From 03bbbebbbc55190d7be6fd08baaa236e7d99c1d7 Mon Sep 17 00:00:00 2001 From: tadatomix Date: Tue, 7 Oct 2025 01:21:31 +0300 Subject: [PATCH] Fix chevron being too bright in most cases --- osu.Game/Screens/SelectV2/PanelGroupRankedStatus.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game/Screens/SelectV2/PanelGroupRankedStatus.cs b/osu.Game/Screens/SelectV2/PanelGroupRankedStatus.cs index b8dfc73bd6..e276c31b75 100644 --- a/osu.Game/Screens/SelectV2/PanelGroupRankedStatus.cs +++ b/osu.Game/Screens/SelectV2/PanelGroupRankedStatus.cs @@ -154,6 +154,17 @@ namespace osu.Game.Screens.SelectV2 contentBackground.Colour = statusColour.Darken(1f); glow.Colour = ColourInfo.GradientHorizontal(statusColour, statusColour.Opacity(0f)); + switch (status) + { + case BeatmapOnlineStatus.Graveyard: + iconContainer.Colour = Color4.White; + break; + + default: + iconContainer.Colour = colourProvider.Background5; + break; + } + starRatingText.Text = group.Title; ColourInfo colour = ColourInfo.GradientHorizontal(statusColour.Darken(0.6f), statusColour.Darken(0.8f));