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Fix chevron being too bright in most cases
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@@ -154,6 +154,17 @@ namespace osu.Game.Screens.SelectV2
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contentBackground.Colour = statusColour.Darken(1f);
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glow.Colour = ColourInfo.GradientHorizontal(statusColour, statusColour.Opacity(0f));
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switch (status)
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{
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case BeatmapOnlineStatus.Graveyard:
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iconContainer.Colour = Color4.White;
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break;
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default:
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iconContainer.Colour = colourProvider.Background5;
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break;
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}
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starRatingText.Text = group.Title;
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ColourInfo colour = ColourInfo.GradientHorizontal(statusColour.Darken(0.6f), statusColour.Darken(0.8f));
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