Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks
2021-04-30 23:41:46 +09:00
Dean Herbert
64b244d0ba
Merge branch 'master' into skin-bindables
2021-04-30 20:56:16 +09:00
Dan Balasescu
c303043841
Merge branch 'master' into simpler-editor-move-events
2021-04-30 18:55:39 +09:00
Dan Balasescu
5285b71ecb
Merge pull request #12596 from peppy/abstract-blueprint-handling
...
Make editor blueprint/selection components abstract
2021-04-30 18:55:20 +09:00
Dean Herbert
e4f895b490
Fix editor buttons inheriting from TriangleButton
when they have no need to
2021-04-30 14:48:37 +09:00
Gagah Pangeran Rosfatiputra
fc4fa4f696
use ListBlock IsOrdered to determine ordered or unordered list
2021-04-30 11:48:37 +07:00
Gagah Pangeran Rosfatiputra
11d0f12455
change create text marker to virtual
2021-04-30 11:36:51 +07:00
Dean Herbert
cdef07b2ee
Fix blueprints not hiding when deleting elements
2021-04-30 13:09:57 +09:00
Gagah Pangeran Rosfatiputra
cf53a05dfd
change marker size and position for ordered list
2021-04-30 10:59:23 +07:00
Gagah Pangeran Rosfatiputra
e6579352f9
add left padding for ordered list
...
In osu-md.less, this rule style[1] removes padding left in ordered list.
But in this rule style[2], pseudo element `::before` is used as marker
or counter and has minimal width 30px. So we use this as left padding
size.
[1] 5b0e3ac3ff/resources/assets/less/bem/osu-md.less (L196-L200)
[2] 5b0e3ac3ff/resources/assets/less/bem/osu-md.less (L210-L219)
2021-04-30 10:56:41 +07:00
Gagah Pangeran Rosfatiputra
c0d9f9f8c6
use order number as marker for ordered list
2021-04-30 10:48:12 +07:00
Gagah Pangeran Rosfatiputra
2a3479f30d
add order in OsuMarkdownListItem for ordered list
2021-04-30 10:47:51 +07:00
Gagah Pangeran Rosfatiputra
781064ba96
create list marker based on its level
2021-04-30 10:40:06 +07:00
Gagah Pangeran Rosfatiputra
f676526cf4
add level in OsuMarkdownListItem
2021-04-30 10:39:48 +07:00
Gagah Pangeran Rosfatiputra
e3cc4561ab
add bullet marker in OsuMarkdownListItem
2021-04-30 10:35:40 +07:00
Gagah Pangeran Rosfatiputra
010c51e6ed
change OsuMarkdownListItem to composite drawable
2021-04-30 10:12:43 +07:00
Gagah Pangeran Rosfatiputra
1e8b3f3a8c
handle list padding in OsuMarkdownListItem
...
Reference : 5b0e3ac3ff/resources/assets/less/bem/osu-md.less (L193-L194)
2021-04-30 09:47:25 +07:00
Gagah Pangeran Rosfatiputra
a24a279404
use OsuMarkdownListItem for ListItemBlock
2021-04-30 09:43:21 +07:00
Gagah Pangeran Rosfatiputra
820408757a
add OsuMarkdownListItem
2021-04-30 09:43:05 +07:00
Dean Herbert
e69ec91c07
Add xmldoc for CurrentRotation
2021-04-30 11:25:39 +09:00
Dean Herbert
3b2243fa24
Merge pull request #12610 from PercyDan54/export-precision-loss
...
Fix possible precision loss on exporting legacy replays
2021-04-30 11:19:27 +09:00
Andrei Zavatski
7bf3498e2a
Calculate playfield scale locally
2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9
Refactor OsuModBarrelRoll to allow it's usage by other rulesets
2021-04-30 01:59:59 +03:00
Joseph Madamba
9952a5bfdb
Revert "Fix button being recreated on importing state"
...
This reverts commit c9967f7b74
.
