smoogipoo
cc33f230b4
Merge remote-tracking branch 'origin/master' into osu-fontusage
2019-02-20 20:37:48 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both
2019-02-20 19:34:55 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
David Zhao
49c5a9fc30
Merge branch 'master' into UserDimLogic
2019-02-20 17:30:34 +09:00
David Zhao
d703a9511a
Fix background dim previews
2019-02-20 17:20:45 +09:00
David Zhao
1bd1b6b099
Move user dim logic into UserDimContainer instead
2019-02-20 16:53:57 +09:00
smoogipoo
dbfa95b9e7
Made medium the default font weight
2019-02-20 16:52:36 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
smoogipoo
703df77000
Update in-line with framework IsActive changes
2019-02-19 19:16:03 +09:00
David Zhao
af049004dd
Add test cases for transitioning into pause overlay and into results
2019-02-18 19:53:55 +09:00
David Zhao
80800f2931
Match up fade behavior with current master
2019-02-18 16:34:11 +09:00
David Zhao
9be25c3758
Fix unit tests
2019-02-18 16:00:59 +09:00
David Zhao
f241d67e5f
Use conditional operator isntead of if
2019-02-18 15:23:03 +09:00
David Zhao
df148f8787
Fix background dim not being disabled on playerloader exit
2019-02-18 12:55:42 +09:00
David Zhao
8693d6a76b
Merge branch 'master' into UserDimLogic
2019-02-15 17:11:21 +09:00
David Zhao
0a60f6dacd
Documentation for tests and changes
2019-02-15 16:50:37 +09:00
David Zhao
6da9f94ae3
Fix regression with background dim
2019-02-15 16:17:01 +09:00
David Zhao
3a74ad678a
clean up unused includes
2019-02-14 18:41:10 +09:00
David Zhao
a09e0790e1
Fix storyboards not dimming
2019-02-14 18:07:28 +09:00
David Zhao
e2a312a663
Move user dimming logic into its own container
2019-02-14 17:47:53 +09:00
Dean Herbert
166cdab2e8
Remove unnecessary null check
2019-02-13 14:14:57 +09:00
Dean Herbert
2ea839c475
Fix crashes on beatmap not being set correctly in player
2019-02-12 19:18:22 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
3da851d93e
Merge branch 'master' into fix-replay-multiplier-text
2019-01-31 21:17:40 +09:00
smoogipoo
bdaff27575
Fix nullref due to screens now being removed from parent
2019-01-31 15:02:07 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
...
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
LeNitrous
a1ce7e9a95
add ModDisplay on PlayerLoader
2019-01-26 17:14:45 +08:00
smoogipoo
b3403c78da
Fix a few potential crashes
2019-01-25 20:47:37 +09:00
smoogipoo
28f5c950ec
Fix player never completing load
2019-01-24 19:55:42 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
1730ad143f
Merge branch 'master' into fix-key-counter
2019-01-23 18:22:08 +09:00
chrisny286
76700ad20f
Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:40:44 +01:00
chrisny286
03e3247baf
replace FadeTo in PlayerLoader
...
didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
Dean Herbert
4180ca75bc
Fix typo in comment
2019-01-23 17:14:08 +09:00
chrisny286
bb56c4a1a7
use Color4.Black and White + using osuTK.Graphics
2019-01-23 09:08:34 +01:00
chrisny286
5d2b2ecf06
Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 08:52:46 +01:00
chrisny286
f4ebab2d3a
Fix backgrounds being transparent in some scaling modes
...
by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
Dean Herbert
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
Dean Herbert
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
chrisny286
13ba9d64d0
revert empty line
2019-01-23 02:56:00 +01:00
chrisny286
12503b4d07
revert and make VisibilityContainer not AlwaysPresent
2019-01-23 02:37:17 +01:00
chrisny286
f01ba17d1f
add check if replay is loaded before allowseeking can be overwitten
2019-01-23 02:12:40 +01:00
chrisny286
cabcfffdeb
Fix autoplay rewind/skip usable when UI hidden
2019-01-23 01:16:37 +01:00
Dean Herbert
c58fe4f4ff
Fix nullref
2019-01-22 13:18:01 +09:00
Dean Herbert
cebeb0a219
Fix replay playback speed not being displayed initially
2019-01-22 11:40:57 +09:00
Dean Herbert
21317806c9
Merge remote-tracking branch 'upstream/master' into nwabear-master
2019-01-22 10:07:35 +09:00
Dean Herbert
7baff750de
Consolidate layout, wording and ordering with VisualSettings
2019-01-22 10:06:30 +09:00
Dean Herbert
b373d78143
Add slight easing
2019-01-22 09:47:51 +09:00
Dean Herbert
25b5bbcd8f
Merge branch 'master' into score-panel-layout
2019-01-22 09:43:37 +09:00
Christian Kamphausen
86581feb4a
Merge branch 'master' into fix-playersettingsoverlay-not-coming-back-ctrl+H
2019-01-22 01:29:58 +01:00
chrisny286
d7d2e2fe44
trimmed whitespace
2019-01-21 19:22:19 +01:00
chrisny286
65fd69c817
Update HUDOverlay.cs
...
separate PlayerSettingsOverlay from the other HUD elements in the Visibility Container
2019-01-21 19:10:29 +01:00
chrisny286
fb51578df3
Update PlayerSettingsOverlay.cs
...
