mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 05:42:35 +08:00
Compare commits
266 Commits
@@ -0,0 +1,18 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests (net461)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net461/osu.Game.Tests.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.6.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -0,0 +1,18 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests (netcoreapp2.0)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.0" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -0,0 +1,18 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (net461)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net461/osu!.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.6.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -0,0 +1,18 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (netcoreapp2.0)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.0" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
Vendored
+78
-31
@@ -1,64 +1,111 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [{
|
||||
"name": "osu! VisualTests (Debug)",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net461)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net461/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net461)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net461/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, net461)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/net461/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, net461)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net461/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"--tests"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! VisualTests (Release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"--tests"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"name": "osu! (Debug, netcoreapp2.0)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.0/osu!.dll",
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"name": "osu! (Release, netcoreapp2.0)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.0/osu!.dll",
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
Vendored
-3
@@ -1,3 +0,0 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
}
|
||||
Vendored
+55
-41
@@ -2,70 +2,84 @@
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [{
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/p:DebugType=portable",
|
||||
"/m",
|
||||
"/v:m"
|
||||
],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Release)",
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:DebugType=portable",
|
||||
"/p:TargetFramework=net461",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/v:m"
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Clean (Debug)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:DebugType=portable",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/t:Clean",
|
||||
"/v:m"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Clean (Release)",
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net461",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/p:DebugType=portable",
|
||||
"/m",
|
||||
"/t:Clean",
|
||||
"/v:m"
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Clean All",
|
||||
"dependsOn": [
|
||||
"Clean (Debug)",
|
||||
"Clean (Release)"
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Desktop",
|
||||
"/p:TargetFramework=netcoreapp2.0",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Desktop",
|
||||
"/p:TargetFramework=netcoreapp2.0",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net461)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.0)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using Symcol.Core.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Core.GameObjects
|
||||
{
|
||||
public class SymcolHitbox : SymcolContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// whether we want to do hit detection
|
||||
/// </summary>
|
||||
public int Team { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// whether we want to do hit detection
|
||||
/// </summary>
|
||||
public bool HitDetection { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// the shape of this object (used for hit detection)
|
||||
/// </summary>
|
||||
public Shape Shape { get; }
|
||||
|
||||
public SymcolHitbox(Vector2 size, Shape shape = Shape.Circle)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Shape = shape;
|
||||
Size = size;
|
||||
|
||||
if (Shape == Shape.Circle)
|
||||
Child = new SymcolContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = Width / 2
|
||||
};
|
||||
else if (Shape == Shape.Rectangle)
|
||||
Child = new SymcolContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
|
||||
public bool HitDetect(SymcolHitbox hitbox1, SymcolHitbox hitbox2)
|
||||
{
|
||||
if (hitbox1.HitDetection && hitbox2.HitDetection && hitbox1.Team != hitbox2.Team)
|
||||
{
|
||||
if (hitbox1.Shape == Shape.Circle && hitbox2.Shape == Shape.Circle)
|
||||
{
|
||||
if (hitbox1.ScreenSpaceDrawQuad.AABB.IntersectsWith(hitbox2.ScreenSpaceDrawQuad.AABB))
|
||||
return true;
|
||||
}
|
||||
else if (hitbox1.Shape == Shape.Circle && hitbox2.Shape == Shape.Rectangle || hitbox1.Shape == Shape.Rectangle && hitbox2.Shape == Shape.Circle)
|
||||
{
|
||||
if (hitbox1.ScreenSpaceDrawQuad.AABB.IntersectsWith(hitbox2.ScreenSpaceDrawQuad.AABB))
|
||||
return true;
|
||||
}
|
||||
else if (hitbox1.Shape == Shape.Rectangle && hitbox2.Shape == Shape.Rectangle)
|
||||
{
|
||||
if (hitbox1.ScreenSpaceDrawQuad.AABB.IntersectsWith(hitbox2.ScreenSpaceDrawQuad.AABB))
|
||||
return true;
|
||||
}
|
||||
else if (hitbox1.Shape == Shape.Complex || hitbox2.Shape == Shape.Complex)
|
||||
foreach (SymcolContainer child1 in hitbox1.Children)
|
||||
foreach (SymcolContainer child2 in hitbox2.Children)
|
||||
if (child1.ScreenSpaceDrawQuad.AABB.IntersectsWith(child2.ScreenSpaceDrawQuad.AABB))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public enum Shape
|
||||
{
|
||||
Circle,
|
||||
Rectangle,
|
||||
Complex
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Core.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// Will support base eden game functions (if we come up with any)
|
||||
/// </summary>
|
||||
public class SymcolClickableContainer : ClickableContainer
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Core.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// Will support base eden game functions (if we come up with any)
|
||||
/// </summary>
|
||||
public class SymcolContainer : Container
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using System;
|
||||
|
||||
namespace Symcol.Core.Graphics.Containers
|
||||
{
|
||||
public class SymcolDialContainer : CircularContainer
|
||||
{
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
private Vector2 mousePosition;
|
||||
|
||||
private float lastAngle;
|
||||
private float currentRotation;
|
||||
public float RotationAbsolute;
|
||||
|
||||
private int completeTick;
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
|
||||
private bool rotationTransferred;
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
mousePosition = Parent.ToLocalSpace(state.Mouse.NativeState.Position);
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
|
||||
|
||||
if (!rotationTransferred)
|
||||
{
|
||||
currentRotation = Rotation * 2;
|
||||
rotationTransferred = true;
|
||||
}
|
||||
|
||||
if (thisAngle - lastAngle > 180)
|
||||
lastAngle += 360;
|
||||
else if (lastAngle - thisAngle > 180)
|
||||
lastAngle -= 360;
|
||||
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
|
||||
|
||||
lastAngle = thisAngle;
|
||||
|
||||
foreach(Drawable drawable in Children)
|
||||
drawable.RotateTo(currentRotation / 2, 200, Easing.OutExpo);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace Symcol.Core.Graphics.Containers
|
||||
{
|
||||
public class SymcolDragContainer : SymcolContainer
|
||||
{
|
||||
protected override bool OnDragStart(InputState state) => true;
|
||||
|
||||
public bool AllowLeftClickDrag { get; set; } = true;
|
||||
|
||||
private bool drag;
|
||||
|
||||
private Vector2 startPosition;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
startPosition = Position;
|
||||
|
||||
if (args.Button == MouseButton.Left && AllowLeftClickDrag || args.Button == MouseButton.Right)
|
||||
drag = true;
|
||||
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
{
|
||||
if (drag)
|
||||
Position = startPosition + state.Mouse.Position - state.Mouse.PositionMouseDown.GetValueOrDefault();
|
||||
|
||||
return base.OnDrag(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
if (args.Button == MouseButton.Left && AllowLeftClickDrag || args.Button == MouseButton.Right)
|
||||
drag = false;
|
||||
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using Symcol.Core.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Core.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// just a Button with a sprite
|
||||
/// </summary>
|
||||
public class SpriteButton : SymcolClickableContainer
|
||||
{
|
||||
private readonly string textureName;
|
||||
|
||||
public string Text
|
||||
{
|
||||
get { return spriteText?.Text; }
|
||||
set
|
||||
{
|
||||
if (spriteText != null)
|
||||
spriteText.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Sprite sprite;
|
||||
private readonly SpriteText spriteText;
|
||||
|
||||
public SpriteButton(string textureName)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
this.textureName = textureName;
|
||||
Masking = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
sprite = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill
|
||||
},
|
||||
spriteText = new SpriteText
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
sprite.Texture = textures.Get(textureName);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
if (Enabled.Value)
|
||||
{
|
||||
var flash = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f
|
||||
};
|
||||
|
||||
Add(flash);
|
||||
|
||||
flash.Blending = BlendingMode.Additive;
|
||||
flash.FadeOut(200);
|
||||
flash.Expire();
|
||||
}
|
||||
|
||||
return base.OnClick(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,158 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using Symcol.Core.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Core.Graphics.UserInterface
|
||||
{
|
||||
public class SymcolWindow : SymcolContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// Put all your stuff in this
|
||||
/// </summary>
|
||||
public SymcolContainer WindowContent { get; set; }
|
||||
public SpriteText WindowTitle;
|
||||
|
||||
private readonly SymcolContainer topBar;
|
||||
private readonly SymcolClickableContainer minimize;
|
||||
|
||||
public SymcolWindow(Vector2 size)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
CornerRadius = 6;
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
topBar = new SymcolContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 20,
|
||||
Width = size.X,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f
|
||||
},
|
||||
WindowTitle = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 18
|
||||
},
|
||||
new SymcolClickableContainer
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 30,
|
||||
Action = Close,
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.Red,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f
|
||||
}
|
||||
},
|
||||
minimize = new SymcolClickableContainer
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 30,
|
||||
Position = new Vector2(-30, 0),
|
||||
Action = Minimize,
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
WindowContent = new SymcolContainer
|
||||
{
|
||||
Size = size,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
}
|
||||
};
|
||||
|
||||
WindowContent.Position = new Vector2(0, topBar.Height);
|
||||
}
|
||||
|
||||
protected void Close()
|
||||
{
|
||||
this.FadeOut(200);
|
||||
}
|
||||
|
||||
protected void Open()
|
||||
{
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
public void Toggle()
|
||||
{
|
||||
if (Alpha > 0)
|
||||
this.FadeOut(200);
|
||||
else
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(InputState state) => true;
|
||||
|
||||
private bool drag;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
if (args.Button == MouseButton.Left)
|
||||
drag = true;
|
||||
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
{
|
||||
if (drag)
|
||||
Position += state.Mouse.Delta;
|
||||
|
||||
return base.OnDrag(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
if (args.Button == MouseButton.Left)
|
||||
drag = false;
|
||||
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
public void Maximize()
|
||||
{
|
||||
WindowContent.FadeIn(200);
|
||||
WindowContent.ScaleTo(Vector2.One, 200);
|
||||
minimize.Action = Minimize;
|
||||
}
|
||||
|
||||
public void Minimize()
|
||||
{
|
||||
WindowContent.FadeOut(200);
|
||||
WindowContent.ScaleTo(new Vector2(1, 0), 200);
|
||||
minimize.Action = Maximize;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Symcol.Core.Networking
|
||||
{
|
||||
[Serializable]
|
||||
public class BasicPacket : Packet
|
||||
{
|
||||
/// <summary>
|
||||
/// Ask host if we can connect
|
||||
/// </summary>
|
||||
public bool Connect;
|
||||
|
||||
/// <summary>
|
||||
/// Tell the host we are breaking up
|
||||
/// </summary>
|
||||
public bool Disconnect;
|
||||
|
||||
/// <summary>
|
||||
/// Testing Connection
|
||||
/// </summary>
|
||||
public bool Test;
|
||||
|
||||
/// <summary>
|
||||
/// Send a force exit to others
|
||||
/// </summary>
|
||||
public bool Abort;
|
||||
|
||||
/// <summary>
|
||||
/// PreLoad the game
|
||||
/// </summary>
|
||||
public bool LoadGame;
|
||||
|
||||
/// <summary>
|
||||
/// Request a list of all players from Host
|
||||
/// </summary>
|
||||
public bool RequestPlayerList;
|
||||
|
||||
/// <summary>
|
||||
/// List of players in this match that we should account for
|
||||
/// </summary>
|
||||
public List<ClientInfo> PlayerList = new List<ClientInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// Tell Host we are PreLoaded
|
||||
/// </summary>
|
||||
public bool Loaded;
|
||||
|
||||
/// <summary>
|
||||
/// Start the game already!
|
||||
/// </summary>
|
||||
public bool StartGame;
|
||||
|
||||
/// <summary>
|
||||
/// Send to host when game started
|
||||
/// </summary>
|
||||
public bool GameStarted;
|
||||
|
||||
public BasicPacket(ClientInfo clientInfo) : base(clientInfo)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Symcol.Core.Networking
|
||||
{
|
||||
/// <summary>
|
||||
/// Just a client signature basically
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class ClientInfo
|
||||
{
|
||||
public string IP;
|
||||
|
||||
public int Port;
|
||||
|
||||
public int Ping;
|
||||
|
||||
public int ConncetionTryCount;
|
||||
|
||||
public double LastConnectionTime;
|
||||
|
||||
public double StartedTestConnectionTime;
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
|
||||
namespace Symcol.Core.Networking
|
||||
{
|
||||
public class NetworkingClient
|
||||
{
|
||||
public UdpClient UdpClient;
|
||||
|
||||
public IPEndPoint EndPoint;
|
||||
|
||||
/// <summary>
|
||||
/// if false we only receive
|
||||
/// </summary>
|
||||
public readonly bool Send;
|
||||
|
||||
public readonly int Port;
|
||||
|
||||
public readonly string IP;
|
||||
|
||||
public NetworkingClient(bool send, string ip, int port = 25570)
|
||||
{
|
||||
Port = port;
|
||||
IP = ip;
|
||||
|
||||
if (send)
|
||||
initializeSend();
|
||||
else
|
||||
initializeReceive();
|
||||
}
|
||||
|
||||
private void initializeSend()
|
||||
{
|
||||
UdpClient = new UdpClient(IP, Port);
|
||||
}
|
||||
|
||||
private void initializeReceive()
|
||||
{
|
||||
UdpClient = new UdpClient(Port);
|
||||
EndPoint = new IPEndPoint(IPAddress.Any, Port);
|
||||
}
|
||||
|
||||
private void sendByte(byte[] data)
|
||||
{
|
||||
UdpClient.Send(data, data.Length);
|
||||
}
|
||||
|
||||
private byte[] receiveByte()
|
||||
{
|
||||
return UdpClient.Receive(ref EndPoint);
|
||||
}
|
||||
|
||||
public static int SENTPACKETCOUNT;
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet somewhere
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendPacket(Packet packet)
|
||||
{
|
||||
SENTPACKETCOUNT++;
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
{
|
||||
BinaryFormatter formatter = new BinaryFormatter();
|
||||
formatter.Serialize(stream, packet);
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
int i = packet.PacketSize;
|
||||
retry:
|
||||
byte[] data = new byte[i];
|
||||
|
||||
try
|
||||
{
|
||||
stream.Read(data, 0, (int)stream.Length);
|
||||
}
|
||||
catch
|
||||
{
|
||||
i *= 2;
|
||||
goto retry;
|
||||
}
|
||||
|
||||
sendByte(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Receive a Packet from somewhere
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Packet ReceivePacket(bool force = false)
|
||||
{
|
||||
if (UdpClient.Available > 0 || force)
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
{
|
||||
byte[] data = receiveByte();
|
||||
stream.Write(data, 0, data.Length);
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
BinaryFormatter formatter = new BinaryFormatter();
|
||||
Packet packet = (Packet)formatter.Deserialize(stream);
|
||||
packet.ClientInfo.IP = EndPoint.Address.ToString();
|
||||
|
||||
return packet;
|
||||
}
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
if (UdpClient != null)
|
||||
UdpClient.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,646 +0,0 @@
|
||||
#define SoloTesting
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Symcol.Core.Networking
|
||||
{
|
||||
//TODO: This NEEDS its own clock to avoid fuckery later on with DoubleTime and HalfTime
|
||||
public class NetworkingClientHandler : Container
|
||||
{
|
||||
//30 Seconds by default
|
||||
protected virtual double TimeOutTime => 30000;
|
||||
|
||||
protected readonly NetworkingClient ReceiveClient;
|
||||
|
||||
protected readonly NetworkingClient SendClient;
|
||||
|
||||
/// <summary>
|
||||
/// Just a client signature basically
|
||||
/// </summary>
|
||||
public ClientInfo ClientInfo;
|
||||
|
||||
/// <summary>
|
||||
/// All Connecting clients
|
||||
/// </summary>
|
||||
public readonly List<ClientInfo> ConnectingClients = new List<ClientInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// All Connected clients
|
||||
/// </summary>
|
||||
public readonly List<ClientInfo> ConncetedClients = new List<ClientInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// Clients waiting in our match
|
||||
/// </summary>
|
||||
public readonly List<ClientInfo> InMatchClients = new List<ClientInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// Clients loaded and ready to start
|
||||
/// </summary>
|
||||
public readonly List<ClientInfo> LoadedClients = new List<ClientInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// Clients ingame playing
|
||||
/// </summary>
|
||||
public readonly List<ClientInfo> InGameClients = new List<ClientInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets hit when we get a Packet
|
||||
/// </summary>
|
||||
public Action<Packet> OnPacketReceive;
|
||||
|
||||
/// <summary>
|
||||
/// (Peer) Call this when we connect to a Host (Includes list of connected peers + Host)
|
||||
/// </summary>
|
||||
public Action<List<ClientInfo>> OnConnectedToHost;
|
||||
|
||||
/// <summary>
|
||||
/// (Host) Whenever a new client Connects
|
||||
/// </summary>
|
||||
public Action<ClientInfo> OnClientConnect;
|
||||
|
||||
/// <summary>
|
||||
/// (Host) Whenever a new client Disconnects
|
||||
/// </summary>
|
||||
public Action<ClientInfo> OnClientDisconnect;
|
||||
|
||||
/// <summary>
|
||||
/// (Host/Peer) When a new Client joins the game
|
||||
/// </summary>
|
||||
public Action<ClientInfo> OnClientJoin;
|
||||
|
||||
/// <summary>
|
||||
/// Receive a full player list
|
||||
/// </summary>
|
||||
public Action<List<ClientInfo>> OnReceivePlayerList;
|
||||
|
||||
/// <summary>
|
||||
/// if we are connected and in a match
|
||||
/// </summary>
|
||||
public bool InMatch;
|
||||
|
||||
/// <summary>
|
||||
/// Are we in a game
|
||||
/// </summary>
|
||||
public bool InGame;
|
||||
|
||||
/// <summary>
|
||||
/// Are we loaded and ready to start?
