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https://github.com/ppy/osu.git
synced 2026-06-04 06:23:37 +08:00
Make initial work to create a ranked status style
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@@ -840,9 +840,11 @@ namespace osu.Game.Screens.SelectV2
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private readonly DrawablePool<PanelGroup> groupPanelPool = new DrawablePool<PanelGroup>(100);
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private readonly DrawablePool<PanelGroupStarDifficulty> starsGroupPanelPool = new DrawablePool<PanelGroupStarDifficulty>(11);
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private readonly DrawablePool<PanelGroupRankDisplay> ranksGroupPanelPool = new DrawablePool<PanelGroupRankDisplay>(9);
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private readonly DrawablePool<PanelGroupRankedStatus> statusGroupPanelPool = new DrawablePool<PanelGroupRankedStatus>(9);
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private void setupPools()
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{
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AddInternal(statusGroupPanelPool);
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AddInternal(ranksGroupPanelPool);
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AddInternal(starsGroupPanelPool);
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AddInternal(groupPanelPool);
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@@ -880,6 +882,9 @@ namespace osu.Game.Screens.SelectV2
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if (x is RankDisplayGroupDefinition rankX && y is RankDisplayGroupDefinition rankY)
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return rankX.Equals(rankY);
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if (x is RankedStatusGroupDefinition statusX && y is RankedStatusGroupDefinition statusY)
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return statusX.Equals(statusY);
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return base.CheckModelEquality(x, y);
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}
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@@ -887,6 +892,9 @@ namespace osu.Game.Screens.SelectV2
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{
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switch (item.Model)
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{
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case RankedStatusGroupDefinition:
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return statusGroupPanelPool.Get();
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case StarDifficultyGroupDefinition:
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return starsGroupPanelPool.Get();
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@@ -1154,6 +1162,11 @@ namespace osu.Game.Screens.SelectV2
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/// </summary>
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public record RankDisplayGroupDefinition(ScoreRank Rank) : GroupDefinition(-(int)Rank, Rank.GetLocalisableDescription());
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/// <summary>
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/// Defines a grouping header for a set of carousel items grouped by ranked status.
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/// </summary>
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public record RankedStatusGroupDefinition(int Order, BeatmapOnlineStatus Status) : GroupDefinition(Order, Status.GetLocalisableDescription());
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/// <summary>
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/// Used to represent a portion of a <see cref="BeatmapSetInfo"/> under a <see cref="GroupDefinition"/>.
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/// The purpose of this model is to support splitting beatmap sets apart when the active grouping mode demands it.
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@@ -6,7 +6,6 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Beatmaps;
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using osu.Game.Collections;
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@@ -315,28 +314,28 @@ namespace osu.Game.Screens.SelectV2
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{
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case BeatmapOnlineStatus.Ranked:
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case BeatmapOnlineStatus.Approved:
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return new GroupDefinition(0, BeatmapOnlineStatus.Ranked.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(0, BeatmapOnlineStatus.Ranked).Yield();
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case BeatmapOnlineStatus.Qualified:
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return new GroupDefinition(1, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(1, status).Yield();
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case BeatmapOnlineStatus.WIP:
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return new GroupDefinition(2, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(2, status).Yield();
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case BeatmapOnlineStatus.Pending:
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return new GroupDefinition(3, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(3, status).Yield();
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case BeatmapOnlineStatus.Graveyard:
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return new GroupDefinition(4, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(4, status).Yield();
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case BeatmapOnlineStatus.LocallyModified:
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return new GroupDefinition(5, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(5, status).Yield();
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case BeatmapOnlineStatus.None:
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return new GroupDefinition(6, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(6, status).Yield();
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case BeatmapOnlineStatus.Loved:
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return new GroupDefinition(7, status.GetDescription()).Yield();
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return new RankedStatusGroupDefinition(7, status).Yield();
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default:
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throw new ArgumentOutOfRangeException(nameof(status), status, null);
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@@ -0,0 +1,200 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
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namespace osu.Game.Screens.SelectV2
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{
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public partial class PanelGroupRankedStatus : Panel
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{
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public const float HEIGHT = PanelGroup.HEIGHT;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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private Drawable iconContainer = null!;
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private Box backgroundBorder = null!;
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private Box contentBackground = null!;
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private OsuSpriteText starRatingText = null!;
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private CircularContainer countPill = null!;
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private OsuSpriteText countText = null!;
