Drew DeVault
a350e95e40
Add OptionsSlider and wire up volume sliders
2016-12-07 09:41:28 -05:00
Dean Herbert
a80c28ca37
ToolbarOverlayToggleButton
2016-12-02 21:57:01 +09:00
Dean Herbert
9bf36418a0
Make toolbar buttons more independent logic-wise.
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Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Dean Herbert
11f958030f
Make Triangles more flexible and more random.
2016-12-01 18:53:13 +09:00
Dean Herbert
6ccce88a0e
Add proper user data retrieval on connect.
2016-12-01 16:44:24 +09:00
Dean Herbert
d7ab74363d
Simplify toolbar width/padding calculations. Add avatar display (incorrect user id).
2016-12-01 16:05:54 +09:00
Dean Herbert
167b559a95
Move toolbar to own namespace.
2016-12-01 14:22:29 +09:00
Dean Herbert
18509e6a60
ChatConsole -> ChatOverlay. Namespace tidying.
2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474
Add the concept of IOnlineComponents, registered tot he API for handling state changes.
2016-11-30 18:30:01 +09:00
Thomas Müller
d0065d2d20
Merge pull request #205 from peppy/scoring
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Wire up basic scoring.
2016-11-29 20:56:53 +01:00
Dean Herbert
9d2a69f1e2
Add concept of ScoreProcessor.
2016-11-29 20:30:16 +09:00
Dean Herbert
9871960112
Basic score flow.
2016-11-29 17:34:16 +09:00
stanriders
ba18c9a309
Merged ExtendableButton and BackButton
2016-11-27 05:48:31 +03:00
stanriders
af57984d5c
Moved ExtendableButton out of framework
2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d
Add stable-alike BackButton
2016-11-27 04:21:12 +03:00
Dean Herbert
c978a4c091
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
Dean Herbert
396ca9fe91
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
Dean Herbert
ece3bc0e01
Refactor BeatmapInfoWedge to be async.
2016-11-24 13:48:48 +09:00
Dean Herbert
611619fd9c
Fix some namespaces.
2016-11-23 12:00:17 +09:00
Thomas Müller
5cf5e8c80c
Move BeatmapInfoOverlay into its own class.
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No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad
Only handle beatmap panels that are visible in song select.
2016-11-22 21:41:48 +01:00
Thomas Müller
c6d688898f
Initial implementation of a beatmap carousell and various minor improvements to song select.
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No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
f8788bb24b
Update the background according to the currently selected beatmap and blur it within song select.
2016-11-19 17:39:43 +01:00
Dean Herbert
1242ae3f2a
Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00
Dean Herbert
d3f810f72f
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Dean Herbert
5dd4e31011
Move DrawableHitObject.
2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Dean Herbert
75be78752b
Merge remote-tracking branch 'refs/remotes/upstream/master' into options-sidebar-tracking
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# Conflicts:
# osu.Game/osu.Game.csproj
2016-11-12 22:30:15 +09:00
Dean Herbert
099b309645
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
Dean Herbert
8d56a881d0
Merge pull request #157 from SirCmpwn/string-options
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Add TextBoxOption and wire it up
2016-11-12 16:11:09 +09:00
Drew DeVault
00cc4278da
Split off SidebarButton
2016-11-12 01:53:20 -05:00
Drew DeVault
a81f099d40
Add TextBoxOption and wire it up
2016-11-10 18:17:15 -05:00
Dean Herbert
788c11de10
Merge pull request #103 from huoyaoyuan/music-controller
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Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
8c68f9ba93
OptionsSideNav -> OptionsSidebar.
2016-11-08 19:17:09 +09:00
Drew DeVault
1bca78f4b6
Wire up one of the settings to the config
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One step at a time, right
2016-11-07 22:36:24 -05:00
Drew DeVault
4d04eb6fb1
Rearrange some options a bit, update framework
2016-11-07 22:15:48 -05:00
Drew DeVault
1ce6a7285a
Rearrange options namespaces
2016-11-07 21:24:41 -05:00
Drew DeVault
e6c3fc1091
Implement scrolling to each section
2016-11-07 17:07:55 -05:00
Huo Yaoyuan
c470140d64
Merge branch 'master'
2016-11-06 00:11:30 +08:00
Huo Yaoyuan
2d86cb1e81
Merge branch 'master'
2016-11-05 16:21:59 +08:00
Dean Herbert
b40ccccbe4
Add HitObject colours back in the mix.
2016-11-04 15:43:53 +09:00
Drew DeVault
cb40b7079f
Rework how references are passed about
2016-11-03 22:43:00 -04:00
Drew DeVault
af8e4415c3
Split out [Sub]sections into seperate files
2016-11-03 19:06:22 -04:00
Drew DeVault
1d8c6db0a7
Add remaining options
2016-11-03 19:06:22 -04:00
Drew DeVault
c7fa0a5ab0
Add more options
2016-11-03 19:06:22 -04:00
Drew DeVault
7e77efcfdc
Add Graphics options
2016-11-03 19:06:22 -04:00
Drew DeVault
6c0cef894e
Add OsuButton with sane defaults
2016-11-03 19:06:22 -04:00
Drew DeVault
2aa85a4b18
Split up options into subclasses
2016-11-03 19:06:22 -04:00
Huo Yaoyuan
7e2350cb13
Merge remote-tracking branch 'refs/remotes/peppy/lets-play'
2016-10-28 19:07:29 +08:00
Dean Herbert
0e39c5cc9c
Move Results to own namespace.
