Bartłomiej Dach
7f71ef4547
Only allow seek to next/previous object via keybinding if there is no selection
2024-09-13 15:14:09 +02:00
Bartłomiej Dach
f0e2b803de
Merge pull request #29766 from SchiavoAnto/29761-fix-blocked-info
...
Fix timing points being blocked by buttons in the editor
2024-09-08 18:37:59 +02:00
Bartłomiej Dach
7ec2e0e866
Refactor layout code to be a bit less haphazard
...
Visually the same, functionally much saner.
2024-09-08 16:30:09 +02:00
Bartłomiej Dach
f5c5614eef
Resolve existing colour provider instead of re-caching own one
2024-09-08 16:29:53 +02:00
Bartłomiej Dach
cefbc76490
Fix selection being dropped when changing carousel sort mode from difficulty sort
...
Closes https://github.com/ppy/osu/issues/29738 .
This "regressed" in https://github.com/ppy/osu/pull/29639 , but if I
didn't know better, I'd go as far as saying that this looks like a .NET
bug, because the fact that PR broke it looks not sane.
The TL;DR on this is that before the pull in question, the offending
`.Contains()` check that this commit modifies was called on a
`List<BeatmapSetInfo>`. The pull changed the collection type to
`BeatmapSetInfo[]`. That said, the call is a LINQ call, so all good,
right?
Not really. First off, the default overload resolution order means that
the previous code would call `List<T>.Contains()`, and not
`Enumerable.Contains<T>()`. Then again, why would that matter? In both
cases `T` is still `BeatmapSetInfo`, right? Well... about that...
It is difficult to tell for sure what precisely is happening here,
because of what looks like runtime magic. The end *symptom* is that the
old code ended up calling `Array<BeatmapSetInfo>.IndexOf()`, and the new
code ends up calling... `Array<object>.IndexOf()`.
So while yes, `BeatmapSetInfo` implements `IEquatable` and
the expectation would be that `Equals<BeatmapSetInfo>()` should be
getting called, the type elision to `object` means that we're back to
reference equality semantics, because that's what
`EqualityComparer.Default<object>` is.
A five-minute github search across dotnet/runtime yields this:
c4792a228e/src/coreclr/vm/array.cpp (L984-L990)
Now again, if I didn't know better, I'd see that "OPTIMIZATION:"
comment, see what transpired in this scenario, and call that
optimisation invalid, because it changes semantics. But I *probably*
know that the dotnet team knows better and am probably just going to
take it for what it is, because blame on that code looks to be years
old and it's probably not a new behaviour. (I haven't tested empirically
if it is.)
Instead the fix is just to tell the `.Contains()` method to use the
correct comparer.
2024-09-08 16:06:35 +02:00
schiavoanto
2e6f17f253
Fixed wrong OverlayColourScheme
2024-09-08 16:04:10 +02:00
schiavoanto
cf23c6668c
Added background color to hide beatmap background
2024-09-08 15:59:23 +02:00
Ianlucht
cd94d6e2bc
fixed if statement format
2024-09-07 14:01:38 -06:00
Ianlucht
e6f81abc3b
cleaned up whitespace
2024-09-07 13:57:12 -06:00
Ianlucht
170737b68f
added DailyChallengeIntro to notification
2024-09-07 13:48:14 -06:00
Ianlucht
958bfde51d
added DailyChallengeIntro to notification
2024-09-07 13:46:42 -06:00
schiavoanto
2bc6547d49
Code quality fix: added type
2024-09-07 16:23:23 +02:00
schiavoanto
32de8e9b2d
Fixed ControlPointTable items being blocked by buttons
2024-09-07 16:15:00 +02:00
Dean Herbert
4c6eb89530
Fix beatmap difficulties not being split out on first load
...
Closes https://github.com/ppy/osu/issues/29728 .
2024-09-07 22:14:03 +09:00
Dean Herbert
7f687d545d
Merge pull request #29715 from bdach/fix-stall-on-empty-replay-import-attempt
...
Fix stall when attempting to import replay after hitting nothing
2024-09-07 22:01:31 +09:00
Dan Balasescu
6fb5c10f19
Merge pull request #29742 from SchiavoAnto/29736-results-collections-overflow
...
