mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 11:20:04 +08:00
Merge branch 'master' into fix-mod-button-sounds
This commit is contained in:
commit
676feb3658
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Skinning;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -82,7 +83,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
public class OsuCursor : Container
|
||||
{
|
||||
private Container cursorContainer;
|
||||
private Drawable cursorContainer;
|
||||
|
||||
private Bindable<double> cursorScale;
|
||||
private Bindable<bool> autoCursorScale;
|
||||
@ -97,66 +98,66 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, OsuGameBase game)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
|
||||
{
|
||||
cursorContainer = new CircularContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = Size.X / 6,
|
||||
BorderColour = Color4.White,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = Size.X / 6,
|
||||
BorderColour = Color4.White,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Pink.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = Size.X / 3,
|
||||
BorderColour = Color4.White.Opacity(0.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.1f),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Pink.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = Size.X / 3,
|
||||
BorderColour = Color4.White.Opacity(0.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.1f),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}, restrictSize: false)
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
beatmap = game.Beatmap.GetBoundCopy();
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
@ -93,19 +94,25 @@ namespace osu.Game.Overlays.Volume
|
||||
Colour = colours.Gray2,
|
||||
Size = new Vector2(0.8f)
|
||||
},
|
||||
(volumeCircle = new CircularProgress
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
InnerRadius = 0.05f,
|
||||
Rotation = 180,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.8f)
|
||||
}).WithEffect(new GlowEffect
|
||||
{
|
||||
Colour = meterColour,
|
||||
Strength = 2
|
||||
}),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.8f),
|
||||
Padding = new MarginPadding(-Blur.KernelSize(5)),
|
||||
Rotation = 180,
|
||||
Child = (volumeCircle = new CircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
InnerRadius = 0.05f,
|
||||
}).WithEffect(new GlowEffect
|
||||
{
|
||||
Colour = meterColour,
|
||||
Strength = 2,
|
||||
PadExtent = true
|
||||
}),
|
||||
},
|
||||
maxGlow = (text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -27,6 +28,8 @@ namespace osu.Game.Screens.Play
|
||||
private bool showOverlays = true;
|
||||
public override bool ShowOverlaysOnEnter => showOverlays;
|
||||
|
||||
private Task loadTask;
|
||||
|
||||
public PlayerLoader(Player player)
|
||||
{
|
||||
this.player = player;
|
||||
@ -55,7 +58,7 @@ namespace osu.Game.Screens.Play
|
||||
Margin = new MarginPadding(25)
|
||||
});
|
||||
|
||||
LoadComponentAsync(player);
|
||||
loadTask = LoadComponentAsync(player);
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
@ -65,7 +68,7 @@ namespace osu.Game.Screens.Play
|
||||
contentIn();
|
||||
|
||||
//we will only be resumed if the player has requested a re-run (see ValidForResume setting above)
|
||||
LoadComponentAsync(player = new Player
|
||||
loadTask = LoadComponentAsync(player = new Player
|
||||
{
|
||||
RestartCount = player.RestartCount + 1,
|
||||
RestartRequested = player.RestartRequested,
|
||||
@ -154,6 +157,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
loadTask = null;
|
||||
|
||||
if (!Push(player))
|
||||
Exit();
|
||||
else
|
||||
@ -192,6 +197,14 @@ namespace osu.Game.Screens.Play
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
// if the player never got pushed, we should explicitly dispose it.
|
||||
loadTask?.ContinueWith(_ => player.Dispose());
|
||||
}
|
||||
|
||||
private class BeatmapMetadataDisplay : Container
|
||||
{
|
||||
private class MetadataLine : Container
|
||||
|
@ -328,7 +328,10 @@ namespace osu.Game.Screens.Select
|
||||
public void FlushPendingFilterOperations()
|
||||
{
|
||||
if (FilterTask?.Completed == false)
|
||||
{
|
||||
applyActiveCriteria(false, false);
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
public void Filter(FilterCriteria newCriteria, bool debounce = true)
|
||||
|
@ -48,13 +48,15 @@ namespace osu.Game.Skinning
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
private void onSourceChanged() => SourceChanged?.Invoke();
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
fallbackSource = dependencies.Get<ISkinSource>();
|
||||
if (fallbackSource != null)
|
||||
fallbackSource.SourceChanged += () => SourceChanged?.Invoke();
|
||||
fallbackSource.SourceChanged += onSourceChanged;
|
||||
|
||||
dependencies.CacheAs<ISkinSource>(this);
|
||||
|
||||
@ -66,7 +68,7 @@ namespace osu.Game.Skinning
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (fallbackSource != null)
|
||||
fallbackSource.SourceChanged -= SourceChanged;
|
||||
fallbackSource.SourceChanged -= onSourceChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user