1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-24 11:30:17 +08:00

Merge pull request #35432 from smoogipoo/improve-qp-chat

Several improvements to quick play chat input
This commit is contained in:
Dean Herbert
2025-10-25 00:50:11 +09:00
committed by GitHub
Unverified
6 changed files with 138 additions and 37 deletions
@@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneMatchmakingChatDisplay : ScreenTestScene
{
private MatchmakingChatDisplay? chat;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("add chat", () =>
{
chat?.Expire();
ScreenFooter.Add(chat = new MatchmakingChatDisplay(new Room())
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Size = new Vector2(700, 130),
Margin = new MarginPadding { Bottom = 10, Right = WaveOverlayContainer.WIDTH_PADDING - OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Alpha = 0
});
});
AddStep("show footer", () => ScreenFooter.Show());
}
[Test]
public void TestAppearDisappear()
{
AddStep("appear", () => chat!.Appear());
AddWaitStep("wait for animation", 3);
AddStep("disappear", () => chat!.Disappear());
AddWaitStep("wait for animation", 3);
}
}
}
@@ -471,7 +471,7 @@ namespace osu.Game.Tests.Visual.Online
public DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
public ChannelScrollContainer ScrollContainer => (ChannelScrollContainer)((Container)DrawableChannel.Child).Child;
public ChannelScrollContainer ScrollContainer => DrawableChannel.ChildrenOfType<ChannelScrollContainer>().Single();
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
+11 -17
View File
@@ -12,7 +12,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.Chat;
using osuTK.Graphics;
@@ -49,25 +48,20 @@ namespace osu.Game.Overlays.Chat
[BackgroundDependencyLoader]
private void load()
{
Child = new OsuContextMenuContainer
Child = scroll = new ChannelScrollContainer
{
ScrollbarVisible = scrollbarVisible,
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = scroll = new ChannelScrollContainer
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
Child = ChatLineFlow = new FillFlowContainer
{
ScrollbarVisible = scrollbarVisible,
RelativeSizeAxes = Axes.Both,
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
Child = ChatLineFlow = new FillFlowContainer
{
Padding = new MarginPadding { Left = 3, Right = 10 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
}
},
Padding = new MarginPadding { Left = 3, Right = 10 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
}
};
newMessagesArrived(Channel.Messages);
+6 -1
View File
@@ -19,6 +19,7 @@ using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online;
@@ -142,9 +143,13 @@ namespace osu.Game.Overlays
new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Child = currentChannelContainer = new Container<DrawableChannel>
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = currentChannelContainer = new Container<DrawableChannel>
{
RelativeSizeAxes = Axes.Both,
}
}
},
loading = new LoadingLayer(true),
@@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Input;
@@ -66,5 +68,23 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
public void Appear()
{
FinishTransforms();
this.MoveToY(150f)
.FadeOut()
.MoveToY(0f, 240, Easing.OutCubic)
.FadeIn(240, Easing.OutCubic);
}
public TransformSequence<MatchmakingChatDisplay> Disappear()
{
FinishTransforms();
return this.FadeOut(240, Easing.InOutCubic)
.MoveToY(150f, 240, Easing.InOutCubic);
}
}
}
@@ -29,10 +29,10 @@ using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Gameplay;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
using osuTK;
using osuTK.Input;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
@@ -87,19 +87,27 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
private MusicController music { get; set; } = null!;
private readonly MultiplayerRoom room;
private readonly MatchmakingChatDisplay chat;
private Sample? sampleStart;
private CancellationTokenSource? downloadCheckCancellation;
private int? lastDownloadCheckedBeatmapId;
private MatchChatDisplay chat = null!;
public ScreenMatchmaking(MultiplayerRoom room)
{
this.room = room;
Activity.Value = new UserActivity.InLobby(room);
Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING };
chat = new MatchmakingChatDisplay(new Room(room))
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Size = new Vector2(700, 130),
Margin = new MarginPadding { Bottom = 10, Right = WaveOverlayContainer.WIDTH_PADDING - HORIZONTAL_OVERFLOW_PADDING },
Alpha = 0
};
}
[BackgroundDependencyLoader]
@@ -156,13 +164,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = 700,
Height = 130,
Padding = new MarginPadding { Bottom = row_padding },
Child = chat = new MatchmakingChatDisplay(new Room(room))
{
RelativeSizeAxes = Axes.Both,
}
Size = new Vector2(700, 130),
Margin = new MarginPadding { Bottom = row_padding }
}
]
}
@@ -183,7 +186,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
beatmapAvailabilityTracker.Availability.BindValueChanged(onBeatmapAvailabilityChanged, true);
Footer!.Add(chat.CreateProxy());
Footer?.Add(new ChatContainer(chat));
}
private void onRoomUpdated()
@@ -326,12 +329,16 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
public override void OnEntering(ScreenTransitionEvent e)
{
base.OnEntering(e);
chat.Appear();
beginHandlingTrack();
}
public override void OnSuspending(ScreenTransitionEvent e)
{
onLeaving();
chat.Disappear();
endHandlingTrack();
base.OnSuspending(e);
}
@@ -347,7 +354,9 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
return true;
}
onLeaving();
chat.Disappear().Expire();
endHandlingTrack();
client.LeaveRoom().FireAndForget();
return false;
}
@@ -370,6 +379,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
public override void OnResuming(ScreenTransitionEvent e)
{
base.OnResuming(e);
chat.Appear();
beginHandlingTrack();
if (e.Last is not MultiplayerPlayerLoader playerLoader)
@@ -384,11 +395,6 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
client.ChangeState(MultiplayerUserState.Idle);
}
private void onLeaving()
{
endHandlingTrack();
}
/// <summary>
/// Handles changes in the track to keep it looping while active.
/// </summary>
@@ -439,5 +445,32 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
client.LoadRequested -= onLoadRequested;
}
}
// Contains the chat display and a context menu container for it. Shared lifetime with the chat display (expires along with it).
private partial class ChatContainer : CompositeDrawable
{
public override double LifetimeStart => chat.LifetimeStart;
public override double LifetimeEnd => chat.LifetimeEnd;
private readonly MatchmakingChatDisplay chat;
public ChatContainer(MatchmakingChatDisplay chat)
{
this.chat = chat;
Anchor = Anchor.BottomRight;
Origin = Anchor.BottomRight;
// This component is added to the screen footer which is only about 50px high.
// Therefore, it's given a large absolute size to give the context menu enough space to display correctly.
Size = new Vector2(700);
InternalChild = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = chat
};
}
}
}
}