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Commit Graph

38063 Commits

Author SHA1 Message Date
Terochi
e6f1ec57a9 Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
Dean Herbert
ab6cfea5c7
Revert old value instead of always using default
Co-authored-by: cdwcgt <loginchen@outlook.com>
2023-03-23 11:27:05 +09:00
Dean Herbert
3050a16bf8 Don't require a restart when selecting Automatic and startup setting was also automatic 2023-03-22 16:56:36 +09:00
Dean Herbert
aabe86dc26 Limit renderers to those available for the current platform 2023-03-22 16:49:29 +09:00
Dean Herbert
956fabb445 Show restart notice when changing renderer 2023-03-22 16:49:29 +09:00
Dean Herbert
13be709718 Add basic renderer selection 2023-03-22 16:49:29 +09:00
Dean Herbert
ad5bdf6511 Merge branch 'master' into fix-ubo-not-bound 2023-03-22 16:46:39 +09:00
Dean Herbert
9bc6b46e4e Update framework 2023-03-22 16:36:05 +09:00
Joseph Madamba
6f3bb85eaa
Always show down arrow on inactive sort buttons 2023-03-22 00:19:23 -07:00
Dean Herbert
425be20e46 Fix song select search textbox font size incorrectly having increased 2023-03-22 14:17:39 +09:00
Joseph Madamba
d9571b6fc9
Move filter control property setters to load() 2023-03-21 21:31:35 -07:00
Joseph Madamba
74a15d7424
Fix overlay headers being blocked by loading layer 2023-03-21 20:32:26 -07:00
Joseph Madamba
e1fb63e1f3
Move beatmap listing filter control to header 2023-03-21 20:32:26 -07:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Joseph Madamba
3cd01ee621
Fix beatmap listing sort direction not resetting when changing criteria 2023-03-21 15:08:37 -07:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test 2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection 2023-03-21 19:49:55 +01:00
Dean Herbert
e31a90e043 Don't cycle selection when more than one items are selected 2023-03-21 21:31:10 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
Reproduction steps:

