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Audio
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Fix audio previews not being adjusted in volume correctly
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2021-02-17 20:51:17 +09:00 |
Beatmaps
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Add xmldoc note about path being relative
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2021-04-20 13:44:06 +02:00 |
Collections
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
Configuration
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Setup configuration item for editor hit animations
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2021-04-21 18:05:40 +09:00 |
Database
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Revert EF Core to version 2.2
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2021-03-21 11:05:15 +01:00 |
Extensions
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Fix volume controls not supporting key repeat
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2021-04-14 13:11:24 +09:00 |
Graphics
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Move foreground colour helper into OsuColour
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2021-04-19 18:24:48 +02:00 |
Input
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Add simple key based time nudging support to editor
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2021-04-22 18:47:04 +09:00 |
IO
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Remove empty <returns> xmldoc
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2021-04-12 17:46:14 +09:00 |
IPC
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
Migrations
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Remove alt-mousewheel bindings for volume adjustment
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2021-04-12 14:00:32 +09:00 |
Online
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Fix playing users not being updated on room join
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2021-04-22 23:23:43 +09:00 |
Overlays
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Add support for per-ruleset sample playback when switching rulesets (via toolbar)
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2021-04-22 14:43:36 +09:00 |
Properties
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Replays
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Update HasFlag usages to HasFlagFast
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2021-02-25 15:38:56 +09:00 |
Rulesets
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Remove hitobject terminology from base classes
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2021-04-27 19:01:29 +09:00 |
Scoring
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Fix nullref
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2021-04-22 18:44:14 +09:00 |
Screens
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Remove one more out-of-date comment
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2021-04-28 11:45:36 +09:00 |
Skinning
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Add failing test
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2021-04-20 16:51:00 +09:00 |
Storyboards
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Fix storyboard sample lifetimes not set if seeked past
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2021-04-20 17:14:48 +09:00 |
Tests
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Add failing test
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2021-04-22 23:22:44 +09:00 |
Updater
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Update usages of config with framework changes
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2021-03-17 16:10:16 +09:00 |
Users
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Fix accuracy displaying incorrectly in online contexts
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2021-03-30 22:42:32 +09:00 |
Utils
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Merge pull request #12330 from Cublibre/master
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2021-04-15 19:21:04 +09:00 |
osu!.res
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osu.Game.csproj
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Update framework
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2021-04-24 14:38:00 +09:00 |
OsuGame.cs
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Fix sessionIdleTracker not being properly added to OsuGame
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2021-04-19 01:06:26 -04:00 |
OsuGameBase.cs
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Tidy up initialisation code and avoid using DI on inherited class
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2021-04-19 11:30:55 +09:00 |
PerformFromMenuRunner.cs
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Add flow to allow MatchSubScreen to handle beatmap presentation locally
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2021-03-03 14:13:51 +09:00 |