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Fix test failure due to channel not being joined
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@@ -6,6 +6,8 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat;
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@@ -61,14 +63,33 @@ namespace osu.Game.Tournament.Tests.Components
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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chatDisplay.Channel.Value = testChannel;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddStep("set up API", () =>
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{
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((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case JoinChannelRequest joinChannelRequest:
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joinChannelRequest.TriggerSuccess();
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return true;
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case LeaveChannelRequest leaveChannelRequest:
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leaveChannelRequest.TriggerSuccess();
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return true;
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default:
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return false;
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}
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};
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});
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AddStep("set channel", () => chatDisplay.Channel.Value = testChannel);
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(nextMessageId())
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{
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Sender = admin,
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@@ -11,6 +11,7 @@ using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("osu.Game.Tests.Dynamic")]
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[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")]
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[assembly: InternalsVisibleTo("osu.Game.Tests.Android")]
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[assembly: InternalsVisibleTo("osu.Game.Tournament.Tests")]
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// intended for Moq usage
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[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
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