelation
api.LocalUserState.Friends.Clear();
api.LocalUserState.Friends.Add(new APIRelation
{
Mutual = true,
RelationType = RelationType.Friend,
@@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.Gameplay
new ScoreInfo { User = new APIUser { Username = "Top", Id = 2 }, TotalScore = 900_000_000, Accuracy = 0.99, MaxCombo = 999999 },
new ScoreInfo { User = new APIUser { Username = "Second", Id = 14 }, TotalScore = 800_000_000, Accuracy = 0.9, MaxCombo = 888888 },
new ScoreInfo { User = friend, TotalScore = 700_000_000, Accuracy = 0.88, MaxCombo = 777777 },
}, 3, null);
}, scoresRequested: 50, totalScores: 3, null);
});
createLeaderboard();
@@ -170,7 +170,7 @@ namespace osu.Game.Tests.Visual.Gameplay
scores.Add(new ScoreInfo { User = new APIUser { Username = $"Player {i + 1}" }, TotalScore = RNG.Next(700_000, 1_000_000) });
// this is dodgy but anything less dodgy is a lot of work
((Bindable<LeaderboardScores?>)leaderboardManager.Scores).Value = LeaderboardScores.Success(scores, scores.Count, null);
((Bindable<LeaderboardScores?>)leaderboardManager.Scores).Value = LeaderboardScores.Success(scores, scoresRequested: 50, scores.Count, null);
gameplayState.ScoreProcessor.TotalScore.Value = 0;
});
@@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual.Gameplay
new ScoreInfo { User = new APIUser { Username = "smoogipoo", Id = 1040328 }, TotalScore = 800_000, Accuracy = 0.9, MaxCombo = 888 },
new ScoreInfo { User = new APIUser { Username = "flyte", Id = 3103765 }, TotalScore = 700_000, Accuracy = 0.9, MaxCombo = 888 },
new ScoreInfo { User = new APIUser { Username = "frenzibyte", Id = 14210502 }, TotalScore = 600_000, Accuracy = 0.9, MaxCombo = 777 },
}, 4, null);
}, scoresRequested: 50, totalScores: 4, null);
});
createLeaderboard();
@@ -223,7 +223,7 @@ namespace osu.Game.Tests.Visual.Gameplay
((Bindable<LeaderboardScores?>)leaderboardManager.Scores).Value = LeaderboardScores.Success(new[]
{
new ScoreInfo { User = new APIUser { Username = "Quit", Id = 3 }, TotalScore = 100_000, Accuracy = 0.99, MaxCombo = 999 },
}, 1, null);
}, scoresRequested: 50, totalScores: 1, null);
});
createLeaderboard();
@@ -257,6 +257,14 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("score in database", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID) != null));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
private class CustomRuleset : OsuRuleset, ILegacyRuleset
{
public override string Description => "custom";
@@ -35,7 +35,9 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
protected override Drawable CreateDefaultImplementation() => new ArgonKeyCounterDisplay();
protected override Drawable CreateArgonImplementation() => new ArgonKeyCounterDisplay();
protected override Drawable CreateDefaultImplementation() => new DefaultKeyCounterDisplay();
protected override Drawable CreateLegacyImplementation() => new LegacyKeyCounterDisplay();
}
@@ -173,7 +173,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public Drawable OverlayContent => InternalChild;
public Drawable FadingContent => (OverlayContent as Container)?.Child;
public new Drawable FadingContent => (OverlayContent as Container)?.Child;
}
}
}
@@ -37,7 +37,8 @@ namespace osu.Game.Tests.Visual.Gameplay
TotalScore = 10_000 * (100 - i),
Position = i,
}).ToArray(),
1337,
scoresRequested: 100,
totalScores: 100,
null
);
});
@@ -84,7 +85,8 @@ namespace osu.Game.Tests.Visual.Gameplay
TotalScore = 600_000 + 10_000 * (40 - i),
Position = i,
}).ToArray(),
1337,
scoresRequested: 50,
totalScores: 40,
null
);
});
@@ -131,7 +133,8 @@ namespace osu.Game.Tests.Visual.Gameplay
TotalScore = 500_000 + 10_000 * (50 - i),
Position = i
}).ToArray(),
1337,
scoresRequested: 50,
totalScores: 1337,
new ScoreInfo { TotalScore = 200_000 }
);
});
@@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public abstract partial class MatchmakingTestScene : MultiplayerTestScene
{
protected override Container<Drawable> Content { get; }
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
protected MatchmakingTestScene()
{
BackgroundScreenStack backgroundStack;
base.Content.AddRange(new Drawable[]
{
backgroundStack = new BackgroundScreenStack(),
Content = new Container { RelativeSizeAxes = Axes.Both }
});
backgroundStack.Push(new MatchmakingBackgroundScreen(colourProvider));
}
}
}
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@@ -10,17 +11,18 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
using osu.Game.Tests.Visual.OnlinePlay;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneBeatmapSelectGrid : OnlinePlayTestScene
public partial class TestSceneBeatmapSelectGrid : MatchmakingTestScene
{
private MultiplayerPlaylistItem[] items = null!;