Framework renamed this variable so it needs to be renamed here too.
2019-01-21 17:19:40 +01:00
ekrctb
e74f0057bd
Automatically layout based on score display width
2019-01-21 17:07:56 +09:00
ekrctb
f982b6da55
Don't hide 'hold for menu' even hud is hidden
2019-01-17 16:49:04 +09:00
Dean Herbert
e2dd025225
Fix scaling of SkipOverlay when UI scale is adjusted
...
Closes #4040 .
2019-01-11 16:54:42 +09:00
Dean Herbert
958840fe17
Merge branch 'master' into fix-sliderbar
2019-01-08 21:23:34 +09:00
smoogipoo
38a3ccc817
Use value where applicable
2019-01-08 16:31:44 +09:00
smoogipoo
8692be9de3
Fix sliderbar not working correctly with TransferValueOnCommit = true
2019-01-08 16:07:54 +09:00
Dean Herbert
74539b5e5c
Merge remote-tracking branch 'upstream/master' into letterboxing
2019-01-07 18:52:48 +09:00
Dean Herbert
7d1163a7d2
Remove unnecessary null check
2019-01-04 15:49:23 +09:00
Dean Herbert
c528a3896d
Formatting and naming
2019-01-04 15:34:32 +09:00
Dean Herbert
3953f829c8
Add letterbox/screen scaling support
2019-01-04 13:36:02 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
smoogipoo
a62405d82d
Fix plays with mods not submitting
2018-12-27 22:17:03 +09:00
Dean Herbert
67e200e1b2
Leaderboard design updates
2018-12-27 15:52:40 +09:00
Dean Herbert
8cf30bdb6a
Play with delegate
2018-12-26 22:16:35 +09:00
smoogipoo
bb08bf10a0
Fix post-merge issues
2018-12-22 16:26:27 +09:00
smoogipoo
c2a00b84c7
Merge remote-tracking branch 'peppy/modular-results-screen' into timeshift-wip
...
# Conflicts:
# osu.Game/Screens/Multi/IMultiplayerScreen.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/SoloResults.cs
# osu.Game/Screens/Ranking/IResultPageInfo.cs
# osu.Game/Screens/Ranking/ResultMode.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/ResultModeTabControl.cs
# osu.Game/Screens/Ranking/Results.cs
2018-12-22 16:22:02 +09:00
Dean Herbert
a35d9178f0
Quick rename
2018-12-22 16:20:29 +09:00
Dean Herbert
e404a0bc20
Clean-ups and renames
2018-12-22 15:51:00 +09:00
smoogipoo
daa6292e08
Split results screen to allow for extensibility
2018-12-22 15:39:06 +09:00
smoogipoo
d93421b796
Merge remote-tracking branch 'Joehuu/master' into timeshift-wip
...
# Conflicts:
# osu.Game/Screens/Play/HUD/ModDisplay.cs
2018-12-22 14:02:45 +09:00
smoogipoo
4149734f89
Add room leaderboard to results
2018-12-21 18:22:13 +09:00
smoogipoo
8a2cc64bfa
Split results screen to allow for extensibility
2018-12-21 16:34:03 +09:00
smoogipoo
5d59a1ffca
Merge remote-tracking branch 'origin/master' into timeshift-wip
...
# Conflicts:
# osu.Game.Tests/Visual/TestCasePollingComponent.cs
# osu.Game/Online/API/APIRequest.cs
# osu.Game/osu.Game.csproj
2018-12-21 12:51:31 +09:00
Dean Herbert
aaac45ab8c
Add ability to select chat tabs with alt-1-9
2018-12-20 21:50:47 +09:00
Dean Herbert
71e5ce59da
Fix crash on exiting player during results transition
2018-12-13 16:23:51 +09:00
smoogipoo
170955110f
Add mods to the match info
2018-12-12 14:38:03 +09:00
smoogipoo
ca91dfa091
Make hudoverlay always present
2018-12-04 19:20:32 +09:00
Roman Kapustin
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
smoogipoo
795933d1a1
CreateScoreInfo -> CreateScore
2018-11-30 18:32:08 +09:00
smoogipoo
a6b0e35b2d
Fix post-rebase issues
2018-11-30 18:31:54 +09:00
smoogipoo
a8ad7d4670
Add silent import parameter
2018-11-30 18:27:13 +09:00
smoogipoo
4c1abdcd8c
Save score upon map completion
2018-11-30 18:25:14 +09:00
smoogipoo
8eff49bccd
Remove User from Replay
2018-11-30 18:25:14 +09:00
Dean Herbert
3727955911
Refactors/renames
2018-11-30 16:35:45 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
ed02847752
Beatmap -> BeatmapInfo + add foreign key
2018-11-28 17:26:39 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
970ea928ae
Fix hold for menu button occasionally disappearing
2018-11-19 12:06:47 +09:00
Roman Kapustin
ecf8a89f26
Set AccentColour and GlowColour in StandardHealthDisplay
2018-11-16 19:30:58 +03:00
Roman Kapustin
37b19f78ae
Set AccentColour in concrete counters
2018-11-15 23:37:21 +03:00
Dean Herbert
30547ac064
Merge remote-tracking branch 'upstream/master' into dropdown-updates
2018-11-14 20:03:45 +09:00
smoogipoo
aff5fa6169
Update with osu!-side dropdown changes
2018-11-14 18:02:38 +09:00
Dean Herbert
7f73fc2d39
Require holding back button to quit gameplay
...