2021-04-29 14:24:29 -07:00
Joseph Madamba
cfbf95b433
Add HasPerformancePoints extension method
2021-04-29 14:11:35 -07:00
Dean Herbert
8d056ff38f
Remove redundant parenthesis
2021-04-29 18:23:22 +09:00
PercyDan54
e716162ac2
Fix formatting
2021-04-29 17:19:25 +08:00
Dean Herbert
63435ba548
Ensure toolbar doesn't overlap editor content
2021-04-29 17:41:07 +09:00
Dean Herbert
fb64f6faf2
Add ability to exit using game "back" binding
2021-04-29 17:40:58 +09:00
Dean Herbert
a7982787d4
Add basic header text
2021-04-29 17:40:48 +09:00
Dean Herbert
b936043956
Add the skin editor to the game
2021-04-29 17:20:22 +09:00
Dean Herbert
141d3af302
Add the ability to temporarily disable user scaling on a ScalingContainer
2021-04-29 17:19:47 +09:00
Dean Herbert
b460181f15
Add note about rotation not working as expected
2021-04-29 16:16:52 +09:00
Dean Herbert
1516e2ffef
Update blueprint implementation in line with #12625 .
2021-04-29 16:12:31 +09:00
Dean Herbert
434e63d629
Add skin customisation support to song progress display
2021-04-29 16:12:15 +09:00
Dean Herbert
3c84b0d8c6
Fix selection screen point being wrong since recent refactors
2021-04-29 16:12:15 +09:00
Dean Herbert
de73ac7cec
Allow skin editor to be invoked from any context
...
This is kind of how I see things working going forward, where the editor
can be applied to anything in the game which supports it (ie. a results
screen, gameplay screen, etc.) and it will immediately allow changing
the interface.
This adds a test scene which shows this working with gameplay.
2021-04-29 16:12:15 +09:00
Dean Herbert
4f9e1e4945
Check for new components every one second to handle late loaders
2021-04-29 16:12:15 +09:00
Dean Herbert
fd587a82ff
Replace abstract class with interface, attached to the actual components (not skinnable wrapper)
2021-04-29 16:12:15 +09:00
Dean Herbert
defa350aa7
Set defaults on SkinnableHUDComponent to cancel out relative size default
...
Specifying locally on each HUD component looks to make more sense.
2021-04-29 16:12:15 +09:00
Dean Herbert
2540d6029c
Use AutoSize for SkinnableHudComponents
2021-04-29 16:12:15 +09:00
Dean Herbert
59339aa4fd
Add support for x/y position and scale back in
2021-04-29 16:12:15 +09:00
Dean Herbert
1cb8fc9a24
Extract editor classes out of test namespace and add anchor support
2021-04-29 16:12:15 +09:00
Dean Herbert
74fb7cd180
Extract storable attributes to bindables
2021-04-29 16:12:15 +09:00
Dean Herbert
fca173225a
Refactor editor selection/blueprint components to be generic
2021-04-29 16:12:14 +09:00
Dean Herbert
2d17219c8f
Setup basic test and classes for scale adjustment
2021-04-29 16:12:14 +09:00
Dean Herbert
9c62c90cfc
Refactor SelectionBlueprint
and MoveSelectionEvent
to work in screen-space coordinates
...
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.
This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Dean Herbert
5b009c21bb
Merge branch 'master' into abstract-blueprint-handling
2021-04-29 16:10:22 +09:00
Dean Herbert
d845f82876
Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson-5.0.5'
2021-04-29 14:22:39 +09:00
Dean Herbert
721e7f22da
Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.AspNetCore.SignalR.Protocols.MessagePack-5.0.5'
2021-04-29 14:22:17 +09:00
Dean Herbert
73e029da13
Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.AspNetCore.SignalR.Client-5.0.5'
2021-04-29 14:21:55 +09:00
Dean Herbert
f5435cd2d2
Merge remote-tracking branch 'upstream/dependabot/nuget/Humanizer-2.9.9'
2021-04-29 14:21:51 +09:00
Dean Herbert
20782e69b1
Merge remote-tracking branch 'upstream/dependabot/nuget/NUnit-3.13.2'
2021-04-29 14:21:46 +09:00
Dean Herbert
80fc7ae89d
Merge remote-tracking branch 'upstream/dependabot/nuget/Sentry-3.3.4'
2021-04-29 14:20:38 +09:00
dependabot[bot]
1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
...
Bumps [NUnit](https://github.com/nunit/nunit ) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases )
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md )
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
dependabot[bot]
1e7feff49d
Bump Humanizer from 2.8.26 to 2.9.9
...