private MatchmakingPlaylistItem[] items = null!;
private BeatmapSelectGrid grid = null!;
@@ -35,24 +37,44 @@ namespace osu.Game.Tests.Visual.Matchmaking
.Take(50)
.ToArray();
IEnumerable<MatchmakingPlaylistItem> playlistItems;
if (beatmaps.Length > 0)
{
items = Enumerable.Range(1, 50).Select(i => new MultiplayerPlaylistItem
playlistItems = Enumerable.Range(1, 50).Select(i =>
{
ID = i,
BeatmapID = beatmaps[i % beatmaps.Length].OnlineID,
StarRating = i / 10.0,
}).ToArray();
var beatmap = beatmaps[i % beatmaps.Length];
return new MatchmakingPlaylistItem(
new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = beatmap.OnlineID,
StarRating = i / 10.0,
},
CreateAPIBeatmap(beatmap),
Array.Empty<Mod>()
);
});
}
else
{
items = Enumerable.Range(1, 50).Select(i => new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = i,
StarRating = i / 10.0,
}).ToArray();
playlistItems = Enumerable.Range(1, 50).Select(i => new MatchmakingPlaylistItem(
new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = i,
StarRating = i / 10.0,
},
CreateAPIBeatmap(),
Array.Empty<Mod>()
));
}
foreach (var item in playlistItems)
item.Beatmap.StarRating = item.PlaylistItem.StarRating;
items = playlistItems.ToArray();
}
public override void SetUpSteps()
@@ -69,8 +91,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("add items", () =>
{
foreach (var item in items)
grid.AddItem(item);
grid.AddItems(items);
});
AddWaitStep("wait for panels", 3);
@@ -84,17 +105,17 @@ namespace osu.Game.Tests.Visual.Matchmaking
// test scene is weird.
});
AddStep("add selection 1", () => grid.ChildrenOfType<BeatmapSelectPanel>().First().AddUser(new APIUser
AddStep("add selection 1", () => grid.ChildrenOfType<MatchmakingSelectPanel>().First().AddUser(new APIUser
{
Id = 6411631,
Id = DummyAPIAccess.DUMMY_USER_ID,
Username = "Maarvin",
}, isOwnUser: true));
AddStep("add selection 2", () => grid.ChildrenOfType<BeatmapSelectPanel>().Skip(5).First().AddUser(new APIUser
}));
AddStep("add selection 2", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(5).First().AddUser(new APIUser
{
Id = 2,
Username = "peppy",
}));
AddStep("add selection 3", () => grid.ChildrenOfType<BeatmapSelectPanel>().Skip(10).First().AddUser(new APIUser
AddStep("add selection 3", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(10).First().AddUser(new APIUser
{
Id = 1040328,
Username = "smoogipoo",
@@ -108,7 +129,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
{
var (candidateItems, finalItem) = pickRandomItems(5);
grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem);
grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem, finalItem);
});
}
@@ -137,7 +158,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
grid.PlayRollAnimation(finalItem, duration: 0);
Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem), 500);
Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem, finalItem), 500);
});
}
@@ -152,7 +173,25 @@ namespace osu.Game.Tests.Visual.Matchmaking
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
grid.PlayRollAnimation(finalItem, duration: 0);
Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem), 500);
Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem, finalItem), 500);
});
}
[Test]
public void TestPresentRandomItem()
{
AddStep("present random item panel", () =>
{
var (candidateItems, finalItem) = pickRandomItems(4);
grid.TransferCandidatePanelsToRollContainer(candidateItems.Append(-1).ToArray(), duration: 0);
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
grid.PlayRollAnimation(-1, duration: 0);
Scheduler.AddDelayed(() =>
{
grid.PresentRolledBeatmap(-1, finalItem);
}, 500);
});
}
@@ -179,7 +218,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("display roll order", () =>
{
var panels = grid.ChildrenOfType<BeatmapSelectPanel>().ToArray();
var panels = grid.ChildrenOfType<MatchmakingSelectPanel>().ToArray();
for (int i = 0; i < panels.Length; i++)
{
@@ -1,38 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneBeatmapSelectPanel : MultiplayerTestScene
public partial class TestSceneBeatmapSelectPanel : MatchmakingTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () =>
{
var room = CreateDefaultRoom(MatchType.Matchmaking);
room.Playlist = Enumerable.Range(1, 50).Select(i => new PlaylistItem(new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = 0,
StarRating = i / 10.0,
})).ToArray();
JoinRoom(room);
});
}
[Test]
public void TestBeatmapPanel()
{
BeatmapSelectPanel? panel = null;
MatchmakingSelectPanel? panel = null;
AddStep("add panel", () => Child = panel = new BeatmapSelectPanel(new MultiplayerPlaylistItem())
AddStep("add panel", () =>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), []))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
