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Merge pull request #2320 from DrabWeb/beatmap-set-status

Add ranked status and video marker to beatmap overlay and panels
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Dean Herbert 2018-03-30 21:07:05 +09:00 committed by GitHub
commit cc70f7182a
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 173 additions and 2 deletions

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@ -52,6 +52,7 @@ namespace osu.Game.Tests.Visual
FavouriteCount = 356,
Submitted = new DateTime(2016, 2, 10),
Ranked = new DateTime(2016, 6, 19),
Status = BeatmapSetOnlineStatus.Ranked,
BPM = 236,
HasVideo = true,
Covers = new BeatmapSetOnlineCovers
@ -222,6 +223,7 @@ namespace osu.Game.Tests.Visual
FavouriteCount = 58,
Submitted = new DateTime(2016, 6, 11),
Ranked = new DateTime(2016, 7, 12),
Status = BeatmapSetOnlineStatus.Pending,
BPM = 160,
HasVideo = false,
Covers = new BeatmapSetOnlineCovers

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@ -26,6 +26,11 @@ namespace osu.Game.Beatmaps
/// </summary>
public DateTimeOffset? LastUpdated { get; set; }
/// <summary>
/// The status of this beatmap set.
/// </summary>
public BeatmapSetOnlineStatus Status { get; set; }
/// <summary>
/// Whether or not this beatmap set has a background video.
/// </summary>

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@ -0,0 +1,17 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Beatmaps
{
public enum BeatmapSetOnlineStatus
{
None = -3,
Graveyard = -2,
WIP = -1,
Pending = 0,
Ranked = 1,
Approved = 2,
Qualified = 3,
Loved = 4,
}
}

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@ -0,0 +1,54 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapSetOnlineStatusPill : CircularContainer
{
private readonly OsuSpriteText statusText;
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
public BeatmapSetOnlineStatus Status
{
get { return status; }
set
{
if (value == status) return;
status = value;
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
}
}
public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding)
{
AutoSizeAxes = Axes.Both;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
statusText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = @"Exo2.0-Bold",
TextSize = textSize,
Padding = textPadding,
},
};
}
}
}

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@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests
[JsonProperty(@"video")]
private bool hasVideo { get; set; }
[JsonProperty(@"status")]
private BeatmapSetOnlineStatus status { get; set; }
[JsonProperty(@"submitted_date")]
private DateTimeOffset submitted { get; set; }
@ -60,6 +63,7 @@ namespace osu.Game.Online.API.Requests
PlayCount = playCount,
FavouriteCount = favouriteCount,
BPM = bpm,
Status = status,
HasVideo = hasVideo,
Submitted = submitted,
Ranked = ranked,

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@ -30,6 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly FillFlowContainer videoButtons;
private readonly AuthorInfo author;
private readonly Container downloadButtonsContainer;
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
public Details Details;
private BeatmapManager beatmaps;
@ -50,6 +51,7 @@ namespace osu.Game.Overlays.BeatmapSet
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
title.Text = BeatmapSet.Metadata.Title;
artist.Text = BeatmapSet.Metadata.Artist;
onlineStatusPill.Status = BeatmapSet.OnlineInfo.Status;
downloadButtonsContainer.FadeIn();
noVideoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 0 : 1, transition_duration);
@ -204,11 +206,23 @@ namespace osu.Game.Overlays.BeatmapSet
},
},
},
Details = new Details
new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]
{
onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 })
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
Details = new Details(),
},
},
},
},

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@ -11,7 +11,9 @@ using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
namespace osu.Game.Overlays.Direct
{
@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Direct
private const float horizontal_padding = 10;
private const float vertical_padding = 5;
private FillFlowContainer bottomPanel;
private FillFlowContainer bottomPanel, statusContainer;
private PlayButton playButton;
private Box progressBar;
@ -199,7 +201,37 @@ namespace osu.Game.Overlays.Direct
Size = new Vector2(30),
Alpha = 0,
},
statusContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 5, Left = 5 },
Spacing = new Vector2(5),
},
});
if (SetInfo.OnlineInfo?.HasVideo ?? false)
{
statusContainer.Add(new IconPill(FontAwesome.fa_film));
}
statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 })
{
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,
});
}
protected override bool OnHover(InputState state)
{
statusContainer.FadeOut(120, Easing.InOutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
base.OnHoverLost(state);
statusContainer.FadeIn(120, Easing.InOutQuint);
}
}
}

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@ -0,0 +1,43 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class IconPill : CircularContainer
{
public IconPill(FontAwesome icon)
{
AutoSizeAxes = Axes.Both;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new Container
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding(5),
Child = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = icon,
Size = new Vector2(12),
},
},
};
}
}
}