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Remove redundant default value
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@@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Notifications
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/// <summary>
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/// Critical notifications show even during gameplay or other scenarios where notifications would usually be suppressed.
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/// </summary>
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public bool IsCritical { get; init; } = false;
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public bool IsCritical { get; init; }
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/// <summary>
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/// Transient notifications only show as a toast, and do not linger in notification history.
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