});
AddStep("add maarvin", () => panel!.AddUser(new APIUser
{
Id = 6411631,
Id = DummyAPIAccess.DUMMY_USER_ID,
Username = "Maarvin",
}, isOwnUser: true));
}));
AddStep("add peppy", () => panel!.AddUser(new APIUser
{
Id = 2,
@@ -47,10 +75,54 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("remove peppy", () => panel!.RemoveUser(new APIUser { Id = 2 }));
AddStep("remove maarvin", () => panel!.RemoveUser(new APIUser { Id = 6411631 }));
AddToggleStep("allow selection", value =>
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
}
[Test]
public void TestRandomPanel()
{
MatchmakingSelectPanelRandom? panel = null;
AddStep("add panel", () =>
{
if (panel != null)
panel.AllowSelection = value;
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = panel = new MatchmakingSelectPanelRandom(new MultiplayerPlaylistItem { ID = -1 })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
});
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
AddStep("reveal beatmap", () => panel!.PresentAsChosenBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [])));
}
[Test]
public void TestBeatmapWithMods()
{
AddStep("add panel", () =>
{
MatchmakingSelectPanel? panel;
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [new OsuModHardRock(), new OsuModDoubleTime()]))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
panel.AddUser(new APIUser
{
Id = 2,
Username = "peppy",
});
});
}
}
@@ -1,90 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.RoundWarmup;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneIdleScreen : MultiplayerTestScene
{
private const int user_count = 8;
private (MultiplayerRoomUser user, int score)[] userScores = null!;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
WaitForJoined();
AddStep("add list", () =>
{
userScores = Enumerable.Range(1, user_count).Select(i =>
{
var user = new MultiplayerRoomUser(i)
{
User = new APIUser
{
Username = $"Player {i}"
}
};
return (user, 0);
}).ToArray();
Child = new ScreenStack(new SubScreenRoundWarmup())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.8f)
};
});
AddStep("join users", () =>
{
foreach (var (user, _) in userScores)
MultiplayerClient.AddUser(user);
});
}
[Test]
public void TestRandomChanges()
{
AddStep("apply random changes", () =>
{
int[] deltas = Enumerable.Range(1, userScores.Length).ToArray();
new Random().Shuffle(deltas);
for (int i = 0; i < userScores.Length; i++)
userScores[i] = (userScores[i].user, userScores[i].score + deltas[i]);
userScores = userScores.OrderByDescending(u => u.score).ToArray();
MultiplayerClient.ChangeMatchRoomState(new MatchmakingRoomState
{
Users =
{
UserDictionary = userScores.Select((tuple, i) => new MatchmakingUser
{
UserId = tuple.user.UserID,
Points = tuple.score,
Placement = i + 1
}).ToDictionary(s => s.UserId)
}
}).WaitSafely();
});
}
}
}
@@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneMatchmakingChatDisplay : MatchmakingTestScene
{
private MatchmakingChatDisplay? chat;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("add chat", () =>
{
chat?.Expire();
ScreenFooter.Add(chat = new MatchmakingChatDisplay(new Room())
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Size = new Vector2(700, 130),
Margin = new MarginPadding { Bottom = 10, Right = WaveOverlayContainer.WIDTH_PADDING - OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Alpha = 0
});
});
AddStep("show footer", () => ScreenFooter.Show());
}
[Test]
public void TestAppearDisappear()
{
AddStep("appear", () => chat!.Appear());
AddWaitStep("wait for animation", 3);
AddStep("disappear", () => chat!.Disappear());
AddWaitStep("wait for animation", 3);
}
}
}
@@ -22,11 +22,11 @@ namespace osu.Game.Tests.Visual.Matchmaking
{
Value =
[
new MatchmakingPool { Id = 0, RulesetId = 0 },
new MatchmakingPool { Id = 1, RulesetId = 1 },
new MatchmakingPool { Id = 2, RulesetId = 2 },
new MatchmakingPool { Id = 3, RulesetId = 3, Variant = 4 },
new MatchmakingPool { Id = 4, RulesetId = 3, Variant = 7 },
new MatchmakingPool { Id = 0, RulesetId = 0, Name = "Free-for-all" },
new MatchmakingPool { Id = 1, RulesetId = 1, Name = "1v1" },
new MatchmakingPool { Id = 2, RulesetId = 2, Name = "1v1" },
new MatchmakingPool { Id = 3, RulesetId = 3, Variant = 4, Name = "1v1" },
new MatchmakingPool { Id = 4, RulesetId = 3, Variant = 7, Name = "1v1" },
]
}
});
@@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
{
base.SetUpSteps();
AddStep("load screen", () => LoadScreen(new IntroScreen()));
AddStep("load screen", () => LoadScreen(new ScreenIntro()));
}
[Test]
@@ -110,6 +110,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
state.CandidateItems = beatmaps.Select(b => b.ID).ToArray();