1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change

Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter 2023-03-20 20:30:54 +01:00
Dean Herbert
bec28cc7f1
Merge pull request #22883 from smoogipoo/fix-logo-animation
Use custom vertex shader for logo animation
2023-03-20 16:36:43 +09:00
Dean Herbert
8557589a35 Update resources 2023-03-20 15:28:13 +09:00
Joseph Madamba
970df5d88a
Update profile kudosu section in line with web 2023-03-18 19:49:30 -07:00
Dan Balasescu
c08513d590 Actually use custom vertex action 2023-03-17 20:47:11 +09:00
Dan Balasescu
bcd24873d6 Use custom vertex type 2023-03-17 20:37:05 +09:00
Dean Herbert
8bdb89d05d Update resources 2023-03-17 19:12:43 +09:00
Dan Balasescu
1c3b60b9e6 Use custom vertex shader for logo animation 2023-03-16 23:56:41 +09:00
Salman Ahmed
678e8ed736 Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
Cootz
54f864463c
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 13:54:47 +03:00
Dean Herbert
cb9b14b30f Revert "Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending"
This reverts commit 15c44a2817, reversing
changes made to de2ab05e78.
2023-03-16 19:48:36 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
3b62f87b64 Ensure Player does not fail a score on exit if a replay is currently loaded 2023-03-16 17:14:20 +09:00
Dean Herbert
15c44a2817
Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending
Don't fetch `beatmapset` that already `PendingDelete` when import score
2023-03-16 16:37:18 +09:00
Dean Herbert
cd102da3af Move matches string inside text box 2023-03-16 16:34:31 +09:00
Dean Herbert
8e6a4559e3 Add xmldoc for new method and reorder methods in SkinReloadableDrawable 2023-03-16 15:58:42 +09:00
Dean Herbert
297e7d6542 Fix Flush call being run too late in PoolableSkinnableSample 2023-03-16 15:33:30 +09:00
Dean Herbert
89b42ddd98 Don't localise beatmap count string for now 2023-03-16 15:02:38 +09:00
Terochi
edc6314634 Drank some coffee and figured out the fix 2023-03-15 10:49:59 +01:00
Dean Herbert
5f9b13a775 Rename Add/AddRange methods as they are no longer conflicting with Container 2023-03-15 18:02:41 +09:00
Dean Herbert
9e444af380 Use object initialisers and fix order of initialisation vs add 2023-03-15 18:02:26 +09:00
Terochi
b0f1a69523 Update the pauseLoop sample instantly on skin change 2023-03-15 09:05:34 +01:00
Terochi
a9c349fa6d Cache any skin changes in SkinReloadableDrawable to ScheduledDelegate 2023-03-15 09:03:29 +01:00
Dean Herbert
de2ab05e78
Merge pull request #22765 from Joehuu/fix-overlay-sidebar-scroll
Fix overlay sidebars not scrolling to end due to parent scroll view
2023-03-15 16:52:59 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
f8e773ab8e
Merge branch 'master' into fix-overlay-sidebar-scroll 2023-03-15 15:30:50 +09:00
Dean Herbert
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
Terochi
390ad335d0 Reloading samples before playing then when skin change occurs 2023-03-14 21:35:52 +01:00
Terochi
1d5e596615 Update FailAnimation to use SkinnableSound 2023-03-14 20:44:30 +01:00
Dean Herbert
f91af8fa64
Merge pull request #22750 from smoogipoo/veldrid-renderer
Update graphic code in line with framework renderer changes
2023-03-15 00:29:54 +09:00
Dean Herbert
6546f5968a Merge branch 'master' into skin-editor-cyclic-selection 2023-03-14 20:43:56 +09:00
Dean Herbert
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
Dean Herbert
d65d09e45f Change field to const 2023-03-14 20:24:39 +09:00
Dean Herbert
8fd07b51f7
Merge pull request #22842 from LumpBloom7/Fix-argon-progress-bar-oversized-fill
Fix argon progress bar fill being oversized
2023-03-14 18:46:25 +09:00
Dean Herbert
4cea29402b Don't show epilepsy warning when storyboards are disabled
I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.

As mentioned in https://github.com/ppy/osu/discussions/22861.
2023-03-14 18:32:26 +09:00
Dean Herbert
0b23809585 Update resources 2023-03-14 17:52:17 +09:00
Dean Herbert
48d11610b3 Update framework 2023-03-14 17:44:51 +09:00
Dean Herbert
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
Rovearix
9ac9287dbd Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class 2023-03-13 08:07:55 -04:00
Rovearix
ba728bdab1 Changed the event to be the more correct one to block 2023-03-13 07:49:51 -04:00
rozukke
1f7721786b Perform check to account for non-ASCII characters 2023-03-13 22:01:26 +11:00
Dean Herbert
da947d8661 Gracefully handle beatmaps specifying images using the video storyboard type 2023-03-13 18:24:16 +09:00
Dean Herbert
eb37d740b1 Update supported video filetypes to match osu-stable 2023-03-13 18:24:16 +09:00
Rovearix
c1618a7a16 Prevent elements that are anchored in the center from blocking loading 2023-03-12 10:57:53 -04:00
Joseph Madamba
6e5b1280b7
Fix multiple notice boxes having no spacing 2023-03-11 21:36:29 -08:00
Joseph Madamba
ea88aee41f
Display stub notice in marked wiki articles 2023-03-11 21:36:28 -08:00
Joseph Madamba
0cf69a1084
Make yaml line strings verbatim 2023-03-11 21:36:23 -08:00
Derrick Timmermans
febdca4547
Fix argon progress bar fill being oversized 2023-03-12 02:08:00 +01:00
Dan Balasescu
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
tsrk
d806b85a30
revert: make counters an IEnumerable again
As suggested by bdach as this would make the last two commits useless

