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Fix quick play results screen when no one plays

This commit is contained in:
Dan Balasescu
2025-10-28 20:46:48 +09:00
Unverified
parent 627fec2e3a
commit 7b0121a430
@@ -344,11 +344,14 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results
}
}
addAward(maxScoreUserId, "Score champ", "Highest score in a single round");
if (maxScoreUserId > 0)
addAward(maxScoreUserId, "Score champ", "Highest score in a single round");
addAward(maxAccuracyUserId, "Most accurate", "Highest accuracy in a single round");
if (maxAccuracyUserId > 0)
addAward(maxAccuracyUserId, "Most accurate", "Highest accuracy in a single round");
addAward(maxComboUserId, "Top combo", "Highest combo in a single round");
if (maxComboUserId > 0)
addAward(maxComboUserId, "Top combo", "Highest combo in a single round");
if (maxBonusScoreUserId > 0)
addAward(maxBonusScoreUserId, "Biggest bonus", "Biggest bonus score across all rounds");