state.CandidateItem = beatmaps[0].ID;
state.GameplayItem = beatmaps[0].ID;
}, waitTime: 35);
changeStage(MatchmakingStage.WaitingForClientsBeatmapDownload);
@@ -120,12 +121,16 @@ namespace osu.Game.Tests.Visual.Matchmaking
changeStage(MatchmakingStage.Ended, state =>
{
int localUserId = API.LocalUser.Value.OnlineID;
int i = 1;
state.Users[localUserId].Placement = 1;
state.Users[localUserId].Rounds[1].Placement = 1;
state.Users[localUserId].Rounds[1].TotalScore = 1;
state.Users[localUserId].Rounds[1].Statistics[HitResult.LargeBonus] = 1;
foreach (var user in MultiplayerClient.ServerRoom!.Users.OrderBy(_ => RNG.Next()))
{
state.Users.GetOrAdd(user.UserID).Placement = i++;
state.Users.GetOrAdd(user.UserID).Points = (8 - i) * 7;
state.Users.GetOrAdd(user.UserID).Rounds.GetOrAdd(1).Placement = 1;
state.Users.GetOrAdd(user.UserID).Rounds.GetOrAdd(1).TotalScore = 1;
state.Users.GetOrAdd(user.UserID).Rounds.GetOrAdd(1).Statistics[HitResult.LargeBonus] = 1;
}
});
}
@@ -3,17 +3,16 @@
using osu.Framework.Graphics;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePanelRoomAward : MultiplayerTestScene
public partial class TestScenePanelRoomAward : MatchmakingTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("add statistic", () => Child = new PanelRoomAward("Statistic description", 1)
AddStep("add award", () => Child = new PanelRoomAward("Award name", "Description of what this award means", 1)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
@@ -6,16 +6,16 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePickScreen : MultiplayerTestScene
public partial class TestScenePickScreen : MatchmakingTestScene
{
private readonly IReadOnlyList<APIUser> users = new[]
{
@@ -104,8 +104,28 @@ namespace osu.Game.Tests.Visual.Matchmaking
long[] candidateItems = selectedItems.ToArray();
long finalItem = candidateItems[Random.Shared.Next(candidateItems.Length)];
screen.RollFinalBeatmap(candidateItems, finalItem);
screen.RollFinalBeatmap(candidateItems, finalItem, finalItem);
});
}
[Test]
public void TestExpiredBeatmapNotShown()
{
SubScreenBeatmapSelect screen = null!;
AddStep("add screen with expired items", () =>
{
MultiplayerClient.ClientRoom!.Playlist =
[
new MultiplayerPlaylistItem(items[0]) { Expired = true },
new MultiplayerPlaylistItem(items[1])
];
Child = new ScreenStack(screen = new SubScreenBeatmapSelect());
});
AddUntilStep("items displayed", () => screen.ChildrenOfType<MatchmakingSelectPanelBeatmap>().Any());
AddAssert("expired item not shown", () => screen.ChildrenOfType<MatchmakingSelectPanelBeatmap>().Count(), () => Is.EqualTo(1));
}
}
}
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
@@ -10,12 +11,11 @@ using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePlayerPanel : MultiplayerTestScene
public partial class TestScenePlayerPanel : MatchmakingTestScene
{
private PlayerPanel panel = null!;
@@ -26,7 +26,13 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
WaitForJoined();
AddStep("add panel", () => Child = panel = new PlayerPanel(new MultiplayerRoomUser(1)
AddStep("join other player to room", () => MultiplayerClient.AddUser(new APIUser
{
Id = 2,
Username = "peppy",
}));
AddStep("add panel", () => Child = panel = new PlayerPanel(new MultiplayerRoomUser(2)
{
User = new APIUser
{
@@ -34,7 +40,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
Id = 2,
Colour = "99EB47",
CountryCode = CountryCode.AU,
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/2/baba245ef60834b769694178f8f6d4f6166c5188c740de084656ad2b80f1eea7.jpeg",
Statistics = new UserStatistics { GlobalRank = null, CountryRank = null }
}
})
@@ -66,7 +72,10 @@ namespace osu.Game.Tests.Visual.Matchmaking
}
}).WaitSafely());
AddToggleStep("toggle horizontal", h => panel.Horizontal = h);
foreach (var layout in Enum.GetValues<PlayerPanelDisplayMode>())
{
AddStep($"set layout to {layout}", () => panel.DisplayMode = layout);
}
}
[Test]
@@ -81,9 +90,9 @@ namespace osu.Game.Tests.Visual.Matchmaking
UserDictionary =
{
{
1, new MatchmakingUser
2, new MatchmakingUser
{
UserId = 1,
UserId = 2,
Placement = 1,
Points = ++points
}
@@ -96,7 +105,22 @@ namespace osu.Game.Tests.Visual.Matchmaking
[Test]
public void TestJump()
{
AddStep("jump", () => MultiplayerClient.SendUserMatchRequest(1, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely());
AddStep("jump", () => MultiplayerClient.SendUserMatchRequest(2, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely());
}
[Test]
public void TestQuit()
{
AddToggleStep("toggle quit", quit => panel.HasQuit = quit);
}
[Test]
public void TestDownloadProgress()
{
AddStep("set download progress 20%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.2f)));