|
||||
/// </summary>
|
||||
public bool Loaded;
|
||||
|
||||
/// <summary>
|
||||
/// Called to leave an in-progress game
|
||||
/// </summary>
|
||||
public Action OnAbort;
|
||||
|
||||
/// <summary>
|
||||
/// Called to load the game (Includes Host)
|
||||
/// </summary>
|
||||
public Action<List<ClientInfo>> OnLoadGame;
|
||||
|
||||
/// <summary>
|
||||
/// Called to start the game once loaded
|
||||
/// </summary>
|
||||
public Action StartGame;
|
||||
|
||||
public readonly ClientType ClientType;
|
||||
|
||||
public NetworkingClientHandler(ClientType type, string ip, int port = 25570, string thisLocalIp = "0.0.0.0")
|
||||
{
|
||||
AlwaysPresent = true;
|
||||
|
||||
ClientType = type;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case ClientType.Host:
|
||||
ReceiveClient = new NetworkingClient(false, ip, port);
|
||||
break;
|
||||
case ClientType.Peer:
|
||||
ReceiveClient = new NetworkingClient(false, thisLocalIp, port);
|
||||
SendClient = new NetworkingClient(true, ip, port);
|
||||
break;
|
||||
case ClientType.Server:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Logger.Log("Created a RulesetNetworkingClientHandler", LoggingTarget.Network, LogLevel.Verbose);
|
||||
|
||||
if (ClientInfo == null)
|
||||
ClientInfo = new ClientInfo
|
||||
{
|
||||
Port = port
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (ClientType == ClientType.Peer)
|
||||
ConnectToHost();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
PacketRestart:
|
||||
Packet p = null;
|
||||
|
||||
if (ReceiveClient.UdpClient.Available > 0)
|
||||
p = ReceiveClient.ReceivePacket();
|
||||
|
||||
if (p is BasicPacket packet)
|
||||
{
|
||||
//Hosts
|
||||
if (SendClient == null)
|
||||
{
|
||||
if (packet.Disconnect)
|
||||
{
|
||||
OnClientDisconnect?.Invoke(packet.ClientInfo);
|
||||
foreach (ClientInfo client in ConnectingClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
ConnectingClients.Remove(client);
|
||||
Logger.Log("A Connecting Client has Disconnected", LoggingTarget.Network, LogLevel.Verbose);
|
||||
break;
|
||||
}
|
||||
foreach (ClientInfo client in ConncetedClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
ConncetedClients.Remove(client);
|
||||
Logger.Log("A Client has Disconnected", LoggingTarget.Network, LogLevel.Verbose);
|
||||
break;
|
||||
}
|
||||
foreach (ClientInfo client in InMatchClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
InMatchClients.Remove(client);
|
||||
break;
|
||||
}
|
||||
foreach (ClientInfo client in LoadedClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
LoadedClients.Remove(client);
|
||||
break;
|
||||
}
|
||||
foreach (ClientInfo client in InGameClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
InGameClients.Remove(client);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (packet.Connect)
|
||||
{
|
||||
packet.ClientInfo.StartedTestConnectionTime = Time.Current;
|
||||
ConnectingClients.Add(packet.ClientInfo);
|
||||
|
||||
NetworkingClient client = new NetworkingClient(true, packet.ClientInfo.IP, packet.ClientInfo.Port);
|
||||
|
||||
List<ClientInfo> playerList = new List<ClientInfo>
|
||||
{
|
||||
ClientInfo
|
||||
};
|
||||
|
||||
foreach (ClientInfo clientInfo in ConncetedClients)
|
||||
playerList.Add(clientInfo);
|
||||
|
||||
client.SendPacket(new BasicPacket(ClientInfo)
|
||||
{
|
||||
PlayerList = playerList,
|
||||
Connect = true
|
||||
});
|
||||
|
||||
Logger.Log("A Client is Connecting. . .", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
if (packet.RequestPlayerList)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, packet.ClientInfo.IP, packet.ClientInfo.Port);
|
||||
|
||||
List<ClientInfo> playerList = new List<ClientInfo>
|
||||
{
|
||||
ClientInfo
|
||||
};
|
||||
|
||||
foreach (ClientInfo clientInfo in ConncetedClients)
|
||||
playerList.Add(clientInfo);
|
||||
|
||||
client.SendPacket(new BasicPacket(ClientInfo)
|
||||
{
|
||||
PlayerList = playerList,
|
||||
RequestPlayerList = true
|
||||
});
|
||||
|
||||
Logger.Log("A Client is Connecting. . .", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
if (packet.Loaded)
|
||||
foreach (ClientInfo client in InMatchClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
Logger.Log("A Client has Loaded and is ready to start", LoggingTarget.Network, LogLevel.Verbose);
|
||||
InMatchClients.Remove(client);
|
||||
LoadedClients.Add(client);
|
||||
break;
|
||||
}
|
||||
|
||||
if (packet.GameStarted)
|
||||
foreach (ClientInfo client in LoadedClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
Logger.Log("A Client has started!", LoggingTarget.Network, LogLevel.Verbose);
|
||||
LoadedClients.Remove(client);
|
||||
InGameClients.Add(client);
|
||||
break;
|
||||
}
|
||||
|
||||
if (packet.Test)
|
||||
{
|
||||
foreach (ClientInfo client in ConnectingClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
client.Ping = (int)Time.Current - (int)client.StartedTestConnectionTime;
|
||||
ConnectingClients.Remove(client);
|
||||
ConncetedClients.Add(client);
|
||||
InMatchClients.Add(client);
|
||||
OnClientJoin?.Invoke(client);
|
||||
client.LastConnectionTime = Time.Current;
|
||||
client.ConncetionTryCount = 0;
|
||||
Logger.Log("Successfully connected to a Client! Ping: " + client.Ping, LoggingTarget.Network, LogLevel.Verbose);
|
||||
break;
|
||||
}
|
||||
foreach (ClientInfo client in ConncetedClients)
|
||||
if (client.IP == packet.ClientInfo.IP)
|
||||
{
|
||||
client.Ping = (int)Time.Current - (int)client.StartedTestConnectionTime;
|
||||
client.LastConnectionTime = Time.Current;
|
||||
client.ConncetionTryCount = 0;
|
||||
Logger.Log("Successfully maintained connection to a Client! Ping: " + client.Ping, LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if !SoloTesting
|
||||
if (InMatchClients.Count == 0 && LoadedClients.Count > 0 && Loaded && !InGame)
|
||||
SendStartGame();
|
||||
#endif
|
||||
|
||||
//Peers
|
||||
else if (SendClient != null)
|
||||
{
|
||||
if (packet.Connect)
|
||||
{
|
||||
if (!InGame && !InMatch)
|
||||
{
|
||||
InMatch = true;
|
||||
OnConnectedToHost?.Invoke(packet.PlayerList);
|
||||
}
|
||||
Logger.Log("Connected to Host!", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
if (packet.Test)
|
||||
{
|
||||
SendToHost(new BasicPacket(ClientInfo) { Test = true });
|
||||
Logger.Log("Received connection test info from host, returning. . .", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
if (packet.RequestPlayerList)
|
||||
OnReceivePlayerList?.Invoke(packet.PlayerList);
|
||||
|
||||
if (packet.StartGame)
|
||||
{
|
||||
StartGame?.Invoke();
|
||||
SendToHost(new BasicPacket(ClientInfo) { GameStarted = true });
|
||||
InGame = true;
|
||||
}
|
||||
|
||||
if (packet.Abort)
|
||||
{
|
||||
OnAbort?.Invoke();
|
||||
InGame = false;
|
||||
Loaded = false;
|
||||
}
|
||||
|
||||
if (packet.LoadGame)
|
||||
{
|
||||
Logger.Log("Received instructions to LoadGame for " + packet.PlayerList.Count + " players", LoggingTarget.Network, LogLevel.Verbose);
|
||||
OnLoadGame?.Invoke(packet.PlayerList);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if SoloTesting
|
||||
if (Loaded && !InGame)
|
||||
SendStartGame();
|
||||
#endif
|
||||
|
||||
if (p != null)
|
||||
OnPacketReceive?.Invoke(p);
|
||||
|
||||
if (ReceiveClient.UdpClient.Available > 0)
|
||||
goto PacketRestart;
|
||||
|
||||
foreach (ClientInfo client in ConnectingClients)
|
||||
{
|
||||
if (client.LastConnectionTime + TimeOutTime / 10 <= Time.Current && client.ConncetionTryCount == 0)
|
||||
{
|
||||
client.StartedTestConnectionTime = Time.Current;
|
||||
TestConnection(client);
|
||||
}
|
||||
|
||||
if (client.LastConnectionTime + TimeOutTime / 6 <= Time.Current && client.ConncetionTryCount == 1)
|
||||
TestConnection(client);
|
||||
|
||||
if (client.LastConnectionTime + TimeOutTime / 3 <= Time.Current && client.ConncetionTryCount == 2)
|
||||
TestConnection(client);
|
||||
|
||||
if (client.StartedTestConnectionTime + TimeOutTime <= Time.Current)
|
||||
{
|
||||
ConnectingClients.Remove(client);
|
||||
Logger.Log("Connection to a connecting client lost! - " + client.IP + ":" + client.Port, LoggingTarget.Network, LogLevel.Error);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (ClientInfo client in ConncetedClients)
|
||||
{
|
||||
if (client.LastConnectionTime + TimeOutTime / 6 <= Time.Current && client.ConncetionTryCount == 0)
|
||||
{
|
||||
client.StartedTestConnectionTime = Time.Current;
|
||||
TestConnection(client);
|
||||
}
|
||||
|
||||
if (client.LastConnectionTime + TimeOutTime / 3 <= Time.Current && client.ConncetionTryCount == 1)
|
||||
TestConnection(client);
|
||||
|
||||
if (client.LastConnectionTime + TimeOutTime / 2 <= Time.Current && client.ConncetionTryCount == 2)
|
||||
TestConnection(client);
|
||||
|
||||
if (client.StartedTestConnectionTime + TimeOutTime <= Time.Current)
|
||||
{
|
||||
ConncetedClients.Remove(client);
|
||||
InGameClients.Remove(client);
|
||||
LoadedClients.Remove(client);
|
||||
InGameClients.Remove(client);
|
||||
Logger.Log("Connection to a connected client lost! - " + client.IP + ":" + client.Port, LoggingTarget.Network, LogLevel.Error);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Poke!
|
||||
/// </summary>
|
||||
/// <param name="clientInfo"></param>
|
||||
protected void TestConnection(ClientInfo clientInfo)
|
||||
{
|
||||
clientInfo.ConncetionTryCount++;
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(new BasicPacket(ClientInfo) { Test = true });
|
||||
Logger.Log("Testing a client's connection - " + clientInfo.IP + ":" + clientInfo.Port, LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
public void RequestPlayerList()
|
||||
{
|
||||
BasicPacket packet = new BasicPacket(ClientInfo) { RequestPlayerList = true };
|
||||
SendToHost(packet);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tell peers to start loading game
|
||||
/// </summary>
|
||||
public virtual void StartLoadingGame()
|
||||
{
|
||||
if (SendClient == null)
|
||||
{
|
||||
BasicPacket packet = new BasicPacket(ClientInfo) { LoadGame = true };
|
||||
|
||||
foreach (ClientInfo client in InMatchClients)
|
||||
packet.PlayerList.Add(client);
|
||||
packet.PlayerList.Add(ClientInfo);
|
||||
|
||||
SendToInMatchClients(packet);
|
||||
|
||||
OnLoadGame?.Invoke(packet.PlayerList);
|
||||
}
|
||||
else
|
||||
Logger.Log("Called StartLoadingGame - We are not the Host!", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call this when the game is Loaded and ready to be started
|
||||
/// </summary>
|
||||
public virtual void GameLoaded()
|
||||
{
|
||||
Loaded = true;
|
||||
SendToHost(new BasicPacket(ClientInfo) { Loaded = true });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Connects to the Host
|
||||
/// </summary>
|
||||
public virtual void ConnectToHost()
|
||||
{
|
||||
SendToHost(new BasicPacket(ClientInfo) { Connect = true });
|
||||
Logger.Log("Attempting conection to Host. . .", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tell peers to start and starts ours
|
||||
/// </summary>
|
||||
public virtual void SendStartGame()
|
||||
{
|
||||
if (SendClient == null)
|
||||
{
|
||||
SendToLoadedClients(new BasicPacket(ClientInfo) { StartGame = true });
|
||||
InGame = true;
|
||||
Logger.Log("Sending Start Game", LoggingTarget.Network, LogLevel.Verbose);
|
||||
}
|
||||
StartGame?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to the Host
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToHost(Packet packet)
|
||||
{
|
||||
if (SendClient != null)
|
||||
SendClient.SendPacket(packet);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to all Connecting clients
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToConnectingClients(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
foreach (ClientInfo clientInfo in ConnectingClients)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to all clients Connected and waiting
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToConnectedClients(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
foreach (ClientInfo clientInfo in ConncetedClients)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to all clients In this Match
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToInMatchClients(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
foreach (ClientInfo clientInfo in InMatchClients)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to all clients Loaded
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToLoadedClients(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
foreach (ClientInfo clientInfo in LoadedClients)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to all clients InGame
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToInGameClients(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
foreach (ClientInfo clientInfo in InGameClients)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a Packet to ALL clients we know
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
public void SendToAllClients(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
{
|
||||
SendToConnectingClients(packet);
|
||||
SendToConnectedClients(packet);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send to all but the one that sent it
|
||||
/// </summary>
|
||||
/// <param name="packet"></param>
|
||||
/// <param name="playerID"></param>
|
||||
public void ShareWithOtherPeers(Packet packet)
|
||||
{
|
||||
if (SendClient == null)
|
||||
foreach (ClientInfo clientInfo in ConncetedClients)
|
||||
if (packet.ClientInfo.IP != clientInfo.IP)
|
||||
{
|
||||
NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
|
||||
client.SendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void AbortGame()
|
||||
{
|
||||
SendToLoadedClients(new BasicPacket(ClientInfo) { Abort = true });
|
||||
SendToInGameClients(new BasicPacket(ClientInfo) { Abort = true });
|
||||
|
||||
restart:
|
||||
foreach (ClientInfo client in LoadedClients)
|
||||
{
|
||||
LoadedClients.Remove(client);
|
||||
InMatchClients.Add(client);
|
||||
goto restart;
|
||||
}
|
||||
foreach (ClientInfo client in InGameClients)
|
||||
{
|
||||
InGameClients.Remove(client);
|
||||
InMatchClients.Add(client);
|
||||
goto restart;
|
||||
}
|
||||
|
||||
InGame = false;
|
||||
Loaded = false;
|
||||
|
||||
OnAbort?.Invoke();
|
||||
}
|
||||
|
||||
public virtual void Disconnect()
|
||||
{
|
||||
Packet packet = new BasicPacket(ClientInfo) { Disconnect = true };
|
||||
|
||||
OnAbort?.Invoke();
|
||||
InMatch = false;
|
||||
InGame = false;
|
||||
Loaded = false;
|
||||
|
||||
if (SendClient == null)
|
||||
{
|
||||
SendToConnectingClients(packet);
|
||||
SendToConnectedClients(packet);
|
||||
}
|
||||
else
|
||||
SendToHost(packet);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Die
|
||||
/// </summary>
|
||||
/// <param name="isDisposing"></param>
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
ReceiveClient?.Clear();
|
||||
|
||||
if (SendClient != null)
|
||||
{
|
||||
SendToHost(new BasicPacket(ClientInfo) { Disconnect = true });
|
||||
SendClient.Clear();
|
||||
}
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ClientType
|
||||
{
|
||||
Host,
|
||||
Peer,
|
||||
Server
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Symcol.Core.Networking
|
||||
{
|
||||
[Serializable]
|
||||
public class Packet
|
||||
{
|
||||
/// <summary>
|
||||
/// Just a Signature
|
||||
/// </summary>
|
||||
public readonly ClientInfo ClientInfo;
|
||||
|
||||
/// <summary>
|
||||
/// Specify starting size of packet for efficiency
|
||||
/// </summary>
|
||||
public virtual int PacketSize => 1024;
|
||||
|
||||
public Packet(ClientInfo clientInfo)
|
||||
{
|
||||
ClientInfo = clientInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("symcol.Toys")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("symcol.Toys")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("f34ac16c-e590-4d70-a069-a748326852bf")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -1,95 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{F34AC16C-E590-4D70-A069-A748326852BF}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Symcol.Core</RootNamespace>
|
||||
<AssemblyName>Symcol.Core</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Cyotek.Drawing.BitmapFont, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Cyotek.Drawing.BitmapFont.1.3.4-beta1\lib\net46\Cyotek.Drawing.BitmapFont.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ManagedBass, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\ManagedBass.2.0.3\lib\net45\ManagedBass.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Generic, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Win32, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GameObjects\SymcolHitbox.cs" />
|
||||
<Compile Include="Graphics\Containers\SymcolClickableContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\SymcolDialContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\SymcolDragContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\SymcolContainer.cs" />
|
||||
<Compile Include="Graphics\UserInterface\SpriteButton.cs" />
|
||||
<Compile Include="Graphics\UserInterface\SymcolWindow.cs" />
|
||||
<Compile Include="Networking\BasicPacket.cs" />
|
||||
<Compile Include="Networking\ClientInfo.cs" />
|
||||
<Compile Include="Networking\NetworkingClient.cs" />
|
||||
<Compile Include="Networking\Packet.cs" />
|
||||
<Compile Include="Networking\NetworkingClientHandler.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-Framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -1,43 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Containers
|
||||
{
|
||||
public class LinkText : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
public string TooltipText => Tooltip;
|
||||
|
||||
public virtual string Tooltip => "";
|
||||
|
||||
private readonly OsuHoverContainer content;
|
||||
|
||||
public override bool HandleKeyboardInput => content.Action != null;
|
||||
public override bool HandleMouseInput => content.Action != null;
|
||||
|
||||
protected override Container<Drawable> Content => content ?? (Container<Drawable>)this;
|
||||
|
||||
public override IEnumerable<Drawable> FlowingChildren => Children;
|
||||
|
||||
public string Url
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value != null)
|
||||
content.Action = () => Process.Start(value);
|
||||
}
|
||||
}
|
||||
|
||||
public LinkText()
|
||||
{
|
||||
AddInternal(content = new OsuHoverContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// TODO: make this more generic
|
||||
/// </summary>
|
||||
public class ProfileLink : LinkText
|
||||
{
|
||||
public override string Tooltip => "View profile in browser";
|
||||
|
||||
public ProfileLink(User user, bool maintainer = false)
|
||||
{
|
||||
if (!maintainer)
|
||||
Text = "Ruleset Creator: " + user.Username;
|
||||
else
|
||||
Text = "Ruleset Maintainer: " + user.Username;
|
||||
|
||||
Url = $@"https://osu.ppy.sh/users/{user.Id}";
|
||||
Font = @"Exo2.0-RegularItalic";
|
||||
TextSize = 20;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Symcol.Rulesets.Core.HitObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Mostly stuff copied from Container
|
||||
/// </summary>
|
||||
/// <typeparam name="TObject"></typeparam>
|
||||
public abstract class DrawableSymcolHitObject<TObject> : DrawableHitObject<TObject>
|
||||
where TObject : HitObject
|
||||
{
|
||||
//Future prep?
