1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00

Move NUnit includes to individual projects

This commit is contained in:
Dean Herbert 2018-03-27 15:06:02 +09:00
parent 9674e8d197
commit b290d2d039
8 changed files with 25 additions and 15 deletions

View File

@ -1,8 +0,0 @@
<Project>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
</Project>

@ -1 +1 @@
Subproject commit b32a4ad740e8f03c5069c246a1269774f90fe972
Subproject commit 5ab18a48f9a83d2316526f87db3158ca638d42c5

View File

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<Import Project="..\TestableProject.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
@ -15,12 +14,16 @@
<Description>catch the fruit. to the beat.</Description>
<Product>osu.Game.Rulesets.Catch</Product>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />

View File

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<Import Project="..\TestableProject.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
@ -15,12 +14,16 @@
<Description>smash the keys. to the beat.</Description>
<Product>osu.Game.Rulests.Mania</Product>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />

View File

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<Import Project="..\TestableProject.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
@ -15,12 +14,16 @@
<Description>click the circles. to the beat.</Description>
<Product>osu.Game.Rulesets.Osu</Product>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />

View File

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<Import Project="..\TestableProject.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
@ -15,12 +14,16 @@
<Description>bash the drum. to the beat.</Description>
<Product>osu.Game.Rulesets.Taiko</Product>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />

View File

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<Import Project="..\TestableProject.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
@ -16,6 +15,9 @@
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway. -->
<NoWarn>NU1701</NoWarn>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
@ -28,6 +30,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="DeepEqual" Version="1.6.0" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />

View File

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<Import Project="..\TestableProject.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
@ -16,6 +15,9 @@
<Product>osu.Game</Product>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
@ -26,6 +28,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.0.1" />
<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
<PackageReference Include="SharpCompress" Version="0.18.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.4.0" />
</ItemGroup>
</Project>