AddStep("set download progress 50%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.5f)));
AddStep("set download progress 90%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.9f)));
AddStep("set locally available", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.LocallyAvailable()));
}
}
}
@@ -8,18 +8,18 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Matchmaking.Events;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneUserPanelOverlay : MultiplayerTestScene
public partial class TestScenePlayerPanelOverlay : MatchmakingTestScene
{
private PlayerPanelOverlay list = null!;
@@ -118,10 +118,13 @@ namespace osu.Game.Tests.Visual.Matchmaking
});
});
AddUntilStep("two panels displayed", () => this.ChildrenOfType<UserPanel>().Count(), () => Is.EqualTo(2));
AddUntilStep("two panels displayed", () => this.ChildrenOfType<PlayerPanel>().Count(), () => Is.EqualTo(2));
AddAssert("no panels quit", () => this.ChildrenOfType<PlayerPanel>().Count(p => p.HasQuit), () => Is.EqualTo(0));
AddStep("remove a user", () => MultiplayerClient.RemoveUser(new APIUser { Id = 1 }));
AddUntilStep("one panel displayed", () => this.ChildrenOfType<UserPanel>().Count(), () => Is.EqualTo(1));
AddUntilStep("one panel quit", () => this.ChildrenOfType<PlayerPanel>().Count(p => p.HasQuit), () => Is.EqualTo(1));
AddAssert("two panels still displayed", () => this.ChildrenOfType<PlayerPanel>().Count(), () => Is.EqualTo(2));
}
[Test]
@@ -151,10 +154,69 @@ namespace osu.Game.Tests.Visual.Matchmaking
MatchmakingRoomState state = new MatchmakingRoomState();
for (int i = 0; i < room.Users.Count; i++)
state.Users[room.Users[i].UserID].Placement = placements[i];
state.Users.GetOrAdd(room.Users[i].UserID).Placement = placements[i];
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
});
}
[Test]
public void InteractionSpam()
{
AddStep("join users", () =>
{
for (int i = 0; i < 7; i++)
{
MultiplayerClient.AddUser(new MultiplayerRoomUser(i)
{
User = new APIUser
{
Username = $"User {i}"
}
});
}
});
AddStep("change to grid mode", () => list.DisplayStyle = PanelDisplayStyle.Grid);
AddStep("player jump", () => { MultiplayerClient.SendUserMatchRequest(1001, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely(); });
AddStep("local jumping", () => jumpSpam(false));
AddWaitStep("wait", 25);
AddStep("group jumping spam", () => jumpSpam(true));
AddWaitStep("wait", 25);
AddStep("change to split mode", () => list.DisplayStyle = PanelDisplayStyle.Split);
AddStep("local jumping", () => jumpSpam(false));
AddWaitStep("wait", 25);
AddStep("group jumping spam", () => jumpSpam(true));
AddWaitStep("wait", 25);
AddStep("change to hidden mode", () => list.DisplayStyle = PanelDisplayStyle.Hidden);
AddStep("local jumping", () => jumpSpam(false));
AddWaitStep("wait", 25);
AddStep("group jumping spam", () => jumpSpam(true));
AddWaitStep("wait", 25);
}
private void jumpSpam(bool everyone)
{
for (int i = 0; i < 30; i++)
{
Scheduler.AddDelayed(() =>
{
MultiplayerClient.SendUserMatchRequest(1001, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely();
}, i * 150 + RNG.NextDouble(0, 140));
if (!everyone)
continue;
for (int ii = 0; ii < 7; ii++)
{
int iii = ii;
Scheduler.AddDelayed(() =>
{
MultiplayerClient.SendUserMatchRequest(iii, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely();
}, i * 150 + RNG.NextDouble(0, 140));
}
}
}
}
}
@@ -11,15 +11,12 @@ using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneResultsScreen : MultiplayerTestScene
public partial class TestSceneResultsScreen : MatchmakingTestScene
{
private const int invalid_user_id = 1;
public override void SetUpSteps()
{
base.SetUpSteps();
@@ -27,6 +24,43 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
WaitForJoined();
AddStep("set initial results", () =>
{
var state = new MatchmakingRoomState
{
CurrentRound = 6,
Stage = MatchmakingStage.Ended
};
int localUserId = API.LocalUser.Value.OnlineID;
// Overall state.
state.Users.GetOrAdd(localUserId).Placement = 1;
state.Users.GetOrAdd(localUserId).Points = 8;
for (int round = 1; round <= state.CurrentRound; round++)
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(round).Placement = round;
// Highest score.
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(1).TotalScore = 1000;
// Highest accuracy.
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(2).Accuracy = 0.9995;
// Highest combo.
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(3).MaxCombo = 100;
// Most bonus score.
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 50;
// Smallest score difference.
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(5).TotalScore = 1000;
// Largest score difference.
