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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:18:22 +08:00
osu-lazer/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
2018-03-27 15:07:09 +09:00

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1.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulests.Mania</AssemblyTitle>
<Description>smash the keys. to the beat.</Description>
<Product>osu.Game.Rulests.Mania</Product>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
</Project>