Fix collections overflowing in the results screen
2024-09-07 17:37:11 +09:00
Bruno Heredia
3b81ad4cbf
Fix scroll speed slider defaulting to 0.01
2024-09-07 01:44:40 -03:00
schiavoanto
ed044d5b85
Fix proposal for #29736
2024-09-06 22:58:18 +02:00
Bartłomiej Dach
4e9ad1388f
Fix stall when attempting to import replay after hitting nothing
2024-09-06 13:16:58 +02:00
Dean Herbert
04d133832f
Merge pull request #29711 from smoogipoo/add-played-acronyms
...
Add 'yes'/'no' acronyms to the `played=` filter
2024-09-06 18:08:37 +09:00
Dan Balasescu
6913d75792
Add 'yes'/'no' acronyms to the played=
filter
2024-09-06 18:04:39 +09:00
Bartłomiej Dach
9f834ca1a2
Silence beatmap retrieval failures from results screen favourite button
...
As reported (very poorly) in
https://github.com/ppy/osu/pull/28991#issuecomment-2331854970 .
I believe this is a total edge case and is mostly visible on dev due to
some beatmaps existing on `osu.ppy.sh` and not on `dev.ppy.sh`, but I
tend to agree in general that these types of failures should not be
firing very loud error notifications; logging to network and disabling
the button with a tooltip adjustment should be enough.
2024-09-06 10:29:23 +02:00
Dean Herbert
37f61b26ea
Fix offset adjust control not correctly applying changes after song select quit
...
This is an interesting scenario where we arrive at a fresh
`BeatmapOffsetControl` but with a reference score (from the last play).
Our best assumption here is that the beatmap's offset hasn't changed
since the last play, so we want to use it for the `lastPlayBeatmapOffset`.
But due to unfortunate order of execution, `Current.Value` was not yet
initialised.
2024-09-05 19:04:52 +09:00
Bartłomiej Dach
3a3a912ebc
Merge pull request #29701 from peppy/fix-gc-fuck-fuck-fuck
...
Fix high performance session potentially getting stuck after multiplayer spectator
2024-09-05 11:24:54 +02:00
Dean Herbert
446c8109b7
Merge pull request #27334 from Sheppsu/replay-analysis-settings
...
Add a replay analysis overlay
2024-09-05 17:43:00 +09:00
Dean Herbert
86a06c7e10
Fix high performance session potentially getting stuck after multiplayer spectator
2024-09-05 17:19:53 +09:00
Dean Herbert
ca09028b06
Merge pull request #29616 from peppy/break-overlay-animation
...
Add beat-synced animation to break overlay
2024-09-04 19:39:35 +09:00
Bartłomiej Dach
130802e480
Add hotkey hints to editor menus
2024-09-04 12:16:54 +02:00
Bartłomiej Dach
0c4f5bcdaa
Decouple editor main menu items from DrawableOsuMenuItem
...
It didn't ever really make sense for it to be sharing the implementation
details of that (e.g. colouring of primary/dangerous actions), and with
the hotkey display things got outright hacky, so I'm decoupling it
entirely.
2024-09-04 12:16:52 +02:00
Dean Herbert
cc3d220f6f
Allow settings to be added to replay HUD from ruleset
2024-09-04 19:00:23 +09:00
Dean Herbert
a417fec234
Move analysis container implementation completely local to osu! ruleset
2024-09-04 19:00:22 +09:00
Bartłomiej Dach
3acc5fe5a0
Integrate hotkey display into drawable menu items
2024-09-04 11:58:10 +02:00
Dean Herbert
7cd24ba58e
Disallow mistimed firing of beat sync for break overlay for now
...
It doesn't work well with pause/resume.
2024-09-04 18:00:32 +09:00
Dean Herbert
0e16508fd6
Merge branch 'master' into replay-analysis-settings
2024-09-04 17:52:19 +09:00
Bartłomiej Dach
ef1add3ebb
Merge pull request #29680 from peppy/multiplayer-spectator-auto-download
...
