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mirror of https://github.com/ppy/osu.git synced 2026-06-03 16:46:05 +08:00

Merge pull request #35262 from bdach/song-select-move-realm-fetches-off-thread

Move realm refetches of beatmap in song select wedges off of update thread
This commit is contained in:
Dean Herbert
2025-10-13 22:57:54 +09:00
committed by GitHub
Unverified
3 changed files with 99 additions and 24 deletions
+33 -9
View File
@@ -109,6 +109,8 @@ namespace osu.Game.Database
/// </summary>
private readonly SemaphoreSlim realmRetrievalLock = new SemaphoreSlim(1);
private readonly CountdownEvent pendingAsyncOperations = new CountdownEvent(0);
/// <summary>
/// <c>true</c> when the current thread has already entered the <see cref="realmRetrievalLock"/>.
/// </summary>
@@ -467,6 +469,30 @@ namespace osu.Game.Database
}
}
/// <summary>
/// Run work on realm on a TPL thread, in a way that ensures that the realm isn't disposed before the work is done.
/// </summary>
public Task<T> RunAsync<T>(Func<Realm, T> action, CancellationToken token = default)
{
ObjectDisposedException.ThrowIf(isDisposed, this);
// Required to ensure the read is tracked and accounted for before disposal.
// Can potentially be avoided if we have a need to do so in the future.
if (!ThreadSafety.IsUpdateThread)
throw new InvalidOperationException($@"{nameof(RunAsync)} must be called from the update thread.");
// CountdownEvent will fail if already at zero.
if (!pendingAsyncOperations.TryAddCount())
pendingAsyncOperations.Reset(1);
return Task.Run(() =>
{
var result = Run(action);
pendingAsyncOperations.Signal();
return result;
}, token);
}
/// <summary>
/// Write changes to realm.
/// </summary>
@@ -507,8 +533,6 @@ namespace osu.Game.Database
}
}
private readonly CountdownEvent pendingAsyncWrites = new CountdownEvent(0);
/// <summary>
/// Write changes to realm asynchronously, guaranteeing order of execution.
/// </summary>
@@ -523,8 +547,8 @@ namespace osu.Game.Database
throw new InvalidOperationException(@$"{nameof(WriteAsync)} must be called from the update thread.");
// CountdownEvent will fail if already at zero.
if (!pendingAsyncWrites.TryAddCount())
pendingAsyncWrites.Reset(1);
if (!pendingAsyncOperations.TryAddCount())
pendingAsyncOperations.Reset(1);
// Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval.
// Adding a forced Task.Run resolves this.
@@ -539,7 +563,7 @@ namespace osu.Game.Database
// ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]).
await realm.WriteAsync(() => action(realm)).ConfigureAwait(false);
pendingAsyncWrites.Signal();
pendingAsyncOperations.Signal();
});
return writeTask;
@@ -559,8 +583,8 @@ namespace osu.Game.Database
throw new InvalidOperationException(@$"{nameof(WriteAsync)} must be called from the update thread.");
// CountdownEvent will fail if already at zero.
if (!pendingAsyncWrites.TryAddCount())
pendingAsyncWrites.Reset(1);
if (!pendingAsyncOperations.TryAddCount())
pendingAsyncOperations.Reset(1);
// Regardless of calling Realm.GetInstance or Realm.GetInstanceAsync, there is a blocking overhead on retrieval.
// Adding a forced Task.Run resolves this.
@@ -576,7 +600,7 @@ namespace osu.Game.Database
// ReSharper disable once AccessToDisposedClosure (WriteAsync should be marked as [InstantHandle]).