Bumps [Humanizer](https://github.com/Humanizr/Humanizer ) from 2.8.26 to 2.9.9.
- [Release notes](https://github.com/Humanizr/Humanizer/releases )
- [Changelog](https://github.com/Humanizr/Humanizer/blob/main/release_notes.md )
- [Commits](https://github.com/Humanizr/Humanizer/compare/v2.8.26...v2.9.9 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:08 +00:00
dependabot[bot]
5b071c68e7
Bump Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson
...
Bumps [Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson](https://github.com/dotnet/aspnetcore ) from 5.0.4 to 5.0.5.
- [Release notes](https://github.com/dotnet/aspnetcore/releases )
- [Commits](https://github.com/dotnet/aspnetcore/compare/v5.0.4...v5.0.5 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:04 +00:00
dependabot[bot]
437e9201ba
Bump Microsoft.AspNetCore.SignalR.Protocols.MessagePack
...
Bumps [Microsoft.AspNetCore.SignalR.Protocols.MessagePack](https://github.com/dotnet/aspnetcore ) from 5.0.4 to 5.0.5.
- [Release notes](https://github.com/dotnet/aspnetcore/releases )
- [Commits](https://github.com/dotnet/aspnetcore/compare/v5.0.4...v5.0.5 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:00 +00:00
dependabot[bot]
6c51bf523c
Bump SharpCompress from 0.28.1 to 0.28.2
...
Bumps [SharpCompress](https://github.com/adamhathcock/sharpcompress ) from 0.28.1 to 0.28.2.
- [Release notes](https://github.com/adamhathcock/sharpcompress/releases )
- [Commits](https://github.com/adamhathcock/sharpcompress/compare/0.28.1...0.28.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:50:56 +00:00
dependabot[bot]
5720e255c9
Bump Sentry from 3.2.0 to 3.3.4
...
Bumps [Sentry](https://github.com/getsentry/sentry-dotnet ) from 3.2.0 to 3.3.4.
- [Release notes](https://github.com/getsentry/sentry-dotnet/releases )
- [Changelog](https://github.com/getsentry/sentry-dotnet/blob/main/CHANGELOG.md )
- [Commits](https://github.com/getsentry/sentry-dotnet/compare/3.2.0...3.3.4 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:50:53 +00:00
dependabot[bot]
921d451047
Bump Microsoft.AspNetCore.SignalR.Client from 5.0.4 to 5.0.5
...
Bumps [Microsoft.AspNetCore.SignalR.Client](https://github.com/dotnet/aspnetcore ) from 5.0.4 to 5.0.5.
- [Release notes](https://github.com/dotnet/aspnetcore/releases )
- [Commits](https://github.com/dotnet/aspnetcore/compare/v5.0.4...v5.0.5 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:50:49 +00:00
Joseph Madamba
243605728d
Fix approved maps not displaying pp column on score table
2021-04-28 11:44:05 -07:00
PercyDan54
4fe1497f63
Add comment & remove lastF
2021-04-28 20:39:06 +08:00
PercyDan54
126056c436
Fix precision loss on exporting legacy replays
2021-04-28 19:27:18 +08:00
Dean Herbert
6cadbd48dc
Merge pull request #12603 from smoogipoo/fix-score-processor-base-score
...
Fix bonus-only maps having only 700K base score
2021-04-28 17:30:58 +09:00
Dean Herbert
859898d98f
Refactor lookup methods to avoid linq and reduce TimingPointAt
calls
2021-04-28 17:16:05 +09:00
Dean Herbert
c5186b6a69
Revert return values to non-rounded doubles
2021-04-28 16:59:49 +09:00
Dean Herbert
f3c7694eeb
Rename methods to match generally how these find-methods are named elsewhere
2021-04-28 16:57:52 +09:00
Dan Balasescu
53d93fecd1
Merge branch 'master' into fix-download-button-import-cancel-state
2021-04-28 16:51:31 +09:00
Dean Herbert
48d6c9ac4b
Move snap/divisor helper methods to inside ControlPointInfo
2021-04-28 16:47:30 +09:00
Dean Herbert
74bf4323d1
Merge pull request #12602 from smoogipoo/setting-source-custom-control
...