Avoids accidental presses and streamlines logic with on-screen element.
2018-11-07 01:49:21 +09:00
Dean Herbert
6f1ef3243d
Proportionally adjust width in line with change
2018-10-31 02:56:25 +09:00
Paul Teng
4bc9161cd1
Leave bigger gap if replaying
2018-10-30 08:32:12 -04:00
Paul Teng
b351aae93f
Reduce height of song progress handle
2018-10-18 07:02:18 -04:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
ekrctb
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Dean Herbert
ae4c371bec
Merge branch 'update-framework-event-handling' into update-framework
2018-09-20 00:29:42 +09:00
smoogipoo
28f31540c4
Apply changes in-line with framework localisation changes
2018-09-19 14:07:46 +09:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
79b56cb35c
Make saveState private
2018-09-15 16:34:08 +09:00
Dean Herbert
65b2bceef2
Simplify implementation
2018-09-15 14:51:04 +09:00
Roman Kapustin
125b569ccb
Change AudioClock type to IFrameBasedClock and comment its usage
2018-09-07 21:39:41 +03:00
Roman Kapustin
dae54d252d
Remove redundant checks in RestoreState
2018-09-07 21:35:32 +03:00
Roman Kapustin
7a1fdd9dc8
Reset KeyCounter if targetState was not found
2018-09-06 01:01:36 +03:00
Dean Herbert
5aff19eaea
Merge branch 'master' into replay_keycounter
2018-09-05 08:53:02 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
9cbead55d6
Add a second parallax layer to break overlay arrows
2018-08-22 17:41:13 +09:00
smoogipoo
2fb62827e2
Soft-handle errors when beatmap contains no objects
2018-08-22 16:01:58 +09:00
Dean Herbert
4a68b14447
Fix crash when selecting mods after entering play mode
...
Closes #3260 .
2018-08-21 00:15:51 +09:00
Roman Kapustin
8a9b3f6459
Remove rewinded keycounter states
2018-08-15 22:18:48 +03:00
Dean Herbert
70ce9da321
Merge branch 'master' into judgement-rework
2018-08-07 18:09:06 +09:00
Dan Balasescu
12b99acb2b
Merge branch 'master' into add-loading-animation
2018-08-06 13:06:51 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
Dean Herbert
808754a191
Merge branch 'master' into fix-fade-discrepancies
2018-08-03 21:50:03 +09:00
Dean Herbert
042e4e3966
Merge branch 'master' into add-loading-animation
2018-08-03 21:50:02 +09:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
Dean Herbert
b1afcf0e5d
Add loading animation to player loader to make it more obvious when loading is complete
2018-08-02 19:47:50 +09:00
Dean Herbert
7097ecb740
Fix discrepancies in how elements of play mode fade when restarting/exiting
2018-08-02 19:08:23 +09:00
Dean Herbert
4a11f2ec2a
Improve UX when adjusting visual settings at loading screen
2018-08-02 18:18:55 +09:00
ekrctb
ecc6d55380
Fix player loader not gets ready when multiple mouse button is down
2018-08-01 16:20:29 +09:00
Dan Balasescu
090bc592b5
Merge branch 'master' into add-skip-button-sound
2018-07-30 17:56:08 +09:00
Dean Herbert
8c3583ac54
Remove newline
2018-07-30 14:55:03 +09:00
Roman Kapustin
3134e14b37
Test KeyCounter.RestoreState
2018-07-28 23:24:03 +03:00
Roman Kapustin
8bb83a8fd9
Fix nullref in KeyCounterCollection
2018-07-28 22:16:14 +03:00
Roman Kapustin
1e6220e3c0
Call KeyCounter.RestoreState itself
2018-07-28 13:22:52 +03:00
phosphene47
d32a3ff052
Esc at the end of play should push to result screen
...
Closes #3060
2018-07-28 08:34:51 +10:00
Dan Balasescu
ceaa23fbbb
Merge branch 'master' into fix-turkish-i
2018-07-26 18:06:58 +09:00
Dean Herbert
5364a6148a
Use ToUpperInvariant
2018-07-24 14:42:06 +02:00
Dean Herbert
ab9340f4be
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
...
Closes #3098 .
2018-07-24 11:37:43 +02:00
Dean Herbert
44a2ae5f9a
Fix incorrect variable usage
2018-07-23 08:33:47 +02:00
Roman Kapustin
332ad5bb67
Move states to KeyCounter
2018-07-22 23:58:21 +03:00
Dean Herbert
479fe98335
Add more prominent sound when skipping
2018-07-22 22:57:55 +02:00