mirror of
https://github.com/ppy/osu.git
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Move NUnit includes to individual projects
This commit is contained in:
parent
9674e8d197
commit
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@ -1,8 +0,0 @@
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<Project>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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</Project>
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@ -1 +1 @@
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Subproject commit b32a4ad740e8f03c5069c246a1269774f90fe972
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Subproject commit 5ab18a48f9a83d2316526f87db3158ca638d42c5
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -15,12 +14,16 @@
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<Description>catch the fruit. to the beat.</Description>
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<Product>osu.Game.Rulesets.Catch</Product>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\**\*.*" />
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -15,12 +14,16 @@
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<Description>smash the keys. to the beat.</Description>
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<Product>osu.Game.Rulests.Mania</Product>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\**\*.*" />
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -15,12 +14,16 @@
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<Description>click the circles. to the beat.</Description>
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<Product>osu.Game.Rulesets.Osu</Product>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\**\*.*" />
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -15,12 +14,16 @@
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<Description>bash the drum. to the beat.</Description>
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<Product>osu.Game.Rulesets.Taiko</Product>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\**\*.*" />
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -16,6 +15,9 @@
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<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway. -->
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<NoWarn>NU1701</NoWarn>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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@ -28,6 +30,7 @@
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="DeepEqual" Version="1.6.0" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -16,6 +15,9 @@
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<Product>osu.Game</Product>
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<WarningLevel>0</WarningLevel>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
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@ -26,6 +28,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.0.1" />
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<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
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<PackageReference Include="SharpCompress" Version="0.18.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="4.4.0" />
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</ItemGroup>
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</Project>
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