2016-10-28 16:10:10 +09:00
Dean Herbert
feccb7286c
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
2016-10-28 14:14:45 +09:00
Dean Herbert
d9dfc324c1
Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible.
2016-10-27 19:52:48 +09:00
Huo Yaoyuan
35b1d0ae50
Seperated DragBar class.
2016-10-27 18:14:50 +08:00
Huo Yaoyuan
e1f6ab1a42
Create MusicController UI class and visual test.
2016-10-27 13:34:43 +08:00
Dean Herbert
debea59bab
Merge pull request #61 from SirCmpwn/song-select
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Song select
2016-10-27 13:54:34 +09:00
Dean Herbert
f846505a92
Tidy namespaces.
2016-10-27 12:01:13 +09:00
Dean Herbert
104cedba19
Merge pull request #109 from peppy/volume-control-input-fix
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Fix volume control input handling.
2016-10-27 11:45:09 +09:00
Drew DeVault
55e5ec6fae
General cleanup per PR feedback
2016-10-26 10:52:40 -04:00
Drew DeVault
157512b45f
Merge branch 'master' into song-select
2016-10-26 10:37:18 -04:00
Dean Herbert
3f23900347
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
Dean Herbert
ee8b678989
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00
Dean Herbert
d3a857edb9
Make importing work properly.
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Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
bc959f74a5
Add background textures to beatmap sets
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Needs osu-framework#189
2016-10-24 11:39:18 -04:00
Drew DeVault
bc6e705e2b
Add test case for song selection
2016-10-24 11:39:18 -04:00
Dean Herbert
1ce16afa23
Update nuget package versions.
2016-10-24 22:46:44 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
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- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
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Rolling counters
2016-10-19 15:06:00 +09:00
Drew DeVault
7bdf1fe1bf
Drop BeatmapSet, only BeatmapSetInfo is necessary
2016-10-18 15:48:24 -04:00
Drew DeVault
8ca4a2067e
$(SolutionDir)
2016-10-18 13:58:24 -04:00
Drew DeVault
449f04c07b
Refactor the database code
2016-10-18 13:38:27 -04:00
Adonais Romero González
5abc3ba898
Merge remote-tracking branch 'upstream/master' into counters-a
2016-10-17 20:36:04 -05:00
Huo Yaoyuan
f4c381f745
Use OverlayContainer in framework.
2016-10-16 17:14:17 +08:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
9241287c79
Merge branch 'master' into counters-a
2016-10-15 13:45:55 -05:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Dean Herbert
c3b745bfef
Merge pull request #57 from UselessToucan/VolumeControl
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VolumeControl: add controls for Effects and Music
2016-10-14 15:50:45 +09:00
Adonais Romero González
53cd698b3a
Merge branch 'master' into counters-a
2016-10-13 22:57:24 -05:00
Adonais Romero González
f10a03dcef
Merge with master
2016-10-13 17:20:35 -05:00
Adonais Romero González
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
TocoToucan
7d27406131
Fix merge conflict in osu.Game/osu.Game.csproj
2016-10-13 18:23:50 +03:00
Huo Yaoyuan
1c97edaac2
Base class for overlays.
2016-10-13 23:04:57 +08:00
Huo Yaoyuan
acd54d1ebc
Single Visibility enum type.
2016-10-13 22:22:27 +08:00
Dean Herbert
5e3e949fd6
Revert all counter commits. Requires much further review.
2016-10-13 14:45:41 +09:00
Dean Herbert
fde3ab420a
Merge branch 'master'
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Conflicts:
osu.Game/osu.Game.csproj
2016-10-13 12:23:36 +09:00
Drew DeVault
65e3e13aa2
Fix reference paths in osu.Game.csproj
2016-10-13 12:19:15 +09:00
Drew DeVault
32ab8f97bb
Add more decoding (including full BeatmapMetadata)
2016-10-13 12:16:58 +09:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
TocoToucan
ce391301fa
Merge VolumeControl.cs
2016-10-12 19:17:53 +03:00
Drew DeVault
e9a45de51f
Refactor database to reuse existing types
2016-10-12 11:32:40 -04:00
Drew DeVault
23bc26ddac
Implement OszArchiveReader
2016-10-12 11:32:40 -04:00
Drew DeVault
bc69aa1455
Initial support code for beatmap loading
2016-10-12 11:32:40 -04:00
Drew DeVault
005dc9e8cb
Drop GameMode
2016-10-12 11:32:40 -04:00
Drew DeVault
2d810f72fa
Add initial DB schema and support code
2016-10-12 11:32:07 -04:00
Dean Herbert
79b62d4373
Merge remote-tracking branch 'refs/remotes/upstream/master'
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Conflicts:
osu-framework
osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
TocoToucan
89d7de31ee
VolumeControl: add controls for Effects and Music
2016-10-09 20:45:34 +03:00
Adonais Romero González
37115c8c9f
Merge branch 'master' into counters
2016-10-08 22:02:43 -05:00
Adonais Romero González
5ebb2fc289
Refactor + Stars Counter (initial)
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Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
9594b7193c
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00