|
||||
//public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null) { }
|
||||
//public override void ApplyTransformsAt(double time, bool propagateChildren = false) { }
|
||||
|
||||
protected virtual Container<Drawable> Content => new Container();
|
||||
|
||||
public IReadOnlyList<Drawable> Children
|
||||
{
|
||||
get
|
||||
{
|
||||
return InternalChildren;
|
||||
}
|
||||
set
|
||||
{
|
||||
ChildrenEnumerable = value;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<Drawable> ChildrenEnumerable
|
||||
{
|
||||
set
|
||||
{
|
||||
Clear();
|
||||
AddRange(value);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddRange(IEnumerable<Drawable> range)
|
||||
{
|
||||
foreach (Drawable d in range)
|
||||
Add(d);
|
||||
}
|
||||
|
||||
public Drawable Child
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Children.Count != 1)
|
||||
throw new InvalidOperationException($"{nameof(Child)} is only available when there's only 1 in {nameof(Children)}!");
|
||||
|
||||
return Children[0];
|
||||
}
|
||||
set
|
||||
{
|
||||
Clear();
|
||||
Add(value);
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear() => Clear(true);
|
||||
|
||||
public virtual void Clear(bool disposeChildren)
|
||||
{
|
||||
if (Content != null)
|
||||
Content.Clear(disposeChildren);
|
||||
else
|
||||
ClearInternal(disposeChildren);
|
||||
}
|
||||
|
||||
protected DrawableSymcolHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
public void Add(Drawable drawable)
|
||||
{
|
||||
AddInternal(drawable);
|
||||
}
|
||||
|
||||
public void Remove(Drawable drawable)
|
||||
{
|
||||
RemoveInternal(drawable);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
using Symcol.Core.Networking;
|
||||
using System;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Networking
|
||||
{
|
||||
[Serializable]
|
||||
public class ChatPacket : Packet
|
||||
{
|
||||
public override int PacketSize => 4096;
|
||||
|
||||
public string Author;
|
||||
|
||||
public string AuthorColor;
|
||||
|
||||
public string Message;
|
||||
|
||||
public ChatPacket(ClientInfo clientInfo) : base(clientInfo)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
using Symcol.Core.Networking;
|
||||
using System;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Networking
|
||||
{
|
||||
/// <summary>
|
||||
/// Just a client signature basically
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class RulesetClientInfo : ClientInfo
|
||||
{
|
||||
public string Username = "";
|
||||
|
||||
public int UserID = -1;
|
||||
|
||||
public string UserPic;
|
||||
|
||||
public string UserBackground;
|
||||
|
||||
public string UserCountry;
|
||||
|
||||
public string CountryFlagName;
|
||||
}
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using Symcol.Core.Networking;
|
||||
using System;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Networking
|
||||
{
|
||||
//TODO: This NEEDS its own clock to avoid fuckery later on with DoubleTime and HalfTime
|
||||
public class RulesetNetworkingClientHandler : NetworkingClientHandler, IOnlineComponent
|
||||
{
|
||||
public RulesetClientInfo RulesetClientInfo;
|
||||
|
||||
public Action<WorkingBeatmap> OnMapChange;
|
||||
|
||||
private OsuGame osu;
|
||||
|
||||
public RulesetNetworkingClientHandler(ClientType type, string ip, int port = 25570, string thisLocalIp = "0.0.0.0") : base(type, ip, port, thisLocalIp)
|
||||
{
|
||||
if (RulesetClientInfo == null)
|
||||
{
|
||||
RulesetClientInfo = new RulesetClientInfo
|
||||
{
|
||||
Port = port
|
||||
};
|
||||
|
||||
ClientInfo = RulesetClientInfo;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send Map to Peers
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
public void SetMap(WorkingBeatmap map)
|
||||
{
|
||||
RulesetPacket packet;
|
||||
try
|
||||
{
|
||||
packet = new RulesetPacket(RulesetClientInfo)
|
||||
{
|
||||
OnlineBeatmapSetID = (int)map.BeatmapSetInfo.OnlineBeatmapSetID,
|
||||
OnlineBeatmapID = (int)map.BeatmapInfo.OnlineBeatmapID
|
||||
};
|
||||
SendToInMatchClients(packet);
|
||||
OnMapChange?.Invoke(osu.Beatmap.Value);
|
||||
}
|
||||
catch
|
||||
{
|
||||
packet = new RulesetPacket(RulesetClientInfo);
|
||||
SendToInMatchClients(packet);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api, OsuGame osu)
|
||||
{
|
||||
api.Register(this);
|
||||
this.osu = osu;
|
||||
}
|
||||
|
||||
public void APIStateChanged(APIAccess api, APIState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
default:
|
||||
RulesetClientInfo.Username = "";
|
||||
RulesetClientInfo.UserID = -1;
|
||||
break;
|
||||
case APIState.Online:
|
||||
RulesetClientInfo.Username = api.LocalUser.Value.Username;
|
||||
RulesetClientInfo.UserID = (int)api.LocalUser.Value.Id;
|
||||
RulesetClientInfo.UserCountry = api.LocalUser.Value.Country.FullName;
|
||||
RulesetClientInfo.CountryFlagName = api.LocalUser.Value.Country.FlagName;
|
||||
RulesetClientInfo.UserPic = api.LocalUser.Value.AvatarUrl;
|
||||
RulesetClientInfo.UserBackground = api.LocalUser.Value.CoverUrl;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
using Symcol.Core.Networking;
|
||||
using System;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Networking
|
||||
{
|
||||
[Serializable]
|
||||
public class RulesetPacket : Packet
|
||||
{
|
||||
public new readonly RulesetClientInfo ClientInfo;
|
||||
|
||||
public override int PacketSize => 4096;
|
||||
|
||||
public int OnlineBeatmapSetID = -1;
|
||||
|
||||
public int OnlineBeatmapID = -1;
|
||||
|
||||
public bool HaveMap;
|
||||
|
||||
public string ChatContent;
|
||||
|
||||
//public string RulesetName = "";
|
||||
|
||||
public RulesetPacket(RulesetClientInfo rulesetClientInfo) : base(rulesetClientInfo)
|
||||
{
|
||||
ClientInfo = rulesetClientInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
using Symcol.Core.Networking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Networking
|
||||
{
|
||||
[Serializable]
|
||||
public class ScorePacket : Packet
|
||||
{
|
||||
public override int PacketSize => 2048;
|
||||
|
||||
public int Score;
|
||||
|
||||
public ScorePacket(ClientInfo clientInfo, int score) : base(clientInfo)
|
||||
{
|
||||
Score = score;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Options
|
||||
{
|
||||
public class MultiplayerDropdownEnumOption<T> : MultiplayerOption
|
||||
where T : struct
|
||||
{
|
||||
public readonly Bindable<T> BindableEnum;
|
||||
|
||||
public MultiplayerDropdownEnumOption(Bindable<T> bindable, string name, int quadrant, bool sync = true) : base(name, quadrant, sync)
|
||||
{
|
||||
BindableEnum = bindable;
|
||||
|
||||
OptionContainer.Child = new BetterSettingsEnumDropdown<T>
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Bindable = bindable,
|
||||
};
|
||||
}
|
||||
|
||||
private class BetterSettingsEnumDropdown<T> : SettingsEnumDropdown<T>
|
||||
{
|
||||
protected override Drawable CreateControl() => new BetterOsuEnumDropdown<T>
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
};
|
||||
|
||||
private class BetterOsuEnumDropdown<T> : OsuEnumDropdown<T>
|
||||
{
|
||||
public BetterOsuEnumDropdown()
|
||||
{
|
||||
Menu.MaxHeight = 160;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using System;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Options
|
||||
{
|
||||
public abstract class MultiplayerOption : Container
|
||||
{
|
||||
protected readonly SpriteText Title;
|
||||
|
||||
protected readonly Container OptionContainer;
|
||||
|
||||
public MultiplayerOption(string name, int quadrant, bool sync = true)
|
||||
{
|
||||
if (quadrant == 1 | quadrant == 3 | quadrant == 5 | quadrant == 7)
|
||||
{
|
||||
switch (quadrant)
|
||||
{
|
||||
case 1:
|
||||
quadrant = 0;
|
||||
break;
|
||||
case 3:
|
||||
quadrant = 1;
|
||||
break;
|
||||
case 5:
|
||||
quadrant = 2;
|
||||
break;
|
||||
case 7:
|
||||
quadrant = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
Anchor = Anchor.TopLeft;
|
||||
Origin = Anchor.TopLeft;
|
||||
Position = new Vector2(16, 4 + (64 * quadrant));
|
||||
}
|
||||
else if (quadrant == 2 | quadrant == 4 | quadrant == 6 | quadrant == 8)
|
||||
{
|
||||
switch (quadrant)
|
||||
{
|
||||
case 2:
|
||||
quadrant = 0;
|
||||
break;
|
||||
case 4:
|
||||
quadrant = 1;
|
||||
break;
|
||||
case 6:
|
||||
quadrant = 2;
|
||||
break;
|
||||
case 8:
|
||||
quadrant = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopLeft;
|
||||
Position = new Vector2(22, 4 + (64 * quadrant));
|
||||
}
|
||||
else
|
||||
throw new Exception("Globglogabgalab");
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Width = 0.49f;
|
||||
Height = 80;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Title = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
TextSize = 20,
|
||||
Text = name
|
||||
},
|
||||
OptionContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(-16, 18),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Options
|
||||
{
|
||||
public class MultiplayerToggleOption : MultiplayerOption
|
||||
{
|
||||
public readonly Bindable<bool> BindableBool;
|
||||
|
||||
public MultiplayerToggleOption(Bindable<bool> bindable, string name, int quadrant, bool sync = true) : base(name, quadrant, sync)
|
||||
{
|
||||
BindableBool = bindable;
|
||||
|
||||
Child = new SettingsCheckbox
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Bindable = bindable,
|
||||
LabelText = " " + name,
|
||||
Position = new Vector2(-16, 18),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,148 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Users;
|
||||
using Symcol.Core.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class Chat : Container, IOnlineComponent
|
||||
{
|
||||
private readonly RulesetNetworkingClientHandler rulesetNetworkingClientHandler;
|
||||
|
||||
private string playerColorHex = SymcolSettingsSubsection.SymcolConfigManager.GetBindable<string>(SymcolSetting.PlayerColor);
|
||||
|
||||
private User user;
|
||||
|
||||
private readonly FillFlowContainer<ChatMessage> messageContainer;
|
||||
private readonly OsuTextBox textBox;
|
||||
|
||||
public Chat(RulesetNetworkingClientHandler rulesetNetworkingClientHandler)
|
||||
{
|
||||
this.rulesetNetworkingClientHandler = rulesetNetworkingClientHandler;
|
||||
|
||||
rulesetNetworkingClientHandler.OnPacketReceive += (packet) =>
|
||||
{
|
||||
if (packet is ChatPacket chatPacket)
|
||||
Add(chatPacket);
|
||||
if (rulesetNetworkingClientHandler.ClientType == ClientType.Host)
|
||||
rulesetNetworkingClientHandler.ShareWithOtherPeers(packet);
|
||||
};
|
||||
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Height = 0.46f;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.8f
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.9f,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
messageContainer = new FillFlowContainer<ChatMessage>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}
|
||||
}
|
||||
},
|
||||
textBox = new OsuTextBox
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.98f,
|
||||
Height = 36,
|
||||
Position = new Vector2(0, -12),
|
||||
Colour = Color4.White,
|
||||
Text = "Type here!"