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private TrianglesV2 triangles = null!;
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private Box glow = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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Height = PanelGroup.HEIGHT;
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Icon = iconContainer = new Container
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{
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AlwaysPresent = true,
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RelativeSizeAxes = Axes.Y,
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Alpha = 0f,
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Child = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.ChevronDown,
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Size = new Vector2(12),
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},
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};
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Background = backgroundBorder = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Highlight1,
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};
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AccentColour = colourProvider.Highlight1;
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Content.Children = new Drawable[]
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{
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contentBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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triangles = new TrianglesV2
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{
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RelativeSizeAxes = Axes.Both,
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Thickness = 0.02f,
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SpawnRatio = 0.6f,
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Colour = ColourInfo.GradientHorizontal(colourProvider.Background6, colourProvider.Background5)
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},
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glow = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Colour = ColourInfo.GradientHorizontal(colourProvider.Highlight1, colourProvider.Highlight1.Opacity(0f)),
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},
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new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(10f, 0f),
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Margin = new MarginPadding { Left = 10f },
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Children = new Drawable[]
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{
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starRatingText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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UseFullGlyphHeight = false,
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Font = OsuFont.Style.Heading2,
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}
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}
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},
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countPill = new CircularContainer
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Size = new Vector2(50f, 14f),
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Margin = new MarginPadding { Right = 30f },
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.7f),
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},
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countText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.Style.Caption1.With(weight: FontWeight.Bold),
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UseFullGlyphHeight = false,
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}
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},
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Expanded.BindValueChanged(_ => onExpanded(), true);
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}
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private Color4 statusColour;
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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Debug.Assert(Item != null);
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var group = (RankedStatusGroupDefinition)Item.Model;
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BeatmapOnlineStatus status = group.Status;
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statusColour = OsuColour.ForBeatmapSetOnlineStatus(status) ?? Color4.White;
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AccentColour = statusColour;
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backgroundBorder.Colour = statusColour;
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contentBackground.Colour = statusColour.Darken(1f);
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glow.Colour = ColourInfo.GradientHorizontal(statusColour, statusColour.Opacity(0f));
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starRatingText.Text = group.Title;
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ColourInfo colour = ColourInfo.GradientHorizontal(statusColour.Darken(0.6f), statusColour.Darken(0.8f));
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triangles.Colour = colour;
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countText.Text = Item.NestedItemCount.ToLocalisableString(@"N0");
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onExpanded();
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}
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private void onExpanded()
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{
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const float duration = 500;
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iconContainer.ResizeWidthTo(Expanded.Value ? 20f : 5f, duration, Easing.OutQuint);
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iconContainer.FadeTo(Expanded.Value ? 1f : 0f, duration, Easing.OutQuint);
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glow.FadeTo(Expanded.Value ? 0.4f : 0, duration, Easing.OutQuint);
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}
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protected override void Update()
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{
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base.Update();
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// Move the count pill in the opposite direction to keep it pinned to the screen regardless of the X position of TopLevelContent.
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countPill.X = -TopLevelContent.X;
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}
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public override MenuItem[] ContextMenuItems
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{
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get
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{
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if (Item == null)
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return Array.Empty<MenuItem>();
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return new MenuItem[]
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{
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new OsuMenuItem(Expanded.Value ? WebCommonStrings.ButtonsCollapse.ToSentence() : WebCommonStrings.ButtonsExpand.ToSentence(), MenuItemType.Highlighted, () => TriggerClick())
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};
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}
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}
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}
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}
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