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Tidy up csproj further
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@ -5,10 +5,6 @@
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<OutputType>Exe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<Title>osu.Desktop.Deploy</Title>
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<Product>osu.Desktop.Deploy</Product>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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@ -5,19 +5,11 @@
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<OutputType>WinExe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Description>click the circles. to the beat.</Description>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<AssemblyName>osu!</AssemblyName>
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<Title>osu!lazer</Title>
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<Product>osu!lazer</Product>
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<ApplicationIcon>lazer.ico</ApplicationIcon>
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<Configurations>$(CONFIGURATIONS);VisualTests</Configurations>
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<Version>0.0.0.0</Version>
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<FileVersion>0.0.0.0</FileVersion>
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<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
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(Not sure why this is needed here, since we don't directly reference DeepEquals in this project...) -->
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<NoWarn>NU1701</NoWarn>
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</PropertyGroup>
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<PropertyGroup Label="Defines">
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<DefineConstants Condition="'$(TargetFramework)' == 'net461'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
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@ -25,22 +17,18 @@
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<PropertyGroup>
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<StartupObject>osu.Desktop.Program</StartupObject>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
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<StartArguments>--tests</StartArguments>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
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<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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@ -5,12 +5,7 @@
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<OutputType>Library</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Version>1.0.0.0</Version>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<AssemblyTitle>osu.Game.Rulesets.Catch</AssemblyTitle>
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<Description>catch the fruit. to the beat.</Description>
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<Product>osu.Game.Rulesets.Catch</Product>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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@ -5,12 +5,7 @@
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<OutputType>Library</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Version>1.0.0.0</Version>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<AssemblyTitle>osu.Game.Rulests.Mania</AssemblyTitle>
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<Description>smash the keys. to the beat.</Description>
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<Product>osu.Game.Rulests.Mania</Product>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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@ -5,12 +5,7 @@
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<OutputType>Library</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Version>1.0.0.0</Version>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<AssemblyTitle>osu.Game.Rulesets.Osu</AssemblyTitle>
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<Description>click the circles. to the beat.</Description>
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<Product>osu.Game.Rulesets.Osu</Product>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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@ -5,12 +5,7 @@
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<OutputType>Library</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Version>1.0.0.0</Version>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<AssemblyTitle>osu.Game.Rulesets.Taiko</AssemblyTitle>
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<Description>bash the drum. to the beat.</Description>
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<Product>osu.Game.Rulesets.Taiko</Product>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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@ -11,4 +11,11 @@
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\**\*.*" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<Company>ppy Pty Ltd</Company>
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<Copyright>ppy Pty Ltd 2007-2018</Copyright>
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<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
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This is required due to https://github.com/NuGet/Home/issues/5740 -->
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<NoWarn>NU1701</NoWarn>
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</PropertyGroup>
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</Project>
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@ -5,12 +5,6 @@
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<OutputType>Library</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Version>1.0.0.0</Version>
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<Copyright>ppy Pty Ltd 2007-2018</Copyright>
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<AssemblyTitle>osu.Game</AssemblyTitle>
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<Description>click the circles. to the beat.</Description>
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<Product>osu.Game</Product>
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<WarningLevel>0</WarningLevel>
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</PropertyGroup>
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<ItemGroup Label="Service">
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@ -10,9 +10,6 @@
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<OutputType>WinExe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
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(Not sure why this is needed here, since we don't directly reference DeepEquals in this project...) -->
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<NoWarn>NU1701</NoWarn>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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