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Fix ShouldBeAlive state
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@@ -37,10 +37,9 @@ namespace osu.Game.Rulesets.Edit
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/// </summary>
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public readonly DrawableHitObject HitObject;
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protected override bool ShouldBeAlive => HitObject.IsAlive || State == Visibility.Visible;
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public override bool RemoveWhenNotAlive => false;
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protected override bool ShouldBeAlive => HitObject.IsAlive && HitObject.IsPresent || State == Visibility.Visible;
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public override bool HandleMouseInput => ShouldBeAlive;
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public override bool RemoveWhenNotAlive => false;
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public HitObjectMask(DrawableHitObject hitObject)
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{
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