|
||||
}
|
||||
};
|
||||
|
||||
textBox.OnCommit += (s, r) =>
|
||||
{
|
||||
AddMessage(textBox.Text);
|
||||
textBox.Text = "";
|
||||
};
|
||||
}
|
||||
|
||||
public void Add(ChatPacket packet)
|
||||
{
|
||||
ChatMessage message = new ChatMessage(packet);
|
||||
messageContainer.Add(message);
|
||||
}
|
||||
|
||||
public void AddMessage(string message)
|
||||
{
|
||||
if (message == "" | message == " ")
|
||||
return;
|
||||
|
||||
if (user != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
OsuColour.FromHex(playerColorHex);
|
||||
}
|
||||
catch
|
||||
{
|
||||
playerColorHex = "#ffffff";
|
||||
}
|
||||
|
||||
ChatPacket packet = new ChatPacket(rulesetNetworkingClientHandler.ClientInfo)
|
||||
{
|
||||
Author = user.Username,
|
||||
AuthorColor = playerColorHex,
|
||||
Message = message,
|
||||
};
|
||||
|
||||
rulesetNetworkingClientHandler.SendToHost(packet);
|
||||
rulesetNetworkingClientHandler.SendToInMatchClients(packet);
|
||||
Add(packet);
|
||||
}
|
||||
else
|
||||
Logger.Log("You must be logged in to message!", LoggingTarget.Network, LogLevel.Error);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api)
|
||||
{
|
||||
api.Register(this);
|
||||
}
|
||||
|
||||
public void APIStateChanged(APIAccess api, APIState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
default:
|
||||
user = null;
|
||||
break;
|
||||
case APIState.Online:
|
||||
user = api.LocalUser.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class ChatMessage : Container
|
||||
{
|
||||
public ChatMessage(ChatPacket packet)
|
||||
{
|
||||
Anchor = Anchor.TopLeft;
|
||||
Origin = Anchor.TopLeft;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Colour = OsuColour.FromHex(packet.AuthorColor),
|
||||
TextSize = 24,
|
||||
Text = packet.Author + ":"
|
||||
},
|
||||
new OsuTextFlowContainer(t => { t.TextSize = 24; })
|
||||
{
|
||||
Position = new OpenTK.Vector2(140, 0),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = packet.Message
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,123 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Users;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class MatchPlayer : ClickableContainer, IHasContextMenu
|
||||
{
|
||||
public readonly RulesetClientInfo ClientInfo;
|
||||
|
||||
private readonly Box dim;
|
||||
|
||||
private readonly DrawableFlag countryFlag;
|
||||
private readonly UserCoverBackground profileBackground;
|
||||
private readonly UpdateableAvatar profilePicture;
|
||||
|
||||
public MatchPlayer(RulesetClientInfo clientInfo)
|
||||
{
|
||||
ClientInfo = clientInfo;
|
||||
|
||||
Alpha = 0;
|
||||
Masking = true;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 40f;
|
||||
CornerRadius = 10;
|
||||
|
||||
Country country = new Country
|
||||
{
|
||||
FullName = ClientInfo.UserCountry,
|
||||
FlagName = ClientInfo.CountryFlagName,
|
||||
};
|
||||
|
||||
User user = new User
|
||||
{
|
||||
Username = ClientInfo.Username,
|
||||
Id = ClientInfo.UserID,
|
||||
Country = country,
|
||||
AvatarUrl = ClientInfo.UserPic,
|
||||
CoverUrl = ClientInfo.UserBackground,
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
profileBackground = new UserCoverBackground(user)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
OnLoadComplete = d => d.FadeInFromZero(200),
|
||||
},
|
||||
dim = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.8f
|
||||
},
|
||||
profilePicture = new UpdateableAvatar
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(Height * 0.8f),
|
||||
Position = new Vector2(6, 0),
|
||||
User = user,
|
||||
Masking = true,
|
||||
CornerRadius = 6,
|
||||
},
|
||||
countryFlag = new DrawableFlag(country)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(Height * 0.9f, (Height * 0.9f) * 0.66f),
|
||||
Position = new Vector2(-10, 0)
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Position = new Vector2(Height * 1.1f, 0),
|
||||
TextSize = Height * 0.9f,
|
||||
Text = user.Username
|
||||
}
|
||||
};
|
||||
|
||||
Action = () =>
|
||||
{
|
||||
Process.Start("https://osu.ppy.sh/users/" + user.Id);
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
dim.FadeTo(0.6f, 200);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
|
||||
dim.FadeTo(0.8f, 200);
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem("View Profile", MenuItemType.Standard, () => { }),
|
||||
new OsuMenuItem("Promote to Host", MenuItemType.Highlighted, () => { }),
|
||||
new OsuMenuItem("Kick", MenuItemType.Destructive, () => { }),
|
||||
new OsuMenuItem("Ban", MenuItemType.Destructive, () => { }),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using Symcol.Core.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class MatchPlayerList : Container
|
||||
{
|
||||
private readonly RulesetNetworkingClientHandler rulesetNetworkingClientHandler;
|
||||
|
||||
public readonly List<MatchPlayer> MatchPlayers = new List<MatchPlayer>();
|
||||
|
||||
public readonly FillFlowContainer MatchPlayersContianer;
|
||||
|
||||
public MatchPlayerList(RulesetNetworkingClientHandler rulesetNetworkingClientHandler)
|
||||
{
|
||||
this.rulesetNetworkingClientHandler = rulesetNetworkingClientHandler;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 16;
|
||||
Anchor = Anchor.TopLeft;
|
||||
Origin = Anchor.TopLeft;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0.49f;
|
||||
Height = 0.45f;
|
||||
Position = new Vector2(10);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.8f)
|
||||
},
|
||||
MatchPlayersContianer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.98f,
|
||||
Height = 0.96f
|
||||
}
|
||||
};
|
||||
|
||||
rulesetNetworkingClientHandler.OnReceivePlayerList += (players) =>
|
||||
{
|
||||
restart:
|
||||
foreach (MatchPlayer matchPlayer in MatchPlayers)
|
||||
foreach (ClientInfo clientInfo in players)
|
||||
if (clientInfo is RulesetClientInfo rulesetClientInfo)
|
||||
if (rulesetClientInfo.IP + rulesetClientInfo.Port != matchPlayer.ClientInfo.IP + matchPlayer.ClientInfo.Port)
|
||||
{
|
||||
Add(rulesetClientInfo);
|
||||
players.Remove(clientInfo);
|
||||
goto restart;
|
||||
}
|
||||
};
|
||||
rulesetNetworkingClientHandler.RequestPlayerList();
|
||||
|
||||
rulesetNetworkingClientHandler.OnClientJoin += (clientInfo) =>
|
||||
{
|
||||
foreach (MatchPlayer matchPlayer in MatchPlayers)
|
||||
if (clientInfo is RulesetClientInfo rulesetClientInfo)
|
||||
if (rulesetClientInfo.IP + rulesetClientInfo.Port != matchPlayer.ClientInfo.IP + matchPlayer.ClientInfo.Port)
|
||||
{
|
||||
Add(rulesetClientInfo);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
rulesetNetworkingClientHandler.OnClientDisconnect += (clientInfo) =>
|
||||
{
|
||||
foreach (MatchPlayer matchPlayer in MatchPlayers)
|
||||
if (clientInfo is RulesetClientInfo rulesetClientInfo)
|
||||
if (rulesetClientInfo.IP + rulesetClientInfo.Port == matchPlayer.ClientInfo.IP + matchPlayer.ClientInfo.Port)
|
||||
{
|
||||
Remove(matchPlayer);
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void Add(RulesetClientInfo clientInfo)
|
||||
{
|
||||
MatchPlayer matchPlayer = new MatchPlayer(clientInfo);
|
||||
|
||||
Add(matchPlayer);
|
||||
}
|
||||
|
||||
public void Add(MatchPlayer matchPlayer)
|
||||
{
|
||||
MatchPlayers.Add(matchPlayer);
|
||||
MatchPlayersContianer.Add(matchPlayer);
|
||||
matchPlayer.FadeInFromZero(200);
|
||||
}
|
||||
|
||||
public void Remove(MatchPlayer matchPlayer)
|
||||
{
|
||||
MatchPlayers.Remove(matchPlayer);
|
||||
matchPlayer.FadeOutFromOne(200)
|
||||
.Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,372 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Symcol.Pieces;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Options;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class MatchTools : Container
|
||||
{
|
||||
public readonly Bindable<MatchScreenMode> Mode = new Bindable<MatchScreenMode>() { Default = MatchScreenMode.MapDetails };
|
||||
|
||||
public readonly Bindable<MatchGamemode> GameMode = new Bindable<MatchGamemode>() { Default = MatchGamemode.HeadToHead };
|
||||
|
||||
public readonly OsuTabControl<MatchScreenMode> TabControl;
|
||||
|
||||
public readonly Container SelectedContent;
|
||||
|
||||
public readonly Container MapDetails;
|
||||
|
||||
public Container RulesetSettings;
|
||||
|
||||
public readonly Container SoundBoard;
|
||||
|
||||
private WorkingBeatmap selectedBeatmap;
|
||||
|
||||
private int selectedBeatmapSetID;
|
||||
|
||||
public MatchTools()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 16;
|
||||
Anchor = Anchor.TopRight;
|
||||
Origin = Anchor.TopRight;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0.49f;
|
||||
Height = 0.45f;
|
||||
Position = new Vector2(-10, 10);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.8f)
|
||||
},
|
||||
TabControl = new OsuTabControl<MatchScreenMode>
|
||||
{
|
||||
Position = new Vector2(72, 0),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.08f,
|
||||
Width = 0.8f
|
||||
},
|
||||
SelectedContent = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.92f
|
||||
}
|
||||
};
|
||||
TabControl.Current.Value = MatchScreenMode.MapDetails;
|
||||
|
||||
Mode.ValueChanged += (value) =>
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case MatchScreenMode.MapDetails:
|
||||
if (selectedBeatmap != null)
|
||||
SelectedContent.Child = new MapDetailsSection(selectedBeatmap);
|
||||
else if (selectedBeatmapSetID != 0)
|
||||
SelectedContent.Child = new MapDetailsSection(selectedBeatmapSetID);
|
||||
else
|
||||
SelectedContent.Child = new MapDetailsSection(true);
|
||||
break;
|
||||
case MatchScreenMode.MatchSettings:
|
||||
SelectedContent.Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new MultiplayerDropdownEnumOption<MatchGamemode>(GameMode, "Match Gamemode", 1)
|
||||
}
|
||||
};
|
||||
break;
|
||||
case MatchScreenMode.SoundBoard:
|
||||
SelectedContent.Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new HitSoundBoard
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ButtonSize = 80
|
||||
}
|
||||
};
|
||||
break;
|
||||
}
|
||||
};
|
||||
Mode.BindTo(TabControl.Current);
|
||||
}
|
||||
|
||||
public void MapChange(WorkingBeatmap workingBeatmap)
|
||||
{
|
||||
if (workingBeatmap == null)
|
||||
{
|
||||
MapChange(-1);
|
||||
return;
|
||||
}
|
||||
|
||||
selectedBeatmap = workingBeatmap;
|
||||
selectedBeatmapSetID = (int)workingBeatmap.BeatmapSetInfo.OnlineBeatmapSetID;
|
||||
|
||||
if (Mode.Value == MatchScreenMode.MapDetails)
|
||||
SelectedContent.Child = new MapDetailsSection(selectedBeatmap);
|
||||
}
|
||||
|
||||
public void MapChange(int onlineBeatmapSetID)
|
||||
{
|
||||
selectedBeatmap = null;
|
||||
selectedBeatmapSetID = onlineBeatmapSetID;
|
||||
|
||||
if (Mode.Value == MatchScreenMode.MapDetails)
|
||||
{
|
||||
if (selectedBeatmapSetID != 0 && selectedBeatmapSetID != -1)
|
||||
SelectedContent.Child = new MapDetailsSection(selectedBeatmapSetID);
|
||||
else
|
||||
SelectedContent.Child = new MapDetailsSection(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class MapDetailsSection : ClickableContainer
|
||||
{
|
||||
private Sprite beatmapBG;
|
||||
private SpriteText name;
|
||||
private SpriteText artist;
|
||||
private SpriteText difficulty;
|
||||
private SpriteText time;
|
||||
|
||||
private Box dim;
|
||||
|
||||
public MapDetailsSection(WorkingBeatmap workingBeatmap)
|
||||
{
|
||||
draw();
|
||||
|
||||
HitObject lastObject = workingBeatmap.Beatmap.HitObjects.LastOrDefault();
|
||||
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0;
|
||||
|
||||
beatmapBG.Texture = workingBeatmap.Background;
|
||||
name.Text = workingBeatmap.BeatmapSetInfo.Metadata.Title;
|
||||
artist.Text = "By: " + workingBeatmap.BeatmapSetInfo.Metadata.Artist;
|
||||
difficulty.Text = workingBeatmap.BeatmapInfo.Version + " (" + Math.Round(workingBeatmap.BeatmapInfo.StarDifficulty, 2) + " stars) mapped by " + workingBeatmap.BeatmapInfo.Metadata.AuthorString;
|
||||
time.Text = getBPMRange(workingBeatmap.Beatmap) + " bpm for " + TimeSpan.FromMilliseconds(endTime - workingBeatmap.Beatmap.HitObjects.First().StartTime).ToString(@"m\:ss");
|
||||
|
||||
BorderColour = getColour(workingBeatmap.BeatmapInfo);
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Radius = 16,
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = getColour(workingBeatmap.BeatmapInfo).Opacity(0.2f)
|
||||
};
|
||||
Action = () => Process.Start("https://osu.ppy.sh/beatmapsets/" + workingBeatmap.BeatmapSetInfo.OnlineBeatmapSetID);
|
||||
}
|
||||
|
||||
public MapDetailsSection(int onlineBeatmapSetID)
|
||||
{
|
||||
draw();
|
||||
name.Text = "Missing Map!";
|
||||
artist.Text = "Click to open in Browser";
|
||||
Action = () => Process.Start("https://osu.ppy.sh/beatmapsets/" + onlineBeatmapSetID);
|
||||
}
|
||||
|
||||
public MapDetailsSection(bool invalid)
|
||||
{
|
||||
draw();
|
||||
name.Text = "Invalid / No Map Selected!";
|
||||
artist.Text = "Don't hit start, weird things might happen";
|
||||
Action = () => Process.Start("https://osu.ppy.sh/home");
|
||||
}
|
||||
|
||||
private void draw()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Width = 0.95f;
|
||||
Height = 0.9f;
|
||||
|
||||
Masking = true;
|
||||
BorderColour = Color4.LightBlue;
|
||||
BorderThickness = 4;
|
||||
CornerRadius = 10;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Radius = 16,
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.LightBlue.Opacity(0.2f)
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
beatmapBG = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
dim = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.6f
|
||||
},
|
||||
name = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, 0),
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
TextSize = 40
|
||||
},
|
||||
artist = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, 38),
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
TextSize = 24
|
||||
},
|
||||
difficulty = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, 64),
|
||||
Font = "Exo2.0-Bold",
|
||||
TextSize = 16
|
||||
},
|
||||
time = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, 84),
|
||||
TextSize = 16
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
dim.FadeTo(0.4f, 200);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
|
||||
dim.FadeTo(0.6f, 200);
|
||||
}
|
||||
|
||||
//"Borrowed" stuff
|
||||
private string getBPMRange(Beatmap beatmap)
|
||||
{
|
||||
double bpmMax = beatmap.ControlPointInfo.BPMMaximum;
|
||||
double bpmMin = beatmap.ControlPointInfo.BPMMinimum;
|
||||
|
||||
if (Precision.AlmostEquals(bpmMin, bpmMax))
|
||||
return $"{bpmMin:0}";
|
||||
|
||||
return $"{bpmMin:0}-{bpmMax:0} (mostly {beatmap.ControlPointInfo.BPMMode:0})";
|
||||
}
|
||||
|
||||
private enum DifficultyRating
|
||||
{
|
||||
Easy,
|
||||
Normal,
|
||||
Hard,
|
||||
Insane,
|
||||
Expert,
|
||||
ExpertPlus
|
||||
}
|
||||
|
||||
private DifficultyRating getDifficultyRating(BeatmapInfo beatmap)
|
||||
{
|
||||
if (beatmap == null)
|
||||
throw new ArgumentNullException(nameof(beatmap));
|
||||
|
||||
var rating = beatmap.StarDifficulty;
|
||||
|
||||
if (rating < 1.5) return DifficultyRating.Easy;
|
||||
if (rating < 2.25) return DifficultyRating.Normal;
|
||||
if (rating < 3.75) return DifficultyRating.Hard;
|
||||
if (rating < 5.25) return DifficultyRating.Insane;
|
||||
if (rating < 6.75) return DifficultyRating.Expert;
|
||||
return DifficultyRating.ExpertPlus;
|
||||
}
|
||||
|
||||
private Color4 getColour(BeatmapInfo beatmap)
|
||||
{
|
||||
OsuColour palette = new OsuColour();
|
||||
switch (getDifficultyRating(beatmap))
|
||||
{
|
||||
case DifficultyRating.Easy:
|
||||
return palette.Green;
|
||||
default:
|
||||
case DifficultyRating.Normal:
|
||||
return palette.Blue;
|
||||
case DifficultyRating.Hard:
|
||||
return palette.Yellow;
|
||||
case DifficultyRating.Insane:
|
||||
return palette.Pink;