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(6).TotalScore = 1000;
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
});
AddStep("add results screen", () =>
{
Child = new ScreenStack(new SubScreenResults())
@@ -36,7 +70,18 @@ namespace osu.Game.Tests.Visual.Matchmaking
Size = new Vector2(0.8f)
};
});
}
[Test]
public void TestBasic()
{
AddStep("do nothing", () => { });
}
[Test]
public void TestInvalidUser()
{
const int invalid_user_id = 1;
AddStep("join another user", () => MultiplayerClient.AddUser(new MultiplayerRoomUser(invalid_user_id)
{
User = new APIUser
@@ -45,11 +90,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
Username = "Invalid user"
}
}));
}
[Test]
public void TestResults()
{
AddStep("set results stage", () =>
{
var state = new MatchmakingRoomState
@@ -61,36 +102,78 @@ namespace osu.Game.Tests.Visual.Matchmaking
int localUserId = API.LocalUser.Value.OnlineID;
// Overall state.
state.Users[localUserId].Placement = 1;
state.Users[localUserId].Points = 8;
state.Users[invalid_user_id].Placement = 2;
state.Users[invalid_user_id].Points = 7;
state.Users.GetOrAdd(localUserId).Placement = 1;
state.Users.GetOrAdd(localUserId).Points = 8;
state.Users.GetOrAdd(invalid_user_id).Placement = 2;
state.Users.GetOrAdd(invalid_user_id).Points = 7;
for (int round = 1; round <= state.CurrentRound; round++)
state.Users[localUserId].Rounds[round].Placement = round;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(round).Placement = round;
// Highest score.
state.Users[localUserId].Rounds[1].TotalScore = 1000;
state.Users[invalid_user_id].Rounds[1].TotalScore = 990;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(1).TotalScore = 1000;
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(1).TotalScore = 990;
// Highest accuracy.
state.Users[localUserId].Rounds[2].Accuracy = 0.9995;
state.Users[invalid_user_id].Rounds[2].Accuracy = 0.5;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(2).Accuracy = 0.9995;
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(2).Accuracy = 0.5;
// Highest combo.
state.Users[localUserId].Rounds[3].MaxCombo = 100;
state.Users[invalid_user_id].Rounds[3].MaxCombo = 10;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(3).MaxCombo = 100;
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(3).MaxCombo = 10;
// Most bonus score.
state.Users[localUserId].Rounds[4].Statistics[HitResult.LargeBonus] = 50;
state.Users[invalid_user_id].Rounds[4].Statistics[HitResult.LargeBonus] = 25;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 50;
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 25;
// Smallest score difference.
state.Users[localUserId].Rounds[5].TotalScore = 1000;
state.Users[invalid_user_id].Rounds[5].TotalScore = 999;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(5).TotalScore = 1000;
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(5).TotalScore = 999;
// Largest score difference.
state.Users[localUserId].Rounds[6].TotalScore = 1000;
state.Users[invalid_user_id].Rounds[6].TotalScore = 0;
state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(6).TotalScore = 1000;
state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(6).TotalScore = 0;
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
});
}
[Test]
public void TestNoUsers()
{
AddStep("show results with no users", () =>
{
var state = new MatchmakingRoomState
{
CurrentRound = 6,
Stage = MatchmakingStage.Ended
};
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
});
}
[Test]
public void TestUserWithNoScore()
{
AddStep("join another user", () => MultiplayerClient.AddUser(new MultiplayerRoomUser(2)
{
User = new APIUser
{
Id = 2,
Username = "Other user"
}
}));
AddStep("show results with no score", () =>
{
var state = new MatchmakingRoomState
{
CurrentRound = 6,
Stage = MatchmakingStage.Ended
};
state.Users.GetOrAdd(API.LocalUser.Value.OnlineID).Rounds.GetOrAdd(1).Placement = 1;
state.Users.GetOrAdd(2);
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
});
@@ -14,12 +14,11 @@ using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.RoundResults;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneRoundResultsScreen : MultiplayerTestScene
public partial class TestSceneRoundResultsScreen : MatchmakingTestScene
{
public override void SetUpSteps()
{
@@ -9,11 +9,10 @@ using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneStageDisplay : MultiplayerTestScene
public partial class TestSceneStageDisplay : MatchmakingTestScene
{
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
@@ -1,49 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Online.Matchmaking;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneStageSegment : MultiplayerTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
WaitForJoined();
AddStep("add bubble", () => Child = new StageDisplay.StageSegment(null, MatchmakingStage.RoundWarmupTime, "Next Round")
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
[Test]
public void TestStartStopCountdown()
{
MultiplayerCountdown countdown = null!;
AddStep("start countdown", () => MultiplayerClient.StartCountdown(countdown = new MatchmakingStageCountdown
{
Stage = MatchmakingStage.RoundWarmupTime,
TimeRemaining = TimeSpan.FromSeconds(5)
}).WaitSafely());
AddWaitStep("wait a bit", 10);
AddStep("stop countdown", () => MultiplayerClient.StopCountdown(countdown).WaitSafely());
}
}
}
@@ -1,41 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneStatusText : MultiplayerTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
WaitForJoined();
AddStep("create display", () => Child = new StageDisplay.StatusText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
}
[Test]
public void TestChangeStage()
{
foreach (var stage in Enum.GetValues<MatchmakingStage>())
{
AddStep($"{stage}", () => MultiplayerClient.MatchmakingChangeStage(stage).WaitSafely());
AddWaitStep("wait a bit", 10);
}
}
}
}
@@ -6,6 +6,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
@@ -36,6 +37,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
private RulesetStore rulesets = null!;
private TestMultiplayerComponents multiplayerComponents = null!;
@@ -46,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
BeatmapStore beatmapStore;
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
Dependencies.Cache(Realm);
@@ -115,5 +117,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for player", () => multiplayerComponents.CurrentScreen is Player player && player.IsLoaded);
AddStep("exit player", () => multiplayerComponents.MultiplayerScreen.MakeCurrent());
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -8,6 +8,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@@ -37,13 +38,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneDrawableRoomPlaylist : MultiplayerTestScene