Add automatic downloading support when spectating a multiplayer room
2024-09-04 10:29:35 +02:00
Sheppsu
c89597b060
fix config mistake
2024-09-04 03:37:52 -04:00
Dean Herbert
dfe11dc68a
Use for
with exposed IReadOnlyList
rather than making internal container public
2024-09-04 15:25:36 +09:00
Dean Herbert
421f245c31
Fix per-frame allocations in BeatmapCarousel
2024-09-04 14:31:59 +09:00
Dean Herbert
6c89c4eed6
Fix rewind causing weirdness with progress bar animation
2024-09-03 18:50:57 +09:00
Sheppsu
a2b15fcdee
rework code logic to make more sense
...
analysis container creates settings and the settings items are created more nicely
also removed use of localized strings because that can be done separately
2024-09-03 00:59:42 -04:00
Dean Herbert
7b13943377
Handle changes to the automatic download setting immediately
2024-09-02 19:20:05 +09:00
Dean Herbert
872d14ed88
Fix incorrect handling of ordered playlist items
2024-09-02 19:18:43 +09:00
Dean Herbert
6227e4f848
Apply NRT to MultiplayerSpectateButton
2024-09-02 16:37:38 +09:00
Dean Herbert
38a62eed44
Add automatic downloading support when spectating a multiplayer room
2024-09-02 16:37:38 +09:00
Sheppsu
1ed94e598a
Merge branch 'master' into replay-analysis-settings
2024-09-01 19:32:25 -04:00
Dean Herbert
e79604cc13
Merge pull request #29542 from frenzibyte/show-daily-challenge-intro-once-per-session
...
Show daily challenge intro screen once per session
2024-09-01 21:27:16 +09:00
Andrei Zavatski
837fa1b8dc
Use FastCircle for kiai visualisation
2024-08-31 17:32:24 +03:00
Andrei Zavatski
501ea68a21
Merge branch 'master' into fast-circle
2024-08-31 17:31:30 +03:00
Dean Herbert
6b8b49e4f1
Simplify scroll speed point display code now that it only serves one purpose
2024-08-31 13:14:56 +09:00
Andrei Zavatski
225418dbb3
Rework kiai handling in summary timeline
2024-08-31 01:59:40 +03:00
Andrei Zavatski
f5a2b5ea03
Use FastCircle in demanding places in the editor
2024-08-30 17:45:26 +03:00
Bartłomiej Dach
4811481483
Merge pull request #29639 from peppy/detached-beatmap-cache
...
Improve song select load and reload with large beatmap databases
2024-08-30 15:00:20 +02:00
Dean Herbert
7b6e62283f
Fix beatmap not being detached on hide/unhide
...
The explicit detach call was removed from `updateBeatmapSet`, causing
this to occur. We could optionally add it back (it will be a noop in all
cases though).
2024-08-30 18:50:08 +09:00
Dean Herbert
1b9942cb30
Mark BeatmapSets
as internal
2024-08-30 18:44:04 +09:00
Dean Herbert
291dd5b101
Remove TODO
2024-08-30 18:37:27 +09:00
Dan Balasescu
ae0931cfc3
Merge pull request #29653 from peppy/fix-multiplayer-event-leak
...
Fix event leak in `Multiplayer` implementation
2024-08-30 16:58:27 +09:00
Dean Herbert
3bc42db3a6
Fix event leak in Multiplayer
implementation
...
Very likely closes #29088 . It's the only thing I could find odd in the
memory dump.
2024-08-30 16:14:19 +09:00
OliBomby
ba0c4df2a9
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-29 19:34:18 +02:00
OliBomby
8fe7ab131c
dont seek on right-click, only on keyboard request
2024-08-29 19:34:14 +02:00
Dan Balasescu
4e8fb0dcab
Merge branch 'master' into scroll-speed-std
2024-08-30 00:41:05 +09:00
Dean Herbert
dd675fef45
Merge pull request #29644 from smoogipoo/unplayed-filter-query-2
...
Adjust `played` song select filter to accept a boolean value
2024-08-29 23:52:37 +09:00
Dean Herbert
c013974790
Merge branch 'master' into detached-beatmap-cache
2024-08-29 22:49:11 +09:00
Dan Balasescu
fec8fa46fa
Merge pull request #29533 from bdach/fix-sample-bank-stuff-again
...