|
||||
case DifficultyRating.Expert:
|
||||
return palette.Purple;
|
||||
case DifficultyRating.ExpertPlus:
|
||||
return palette.Gray0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum MatchGamemode
|
||||
{
|
||||
[System.ComponentModel.Description("Head to Head")]
|
||||
HeadToHead,
|
||||
[System.ComponentModel.Description("Head to Head with Live Spectator")]
|
||||
HeadToHeadSpectator,
|
||||
[System.ComponentModel.Description("Team Versus")]
|
||||
TeamVS,
|
||||
[System.ComponentModel.Description("TAG4")]
|
||||
TAG4,
|
||||
[System.ComponentModel.Description("Team TAG4")]
|
||||
TeamTAG4,
|
||||
[System.ComponentModel.Description("Tourny Mode")]
|
||||
Tournement,
|
||||
}
|
||||
|
||||
public enum MatchScreenMode
|
||||
{
|
||||
[System.ComponentModel.Description("Map Details")]
|
||||
MapDetails,
|
||||
[System.ComponentModel.Description("Match Settings")]
|
||||
MatchSettings,
|
||||
[System.ComponentModel.Description("Ruleset Settings")]
|
||||
RulesetSettings,
|
||||
[System.ComponentModel.Description("Sound Board")]
|
||||
SoundBoard
|
||||
}
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using Symcol.Core.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class MultiplayerScoreboard : Container
|
||||
{
|
||||
public readonly Container<MultiplayerScoreboardItem> ScoreboardItems;
|
||||
|
||||
private readonly RulesetNetworkingClientHandler rulesetNetworkingClientHandler;
|
||||
|
||||
private readonly ScoreProcessor scoreProcessor;
|
||||
|
||||
private double updateScoreTime = 0;
|
||||
|
||||
public MultiplayerScoreboard(RulesetNetworkingClientHandler rulesetNetworkingClientHandler, List<ClientInfo> playerList, ScoreProcessor scoreProcessor)
|
||||
{
|
||||
this.rulesetNetworkingClientHandler = rulesetNetworkingClientHandler;
|
||||
this.scoreProcessor = scoreProcessor;
|
||||
|
||||
AlwaysPresent = true;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = 120;
|
||||
|
||||
Position = new Vector2(0, -200);
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.TopLeft;
|
||||
|
||||
Child = ScoreboardItems = new Container<MultiplayerScoreboardItem>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
};
|
||||
|
||||
int i = 1;
|
||||
foreach (ClientInfo clientInfo in playerList)
|
||||
{
|
||||
if (clientInfo is RulesetClientInfo rulesetClientInfo)
|
||||
{
|
||||
ScoreboardItems.Add(new MultiplayerScoreboardItem(rulesetClientInfo, i) { });
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
rulesetNetworkingClientHandler.OnPacketReceive += (Packet packet) =>
|
||||
{
|
||||
if (packet is ScorePacket scorePacket)
|
||||
{
|
||||
rulesetNetworkingClientHandler.ShareWithOtherPeers(scorePacket);
|
||||
foreach (MultiplayerScoreboardItem item in ScoreboardItems)
|
||||
if (scorePacket.ClientInfo == item.ClientInfo)
|
||||
item.Score = scorePacket.Score;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (Time.Current >= updateScoreTime)
|
||||
{
|
||||
updateScoreTime = Time.Current + 500;
|
||||
foreach (MultiplayerScoreboardItem item in ScoreboardItems)
|
||||
if (rulesetNetworkingClientHandler.ClientInfo == item.ClientInfo)
|
||||
item.Score = (int)scoreProcessor.TotalScore.Value;
|
||||
|
||||
rulesetNetworkingClientHandler.SendToHost(new ScorePacket(rulesetNetworkingClientHandler.ClientInfo, (int)scoreProcessor.TotalScore.Value));
|
||||
rulesetNetworkingClientHandler.SendToInGameClients(new ScorePacket(rulesetNetworkingClientHandler.ClientInfo, (int)scoreProcessor.TotalScore.Value));
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Key == Key.Tab)
|
||||
{
|
||||
if (Alpha > 0)
|
||||
this.FadeOut(100);
|
||||
else
|
||||
this.FadeIn(100);
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Pieces
|
||||
{
|
||||
public class MultiplayerScoreboardItem : Container
|
||||
{
|
||||
public int Score
|
||||
{
|
||||
get { return score; }
|
||||
set
|
||||
{
|
||||
if (value != score)
|
||||
{
|
||||
score = value;
|
||||
scoreText.Text = value.ToString();
|
||||
|
||||
foreach(MultiplayerScoreboardItem item in itemList)
|
||||
if (value > item.Score && Place > item.Place)
|
||||
{
|
||||
Place = item.Place;
|
||||
foreach (MultiplayerScoreboardItem i in itemList)
|
||||
if (i.Place < Place)
|
||||
i.Place -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int Place
|
||||
{
|
||||
get { return place; }
|
||||
set
|
||||
{
|
||||
if (Place != place)
|
||||
{
|
||||
place = value;
|
||||
this.MoveTo(new Vector2(0, (-height - 8) * (value - 1)), 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private int place = 0;
|
||||
|
||||
private int score = 0;
|
||||
|
||||
private const int height = 60;
|
||||
|
||||
public readonly RulesetClientInfo ClientInfo;
|
||||
|
||||
private readonly SpriteText scoreText;
|
||||
|
||||
private static List<MultiplayerScoreboardItem> itemList = new List<MultiplayerScoreboardItem>();
|
||||
|
||||
public MultiplayerScoreboardItem(RulesetClientInfo clientInfo, int place)
|
||||
{
|
||||
ClientInfo = clientInfo;
|
||||
this.place = place;
|
||||
|
||||
itemList.Add(this);
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = height;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 8;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.8f,
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(4),
|
||||
Text = clientInfo.Username
|
||||
},
|
||||
scoreText = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Position = new Vector2(-4),
|
||||
Text = Score.ToString()
|
||||
}
|
||||
};
|
||||
|
||||
this.MoveTo(new Vector2(0, (-height - 8) * (Place - 1)), 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
itemList.Remove(this);
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
using System;
|
||||
using osu.Game.Screens;
|
||||
using osu.Framework.Screens;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Screens
|
||||
{
|
||||
public class MatchSongSelect : SongSelect
|
||||
{
|
||||
public WorkingBeatmap SelectedMap;
|
||||
|
||||
private bool exiting;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => null;
|
||||
|
||||
public Action Action;
|
||||
|
||||
public readonly RulesetNetworkingClientHandler RulesetNetworkingClientHandler;
|
||||
|
||||
public MatchSongSelect(RulesetNetworkingClientHandler rulesetNetworkingClientHandler)
|
||||
{
|
||||
RulesetNetworkingClientHandler = rulesetNetworkingClientHandler;
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
Add(RulesetNetworkingClientHandler);
|
||||
base.OnEntering(last);
|
||||
}
|
||||
|
||||
protected override bool OnSelectionFinalised()
|
||||
{
|
||||
if (!exiting)
|
||||
{
|
||||
RulesetNetworkingClientHandler.OnMapChange?.Invoke(null);
|
||||
SelectedMap = Beatmap.Value;
|
||||
Action();
|
||||
exiting = true;
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
Exit();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,383 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
using OpenTK;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Input;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Pieces;
|
||||
using System.Collections.Generic;
|
||||
using Symcol.Core.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Screens
|
||||
{
|
||||
public class MultiPlayer : ScreenWithBeatmapBackground, IProvideCursor
|
||||
{
|
||||
public readonly RulesetNetworkingClientHandler RulesetNetworkingClientHandler;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
protected override float BackgroundParallaxAmount => 0.1f;
|
||||
|
||||
public override bool ShowOverlaysOnEnter => false;
|
||||
|
||||
public Action RestartRequested;
|
||||
|
||||
public override bool AllowBeatmapRulesetChange => false;
|
||||
|
||||
public bool HasFailed { get; private set; }
|
||||
|
||||
public bool AllowPause { get; set; } = false;
|
||||
public bool AllowLeadIn { get; set; } = true;
|
||||
public bool AllowResults { get; set; } = true;
|
||||
|
||||
public int RestartCount;
|
||||
|
||||
public CursorContainer Cursor => RulesetContainer.Cursor;
|
||||
public bool ProvidingUserCursor => RulesetContainer?.Cursor != null && !RulesetContainer.HasReplayLoaded.Value;
|
||||
|
||||
private IAdjustableClock sourceClock;
|
||||
private DecoupleableInterpolatingFramedClock adjustableClock;
|
||||
|
||||
private RulesetInfo ruleset;
|
||||
|
||||
private APIAccess api;
|
||||
|
||||
private ScoreProcessor scoreProcessor;
|
||||
protected RulesetContainer RulesetContainer;
|
||||
|
||||
#region User Settings
|
||||
|
||||
private Bindable<double> dimLevel;
|
||||
private Bindable<double> blurLevel;
|
||||
private Bindable<bool> showStoryboard;
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
private Bindable<double> userAudioOffset;
|
||||
|
||||
private SampleChannel sampleRestart;
|
||||
|
||||
#endregion
|
||||
|
||||
private Container storyboardContainer;
|
||||
private DrawableStoryboard storyboard;
|
||||
|
||||
private HUDOverlay hudOverlay;
|
||||
|
||||
private MultiplayerScoreboard scoreboard;
|
||||
|
||||
private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
|
||||
|
||||
private readonly List<ClientInfo> playerList;
|
||||
|
||||
public MultiPlayer(RulesetNetworkingClientHandler rulesetNetworkingClientHandler, List<ClientInfo> playerList)//, WorkingBeatmap beatmap = null)
|
||||
{
|
||||
RulesetNetworkingClientHandler = rulesetNetworkingClientHandler;
|
||||
RulesetNetworkingClientHandler.OnAbort = () => Exit();
|
||||
RulesetNetworkingClientHandler.StartGame = () => start();
|
||||
this.playerList = playerList;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
|
||||
blurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
|
||||
showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||
|
||||
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||
userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
|
||||
|
||||
WorkingBeatmap working = Beatmap.Value;
|
||||
Beatmap beatmap;
|
||||
|
||||
try
|
||||
{
|
||||
beatmap = working.Beatmap;
|
||||
|
||||
if (beatmap == null)
|
||||
throw new InvalidOperationException("Beatmap was not loaded");
|
||||
|
||||
ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset;
|
||||
var rulesetInstance = ruleset.CreateInstance();
|
||||
|
||||
try
|
||||
{
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(working, ruleset.ID == beatmap.BeatmapInfo.Ruleset.ID);
|
||||
}
|
||||
catch (BeatmapInvalidForRulesetException)
|
||||
{
|
||||
// we may fail to create a RulesetContainer if the beatmap cannot be loaded with the user's preferred ruleset
|
||||
// let's try again forcing the beatmap's ruleset.
|
||||
ruleset = beatmap.BeatmapInfo.Ruleset;
|
||||
rulesetInstance = ruleset.CreateInstance();
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap, true);
|
||||
}
|
||||
|
||||
if (!RulesetContainer.Objects.Any())
|
||||
throw new InvalidOperationException("Beatmap contains no hit objects!");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Could not load beatmap sucessfully!");
|
||||
|
||||
//couldn't load, hard abort!
|
||||
Exit();
|
||||
return;
|
||||
}
|
||||
|
||||
sourceClock = (IAdjustableClock)working.Track ?? new StopwatchClock();
|
||||
adjustableClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
|
||||
var firstObjectTime = RulesetContainer.Objects.First().StartTime;
|
||||
adjustableClock.Seek(AllowLeadIn
|
||||
? Math.Min(0, firstObjectTime - Math.Max(beatmap.ControlPointInfo.TimingPointAt(firstObjectTime).BeatLength * 4, beatmap.BeatmapInfo.AudioLeadIn))
|
||||
: firstObjectTime);
|
||||
|
||||
adjustableClock.ProcessFrame();
|
||||
|
||||
// the final usable gameplay clock with user-set offsets applied.
|
||||
var offsetClock = new FramedOffsetClock(adjustableClock);
|
||||
|
||||
userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
|
||||
userAudioOffset.TriggerChange();
|
||||
|
||||
scoreProcessor = RulesetContainer.CreateScoreProcessor();
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = offsetClock,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
storyboardContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
RulesetContainer,
|
||||
hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||
{
|
||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||
ProcessCustomClock = false,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, scoreProcessor)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ProcessCustomClock = false,
|
||||
Breaks = beatmap.Breaks
|
||||
},
|
||||
scoreboard = new MultiplayerScoreboard(RulesetNetworkingClientHandler, playerList, scoreProcessor)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (showStoryboard)
|
||||
initializeStoryboard(false);
|
||||
|
||||
// Bind ScoreProcessor to ourselves
|
||||
scoreProcessor.AllJudged += onCompletion;
|
||||
scoreProcessor.Failed += onFail;
|
||||
|
||||
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToScoreProcessor>())
|
||||
mod.ApplyToScoreProcessor(scoreProcessor);
|
||||
}
|
||||
|
||||
private void applyRateFromMods()
|
||||
{
|
||||
if (sourceClock == null) return;
|
||||
|
||||
sourceClock.Rate = 1;
|
||||
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(sourceClock);
|
||||
}
|
||||
|
||||
private void initializeStoryboard(bool asyncLoad)
|
||||
{
|
||||
if (storyboardContainer == null)
|
||||
return;
|
||||
|
||||
var beatmap = Beatmap.Value;
|
||||
|
||||
storyboard = beatmap.Storyboard.CreateDrawable();
|
||||
storyboard.Masking = true;
|
||||
|
||||
if (asyncLoad)
|
||||
LoadComponentAsync(storyboard, storyboardContainer.Add);
|
||||
else
|
||||
storyboardContainer.Add(storyboard);
|
||||
}
|
||||
|
||||
private ScheduledDelegate onCompletionEvent;
|
||||
|
||||
private void onCompletion()
|
||||
{
|
||||
// Only show the completion screen if the player hasn't failed
|
||||
if (scoreProcessor.HasFailed || onCompletionEvent != null)
|
||||
return;
|
||||
|
||||
ValidForResume = false;
|
||||
|
||||
if (!AllowResults) return;
|
||||
|
||||
using (BeginDelayedSequence(1000))
|
||||
{
|
||||
onCompletionEvent = Schedule(delegate
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
var score = new Score
|
||||
{
|
||||
Beatmap = Beatmap.Value.BeatmapInfo,
|
||||
Ruleset = ruleset
|
||||
};
|
||||
scoreProcessor.PopulateScore(score);
|
||||
score.User = RulesetContainer.Replay?.User ?? api.LocalUser.Value;
|
||||
Push(new Results(score));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private bool onFail()
|
||||
{
|
||||
if (Beatmap.Value.Mods.Value.OfType<IApplicableFailOverride>().Any(m => !m.AllowFail))
|
||||
return false;
|
||||
|
||||
HasFailed = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
Add(RulesetNetworkingClientHandler);
|
||||
|
||||
if (!loadedSuccessfully)
|
||||
return;
|
||||
|
||||
Content.Alpha = 0;
|
||||
Content
|
||||
.ScaleTo(0.7f)
|
||||
.ScaleTo(1, 750, Easing.OutQuint)
|
||||
.Delay(250)
|
||||
.FadeIn(250);
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
sourceClock.Reset();
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
adjustableClock.ChangeSource(sourceClock);
|
||||
applyRateFromMods();
|
||||
|
||||
this.Delay(750).Schedule(() =>
|
||||
{
|
||||
Logger.Log("Client finnished loading", LoggingTarget.Network, LogLevel.Verbose);
|
||||
RulesetNetworkingClientHandler.GameLoaded();
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void start()
|
||||
{
|
||||
adjustableClock.Start();
|
||||
}
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
{
|
||||
fadeOut();
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
fadeOut();
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected override void UpdateBackgroundElements()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
base.UpdateBackgroundElements();
|
||||
|
||||
if (ShowStoryboard && storyboard == null)
|
||||
initializeStoryboard(true);
|
||||
|
||||
var beatmap = Beatmap.Value;
|
||||
var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable;
|
||||
|
||||
storyboardContainer?
