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mirror of https://github.com/ppy/osu.git synced 2026-06-03 06:09:54 +08:00

Move result animation & sample implementation into selection panels

This commit is contained in:
marvin
2025-11-14 23:11:50 +01:00
Unverified
parent e541e917a4
commit 424ef9237f
5 changed files with 39 additions and 16 deletions
@@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
AddStep("reveal beatmap", () => panel!.RevealBeatmap(CreateAPIBeatmap(), []));
// AddStep("reveal beatmap", () => panel!.RevealBeatmap(CreateAPIBeatmap(), []));
}
[Test]
@@ -46,8 +46,6 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
private readonly Sample?[] spinSamples = new Sample?[5];
private static readonly int[] spin_sample_sequence = [0, 1, 2, 3, 4, 2, 3, 4];
private Sample? randomRevealSample;
private Sample? resultSample;
private Sample? swooshSample;
private double? lastSamplePlayback;
@@ -81,8 +79,6 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
for (int i = 0; i < spinSamples.Length; i++)
spinSamples[i] = audio.Samples.Get($@"Multiplayer/Matchmaking/Selection/roulette-{i}");
randomRevealSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/random-reveal");
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
swooshSample = audio.Samples.Get(@"SongSelect/options-pop-out");
}
@@ -150,8 +146,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
Debug.Assert(playlistItem != null);
randomRevealSample?.Play();
randomPanel.RevealBeatmap(playlistItem.Beatmap, playlistItem.Mods);
// TODO: make this happen via panel.PresentAsChosenBeatmap
// randomPanel.RevealBeatmap(playlistItem.Beatmap, playlistItem.Mods);
});
public void RollAndDisplayFinalBeatmap(long[] candidateItemIds, long finalItemId) => whenPanelsLoaded(() =>
@@ -344,11 +340,9 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
rollContainer.ChangeChildDepth(panel, float.MinValue);
panel.ShowChosenBorder();
panel.MoveTo(Vector2.Zero, 1000, Easing.OutExpo)
.ScaleTo(1.5f, 1000, Easing.OutExpo);
var item = playlistItems[finalItem];
resultSample?.Play();
panel.PresentAsChosenBeatmap(item);
});
}
}
@@ -182,6 +182,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
border.FadeOut(500, Easing.OutQuint);
}
public abstract void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem);
public void FadeInAndEnterFromBelow(double duration = 500, double delay = 0, float distance = 200)
{
scaleContainer
@@ -2,8 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
@@ -20,13 +24,25 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
}
private CardContent content = null!;
private Sample? resultSample;
[BackgroundDependencyLoader]
private void load()
private void load(AudioManager audio)
{
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
Add(content = new CardContentBeatmap(beatmap, mods));
}
public override void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem)
{
ShowChosenBorder();
this.MoveTo(Vector2.Zero, 1000, Easing.OutExpo)
.ScaleTo(1.5f, 1000, Easing.OutExpo);
resultSample?.Play();
}
public override void AddUser(APIUser user)
{
content.SelectionOverlay.AddUser(user);
@@ -4,13 +4,14 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input.Events;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
@@ -25,15 +26,21 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
private Drawable diceProxy = null!;
private readonly List<APIUser> users = new List<APIUser>();
private Sample? resultSample;
private Sample? swooshSample;
[BackgroundDependencyLoader]
private void load()
private void load(AudioManager audio)
{
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
swooshSample = audio.Samples.Get(@"SongSelect/options-pop-out");
Add(content = new CardContentRandom());
AddInternal(diceProxy = content.Dice.CreateProxy());
}
public void RevealBeatmap(APIBeatmap beatmap, Mod[] mods)
public override void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem)
{
const double duration = 800;
@@ -48,6 +55,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
content.Dice.RotateTo(content.Dice.Rotation - 360 * 5, duration * 1.3f, Easing.Out);
content.Label.FadeOut(200).Expire();
swooshSample?.Play();
Scheduler.AddDelayed(() =>
{
content.Expire();
@@ -56,7 +65,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
AddRange(new Drawable[]
{
new CardContentBeatmap(beatmap, mods),
new CardContentBeatmap(playlistItem.Beatmap, playlistItem.Mods),
flashLayer,
});
@@ -64,6 +73,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
content.SelectionOverlay.AddUser(user);
flashLayer.FadeOutFromOne(1000, Easing.In);
resultSample?.Play();
}, duration);
}