Fix incorrect bank set / sample addition logic
2024-08-29 21:36:26 +09:00
Dan Balasescu
fde790c014
Rework played
filter to a boolean value
2024-08-29 20:59:48 +09:00
Dean Herbert
def1abaeca
Fix some tests not always waiting long enough for beatmap loading
...
These used to work because there was a huge blocking load operation,
which is now more asynchronous.
Note that the change made in `SongSelect` is not required, but defensive
(feels it should have been doing this the whole time).
2024-08-29 18:42:43 +09:00
Dean Herbert
1776d38809
Remove loadedTestBeatmaps
flag
2024-08-28 23:28:44 +09:00
Dean Herbert
e04b5bb3f2
Tidy up test beatmap loading
2024-08-28 23:28:44 +09:00
Dean Herbert
9123d2cb7f
Fix multiple test failures
2024-08-28 23:28:43 +09:00
Dean Herbert
dd4a1104e4
Always debounce external Filter
requests (except for tests)
...
The only exception to the rule here was "when screen isn't active apply
without debounce" but I'm not sure we want this. It would cause a
stutter on returning to song select and I'm not even sure this is a
common scenario.
I'd rather remove it and see if someone finds an actual case where this
is an issue.
2024-08-28 19:13:50 +09:00
Dean Herbert
336abadbd1
Allow running initial filter criteria asynchronously
...
This reverts a portion of https://github.com/ppy/osu/pull/9539 .
The rearrangement in `SongSelect` is required to get the initial filter
into `BeatmapCarousel` (and avoid the `FilterChanged` event firing,
causing a delayed/scheduled filter application).
2024-08-28 19:13:50 +09:00
Dean Herbert
5ed0c6e91a
Remove song select preloading
...
Really unnecessary now.
2024-08-28 19:13:49 +09:00
Dean Herbert
b1f653899c
Fix enumeration over modified collection
2024-08-28 19:13:49 +09:00
Dean Herbert
81b36d897d
Fix null reference in change handling code
2024-08-28 19:13:49 +09:00
Dean Herbert
081c9eb21b
Fix incorrect cancellation / disposal handling of DetachedBeatmapStore
2024-08-28 17:21:19 +09:00
Dean Herbert
4d42274771
Use bindable list implementation
2024-08-28 16:03:37 +09:00
Dean Herbert
466ed5de78
Add basic detached beatmap store
2024-08-28 16:03:37 +09:00
Dean Herbert
eb70a1b72d
Change middle text to only animate initially
2024-08-28 15:57:42 +09:00
Dean Herbert
47a52d10eb
Revert "Add slight parallax to centre content"
...
This reverts commit 90d06d4496
.
2024-08-28 15:32:59 +09:00
OliBomby
b5b4f915a9
Automatic seek to sample point on right-click
2024-08-27 19:40:33 +02:00
OliBomby
daad476593
Add float comparison leniency just in case
2024-08-27 19:04:16 +02:00
OliBomby
71044a0766
fix difference in sample time calculation
2024-08-27 19:02:40 +02:00
Bartłomiej Dach
a3b0ff4808
Merge branch 'master' into break-overlay-animation
2024-08-27 11:17:56 +02:00
Bartłomiej Dach
321e509f11
Merge pull request #29615 from peppy/break-overlay-improvements
...
Add shadow around break overlay middle content to make sure it remains visible
2024-08-27 11:16:08 +02:00
Dean Herbert
90d06d4496
Add slight parallax to centre content
2024-08-27 16:37:27 +09:00
Bartłomiej Dach
8d7053d367
Merge pull request #29560 from peppy/fix-daily-challenge-intro-mod-display
...
Fix mod icons potentially showing incorrectly at daily challenge intro
2024-08-27 09:37:11 +02:00
Dean Herbert
6f1664f0a6
Add beat-synced animation to break overlay
...
I've been meaning to make the progress bar synchronise with the beat
rather than a continuous countdown, just to give the overlay a bit more
of a rhythmic feel.
Not completely happy with how this feels but I think it's a start?
I had to refactor how the break overlay works in the process. It no
longer creates transforms for all breaks ahead-of-time, which could be
argued as a better way of doing things. It's more dynamically able to
handle breaks now (maybe useful for the future, who knows).