Add support for custom controls to SettingSourceAttribute
2021-04-28 16:39:17 +09:00
Dean Herbert
05e3a73a7d
Fix import cancellation not correctly being forwarded to import notification
2021-04-28 16:09:50 +09:00
Dean Herbert
e0906daebf
Change one remaining instance of incorrect terminology in xmldoc
2021-04-28 13:49:41 +09:00
Dean Herbert
4c9e94da2b
Move context menu logic to base class
2021-04-28 13:43:16 +09:00
Gagah Pangeran Rosfatiputra
c09067c3d5
add OsuMarkdownTable
2021-04-28 10:53:12 +07:00
Gagah Pangeran Rosfatiputra
2252d308c8
add OsuMarkdownTableCell
...
Reference :
d56352aeef/resources/assets/less/bem/osu-md.less (L254-L277)
2021-04-28 10:53:00 +07:00
Gagah Pangeran Rosfatiputra
736eace00a
add OsuMarkdownQuoteBlock
...
Reference:
d56352aeef/resources/assets/less/base.less (L7-L10)
2021-04-28 10:11:29 +07:00
Dean Herbert
532ec40395
Remove unnecessary newline
2021-04-28 12:04:48 +09:00
Dean Herbert
43772f4303
Remove duplicated call to initially select blueprint
2021-04-28 12:03:41 +09:00
Dean Herbert
e4f2e0131c
Rename AllowDeselection
to better match use case
2021-04-28 12:02:55 +09:00
Dean Herbert
a9a5809e94
Fix incorrect xmldoc in MoveSelectionEvent
2021-04-28 11:46:52 +09:00
Dean Herbert
d0be8f9fb3
Remove one more out-of-date comment
2021-04-28 11:45:36 +09:00
Dean Herbert
bc455005a5
Fix incorrect coordinate space mention in xmldoc
2021-04-28 11:44:50 +09:00
Dean Herbert
61d4eb1777
Remove unnecessary and out-of-place xmldoc
2021-04-28 11:44:19 +09:00
Dean Herbert
aa1cb65eaa
Rename region to be more inclusive
2021-04-28 11:42:22 +09:00
Gagah Pangeran Rosfatiputra
6a921af085
add OsuMarkdownSeparator
...
Reference
d56352aeef/resources/assets/less/bem/osu-md.less (L19-L21)
2021-04-28 09:23:05 +07:00
smoogipoo
05bd6ee50c
Add back ctor doc
2021-04-28 03:54:42 +09:00
smoogipoo
04454062b7
Fix up xmldoc
2021-04-28 03:52:59 +09:00
smoogipoo
61b7dc1e06
Fix bonus-only maps having 700K base score
2021-04-28 03:42:29 +09:00
smoogipoo
4e3ee77396
Add support for custom controls to SettingSourceAttribute
2021-04-28 02:51:24 +09:00
Dan Balasescu
5fc731967b
Merge pull request #12592 from ekrctb/fix-entry-lifetime
...
Fix Setting DHO's lifetime doesn't update its entry lifetime
2021-04-28 01:38:19 +09:00
smoogipoo
1281993f1f
Fix bonus score not calculated from the correct statistics
2021-04-27 22:42:58 +09:00
Dean Herbert
5dadfd04e7
Update framework
2021-04-27 22:36:25 +09:00
Naxess
200352b750
Rename unsnap check templates
2021-04-27 13:56:05 +02:00
ekrctb
b87446a577
Simplify HitObjectLifetimeEntry logic a bit
2021-04-27 19:37:01 +09:00
Dean Herbert
2adc751e04
Merge pull request #12585 from LumpBloom7/Reset-DHO-Transforms-method
...
Add method to safely refresh DrawableHitObject transforms
2021-04-27 19:15:12 +09:00
Dean Herbert
42255f8d33
Rename and xmldoc selection completed method
2021-04-27 19:01:29 +09:00
Dean Herbert
7ec5ea1eb5
Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
Dean Herbert
ff06a27a12
Revert changes to OnBlueprint
methods and handle select-on-addition locally
2021-04-27 19:01:29 +09:00
Dean Herbert
f97b14a20a
Fix binding direction of selected items
2021-04-27 19:01:29 +09:00
Dean Herbert
dd3d8e5d03
Make SelectionHandler
abstract to ensure things get implemented
2021-04-27 19:01:29 +09:00
Dean Herbert
32416e4e31
Move model selection handling to base SelectionHandler
class
2021-04-27 19:01:29 +09:00
Dean Herbert
eac139ca0e
Allow BlueprintContainer to perform movement without an ISnapProvider
2021-04-27 19:01:29 +09:00
Dean Herbert
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
Derrick Timmermans
3ea55314f2
Update osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-04-27 11:29:16 +02:00
Gagah Pangeran Rosfatiputra
6959f2a8cc
add OsuMarkdownFencedCodeBlock
...