{
private RulesetStore rulesets = null!;
private TestPlaylist playlist = null!;
private BeatmapManager manager = null!;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}
@@ -436,6 +438,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
private partial class TestPlaylist : DrawableRoomPlaylist
{
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
@@ -51,6 +51,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMultiplayer : ScreenTestScene
{
private RulesetStore rulesets = null!;
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
private BeatmapSetInfo importedSet2 = null!;
@@ -67,7 +68,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
BeatmapStore beatmapStore;
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, API, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
Dependencies.Cache(Realm);
@@ -1247,5 +1248,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for join", () => multiplayerClient.RoomJoined);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
@@ -170,6 +171,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
.All(b => b.Mod.GetType() != type));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
private partial class TestMultiplayerMatchSongSelect : MultiplayerMatchSongSelect
{
public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
@@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Platform;
@@ -44,6 +45,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public partial class TestSceneMultiplayerMatchSubScreen : MultiplayerTestScene
{
private MultiplayerMatchSubScreen screen = null!;
private RulesetStore rulesets = null!;
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
private Room room = null!;
@@ -51,7 +53,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
Dependencies.CacheAs<BeatmapStore>(new RealmDetachedBeatmapStore());
@@ -462,6 +464,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("settings still open", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
private partial class TestMultiplayerMatchSubScreen : MultiplayerMatchSubScreen
{
[Resolved(canBeNull: true)]
@@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
@@ -28,6 +29,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public partial class TestSceneMultiplayerPlaylist : MultiplayerTestScene
{
private MultiplayerPlaylist list = null!;
private RulesetStore rulesets = null!;
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
private BeatmapInfo importedBeatmap = null!;
@@ -35,7 +37,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}
@@ -290,5 +292,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
.Single()
.Items.Any(i => i.ID == playlistItemId);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
@@ -26,6 +27,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public partial class TestSceneMultiplayerQueueList : MultiplayerTestScene
{
private MultiplayerQueueList playlist = null!;
private RulesetStore rulesets = null!;
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
private BeatmapInfo importedBeatmap = null!;
@@ -34,7 +36,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}
@@ -168,5 +170,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
var button = playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAtOrDefault(index);
return (button?.Alpha > 0) == visible;
});
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -0,0 +1,73 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMultiplayerSkipOverlay : MultiplayerTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () => JoinRoom(CreateDefaultRoom()));
WaitForJoined();
AddStep("add skip overlay", () =>
{
GameplayClockContainer gameplayClockContainer;
var working = CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0)
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new MultiplayerSkipOverlay(120000)
},
};
gameplayClockContainer.Start();
});
AddStep("set playing state", () => MultiplayerClient.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Playing));
}
[Test]
public void TestSkip()
{
for (int i = 0; i < 4; i++)
{
int i2 = i;
AddStep($"join user {i2}", () =>
{
MultiplayerClient.AddUser(new APIUser
{
Id = i2,
Username = $"User {i2}"
});
MultiplayerClient.ChangeUserState(i2, MultiplayerUserState.Playing);
});
}
AddStep("local user votes", () => MultiplayerClient.VoteToSkipIntro().WaitSafely());
for (int i = 0; i < 4; i++)
{
int i2 = i;
AddStep($"user {i2} votes", () => MultiplayerClient.UserVoteToSkipIntro(i2).WaitSafely());
}
}
}
}
@@ -6,6 +6,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@@ -32,12 +33,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
private Room room = null!;
private BeatmapSetInfo importedSet = null!;
private RulesetStore rulesets = null!;
private BeatmapManager beatmaps = null!;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
@@ -162,5 +164,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void assertReadyButtonEnablement(bool shouldBeEnabled)
=> AddUntilStep($"ready button {(shouldBeEnabled ? "is" : "is not")} enabled", () => startControl.ChildrenOfType<MultiplayerReadyButton>().Single().Enabled.Value == shouldBeEnabled);
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform;
@@ -31,6 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestScenePlaylistsSongSelect : OnlinePlayTestScene
{
private RulesetStore rulesets = null!;
private BeatmapManager manager = null!;
private TestPlaylistsSongSelect songSelect = null!;
private Room room = null!;
@@ -40,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
BeatmapStore beatmapStore;
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
Dependencies.Cache(Realm);
@@ -189,6 +191,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("mod select visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
private partial class TestPlaylistsSongSelect : PlaylistsSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
@@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@@ -27,6 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneTeamVersus : ScreenTestScene
{
private RulesetStore rulesets = null!;
private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!;
@@ -37,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(new RealmRulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}
@@ -182,5 +184,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for join", () => multiplayerClient.RoomJoined);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesets.IsNotNull())
rulesets.Dispose();
}
}
}
@@ -1,11 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Screens;
@@ -54,6 +57,91 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
}
/// <summary>
/// Tests pushing and exiting subscreens that have footers.