Refs: 5d15426
2023-03-09 10:25:03 +00:00
Dean Herbert
d95bcb10cc
Merge pull request #22744 from EXtremeExploit/groups-badges-list
Add group badges to list view
2023-03-09 15:45:46 +09:00
Bartłomiej Dach
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-08 22:37:09 +01:00
EXtremeExploit
686259a33c
Make support badge in list match groups 2023-03-08 13:57:20 -03:00
Dean Herbert
4f7be332f3 Revert isDraggingBlueprint to field 2023-03-08 19:24:03 +09:00
Dean Herbert
245c3c025c Refactor endClickSelection to reduce nesting 2023-03-08 19:23:32 +09:00
tsrk
5d15426c27
refactor: make Counters return a Container 2023-03-08 01:52:12 +00:00
tsrk
5b0db94a24
docs: add XMLDoc for methods in KCD 2023-03-08 00:58:54 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point 2023-03-07 22:46:24 +01:00
Bartłomiej Dach
6c5ccdfd90
Merge branch 'master' into optimise-search 2023-03-07 22:07:29 +01:00
Bartłomiej Dach
12af002c4d
Reorder and add xmldoc to KeyCounter members 2023-03-07 21:28:42 +01:00
Bartłomiej Dach
98f40b2679
Improve documentation of InputTrigger 2023-03-07 21:22:59 +01:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous 2023-03-07 21:06:44 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components 2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
Cootz
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-07 15:46:52 +03:00
Cootz
7107834b9e Fix truncating bug 2023-03-07 15:43:03 +03:00
Cootz
5191204569 Bring truncating logic back to Export method 2023-03-07 15:39:43 +03:00
Dean Herbert
97bee4db89 Fix localisations 2023-03-07 18:07:53 +09:00
Dean Herbert
26ef7c2637 Rename confirmation dialog class to mention revert not reset 2023-03-07 18:07:46 +09:00
Dean Herbert
55467fcbe3 Update xmldoc for DangerousActionDialog to match new behaviour 2023-03-07 18:07:46 +09:00
Dean Herbert
dc2945f4f8 Move avatar user loading to BDL also 2023-03-07 17:39:21 +09:00
Dean Herbert
5af41bb1c8 Move filter matching code into own method to simplify early returns 2023-03-07 17:24:17 +09:00
Dean Herbert
5e90b67be0 Move GameplayState usage to BDL 2023-03-07 17:01:29 +09:00
Dean Herbert
d98199961b Adjust default sizing to fit a bit better with existing elements 2023-03-07 17:00:10 +09:00
Dean Herbert
f7f1dff647 Fix incorrect case of localisable string for "corner radius" 2023-03-07 16:45:33 +09:00
Dean Herbert
6a7c4d0bf7 Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1 Add basic xmldoc to KeyCounter classes 2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Dean Herbert
2cce785fa5 Fix storyboard videos not fading out on completion
Closes https://github.com/ppy/osu/issues/22802.

Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.

Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00
Dean Herbert
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius values 2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies 2023-03-06 20:06:56 +00:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
OliBomby
1fcf41379d Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
tsrk
3a240aaa5f
style: use 64 radius 2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313 Use nullable comparison helper method instead of manual implementation 2023-03-06 15:16:32 +09:00
tsrk
07bde4990d
feat: implement PlayerAvatar 2023-03-05 23:17:39 +00:00
tsrk
20a610ea6c
style: a NRT pass on UpdateableFlag 2023-03-05 23:15:58 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius 2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar to PlayerAvatar 2023-03-05 23:09:02 +00:00
mk56-spn
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
OliBomby
b0cd801405 fix code quality 2023-03-04 19:34:22 +01:00
OliBomby
5146f7c978 using array again in GetSearchableTerms 2023-03-04 16:49:46 +01:00
OliBomby
70a925aab1 added extra early-returns 2023-03-04 16:49:33 +01:00
OliBomby
b90c389ff0 using List instead of Span in GetSearchableTerms 2023-03-04 15:42:35 +01:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level 2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer directly in SkinBlueprintContainer
An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.