2024-08-27 16:34:37 +09:00
Dean Herbert
98faa07590
Apply NRT to BreakOverlay
2024-08-27 15:01:51 +09:00
Dean Herbert
797b020747
Add shadow around break overlay middle content to make sure it remains visible
2024-08-27 15:01:50 +09:00
Dean Herbert
abdbe510b8
Move break overlay (and cursor) further forward in depth
...
I didn't really want to move the cursor in front of the HUD, but we face
a bit of an impossible scenario otherwise (it should definitely be in
front of the break overlay for visibility).
So I'll deal with it for now.
2024-08-27 14:52:11 +09:00
Dean Herbert
84bceca778
Assume we can always fetch the ruleset
2024-08-26 15:38:58 +09:00
Dean Herbert
60271fb0f7
Merge pull request #29564 from peppy/skinnable-components-what-2
...
Remove requirement of `base` calls to ensure user skin container layouts are retrieved
2024-08-23 17:52:46 +09:00
OliBomby
2de5ecceb8
Merge remote-tracking branch 'upstream/master' into scroll-speed-std
2024-08-22 20:17:14 +02:00
OliBomby
ad8e7f1897
Fix scroll speed visualisation missing on start kiai effect points
...
They were being drawn far offscreen because the width of the kiai multiplied with the X coordinate of the scroll speed vis.
2024-08-22 20:17:09 +02:00
OliBomby
998b5fdc12
Add property EditorShowScrollSpeed to Ruleset
2024-08-22 19:53:34 +02:00
OliBomby
adbdb39e9f
move public member to top of file
2024-08-22 19:18:38 +02:00
OliBomby
0db068e423
allow repeating on seek actions
2024-08-22 19:15:53 +02:00
Bartłomiej Dach
bd6943ebc2
Merge pull request #29537 from normalid-awa/feature/song-select/allow-copy-url-from-context-menu
...
Allow copying beatmap link in song select carousel context menu
2024-08-22 14:03:39 +02:00
Dean Herbert
58552e9768
Add missing user ruleset to link copying for beatmap panels
2024-08-22 19:18:41 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup
to GlobalSkinnableContainerLookup
2024-08-22 18:39:36 +09:00
Dean Herbert
41756520b1
Rename SkinComponentsContainer
to SkinnableContainer
2024-08-22 17:42:50 +09:00
Bartłomiej Dach
df94c22a29
Merge pull request #29545 from peppy/timeline-redesign-in-circles
...
Further timeline usability tweaks
2024-08-22 08:39:34 +02:00
Bartłomiej Dach
d33f4837fa
Merge pull request #29532 from bdach/redesign-timing-table-tracking
...
Redesign timing table tracking
2024-08-22 08:21:39 +02:00
Dean Herbert
9df12e3d87
Move seek button to left to differentiate mutating operations
2024-08-22 14:15:36 +09:00
Dean Herbert
54e5f1c9f0
Merge pull request #29556 from frenzibyte/kiai-star-bursts
...
Add star fountains/bursts when entering kiai mode in gameplay
2024-08-22 14:14:25 +09:00
Dean Herbert
f068b7a521
Move copy-to-url method to OsuGame
to centralise toast popup support
2024-08-22 14:03:41 +09:00
Dean Herbert
7f5f3a4589
Fix mod icons potentially showing incorrectly at daily challenge intro
...
Prefer using the beatmap's rulesets over the current user selection.
Closes https://github.com/ppy/osu/issues/29559 .
2024-08-22 13:57:19 +09:00
Salman Ahmed
922814fab3
Fix flag reset on connection dropouts
2024-08-22 06:00:37 +09:00
Dean Herbert
ac5a3a0959
Remove one unused parameter
2024-08-22 02:17:11 +09:00
Dean Herbert
87123d99bf
Move URL implementation to extension methods and share with other usages
2024-08-22 02:08:01 +09:00
Dean Herbert
18a3ab2ffd
Use "link" instead of "URL"
2024-08-22 01:45:43 +09:00
Dean Herbert
a943000579
Merge pull request #29435 from OliBomby/improve-snaps
...
Fix timeline snapping ignoring nearby timing points
2024-08-22 01:36:30 +09:00
Dean Herbert
fb5fb78fd3
Move zero marker below control points to avoid common overlap scenario
2024-08-22 01:09:22 +09:00
Dean Herbert
843b10ef34
Add back incorrectly removed control point display toggle
2024-08-22 01:05:47 +09:00
Dean Herbert
2876cb73bd
Merge pull request #28991 from Layendan/master
...