/// </summary>
[Test]
public void TestPushAndExitSubScreens()
{
TestScreenWithSubScreen screen = null!;
PushAndConfirm(() => screen = new TestScreenWithSubScreen());
AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
pushSubScreenAndConfirm(() => screen, () => new TestScreenTwo());
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
AddStep("exit sub screen", () => screen.ExitSubScreen());
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
AddStep("exit sub screen", () => screen.ExitSubScreen());
AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
}
/// <summary>
/// Tests pushing a new parenting screen while the footer is displayed from a subscreen.
/// </summary>
[Test]
public void TestPushParentScreenDuringSubScreen()
{
TestScreenWithSubScreen screen = null!;
PushAndConfirm(() => screen = new TestScreenWithSubScreen());
pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
PushAndConfirm(() => new TestScreenTwo());
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
AddStep("exit parent screen", () => Game.ScreenStack.Exit());
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
}
/// <summary>
/// Tests pushing a new subscreen after a new parenting screen has been pushed.
/// </summary>
[Test]
public void TestPushSubScreenWhileNotCurrent()
{
TestScreenWithSubScreen screen = null!;
PushAndConfirm(() => screen = new TestScreenWithSubScreen());
pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
PushAndConfirm(() => new TestScreenOne());
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
// Can't use the helper method because the screen never loads
AddStep("Push new sub screen", () => screen.PushSubScreen(new TestScreenTwo()));
AddWaitStep("wait for potential screen load", 5);
AddUntilStep("button one still shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
AddStep("exit parent screen", () => Game.ScreenStack.Exit());
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
}
private void pushSubScreenAndConfirm(Func<TestScreenWithSubScreen> target, Func<Screen> newScreen)
{
Screen screen = null!;
IScreen? previousScreen = null;
AddStep("Push new sub screen", () =>
{
previousScreen = target().CurrentSubScreen;
target().PushSubScreen(screen = newScreen());
});
AddUntilStep("Wait for new screen", () => screen.IsLoaded
&& target().CurrentSubScreen != previousScreen
&& (previousScreen == null || previousScreen.GetChildScreen() == screen));
}
private partial class TestScreenOne : OsuScreen
{
public override bool ShowFooter => true;
@@ -89,5 +177,24 @@ namespace osu.Game.Tests.Visual.Navigation
ShowFooter = footer;
}
}
private partial class TestScreenWithSubScreen : OsuScreen, IHasSubScreenStack
{
public ScreenStack SubScreenStack { get; }
public TestScreenWithSubScreen()
{
InternalChild = SubScreenStack = new ScreenStack
{
RelativeSizeAxes = Axes.Both
};
}
public IScreen? CurrentSubScreen => SubScreenStack.CurrentScreen;
public void PushSubScreen(IScreen screen) => SubScreenStack.Push(screen);
public void ExitSubScreen() => SubScreenStack.Exit();
}
}
}
@@ -10,10 +10,12 @@ using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens;
@@ -24,6 +26,7 @@ using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Resources;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Navigation
@@ -271,6 +274,33 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("selected beatmap is still osu! ruleset", () => Game.Beatmap.Value.BeatmapInfo, () => Is.EqualTo(selectedBeatmap));
}
/// <summary>
/// Note: This test was written to demonstrate the failure described at https://github.com/ppy/osu/issues/35023,
/// but because the failure scenario there entailed a race condition, it was possible for the test to pass regardless
/// unless <see cref="osu.Game.Screens.SelectV2.SongSelect.SELECTION_DEBOUNCE"/> was increased.
/// </summary>
[Test]
public void TestPresentFromResults()
{
BeatmapSetInfo beatmapToPresent = null!;
BeatmapSetInfo beatmapToPlay = null!;
AddStep("manually insert beatmap to be presented", () =>
{
Game.Realm.Write(r =>
{
var beatmapSet = TestResources.CreateTestBeatmapSetInfo(3, [r.Find<RulesetInfo>("osu")]);
r.Add(beatmapSet);
beatmapToPresent = beatmapSet.Detach();
});
});
AddStep("import beatmap", () => beatmapToPlay = BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely());
AddStep("set global beatmap", () => Game.Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(beatmapToPlay.Beatmaps.First()));
playToResults();
AddStep("present beatmap from results", () => Game.PresentBeatmap(beatmapToPresent));
AddUntilStep("back at song select", () => Game.ScreenStack.CurrentScreen is SoloSongSelect);
AddUntilStep("presented beatmap is current", () => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapToPresent));
}
private Func<Player> playToResults()
{
var player = playToCompletion();

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