result = await realm.WriteAsync(() => action(realm)).ConfigureAwait(false);
pendingAsyncWrites.Signal();
pendingAsyncOperations.Signal();
return result;
});
@@ -1494,7 +1518,7 @@ namespace osu.Game.Database
public void Dispose()
{
if (!pendingAsyncWrites.Wait(10000))
if (!pendingAsyncOperations.Wait(10000))
Logger.Log("Realm took too long waiting on pending async writes", level: LogLevel.Error);
updateRealm?.Dispose();
@@ -3,10 +3,12 @@
using System;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
@@ -402,24 +404,46 @@ namespace osu.Game.Screens.SelectV2
updateSubWedgeVisibility();
}
private CancellationTokenSource? userTagsCancellationSource;
private void updateUserTags()
{
string[] tags = realm.Run(r =>
userTagsCancellationSource?.Cancel();
userTagsCancellationSource = new CancellationTokenSource();
var token = userTagsCancellationSource.Token;
realm.RunAsync(r =>
{
// need to refetch because `beatmap.Value.BeatmapInfo` is not going to have the latest tags
r.Refresh();
var refetchedBeatmap = r.Find<BeatmapInfo>(beatmap.Value.BeatmapInfo.ID);
return refetchedBeatmap?.Metadata.UserTags.ToArray() ?? [];
});
if (tags.Length == 0)
}, token).ContinueWith(t =>
{
userTags.FadeOut(transition_duration, Easing.OutQuint);
return;
}
string[] tags = t.GetResultSafely();
userTags.FadeIn(transition_duration, Easing.OutQuint);
userTags.Tags = (tags, t => songSelect?.Search($@"tag=""{t}""!"));
Schedule(() =>
{
if (token.IsCancellationRequested)
return;
if (tags.Length == 0)
{
userTags.FadeOut(transition_duration, Easing.OutQuint);
return;
}
userTags.FadeIn(transition_duration, Easing.OutQuint);
userTags.Tags = (tags, tag => songSelect?.Search($@"tag=""{tag}""!"));
});
}, token);
}
protected override void Dispose(bool isDisposing)
{
userTagsCancellationSource?.Cancel();
userTagsCancellationSource = null;
base.Dispose(isDisposing);
}
}
}
+32 -5
View File
@@ -8,6 +8,7 @@ using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
@@ -278,8 +279,13 @@ namespace osu.Game.Screens.SelectV2
}, token);
}
private CancellationTokenSource? onlineDisplayCancellationSource;
private void updateOnlineDisplay()
{
onlineDisplayCancellationSource?.Cancel();
onlineDisplayCancellationSource = null;
if (onlineLookupResult.Value?.Status != SongSelect.BeatmapSetLookupStatus.Completed)
{
playCount.Value = null;
@@ -291,21 +297,42 @@ namespace osu.Game.Screens.SelectV2
playCount.Value = new StatisticPlayCount.Data(onlineBeatmap?.PlayCount ?? -1, onlineBeatmap?.UserPlayCount ?? -1);
favouriteButton.SetBeatmapSet(onlineLookupResult.Value.Result);
onlineDisplayCancellationSource = new CancellationTokenSource();
var token = onlineDisplayCancellationSource.Token;
// the online fetch may have also updated the beatmap's status.
// this needs to be checked against the *local* beatmap model rather than the online one, because it's not known here whether the status change has occurred or not
// (think scenarios like the beatmap being locally modified).
// it also has to be handled explicitly like this because the working beatmap's `BeatmapInfo` will not receive these updates due to being detached
// (and because of https://github.com/ppy/osu/blob/4b73afd1957a9161e2956fc4191c8114d9958372/osu.Game/Screens/SelectV2/SongSelect.cs#L487-L488
// which prevents working beatmap refetches caused by changes to the realm model of perceived low importance).
var status = realm.Run(r =>
realm.RunAsync(r =>
{
r.Refresh();
var refetchedBeatmap = r.Find<BeatmapInfo>(working.Value.BeatmapInfo.ID);
return refetchedBeatmap?.Status;
});
if (status != null)
statusPill.Status = status.Value;
}, token).ContinueWith(t =>
{
var status = t.GetResultSafely();
if (status != null)
{
Schedule(() =>
{
if (token.IsCancellationRequested)
return;
statusPill.Status = status.Value;
});
}
}, token);
}
}
protected override void Dispose(bool isDisposing)
{
onlineDisplayCancellationSource?.Dispose();
onlineDisplayCancellationSource = null;
base.Dispose(isDisposing);
}
}
}