|
||||
.FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint)
|
||||
.FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
|
||||
if (storyboardVisible && beatmap.Storyboard.ReplacesBackground)
|
||||
Background?.FadeTo(0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void fadeOut()
|
||||
{
|
||||
const float fade_out_duration = 250;
|
||||
|
||||
RulesetContainer?.FadeOut(fade_out_duration);
|
||||
Content.FadeOut(fade_out_duration);
|
||||
|
||||
hudOverlay?.ScaleTo(0.7f, fade_out_duration * 3, Easing.In);
|
||||
|
||||
Background?.FadeTo(1f, fade_out_duration);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Key == Key.Escape)
|
||||
BackOut();
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
public void BackOut()
|
||||
{
|
||||
RulesetNetworkingClientHandler.AbortGame();
|
||||
RulesetNetworkingClientHandler.OnAbort();
|
||||
}
|
||||
|
||||
protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value;
|
||||
}
|
||||
}
|
||||
@@ -1,228 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Screens;
|
||||
using System;
|
||||
using osu.Framework.Screens;
|
||||
using System.Collections.Generic;
|
||||
using Symcol.Core.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Screens
|
||||
{
|
||||
public abstract class RulesetLobbyScreen : OsuScreen
|
||||
{
|
||||
public abstract string RulesetName { get; }
|
||||
|
||||
public abstract RulesetMatchScreen MatchScreen { get; }
|
||||
|
||||
public RulesetNetworkingClientHandler RulesetNetworkingClientHandler;
|
||||
|
||||
public readonly SettingsButton HostGameButton;
|
||||
public readonly SettingsButton DirectConnectButton;
|
||||
public readonly SettingsButton JoinGameButton;
|
||||
|
||||
public readonly Container NewGame;
|
||||
protected readonly TextBox HostIP;
|
||||
protected readonly TextBox HostPort;
|
||||
//protected readonly TextBox PublicIp;
|
||||
protected readonly TextBox LocalIp;
|
||||
|
||||
public readonly Container JoinIP;
|
||||
|
||||
public RulesetLobbyScreen()
|
||||
{
|
||||
AlwaysPresent = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
HostGameButton = new SettingsButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.3f,
|
||||
Text = "Host Game",
|
||||
Action = HostGame
|
||||
},
|
||||
DirectConnectButton = new SettingsButton
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.3f,
|
||||
Text = "Direct Connect",
|
||||
Action = DirectConnect
|
||||
},
|
||||
JoinGameButton = new SettingsButton
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.3f,
|
||||
Text = "Join Game"
|
||||
},
|
||||
NewGame = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Masking = true,
|
||||
Size = new Vector2(400, 300),
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Blue,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.9f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
},
|
||||
HostIP = new TextBox
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
Text = "Host IP Address"
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.9f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
},
|
||||
HostPort = new TextBox
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
Text = "25570"
|
||||
},
|
||||
/*
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.9f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Position = new Vector2(0, 22),
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
},
|
||||
PublicIp = new TextBox
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Position = new Vector2(0, 22),
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
Text = "You're Public IP Address"
|
||||
},
|
||||
*/
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.9f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Position = new Vector2(0, 44),
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
},
|
||||
LocalIp = new TextBox
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Position = new Vector2(0, 44),
|
||||
Width = 0.48f,
|
||||
Height = 20,
|
||||
Text = "You're Local IP Address"
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
MakeCurrent();
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
MakeCurrent();
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
if (RulesetNetworkingClientHandler != null)
|
||||
{
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
RulesetNetworkingClientHandler.Dispose();
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected virtual void HostGame()
|
||||
{
|
||||
if (RulesetNetworkingClientHandler != null)
|
||||
{
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
RulesetNetworkingClientHandler.Dispose();
|
||||
}
|
||||
Add(RulesetNetworkingClientHandler = new RulesetNetworkingClientHandler(ClientType.Host, LocalIp.Text, Int32.Parse(HostPort.Text)));
|
||||
|
||||
List<ClientInfo> list = new List<ClientInfo>();
|
||||
list.Add(RulesetNetworkingClientHandler.RulesetClientInfo);
|
||||
|
||||
JoinMatch(list);
|
||||
}
|
||||
|
||||
protected virtual void DirectConnect()
|
||||
{
|
||||
if (RulesetNetworkingClientHandler != null)
|
||||
{
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
RulesetNetworkingClientHandler.Dispose();
|
||||
}
|
||||
Add(RulesetNetworkingClientHandler = new RulesetNetworkingClientHandler(ClientType.Peer, HostIP.Text, Int32.Parse(HostPort.Text), LocalIp.Text));
|
||||
|
||||
RulesetNetworkingClientHandler.OnConnectedToHost += (p) => JoinMatch(p);
|
||||
}
|
||||
|
||||
protected virtual void JoinMatch(List<ClientInfo> clientInfos)
|
||||
{
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
MakeCurrent();
|
||||
Push(MatchScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,151 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Screens;
|
||||
using Symcol.Core.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Pieces;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Screens
|
||||
{
|
||||
public abstract class RulesetMatchScreen : OsuScreen
|
||||
{
|
||||
public readonly RulesetNetworkingClientHandler RulesetNetworkingClientHandler;
|
||||
|
||||
private readonly MatchPlayerList playerList;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
protected MatchTools MatchTools;
|
||||
|
||||
private readonly Chat chat;
|
||||
|
||||
public RulesetMatchScreen(RulesetNetworkingClientHandler rulesetNetworkingClientHandler)
|
||||
{
|
||||
RulesetNetworkingClientHandler = rulesetNetworkingClientHandler;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.35f,
|
||||
Text = "Leave",
|
||||
Action = () => Exit()
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.3f,
|
||||
Text = "Open Song Select",
|
||||
Action = () => openSongSelect()
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.35f,
|
||||
Text = "Start Match",
|
||||
Action = () => RulesetNetworkingClientHandler.StartLoadingGame()
|
||||
},
|
||||
playerList = new MatchPlayerList(RulesetNetworkingClientHandler),
|
||||
MatchTools = new MatchTools(),
|
||||
chat = new Chat(RulesetNetworkingClientHandler)
|
||||
};
|
||||
|
||||
RulesetNetworkingClientHandler.OnPacketReceive += (Packet packet) =>
|
||||
{
|
||||
if (packet is RulesetPacket rulesetPacket && rulesetPacket.OnlineBeatmapID != -1)
|
||||
foreach (BeatmapSetInfo beatmapSet in beatmaps.GetAllUsableBeatmapSets())
|
||||
if (beatmapSet.OnlineBeatmapSetID == rulesetPacket.OnlineBeatmapSetID)
|
||||
{
|
||||
foreach (BeatmapInfo beatmap in beatmapSet.Beatmaps)
|
||||
if (beatmap.OnlineBeatmapID == rulesetPacket.OnlineBeatmapID)
|
||||
{
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
|
||||
Beatmap.Value.Track.Start();
|
||||
MatchTools.MapChange(Beatmap);
|
||||
RulesetNetworkingClientHandler.OnMapChange?.Invoke(Beatmap);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
MatchTools.MapChange(rulesetPacket.OnlineBeatmapSetID);
|
||||
};
|
||||
|
||||
RulesetNetworkingClientHandler.OnMapChange += (beatmap) => MatchTools.MapChange(beatmap);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
playerList.Add(RulesetNetworkingClientHandler.RulesetClientInfo);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
MakeCurrent();
|
||||
Add(RulesetNetworkingClientHandler);
|
||||
RulesetNetworkingClientHandler.OnLoadGame = (i) => Load(i);
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
MakeCurrent();
|
||||
if (RulesetNetworkingClientHandler != null)
|
||||
Add(RulesetNetworkingClientHandler);
|
||||
}
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
RulesetNetworkingClientHandler.Disconnect();
|
||||
Remove(RulesetNetworkingClientHandler);
|
||||
RulesetNetworkingClientHandler.Dispose();
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected virtual void Load(List<ClientInfo> playerList)
|
||||
{
|
||||
MakeCurrent();
|
||||
Push(new MultiPlayer(RulesetNetworkingClientHandler, playerList));
|
||||
}
|
||||
|
||||
private void openSongSelect()
|
||||
{
|
||||
MatchSongSelect songSelect = new MatchSongSelect(RulesetNetworkingClientHandler);
|
||||
MakeCurrent();
|
||||
Push(songSelect);
|
||||
songSelect.Action = () => RulesetNetworkingClientHandler.SetMap(songSelect.SelectedMap);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,108 +0,0 @@
|
||||
//osu.Game.Screens.Symcol.SymcolMenu
|
||||
//Symcol.Rulesets.Core.SymcolSettingsSubsection
|
||||
#define SymcolMods
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Symcol;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Multiplayer.Screens
|
||||
{
|
||||
public class RulesetMultiplayerSelection : OsuScreen
|
||||
{
|
||||
public static readonly FillFlowContainer<RulesetLobbyItem> LobbyItems = new FillFlowContainer<RulesetLobbyItem>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.85f,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
};
|
||||
|
||||
public RulesetMultiplayerSelection()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Add(LobbyItems);
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
foreach (RulesetLobbyItem item in LobbyItems)
|
||||
item.Action = () => Push(item.RulesetLobbyScreen);
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Remove(LobbyItems);
|
||||
|
||||
#if SymcolMods
|
||||
SymcolSettingsSubsection.RulesetMultiplayerSelection = new RulesetMultiplayerSelection();
|
||||
|
||||
SymcolMenu.RulesetMultiplayerScreen = SymcolSettingsSubsection.RulesetMultiplayerSelection;
|
||||
#endif
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class RulesetLobbyItem : ClickableContainer
|
||||
{
|
||||
public abstract Texture Icon { get; }
|
||||
|
||||
public abstract string RulesetName { get; }
|
||||
|
||||
public virtual Texture Background { get; }
|
||||
|
||||
public abstract RulesetLobbyScreen RulesetLobbyScreen { get; }
|
||||
|
||||
public RulesetLobbyItem()
|
||||
{
|
||||
CornerRadius = 20;
|
||||
Masking = true;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 100;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = Background
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Size = new Vector2(Height),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Texture = Icon
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Text = RulesetName,
|
||||
TextSize = 60,
|
||||
Position = new Vector2(-20, 0)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Symcol.Rulesets.Core")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Symcol.Rulesets.Core")]
|
||||
[assembly: AssemblyCopyright("Copyright © Shawdooow 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("552b5940-c647-4060-aa4d-61baac415c72")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -1,97 +0,0 @@
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Skinning
|
||||
{
|
||||
public abstract class SkinElement : Container
|
||||
{
|
||||
private static string loadedSkin;
|
||||
|
||||
private static ResourceStore<byte[]> skinResources;
|
||||
private static TextureStore skinTextures;
|
||||
|
||||
/// <summary>
|
||||
/// Will attempt to get a skin element fron the skin, if no element is found return the default element
|
||||
/// </summary>
|
||||
/// <param name="stockTextures"></param>
|
||||
/// <param name="skin"></param>
|
||||
/// <param name="fileName"></param>
|
||||
/// <param name="storage"></param>
|
||||
/// <returns></returns>
|
||||
public static Texture GetSkinElement(TextureStore stockTextures, Bindable<string> skin, string fileName, Storage storage)
|
||||
{
|
||||
Texture texture = null;
|
||||
|
||||
string fileNameHd = fileName + "@2x";
|
||||
|
||||
Storage skinStorage = storage.GetStorageForDirectory("Skins\\" + skin);
|
||||
|
||||
if (skin.Value == "default")
|
||||
{
|
||||
texture = stockTextures.Get(fileName + ".png");
|
||||
|
||||
if (texture == null)
|
||||
texture = stockTextures.Get(fileNameHd + ".png");
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
if (loadedSkin != skin.ToString())
|
||||
{
|
||||
loadedSkin = skin.ToString();
|
||||
skinResources = new ResourceStore<byte[]>(new StorageBackedResourceStore(skinStorage));
|
||||
skinTextures = new TextureStore(new RawTextureLoaderStore(skinResources));
|
||||
}
|
||||
|
||||
if (skinStorage.Exists(fileNameHd + ".png"))
|
||||
texture = skinTextures.Get(fileNameHd + ".png");
|
||||
else if (skinStorage.Exists(fileName + ".png"))
|
||||
{
|
||||
texture = skinTextures.Get(fileName + ".png");
|
||||
texture.ScaleAdjust = 1f;
|
||||
}
|
||||
else
|
||||
texture = stockTextures.Get(fileNameHd + ".png");
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will attempt to get a skin element from the skin, if no element is found return null
|
||||
/// </summary>
|
||||
/// <param name="skin"></param>
|
||||
/// <param name="fileName"></param>
|
||||
/// <param name="storage"></param>
|
||||
/// <returns></returns>
|
||||
public static Texture GetElement(Bindable<string> skin, string fileName, Storage storage)
|
||||
{
|
||||
Texture texture = null;
|
||||
|
||||
string fileNameHd = fileName + "@2x";
|
||||
|
||||
Storage skinStorage = storage.GetStorageForDirectory("Skins\\" + skin);
|
||||
|
||||
if (loadedSkin != skin.ToString())
|
||||
{
|
||||
loadedSkin = skin.ToString();
|
||||
skinResources = new ResourceStore<byte[]>(new StorageBackedResourceStore(skinStorage));
|
||||
skinTextures = new TextureStore(new RawTextureLoaderStore(skinResources));
|
||||
}
|
||||
|
||||
if (skinStorage.Exists(fileNameHd + ".png"))
|
||||
texture = skinTextures.Get(fileNameHd + ".png");
|
||||
else if (skinStorage.Exists(fileName + ".png"))
|
||||
{
|
||||
texture = skinTextures.Get(fileName + ".png");
|
||||
texture.ScaleAdjust = 1f;
|
||||
}
|
||||
else
|
||||
texture = null;
|
||||
|
||||
return texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Skinning
|
||||
{
|
||||
public class SkinConfigReader<T> : IniConfigManager<T>
|
||||
where T : struct
|
||||
{
|
||||
protected override string Filename => @"skin.ini";
|
||||
|
||||
public SkinConfigReader(Storage storage) : base(storage) { }
|
||||
|
||||
protected override bool PerformSave() { return false; }
|
||||
}
|
||||
|
||||
//wildly incomplete
|
||||
public enum ClassicIniParameters
|
||||
{
|
||||
Name,
|
||||
Author,
|
||||
CursorRotate,
|
||||
CursorExpand,
|
||||
CursorCentre
|
||||
}
|
||||
}
|
||||
@@ -1,102 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{552B5940-C647-4060-AA4D-61BAAC415C72}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Symcol.Rulesets.Core</RootNamespace>
|
||||
<AssemblyName>Symcol.Rulesets.Core</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Containers\LinkText.cs" />
|
||||
<Compile Include="Containers\ProfileLink.cs" />
|
||||
<Compile Include="HitObjects\DrawableSymcolHitObject.cs" />
|
||||
<Compile Include="Multiplayer\Networking\ScorePacket.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\Chat.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\ChatMessage.cs" />
|
||||
<Compile Include="Multiplayer\Networking\ChatPacket.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\MatchTools.cs" />
|
||||
<Compile Include="Multiplayer\Networking\RulesetClientInfo.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\MatchPlayer.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\MatchPlayerList.cs" />
|
||||
<Compile Include="Multiplayer\Options\MultiplayerDropdownEnumOption.cs" />
|
||||
<Compile Include="Multiplayer\Options\MultiplayerOption.cs" />
|
||||
<Compile Include="Multiplayer\Options\MultiplayerToggleOption.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\MultiplayerScoreboard.cs" />
|
||||
<Compile Include="Multiplayer\Pieces\MultiplayerScoreboardItem.cs" />
|
||||
<Compile Include="Multiplayer\Screens\MatchSongSelect.cs" />
|
||||
<Compile Include="Multiplayer\Screens\MultiPlayer.cs" />
|
||||
<Compile Include="Multiplayer\Screens\RulesetLobbyScreen.cs" />
|
||||
<Compile Include="Multiplayer\Screens\RulesetMatchScreen.cs" />
|
||||
<Compile Include="Multiplayer\Screens\RulesetMultiplayerSelection.cs" />
|
||||
<Compile Include="Multiplayer\Networking\RulesetNetworkingClientHandler.cs" />
|
||||
<Compile Include="Multiplayer\Networking\RulesetPacket.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Skinning\SkinElement.cs" />
|
||||
<Compile Include="Skinning\SkinIniReader.cs" />
|
||||
<Compile Include="SymcolConfigManager.cs" />
|
||||
<Compile Include="SymcolPlayfield.cs" />
|
||||
<Compile Include="SymcolSettingsSubsection.cs" />
|
||||
<Compile Include="SymcolInputManager.cs" />
|
||||
<Compile Include="VectorVideos\VectorVideo.cs" />
|
||||
<Compile Include="Wiki\WikiOptionEnumExplanation.cs" />
|
||||
<Compile Include="Wiki\WikiParagraph.cs" />
|
||||
<Compile Include="Wiki\WikiSubSectionHeader.cs" />
|
||||
<Compile Include="Wiki\WikiOverlay.cs" />
|
||||
<Compile Include="Wiki\WikiHeader.cs" />
|
||||
<Compile Include="Wiki\WikiSection.cs" />
|
||||
<Compile Include="Wiki\WikiSubSectionLinkHeader.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-Framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Symcol.Core\Symcol.Core.csproj">