Reference :
d56352aeef/resources/assets/less/bem/osu-md.less (L41-L45)
2021-04-27 16:01:32 +07:00
ekrctb
3899e500d3
Adopt framework change of LifetimeEntry
...
Override SetLifetimeStart/SetLifetimeEnd separately to track individual assignment. It is necessary to ensure real lifetime is not lost when lifetime is partially updated.
2021-04-27 17:54:18 +09:00
Gagah Pangeran Rosfatiputra
6cccbabad8
override CreateTextFlow in OsuMarkdownContainer
2021-04-27 14:19:16 +07:00
Gagah Pangeran Rosfatiputra
c686c5224b
add OsuMarkdownTextFlowContainer
2021-04-27 14:17:51 +07:00
Gagah Pangeran Rosfatiputra
aa07482cbb
Add OsuMarkdownLinkText
...
Color from
d56352aeef/resources/assets/less/functions.less (L159-L165)
2021-04-27 14:15:19 +07:00
Gagah Pangeran Rosfatiputra
b75b9a97ed
add OsuMarkdownContainer
...
All of the markdown file in osu-wiki have YAML frontmatter. This YAML is
parsed as common markdown paragraph. So we add `UseYamlFrontMatter()` in
markdown pipeline builder to parse YAML as `YamlFrontMatterBlock`.
2021-04-27 14:09:58 +07:00
ekrctb
c9e6ca5378
Use now-public Entry.SetLifetime method
2021-04-27 15:25:05 +09:00
ekrctb
a2c0951d94
Use overriding instead of hiding in HitObjectLifetimeEntry
...
Hidden properties are used when the type is the base class. It caused issues when `DrawableHitObject` logic is factored out to `PoolableDrawableWithLifetime` because it is using the base `LifetimeEntry`, not `HitObjectLifetimeEntry`.
2021-04-27 15:23:33 +09:00
Dan Balasescu
ea3c5aed2f
Merge pull request #12590 from peppy/editor-minor-refactors
...
Fix a couple of inspections in editor code
2021-04-27 14:09:36 +09:00
Dean Herbert
ec1c336b0a
Fix a couple of inspections
2021-04-27 13:23:14 +09:00
Naxess
7a6e9e5070
Change category of unsnap check to timing
...
Makes more sense, as this is typically the result of timing changes.
2021-04-27 02:32:57 +02:00
Naxess
9e49ecb573
Remove unused virtual
keywords
...
Added these in a previous iteration, where I had the mania variant inherit this class.
No longer necessary as `IHasColumn` was used to make this check more generic.
2021-04-27 02:23:06 +02:00
Naxess
a3c1b1fd52
Fix accessibility of areConcurrent
2021-04-27 01:24:38 +02:00
Naxess
217ff8238e
Add snapping time comment
2021-04-27 01:23:03 +02:00
Naxess
6d5883abcb
Return result of local variable instead
2021-04-27 01:19:38 +02:00
Naxess
ce258febf6
Rename CheckUnsnaps
-> CheckUnsnappedObjects
...
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying.
Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later.
2021-04-26 20:32:44 +02:00
Naxess
b9e4f73f78
Add concurrent objects check to BeatmapVerifier
2021-04-26 20:28:59 +02:00
Naxess
a3570e18dd
Add concurrent objects check
...
Here we use `IHasColumn` to support rulesets with columns, and so I moved that interface out into `osu.Game` from `osu.Game.Rulesets.Mania`.
We also use the same threshold as the unsnap check to ensure that no problems slip through. Specifically where an object is simultaneously not concurrent and not unsnapped but still on the same tick.
2021-04-26 20:17:18 +02:00
Derrick Timmermans
08a232f7fa
Add method to safely refresh DrawableHitObject transforms
2021-04-26 20:08:40 +02:00
Naxess
9b9c473616
Remove redundant string formatting
2021-04-26 16:17:38 +02:00
Naxess
7b9ed924be
Rename snapping methods
...