Add collection and favourite buttons to results screen
2024-08-21 23:59:26 +09:00
OliBomby
423feadd64
Revert "add arrow indicator"
...
This reverts commit 1ce9e97fd4
.
2024-08-21 14:12:58 +02:00
Bartłomiej Dach
28d0a24555
Fix the fix
...
The more proper way to do this would be to address the underlying issue,
which is https://github.com/ppy/osu/issues/29546 , but let's do this
locally for now.
2024-08-21 12:27:56 +02:00
Salman Ahmed
c92af71029
Add in-gameplay version of kiai star fountains/burst
2024-08-21 17:34:38 +09:00
jkh675
3d5b57454e
Fix null reference
2024-08-21 16:21:49 +08:00
Dean Herbert
fef56cc29e
Remove expanding behaviour of timeline completely
2024-08-21 16:57:52 +09:00
Dean Herbert
7e6490133d
Adjust visuals of tick display (and fine tune some other timeline elements)
2024-08-21 16:46:14 +09:00
Dean Herbert
1a48a6f654
Reduce size of hit objects on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
3065f808a7
Simplify timing point display on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
a0002943a1
Adjust centre marker visuals a bit
2024-08-21 16:46:12 +09:00
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better
2024-08-21 09:05:33 +02:00
OliBomby
1ce9e97fd4
add arrow indicator
2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-20 23:19:27 +02:00
Salman Ahmed
637c9aeef0
Add DailyChallengeIntroPlayed
session static
2024-08-21 03:37:04 +09:00
Salman Ahmed
0d358a1dae
Fix resume overlay appearing behind HUD/skip overlays
2024-08-21 02:53:11 +09:00
jkh675
8e273709f1
Implement copy url in beatmap and beatmap set carousel
2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
...
Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
...
Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
...
Closes https://github.com/ppy/osu/issues/29492 .
I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.
To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
...
Closes https://github.com/ppy/osu/issues/29361 .
Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking
2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
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Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
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- On entering the screen, the timing point active at the current instant
of the map is selected. This is the *only* time where the selected
point is changed automatically for the user.
- The ongoing automatic tracking of the relevant point after the initial
selection is *gone*. Even knowing the fact that it was supposed to
track the supposedly relevant "last selected type" of control point,
I always found the tracking to be fairly arbitrary in how it works.
Removing this behaviour also incidentally fixes
https://github.com/ppy/osu/issues/23147 .
In its stead, to indicate which timing groups are having an effect,
they receive an indicator line on the left (coloured using the
relevant control points' representing colours), as well as a slight
highlight effect.
- If there is no control point selected, the table will autoscroll to
the latest timing group, unless the user manually scrolled the table
before.
- If the selected control point changes, the table will autoscroll to
the newly selected point, *regardless* of whether the user manually
scrolled the table before.
- A new button is added which permits the user to select the latest
timing group. As per the point above, this will autoscroll the user
to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline
2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
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These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81
Fix crash if favourite button api request fails
2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master
2024-08-19 14:30:20 +02:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms
2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default
2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
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Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Bartłomiej Dach
42675be6cf
Merge branch 'master' into additions
2024-08-19 11:13:43 +02:00
Bartłomiej Dach
32821be046
Make "double ternary button" specific to samples
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We can generalise *when* there is the need to generalise. So far the
generalisation only looked like *obfuscation*.
2024-08-19 11:13:29 +02:00
Bartłomiej Dach
55e9bb6a5d
Privatise setter
2024-08-19 10:59:47 +02:00
Joseph Madamba
6dd08e9a96
Fix beatmap carousel panels not blocking hover of other panels in song select
2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b
Make PositionSnapGrid a BufferedContainer
2024-08-17 10:34:39 +03:00
Andrei Zavatski
f74263db81
Remove extra box in OnlinePlayBackgroundScreen
2024-08-17 01:01:51 +03:00
OliBomby
621c4d65a3
Hide scroll speed in effect row attribute
2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf
Hide scroll speed in bottom timeline
2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304
Make break periods in bottom timeline transparent
2024-08-16 13:22:09 +02:00
OliBomby
3a84409546
Use TimingPointAfter for seeking check
2024-08-16 01:36:51 +02:00
Joseph Madamba
c3600467bf
Make collection button test less broken
2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
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Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
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Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
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Closes https://github.com/ppy/osu/issues/29391 .