The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen 2023-03-04 13:18:34 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius 2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface 2023-03-03 19:35:45 +00:00
EXtremeExploit
edd37a9a7c
cleanup 2023-03-03 16:16:45 -03:00
EXtremeExploit
e23db62386
Do list group'badges in a nicer way 2023-03-03 16:14:19 -03:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing 2023-03-03 20:03:56 +01:00
OliBomby
91d206e8d2 Optimised GetSearchableTerms
Reduced memory allocations to 1
2023-03-03 19:21:50 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-03 20:02:09 +03:00
mk56-spn
3bff415909 Change ResetDialogue text 2023-03-03 15:16:48 +01:00
mk56-spn
2b7111867c Adjust reversion header text naming. 2023-03-03 15:12:20 +01:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
dc669835e2 Show count of visible beatmaps at song select 2023-03-03 15:28:51 +09:00
Dean Herbert
6ff1fb6b1a Adjust sizing to allow for timing point information now being longer than before 2023-03-02 18:57:54 +09:00
Joseph Madamba
af540de69b
Fix "talking with" text overflowing when usernames are too long 2023-03-01 22:10:15 -08:00
Joseph Madamba
bb5791a714
Fix overlay sidebars not scrolling to end due to parent scroll view 2023-03-01 21:41:01 -08:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Andrei Zavatski
31f58a33ac Use ColourInfo.Interpolate where possible 2023-02-28 18:47:27 +03:00
Dean Herbert
044b0604b2 Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
Dean Herbert
89e20a7962 Update resources 2023-02-28 14:47:51 +09:00
Dean Herbert
bd1460a8d5 Update framework 2023-02-28 14:32:58 +09:00
mk56-spn
90227a6496 Rename DeleteConfirmationDialog.cs into DangerousActionDialog.cs 2023-02-27 21:57:59 +01:00
mk56-spn
00a00ead22 Make ResetConfirmDialog inherit from DeleteConfirmationDialog 2023-02-27 21:50:27 +01:00
mk56-spn
1239de6f41 Upper case web using alias 2023-02-27 21:34:07 +01:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
mk56-spn
bf1897a98f Adjust warning text slightly. 2023-02-27 16:08:14 +01:00
EXtremeExploit
d722e09b2c
oops 2023-02-26 21:05:41 -03:00
EXtremeExploit
2b9d13cfee
Add group badges to list view 2023-02-26 20:58:20 -03:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
Joseph Madamba
dc00905f8d
Add ability to scroll back to previous position after scrolling to top via button on overlays 2023-02-26 14:38:51 -08:00
mk56-spn
ff0d1aa9f7 Make reverting changes to a given skin into a "dangerous action" 2023-02-26 20:38:50 +01:00
cdwcgt
a705698ab6 beatmapset that already deletePending should not be fetched 2023-02-26 21:13:05 +09:00
Dan Balasescu
a44c9d10d7 Fix buffer not being bound 2023-02-25 02:18:42 +09:00
Dan Balasescu
069b77dd23 Update language version 2023-02-25 02:15:56 +09:00
Dan Balasescu
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
Dean Herbert
dc3c1150b8 Set better defaults for SkinBlueprint transforms 2023-02-23 21:10:15 +09:00
Dean Herbert
c48aceb055 Fix undo history not being batched correctly for depth change operations 2023-02-23 20:03:36 +09:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
16c8a392a1 Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
Bartłomiej Dach
051eb18b33
Merge branch 'master' into skin-editor-layer-select 2023-02-21 21:38:51 +01:00
Bartłomiej Dach
ab97b02235
Remove contradictory remark from xmldoc 2023-02-21 21:05:46 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 20:53:06 +01:00
tsrk
42a5a06b9d
style(KeyCounter): fields and methods visiblity 2023-02-21 19:10:37 +00:00
tsrk
5bec2d7c52
style(KeyCounter): forwardPlayback 2023-02-21 19:02:56 +00:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
Cootz
1fa6864500
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-02-21 18:47:59 +03:00
Cootz
90aa4288d0 Reduce the allowed length by 5 to account for (99) suffix. Move truncating logic to GetFilename. Update tests. 2023-02-21 18:35:53 +03:00
Dean Herbert
9384687d6d Switch ModMuted to add its metronome to components rather than overlays 2023-02-21 19:04:06 +09:00
Dean Herbert
1acc536248 Move DrawableRuleset.Audio to a less generic level 2023-02-21 19:03:52 +09:00
Dean Herbert
af062e7a68 Change placeComponent to only add to selection, not clear an existing selection 2023-02-21 14:11:18 +09:00
Dean Herbert
5ba6059911 Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 13:58:15 +09:00
Dean Herbert
0d229d959b Remove unnecessary TriggerChange call 2023-02-21 13:50:19 +09:00
Bartłomiej Dach
6799492596
Merge branch 'master' into skin-editor-layer-select 2023-02-20 21:33:48 +01:00
Bartłomiej Dach
86a7f4dfd0
Do not serialise SkinLayoutInfo.AllDrawables
- It is entirely derived from `SkinLayoutInfo.DrawableInfo`, which is
  the actual primary thing we want to serialise.
- It will never get read out from any serialised files anyway (corollary
  of the previous point - it is a get-only property derived from another).
- It is only used in tests.