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.
Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
smoogipoo
213ac88a8b
Fix exported scores not being compatible with osu-stable
2021-04-26 20:52:20 +09:00
smoogipoo
6560dc2d1f
Fix exported replays being wrapped in zip packages
2021-04-26 20:46:44 +09:00
Dan Balasescu
6d2a5b614c
Merge branch 'master' into drawable-object
2021-04-26 18:33:44 +09:00
smoogipoo
fd5fbaf0db
Rename ruleset wrapper class
2021-04-26 15:37:42 +09:00
Naxess
049e42fa85
Move snapping responsibility to IBeatmap
...
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.
This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.
Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
ekrctb
6561a7c7d6
Rename DrawableObject -> PoolableDrawableWithLifetime
2021-04-26 12:06:21 +09:00
ekrctb
20e3cadd30
freeIfInUse -> free, and add comments
2021-04-26 12:04:59 +09:00
ekrctb
e6474e6ff7
Remove redundant statement (lifetime is set in base)
2021-04-26 11:47:38 +09:00
Justus Franklin Tumacder
8bb1fcd39b
Add tests for BeatDivisorFinder
2021-04-26 07:07:32 +08:00
Bartłomiej Dach
33a5c156a1
Use existing snap list from BindableBeatDivisor
2021-04-25 17:52:11 +02:00
Bartłomiej Dach
e14255f395
Rename {Snap -> BeatDivisor}Finder
2021-04-25 17:44:26 +02:00
Naxess
6fd77e536d
Add unsnap check
2021-04-25 05:34:54 +02:00
Justus Franklin Tumacder
211bff6a8f
Fix cake errors
2021-04-25 09:21:25 +08:00
Justus Franklin Tumacder
1f48378ce7
Add xmldoc to SnapFinder
2021-04-25 08:53:45 +08:00
Justus Franklin Tumacder
e0ca44c908
Move SnapFinder from mania ruleset to osu.Game
2021-04-25 07:35:53 +08:00
Joseph Madamba
c9967f7b74
Fix button being recreated on importing state
2021-04-24 08:37:37 -07:00
Joseph Madamba
46c44c576d
Fix beatmap info download button content not scaling on mouse down
2021-04-24 08:23:27 -07:00
Bartłomiej Dach
e937b778f6
Fix potential failure in ensureSourceClockSet()
...
`ensureSourceClockSet()` was intended to only run when the adjustable
source hasn't been set at all yet. As it turns out permitting it to run
unconditionally can break the state of the underlying interpolated
clock. This is caused by the following factors:
* While the decoupleable clock is running, its `CurrentTime` does not
come from either the source clock, or the internal stopwatch; it is
instead calculated using the base `InterpolatingFramedClock` logic.
* A source change of a decoupleable clock seeks the provided source
clock to the decoupleable's current time.
* When an interpolating clock is seeked (decoupleable clock is also
an interpolating one), its interpolation state
(`{Last,Current}InterpolatedTime`) are reset to 0.
* If the interpolating clock determines that its current time is too
far away from the source's time (which was set when the source is
changed), it will ignore the source and instead continue to use
its current time until the source clock has caught up.
Overall, the source change is not really necessary if a source is
already there. The only reason to ensure it was set was to make sure
the first seek of the gameplay clock wasn't performed in decoupled
mode. Therefore, add a guard to make sure the source is only set if
there isn't one already.
2021-04-24 14:19:39 +02:00
Denrage
59ae5ab913
Added transition in StarRatingDisplay
2021-04-24 13:25:29 +02:00
Bartłomiej Dach
34fa51dee9
Merge branch 'master' into gcc-change-source-on-reset
2021-04-24 13:23:02 +02:00
Dean Herbert
2ae144be8e
Update framework
2021-04-24 14:38:00 +09:00
Bartłomiej Dach
fdb5490e51
Attempt to explain source initialisation better
2021-04-23 21:56:08 +02:00
smoogipoo
ae2fd2f2e1
Ensure source is set on reset
2021-04-23 18:46:59 +09:00
Denrage
713344ebad
Reorganize methods
2021-04-23 10:31:49 +02:00