2024-08-15 17:25:30 +09:00
Dean Herbert
9dc496d6a7
Merge pull request #29415 from Joehuu/difficulty-name-content
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Implement song select v2 difficulty name content component
2024-08-15 15:20:52 +09:00
Salman Ahmed
3a4546d62d
Remove x
symbol from argon mania combo counter
2024-08-15 15:08:35 +09:00
Dean Herbert
28ab65243d
Remove daily challenge tooltip from main menu
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Now that we have a nice intro screen for the daily challenge, it's
generally thought that we want to "spoil" the beatmap until the intro is
shown.
Also I was never a huge fan of having a tooltip on a main menu button..
just feels a bit odd.
2024-08-14 20:45:27 +09:00
Joseph Madamba
11bd0c9a61
Inline single-frame layout issue comment instead
2024-08-14 00:41:43 -07:00
Joseph Madamba
c24f1444f9
Directly resolve IBindable<WorkingBeatmap>
by making a local variant of DifficultyNameContent
2024-08-13 23:26:18 -07:00
Joseph Madamba
2b41f71fd0
Workaround single-frame layout issues with {Link|Text|Fill}FlowContainer
s
2024-08-13 23:26:17 -07:00
Joseph Madamba
625c6fc7eb
Implement song select v2 difficulty name content component
2024-08-13 23:26:17 -07:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter
2024-08-14 15:12:00 +09:00
OliBomby
10f2ac6490
fix anti-aliased white leaking out of the button
2024-08-13 22:13:17 +02:00
OliBomby
2abcdd0064
Redesign sample bank toggles
2024-08-13 22:05:01 +02:00
Dean Herbert
16f6e26c2e
Merge pull request #29372 from ArijanJ/song-progress-optional-time
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Add option to hide song progress time/text
2024-08-13 00:57:15 +09:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3
2024-08-12 13:55:35 +02:00
Dean Herbert
b567ab2a39
Fix context menus sometimes not being clickable at song select
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Closes https://github.com/ppy/osu/issues/21602 .
2024-08-12 20:31:20 +09:00
Bartłomiej Dach
92bd123ebc
Merge pull request #29363 from peppy/fix-daily-challenge-notification-spam
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Fix daily challenge notification spam
2024-08-12 12:18:38 +02:00
Bartłomiej Dach
96bd374b18
Change notification interval to 30 minutes
2024-08-12 11:24:59 +02:00
Bartłomiej Dach
54a1d79136
Clean up some naming weirdness
2024-08-12 11:23:36 +02:00
Bartłomiej Dach
041c70e4eb
Fix tests
2024-08-12 11:19:02 +02:00
Bartłomiej Dach
306e84c7ac
Move disposal method to more expected location
2024-08-12 10:46:58 +02:00
ArijanJ
fed5b9d747
Fix one more inspectcode warning
2024-08-10 09:45:30 +02:00
ArijanJ
d01e76d9db
Fix double blank line
2024-08-09 23:08:22 +02:00
ArijanJ
2dee8bef7e
Add option to hide song progress time/text
2024-08-09 22:50:37 +02:00
Dean Herbert
df43263e38
Merge branch 'master' into daily-challenge-intro-sfx
2024-08-10 02:22:48 +09:00
Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation
2024-08-09 23:05:33 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
e146c8e230
Ensure only one daily challenge notification is fired per room
2024-08-09 17:11:11 +09:00
Dean Herbert
52b2d73e04
Only show daily challenge notification if it started within the last 30 minutes
2024-08-09 17:10:18 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter
2024-08-09 15:46:57 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap
call for safety
2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download
2024-08-08 22:09:21 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
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See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680 .
2024-08-08 16:53:22 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early
2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display
2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge
2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence
2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer
2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style
2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe
2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation
2024-08-08 13:17:25 +09:00
Dean Herbert
b5a19707d0
Merge branch 'master' into additions
2024-08-08 03:31:11 +09:00