All of the three reasons above make serialising the property out to skin
files nothing more than a waste of space.
2023-02-20 20:37:48 +01:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-20 20:14:38 +01:00
Bartłomiej Dach
43724472c4
Clarify comment to avoid playing pronoun game 2023-02-20 20:09:24 +01:00
Dean Herbert
6382314af1
Merge pull request #22697 from ggliv/tablet-area-drag
Allow tablet area to be dragged
2023-02-20 23:37:25 +09:00
Dean Herbert
43d33d45ca Only add valid placed components to selected collection on paste 2023-02-20 20:02:43 +09:00
Dean Herbert
b68562b033 Make placeComponent resilient to missing dependencies 2023-02-20 20:00:12 +09:00
Dean Herbert
a9c7edd087 Remove copy pasted comment 2023-02-20 19:57:16 +09:00
Dean Herbert
7a585e1fa1
Merge pull request #22669 from EVAST9919/mod-overlay-triangles
Add triangles animation to mod select overlay headers
2023-02-20 19:54:21 +09:00
Dean Herbert
ec12186d63 Remove unnecesasry null check on content 2023-02-20 19:53:04 +09:00
Dean Herbert
18700b4daa Add note about skin migrations being on read and remove an older deprecation notice 2023-02-20 19:51:54 +09:00
Dean Herbert
1629c86b5d
Mark constant identifier as non-localisable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:39 +09:00
Dean Herbert
0ddda018fd
Add xmldoc for SkinComponentsContainerLookup.Ruleset
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:18 +09:00
Dean Herbert
5f7a6d13c3 Remove unused GetSerialisableIdentifier for now 2023-02-20 19:47:17 +09:00
Gabe Livengood
c86c1a9029 allow tablet area to be dragged 2023-02-20 00:06:20 -05:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield 2023-02-19 16:33:10 +01:00
Bartłomiej Dach
1ba1298850
Merge branch 'master' into blueprint-improve-visuals 2023-02-19 15:55:30 +01:00
Dean Herbert
d7381b762c Also tween origin position 2023-02-19 23:52:21 +09:00
Bartłomiej Dach
d9ca7102f0
Use more generic wording for future-proofing 2023-02-19 15:06:40 +01:00
Bartłomiej Dach
aac32a2c9f
Combine config and time checks into one
Functionally equivalent right now, but the combined variant is more
localised to what it actually needs to do, and less error-prone if
any new code gets appended to the method.
2023-02-19 13:14:51 +01:00
Maximilian Kruse
723a043c43 naming change from Hitobject to HitObject 2023-02-19 10:18:22 +01:00
Maximilian Kruse
f3522c4162 change bindable seekToHitObject to private 2023-02-19 10:18:02 +01:00
Maximilian Kruse
ddd37bb319 Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Bartłomiej Dach
ea04c487f2
Merge branch 'master' into blueprint-labels-while-hovering 2023-02-18 15:57:30 +01:00