|
||||
<Project>{F34AC16C-E590-4D70-A069-A748326852BF}</Project>
|
||||
<Name>Symcol.Core</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -1,22 +0,0 @@
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace Symcol.Rulesets.Core
|
||||
{
|
||||
public class SymcolConfigManager : IniConfigManager<SymcolSetting>
|
||||
{
|
||||
protected override string Filename => "symcol.ini";
|
||||
|
||||
public SymcolConfigManager(Storage storage) : base(storage) { }
|
||||
|
||||
protected override void InitialiseDefaults()
|
||||
{
|
||||
Set(SymcolSetting.PlayerColor, "#ffffff");
|
||||
}
|
||||
}
|
||||
|
||||
public enum SymcolSetting
|
||||
{
|
||||
PlayerColor
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using Symcol.Rulesets.Core.VectorVideos;
|
||||
|
||||
namespace Symcol.Rulesets.Core
|
||||
{
|
||||
public class SymcolInputManager<T> : RulesetInputManager<T>
|
||||
where T : struct
|
||||
{
|
||||
protected virtual bool VectorVideo => false;
|
||||
|
||||
public SymcolInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) : base(ruleset, variant, unique)
|
||||
{
|
||||
Child = new VectorVideo();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Networking;
|
||||
|
||||
namespace Symcol.Rulesets.Core
|
||||
{
|
||||
public class SymcolPlayfield : Playfield
|
||||
{
|
||||
public static RulesetNetworkingClientHandler RulesetNetworkingClientHandler;
|
||||
|
||||
public SymcolPlayfield(Vector2 size) : base(size.X)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
//osu.Game.Screens.Symcol.SymcolMenu
|
||||
//Symcol.Rulesets.Core.Multiplayer.Screens.RulesetMultiplayerSelection
|
||||
#define SymcolMods
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using Symcol.Rulesets.Core.Wiki;
|
||||
using osu.Game.Screens.Symcol;
|
||||
using Symcol.Rulesets.Core.Multiplayer.Screens;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace Symcol.Rulesets.Core
|
||||
{
|
||||
public abstract class SymcolSettingsSubsection : SettingsSubsection
|
||||
{
|
||||
public virtual WikiOverlay Wiki => null;
|
||||
|
||||
public virtual RulesetLobbyItem RulesetLobbyItem => null;
|
||||
|
||||
#if SymcolMods
|
||||
public static RulesetMultiplayerSelection RulesetMultiplayerSelection;
|
||||
#endif
|
||||
|
||||
public static SymcolConfigManager SymcolConfigManager;
|
||||
|
||||
private OsuGame osu;
|
||||
|
||||
public SymcolSettingsSubsection()
|
||||
{
|
||||
|
||||
#if SymcolMods
|
||||
if (RulesetLobbyItem != null)
|
||||
RulesetMultiplayerSelection.LobbyItems.Add(RulesetLobbyItem);
|
||||
|
||||
if (RulesetMultiplayerSelection == null)
|
||||
RulesetMultiplayerSelection = new RulesetMultiplayerSelection();
|
||||
|
||||
SymcolMenu.RulesetMultiplayerScreen = RulesetMultiplayerSelection;
|
||||
#endif
|
||||
#if !SymcolMods
|
||||
Logger.Log("osu.Game mods not installed! Online Multiplayer will not be avalible without them. . .", LoggingTarget.Information, LogLevel.Important);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame osu, Storage storage)
|
||||
{
|
||||
this.osu = osu;
|
||||
|
||||
if (SymcolConfigManager == null)
|
||||
SymcolConfigManager = new SymcolConfigManager(storage);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (Wiki != null)
|
||||
osu.Add(Wiki);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Rulesets.Core.VectorVideos
|
||||
{
|
||||
public class VectorVideo : BeatSyncedContainer
|
||||
{
|
||||
public const string FILE_NAME = "VectorVideo.symcol";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
{
|
||||
}
|
||||
|
||||
protected void LoadContent(string args)
|
||||
{
|
||||
string[] parameters = args.Split(',');
|
||||
|
||||
ObjectType objectType = ObjectType.LogoVisualizer;
|
||||
Anchor anchor = Anchor.Centre;
|
||||
Anchor origin = Anchor.Centre;
|
||||
|
||||
bool checkingType = false;
|
||||
|
||||
foreach (string parameter in parameters)
|
||||
{
|
||||
string[] subParameters = parameter.Split('=');
|
||||
|
||||
foreach (string subParameter in subParameters)
|
||||
{
|
||||
if (subParameter == "Type")
|
||||
checkingType = true;
|
||||
|
||||
if (checkingType)
|
||||
switch (subParameter)
|
||||
{
|
||||
case "LogoVisualizer":
|
||||
objectType = ObjectType.LogoVisualizer;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void loadLogoVisualizer()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public enum ObjectType
|
||||
{
|
||||
LogoVisualizer
|
||||
}
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using OpenTK.Graphics;
|
||||
using Symcol.Rulesets.Core.Containers;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public abstract class WikiHeader : Container
|
||||
{
|
||||
protected abstract Texture RulesetIcon { get; }
|
||||
|
||||
protected abstract string RulesetName { get; }
|
||||
|
||||
protected abstract string RulesetDescription { get; }
|
||||
|
||||
protected virtual string RulesetUrl => $@"https://osu.ppy.sh/home";
|
||||
|
||||
protected virtual User Creator => null;
|
||||
|
||||
protected virtual User Maintainer => null;
|
||||
|
||||
protected virtual string DiscordInvite => $@"https://discord.gg/ppy";
|
||||
|
||||
protected virtual Texture HeaderBackground => null;
|
||||
|
||||
private const float description_height = 150;
|
||||
private const float description_width = 220;
|
||||
private const float icon_size = 200;
|
||||
private const float header_margin = 50;
|
||||
private const float rulesetname_height = 60;
|
||||
|
||||
public WikiHeader()
|
||||
{
|
||||
Masking = true;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = header_margin + icon_size + rulesetname_height;
|
||||
|
||||
|
||||
var user = Creator;
|
||||
bool maintainer = false;
|
||||
string userTitle = "Creator";
|
||||
if (Creator == null)
|
||||
{
|
||||
user = Maintainer;
|
||||
maintainer = true;
|
||||
userTitle = "Maintainer";
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = HeaderBackground
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Size = new Vector2(icon_size),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Texture = RulesetIcon
|
||||
},
|
||||
new LinkText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, icon_size),
|
||||
Text = RulesetName,
|
||||
Url = RulesetUrl,
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
TextSize = rulesetname_height
|
||||
},
|
||||
new ProfileLink(user, maintainer)
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, icon_size + rulesetname_height),
|
||||
},
|
||||
new LinkText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(10, icon_size + rulesetname_height + 20),
|
||||
Text = userTitle + "'s Discord server",
|
||||
Url = DiscordInvite,
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
TextSize = 16
|
||||
},
|
||||
new OsuTextFlowContainer(t => { t.TextSize = 20; })
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(description_width, description_height),
|
||||
Text = RulesetDescription
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public class WikiOptionEnumExplanation<T> : Container
|
||||
where T : struct
|
||||
{
|
||||
public OsuTextFlowContainer Description;
|
||||
|
||||
public WikiOptionEnumExplanation(Bindable<T> bindable)
|
||||
{
|
||||
OsuColour osu = new OsuColour();
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Masking = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = osu.Yellow,
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(10, 0.98f),
|
||||
CornerRadius = 5,
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Position = new Vector2(-10, 0),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.45f,
|
||||
|
||||
Child = new SettingsEnumDropdown<T>
|
||||
{
|
||||
Bindable = bindable
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.45f,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
AutoSizeDuration = 100,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
|
||||
Child = Description = new OsuTextFlowContainer(t => { t.TextSize = 20; })
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,147 +0,0 @@
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public abstract class WikiOverlay : WaveOverlayContainer
|
||||
{
|
||||
protected abstract WikiHeader Header { get; }
|
||||
protected abstract WikiSection[] Sections { get; }
|
||||
|
||||
private WikiSection lastSection;
|
||||
private SectionsContainer<WikiSection> sectionsContainer;
|
||||
private WikiTabControl tabs;
|
||||
|
||||
public const float CONTENT_X_MARGIN = 100;
|
||||
|
||||
public WikiOverlay()
|
||||
{
|
||||
FirstWaveColour = OsuColour.Gray(0.4f);
|
||||
SecondWaveColour = OsuColour.Gray(0.3f);
|
||||
ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||
FourthWaveColour = OsuColour.Gray(0.1f);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Width = 0.85f;
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Masking = true;
|
||||
AlwaysPresent = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 10
|
||||
};
|
||||
|
||||
tabs = new WikiTabControl
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 30
|
||||
};
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
});
|
||||
|
||||
Add(sectionsContainer = new SectionsContainer<WikiSection>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ExpandableHeader = Header,
|
||||
FixedHeader = tabs,
|
||||
HeaderBackground = new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(34),
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
});
|
||||
|
||||
sectionsContainer.SelectedSection.ValueChanged += s =>
|
||||
{
|
||||
if (lastSection != s)
|
||||
{
|
||||
lastSection = s;
|
||||
tabs.Current.Value = lastSection;
|
||||
}
|
||||
};
|
||||
|
||||
tabs.Current.ValueChanged += s =>
|
||||
{
|
||||
if (lastSection == null)
|
||||
{
|
||||
lastSection = sectionsContainer.Children.FirstOrDefault();
|
||||
if (lastSection != null)
|
||||
tabs.Current.Value = lastSection;
|
||||
return;
|
||||
}
|
||||
if (lastSection != s)
|
||||
{
|
||||
lastSection = s;
|
||||
sectionsContainer.ScrollTo(lastSection);
|
||||
}
|
||||
};
|
||||
|
||||
foreach (WikiSection sec in Sections)
|
||||
{
|
||||
if (sec != null)
|
||||
{
|
||||
sectionsContainer.Add(sec);
|
||||
tabs.AddItem(sec);
|
||||
}
|
||||
}
|
||||
|
||||
sectionsContainer.ScrollToTop();
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeEdgeEffectTo(0.5f, APPEAR_DURATION, Easing.In);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeEdgeEffectTo(0, DISAPPEAR_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
private class WikiTabControl : PageTabControl<WikiSection>
|
||||
{
|
||||
public WikiTabControl()
|
||||
{
|
||||
TabContainer.RelativeSizeAxes &= ~Axes.X;
|
||||
TabContainer.AutoSizeAxes |= Axes.X;
|
||||
TabContainer.Anchor |= Anchor.x1;
|
||||
TabContainer.Origin |= Anchor.x1;
|
||||
}
|
||||
|
||||
protected override TabItem<WikiSection> CreateTabItem(WikiSection value) => new WikiTabItem(value);
|
||||
|
||||
protected override Dropdown<WikiSection> CreateDropdown() => null;
|
||||
|
||||
private class WikiTabItem : PageTabItem
|
||||
{
|
||||
public WikiTabItem(WikiSection value) : base(value)
|
||||
{
|
||||
Text.Text = value.Title;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public class WikiParagraph : Container
|
||||
{
|
||||
public WikiParagraph(string text, float textsize = 20)
|
||||
{
|
||||
paragraphNoMarkdown(text, textsize);
|
||||
}
|
||||
|
||||
public WikiParagraph(string text, bool markdown)
|
||||
{
|
||||
if (!markdown)
|
||||
paragraphNoMarkdown(text, 20);
|
||||
else
|
||||
paragraphMarkdown(text, 20);
|
||||
}
|
||||
public WikiParagraph(string text, float textsize, bool markdown)
|
||||
{
|
||||
if (!markdown)
|
||||
paragraphNoMarkdown(text, textsize);
|
||||
else
|
||||
paragraphMarkdown(text, textsize);
|
||||
}
|
||||
|
||||
private void paragraphNoMarkdown(string text, float textsize)
|
||||
{
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Child = new OsuTextFlowContainer(t => { t.TextSize = textsize; })
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = text
|
||||
};
|
||||
}
|
||||
|
||||
private void paragraphMarkdown(string text, float textsize)
|
||||
{
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Child = new OsuTextFlowContainer(t => { t.TextSize = textsize; })
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = text
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public abstract class WikiSection : FillFlowContainer
|
||||
{
|
||||
public abstract string Title { get; }
|
||||
|
||||
private readonly FillFlowContainer content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected WikiSection()
|
||||
{
|
||||
OsuColour osu = new OsuColour();
|
||||
Direction = FillDirection.Vertical;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Colour = osu.Yellow,
|
||||
Text = Title,
|
||||
TextSize = 32,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Horizontal = WikiOverlay.CONTENT_X_MARGIN,
|
||||
Vertical = 12
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = WikiOverlay.CONTENT_X_MARGIN,
|
||||
Bottom = 20
|
||||
}
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Colour = OsuColour.Gray(34),
|
||||
EdgeSmoothness = new Vector2(1)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public class WikiSubSectionHeader : OsuSpriteText
|
||||
{
|
||||
public WikiSubSectionHeader(string text)
|
||||
{
|
||||
OsuColour osu = new OsuColour();
|
||||
Colour = osu.Pink;
|
||||
Text = text;
|
||||
TextSize = 24;
|
||||
Font = @"Exo2.0-BoldItalic";
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 10
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using Symcol.Rulesets.Core.Containers;
|
||||
|
||||
namespace Symcol.Rulesets.Core.Wiki
|
||||
{
|
||||
public class WikiSubSectionLinkHeader : LinkText
|
||||
{
|
||||
public override string Tooltip => tooltip;
|
||||
|
||||
private string tooltip = "";
|
||||
|
||||
public WikiSubSectionLinkHeader(string text, string url, string tooltip = "")
|
||||
{
|
||||
this.tooltip = tooltip;
|
||||
Url = url;
|
||||
OsuColour osu = new OsuColour();
|
||||
Colour = osu.Pink;
|
||||
Text = text;
|
||||
TextSize = 24;
|
||||
Font = @"Exo2.0-BoldItalic";
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 10
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-4
@@ -16,14 +16,12 @@ install:
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
environment:
|
||||
TargetFramework: net461
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
test:
|
||||
assemblies:
|
||||
only:
|
||||
- 'osu.Desktop\**\*.dll'
|
||||
after_build:
|
||||
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
+1
-1
Submodule osu-framework updated: d8d4f55e10...02d7a0fa47
+1
-1
Submodule osu-resources updated: 6e145ed502...c3848d8b1c
+29
@@ -0,0 +1,29 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [{
|
||||
"name": "Deploy (Debug)",
|
||||
"request": "launch",
|
||||
"type": "mono",
|
||||
"program": "${workspaceRoot}/bin/Debug/net461/osu.Desktop.Deploy.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Deploy (Release)",
|
||||
"request": "launch",
|
||||
"type": "clr",
|
||||
"program": "${workspaceRoot}/bin/Release/net461/osu.Desktop.Deploy.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"command": "msbuild",
|
||||
"type": "shell",
|
||||
"suppressTaskName": true,
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/verbosity:minimal",
|
||||
"/m" //parallel compiling support.
|
||||
],
|
||||
"tasks": [{
|
||||
"taskName": "Build (Debug)",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"group": "build",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Release)",
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": [
|
||||
"Clean (Debug)",
|
||||
"Clean (Release)"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -18,23 +18,4 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<add key="IconName" value="lazer.ico" />
|
||||
<add key="CodeSigningCertificate" value="" />
|
||||
</appSettings>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -16,8 +16,9 @@ namespace osu.Desktop.Deploy
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.4.3.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.7.8\tools\Squirrel.exe";
|
||||
private static string packages => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages");
|
||||
private static string nugetPath => Path.Combine(packages, @"nuget.commandline\4.5.1\tools\NuGet.exe");
|
||||
private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.7.8\tools\Squirrel.exe");
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
|
||||
|
||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
||||
@@ -39,7 +40,7 @@ namespace osu.Desktop.Deploy
|
||||
/// <summary>
|
||||
/// How many previous build deltas we want to keep when publishing.
|
||||
/// </summary>
|
||||
private const int keep_delta_count = 3;
|
||||
private const int keep_delta_count = 4;
|
||||
|
||||
private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
|
||||
|
||||
@@ -92,18 +93,15 @@ namespace osu.Desktop.Deploy
|
||||
codeSigningPassword = readLineMasked();
|
||||
}
|
||||
|
||||
write("Restoring NuGet packages...");
|
||||
runCommand(nuget_path, "restore " + solutionPath);
|
||||
|
||||
write("Updating AssemblyInfo...");
|
||||
updateAssemblyInfo(version);
|
||||
updateCsprojVersion(version);
|
||||
|
||||
write("Running build process...");
|
||||
foreach (string targetName in TargetNames.Split(','))
|
||||
runCommand(msbuild_path, $"/v:quiet /m /t:{targetName.Replace('.', '_')} /p:OutputPath={stagingPath};Targets=\"Clean;Build\";Configuration=Release {SolutionName}.sln");
|
||||
|
||||
write("Creating NuGet deployment package...");
|
||||
runCommand(nuget_path, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
|
||||
runCommand(nugetPath, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
|
||||
|
||||
//prune once before checking for files so we can avoid erroring on files which aren't even needed for this build.
|
||||
pruneReleases();
|
||||
@@ -111,7 +109,7 @@ namespace osu.Desktop.Deploy
|
||||
checkReleaseFiles();
|
||||
|
||||
write("Running squirrel build...");
|
||||
runCommand(squirrel_path, $"--releasify {stagingPath}\\{nupkgFilename(version)} --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
|
||||
runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
|
||||
|
||||
//prune again to clean up before upload.
|
||||
pruneReleases();
|
||||
@@ -123,7 +121,7 @@ namespace osu.Desktop.Deploy
|
||||
uploadBuild(version);
|
||||
|
||||
//reset assemblyinfo.
|
||||
updateAssemblyInfo("0.0.0");
|
||||
updateCsprojVersion("0.0.0");
|
||||
|
||||
write("Done!", ConsoleColor.White);
|
||||
Console.ReadLine();
|
||||
@@ -305,20 +303,29 @@ namespace osu.Desktop.Deploy
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
private static void updateAssemblyInfo(string version)
|
||||
private static void updateCsprojVersion(string version)
|
||||
{
|
||||
string file = Path.Combine(ProjectName, "Properties", "AssemblyInfo.cs");
|
||||
var toUpdate = new[] { "<Version>", "<FileVersion>" };
|
||||
string file = Path.Combine(ProjectName, $"{ProjectName}.csproj");
|
||||
|
||||
var l1 = File.ReadAllLines(file);
|
||||
List<string> l2 = new List<string>();
|
||||
foreach (var l in l1)
|
||||
{
|
||||
if (l.StartsWith("[assembly: AssemblyVersion("))
|
||||
l2.Add($"[assembly: AssemblyVersion(\"{version}\")]");
|
||||
else if (l.StartsWith("[assembly: AssemblyFileVersion("))
|
||||
l2.Add($"[assembly: AssemblyFileVersion(\"{version}\")]");
|
||||
else
|
||||
l2.Add(l);
|
||||
string line = l;
|
||||
|
||||
foreach (var tag in toUpdate)
|
||||
{
|
||||
int startIndex = l.IndexOf(tag, StringComparison.InvariantCulture);
|
||||
if (startIndex == -1)
|
||||
continue;
|
||||
startIndex += tag.Length;
|
||||
|
||||
int endIndex = l.IndexOf("<", startIndex, StringComparison.InvariantCulture);
|
||||
line = $"{l.Substring(0, startIndex)}{version}{l.Substring(endIndex)}";
|
||||
}
|
||||
|
||||
l2.Add(line);
|
||||
}
|
||||
|
||||
File.WriteAllLines(file, l2);
|
||||
@@ -335,8 +342,8 @@ namespace osu.Desktop.Deploy
|
||||
path = Environment.CurrentDirectory;
|
||||
|
||||
while (!File.Exists(Path.Combine(path, $"{SolutionName}.sln")))
|
||||
path = path.Remove(path.LastIndexOf('\\'));
|
||||
path += "\\";
|
||||
path = path.Remove(path.LastIndexOf(Path.DirectorySeparatorChar));
|
||||
path += Path.DirectorySeparatorChar;
|
||||
|
||||
Environment.CurrentDirectory = path;
|
||||
}
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Desktop.Deploy")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("osu.Desktop.Deploy")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("baea2f74-0315-4667-84e0-acac0b4bf785")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -1,123 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{BAEA2F74-0315-4667-84E0-ACAC0B4BF785}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.Deploy</RootNamespace>
|
||||
<AssemblyName>osu.Desktop.Deploy</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Deploy.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.7.8.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Configuration" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GitHubObject.cs" />
|
||||
<Compile Include="GitHubRelease.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFrameworks>net461</TargetFrameworks>
|
||||
<OutputType>Exe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
|
||||
<PackageReference Include="NUnit" Version="3.8.1" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" />
|
||||
<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,14 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
|
||||
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
|
||||
<package id="NuGet.CommandLine" version="4.3.0" targetFramework="net461" developmentDependency="true" />
|
||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
|
||||
</packages>
|
||||
@@ -1,25 +0,0 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
@@ -2,17 +2,16 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using OpenTK.Input;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -100,7 +99,7 @@ namespace osu.Desktop
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.FileDrop += fileDrop;
|
||||
@@ -109,7 +108,7 @@ namespace osu.Desktop
|
||||
|
||||
private void fileDrop(object sender, FileDropEventArgs e)
|
||||
{
|
||||
var filePaths = new [] { e.FileName };
|
||||
var filePaths = new[] { e.FileName };
|
||||
|
||||
var firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
|
||||
@@ -0,0 +1,164 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using Squirrel;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class SquirrelUpdateManager : Component
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
public void PrepareUpdate()
|
||||
{
|
||||
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here
|
||||
UpdateManager.RestartAppWhenExited().Wait();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuGameBase game)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
Schedule(() => checkForUpdateAsync());
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
{
|
||||
//should we schedule a retry on completion of this check?
|
||||
bool scheduleRetry = true;
|
||||
|
||||
try
|
||||
{
|
||||
if (updateManager == null) updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
|
||||
|
||||
var info = await updateManager.CheckForUpdate(!useDeltaPatching);
|
||||
if (info.ReleasesToApply.Count == 0)
|
||||
//no updates available. bail and retry later.
|
||||
return;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
}
|
||||
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Downloading update...";
|
||||
|
||||
try
|
||||
{
|
||||
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f);
|
||||
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Installing update...";
|
||||
|
||||
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f);
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (useDeltaPatching)
|
||||
{
|
||||
Logger.Error(e, @"delta patching failed!");
|
||||
|
||||
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
//try again without deltas.
|
||||
checkForUpdateAsync(false, notification);
|
||||
scheduleRetry = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// we'll ignore this and retry later. can be triggered by no internet connection or thread abortion.
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (scheduleRetry)
|
||||
{
|
||||
if (notification != null)
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
|
||||
//check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
updateManager?.Dispose();
|
||||
}
|
||||
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
private readonly SquirrelUpdateManager updateManager;
|
||||
private OsuGame game;
|
||||
|
||||
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
|
||||
{
|
||||
this.updateManager = updateManager;
|
||||
}
|
||||
|
||||
protected override Notification CreateCompletionNotification()
|
||||
{
|
||||
return new ProgressCompletionNotification
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
{
|
||||
updateManager.PrepareUpdate();
|
||||
game.GracefullyExit();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,17 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
@@ -20,16 +16,14 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using Squirrel;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
@@ -95,8 +89,9 @@ namespace osu.Desktop.Overlays
|
||||
}
|
||||
};
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
checkForUpdateAsync();
|
||||
#if NET_FRAMEWORK
|
||||
Add(new SquirrelUpdateManager());
|
||||
#endif
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -135,85 +130,6 @@ namespace osu.Desktop.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
updateManager?.Dispose();
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
{
|
||||
//should we schedule a retry on completion of this check?
|
||||
bool scheduleRetry = true;
|
||||
|
||||
try
|
||||
{
|
||||
if (updateManager == null) updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
|
||||
|
||||
var info = await updateManager.CheckForUpdate(!useDeltaPatching);
|
||||
if (info.ReleasesToApply.Count == 0)
|
||||
//no updates available. bail and retry later.
|
||||
return;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
}
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Downloading update...";
|
||||
});
|
||||
|
||||
try
|
||||
{
|
||||
await updateManager.DownloadReleases(info.ReleasesToApply, p => Schedule(() => notification.Progress = p / 100f));
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Installing update...";
|
||||
});
|
||||
|
||||
await updateManager.ApplyReleases(info, p => Schedule(() => notification.Progress = p / 100f));
|
||||
|
||||
Schedule(() => notification.State = ProgressNotificationState.Completed);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (useDeltaPatching)
|
||||
{
|
||||
Logger.Error(e, @"delta patching failed!");
|
||||
|
||||
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
//try again without deltas.
|
||||
checkForUpdateAsync(false, notification);
|
||||
scheduleRetry = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// we'll ignore this and retry later. can be triggered by no internet connection or thread abortion.
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (scheduleRetry)
|
||||
{
|
||||
//check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||
if (notification != null)
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(1000);
|
||||
@@ -222,45 +138,5 @@ namespace osu.Desktop.Overlays
|
||||
protected override void PopOut()
|
||||
{
|
||||
}
|
||||
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
private OsuGame game;
|
||||
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
{
|
||||
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here
|
||||
UpdateManager.RestartAppWhenExited().Wait();
|
||||
game.GracefullyExit();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,10 +4,12 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
#if NET_FRAMEWORK
|
||||
using System.Runtime;
|
||||
#endif
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -16,6 +18,8 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
// required to initialise native SQLite libraries on some platforms.
|
||||
|
||||
if (!RuntimeInfo.IsMono)
|
||||
useMulticoreJit();
|
||||
|
||||
@@ -40,9 +44,6 @@ namespace osu.Desktop
|
||||
{
|
||||
switch (args.FirstOrDefault() ?? string.Empty)
|
||||
{
|
||||
case "--tests":
|
||||
host.Run(new OsuTestBrowser());
|
||||
break;
|
||||
default:
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
break;
|
||||
@@ -55,9 +56,11 @@ namespace osu.Desktop
|
||||
|
||||
private static void useMulticoreJit()
|
||||
{
|
||||
#if NET_FRAMEWORK
|
||||
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
|
||||
ProfileOptimization.SetProfileRoot(directory.FullName);
|
||||
ProfileOptimization.StartProfile("Startup.Profile");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu!lazer")]
|
||||
[assembly: AssemblyDescription("click the circles. to the beat.")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||
[assembly: AssemblyProduct("osu!lazer")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("b0cb1d48-e4c2-4612-a347-beea7b1a71e7")]
|
||||
|
||||
[assembly: AssemblyVersion("0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0")]
|
||||
@@ -1,57 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="osu!" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
If you want to utilize File and Registry Virtualization for backward
|
||||
compatibility then delete the requestedExecutionLevel node.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
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||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets'))" />
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets'))" />
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets'))" />
|
||||
</Target>
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFrameworks>net461;netcoreapp2.0</TargetFrameworks>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
<Title>osu!lazer</Title>
|
||||
<Product>osu!lazer</Product>
|
||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||
<Version>0.0.0.0</Version>
|
||||
<FileVersion>0.0.0.0</FileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Defines">
|
||||
<DefineConstants Condition="'$(TargetFramework)' == 'net461'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,20 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0.13" targetFramework="net461" />
|
||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.core" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.1.8" targetFramework="net461" />
|
||||
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
|
||||
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
|
||||
</packages>
|
||||
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net461)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net461)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net461/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=net461",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net461",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.0",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.0",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net461)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.0)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestCaseAutoJuiceStream : TestCasePlayer
|
||||
{
|
||||
public TestCaseAutoJuiceStream()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override Beatmap CreateBeatmap(Ruleset ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
|
||||
Ruleset = ruleset.RulesetInfo
|
||||
}
|
||||
};
|
||||
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
float width = (i % 10 + 1) / 20f;
|
||||
|
||||
beatmap.HitObjects.Add(new JuiceStream
|
||||
{
|
||||
X = 0.5f - width / 2,
|
||||
ControlPoints = new List<Vector2>
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(width * CatchPlayfield.BASE_WIDTH, 0)
|
||||
},
|
||||
CurveType = CurveType.Linear,
|
||||
Distance = width * CatchPlayfield.BASE_WIDTH,
|
||||
StartTime = i * 2000,
|
||||
NewCombo = i % 8 == 0
|
||||
});
|
||||
}
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
{
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(beatmap, ruleset);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public class CatchModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
@@ -1,28 +1,11 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Game.Rulesets.Catch")]
|
||||
[assembly: AssemblyDescription("catch the fruit. to the beat.")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||
[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
// We publish our internal attributes to other sub-projects of the framework.
|
||||
// Note, that we omit visual tests as they are meant to test the framework
|
||||
// behavior "in the wild".
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("58f6c80c-1253-4a0e-a465-b8c85ebeadf3")]
|
||||
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
|
||||
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")]
|
||||
|
||||
@@ -108,6 +108,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
case BananaShower.Banana _:
|
||||
case TinyDroplet _:
|
||||
case Droplet _:
|
||||
case Fruit _:
|
||||
moveToNext(nestedObj);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -30,10 +30,10 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
ScaledContent.Anchor = Anchor.BottomLeft;
|
||||
ScaledContent.Origin = Anchor.BottomLeft;
|
||||
base.Content.Anchor = Anchor.BottomLeft;
|
||||
base.Content.Origin = Anchor.BottomLeft;
|
||||
|
||||
ScaledContent.AddRange(new Drawable[]
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
@@ -57,7 +57,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
{
|
||||
h.Depth = (float)h.HitObject.StartTime;
|
||||
h.OnJudgement += onJudgement;
|
||||
|
||||
base.Add(h);
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -1,148 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Game.Rulesets.Catch</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Catch</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.13\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.batteries_green, Version=1.0.0.0, Culture=neutral, PublicKeyToken=a84b7dcfb1391f7f, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.batteries_v2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8226ea5df37bcae9, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_v2.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1488e028ca7ab535, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.core.1.1.8\lib\net45\SQLitePCLRaw.core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.provider.e_sqlite3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9c301db686d0bd12, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.1.8\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Collections" />
|
||||
<Reference Include="System.Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
||||
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||
<Compile Include="CatchInputManager.cs" />
|
||||
<Compile Include="Mods\CatchModDaycore.cs" />
|
||||
<Compile Include="Mods\CatchModDoubleTime.cs" />
|
||||
<Compile Include="Mods\CatchModEasy.cs" />
|
||||
<Compile Include="Mods\CatchModFlashlight.cs" />
|
||||
<Compile Include="Mods\CatchModHalfTime.cs" />
|
||||
<Compile Include="Mods\CatchModHardRock.cs" />
|
||||
<Compile Include="Mods\CatchModHidden.cs" />
|
||||
<Compile Include="Mods\CatchModNightcore.cs" />
|
||||
<Compile Include="Mods\CatchModPerfect.cs" />
|
||||
<Compile Include="Mods\CatchModRelax.cs" />
|
||||
<Compile Include="Mods\CatchModSuddenDeath.cs" />
|
||||
<Compile Include="Mods\CatchModAutoplay.cs" />
|
||||
<Compile Include="Objects\BananaShower.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableBananaShower.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\Pulp.cs" />
|
||||
<Compile Include="Objects\JuiceStream.cs" />
|
||||
<Compile Include="Replays\CatchAutoGenerator.cs" />
|
||||
<Compile Include="Replays\CatchFramedReplayInputHandler.cs" />
|
||||
<Compile Include="Replays\CatchReplayFrame.cs" />
|
||||
<Compile Include="Scoring\CatchScoreProcessor.cs" />
|
||||
<Compile Include="Judgements\CatchJudgement.cs" />
|
||||
<Compile Include="Objects\CatchHitObject.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
|
||||
<Compile Include="Objects\Droplet.cs" />
|
||||
<Compile Include="Objects\Fruit.cs" />
|
||||
<Compile Include="Objects\TinyDroplet.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Tests\CatchBeatmapConversionTest.cs" />
|
||||
<Compile Include="Tests\TestCaseBananaShower.cs" />
|
||||
<Compile Include="Tests\TestCaseCatcherArea.cs" />
|
||||
<Compile Include="Tests\TestCaseCatchStacker.cs" />
|
||||
<Compile Include="Tests\TestCaseFruitObjects.cs" />
|
||||
<Compile Include="Tests\TestCasePerformancePoints.cs" />
|
||||
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHyperdash.cs" />
|
||||
<Compile Include="UI\CatcherArea.cs" />
|
||||
<Compile Include="UI\CatchRulesetContainer.cs" />
|
||||
<Compile Include="UI\CatchPlayfield.cs" />
|
||||
<Compile Include="CatchRuleset.cs" />
|
||||
<Compile Include="Mods\CatchModNoFail.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="app.config" />
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
|
||||
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets'))" />
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets'))" />
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets'))" />
|
||||
</Target>
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,12 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
|
||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||
<package id="ppy.OpenTK" version="3.0.13" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.core" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.1.8" targetFramework="net461" />
|
||||
</packages>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user