Dean Herbert
17a1df281c
Fix incorrect implicit null specification for user audio offset bindable
2022-08-22 14:03:51 +09:00
Dean Herbert
ba23ce75c2
Make FramedBeatmapClock.Track
non-null
2022-08-22 14:02:41 +09:00
Dean Herbert
85d0b7fc57
Reword class xmldoc to better explain that offset application is optional
2022-08-22 14:02:20 +09:00
Dan Balasescu
b81c7ffc60
Merge pull request #19868 from peppy/fix-test-deadlocks
...
Add safeties to avoid deadlock in `SubmittingPlayer`
2022-08-22 13:17:41 +09:00
Dan Balasescu
e1fa959f0b
Fix language change removing mod column bold text
2022-08-22 13:00:47 +09:00
Andrew Hong
c6a739f5a8
Add date submitted sorting
2022-08-21 23:09:33 -04:00
Bartłomiej Dach
aa15e84bea
Adjust rounding in mod select difficulty multiplier to match song select footer
...
The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would
cause the difficulty multiplier to use a different midpoint rounding
strategy than `double.ToString()`, which is the one that the song select
footer relies on. For example, a value of 0.015 would be rounded down
to 0.01 by `double.ToString()`, but rounded up to 0.02
by `BindableDouble`.
Fix the discrepancy by just deleting the `Precision` spec. Since the
value of the bindable would go through `ToLocalisableString(@"N2")`
anyway, it was redundant as is.
Fixes #19889 .
2022-08-21 23:15:49 +02:00
naoei
29ef1c8db8
Check if StatisticItem.Name is null or empty
2022-08-20 21:48:53 -04:00
naoei
9386d352b8
Make StatisticItem.Name not nullable
2022-08-20 21:48:35 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization
2022-08-20 21:39:10 -04:00
Dean Herbert
8566e93c72
Guard against SubmittingPlayer
potentially getting stuck waiting on request forever
2022-08-20 17:19:17 +09:00
Dean Herbert
a1e849c4db
Ensure that DummyAPIAccess
runs all queued tasks on disposal
2022-08-20 16:22:35 +09:00
Dean Herbert
cbdd870ecf
Merge pull request #19693 from its5Q/editor-localisation
...
Add localisation support for beatmap editor setup
2022-08-20 11:51:57 +09:00
Dean Herbert
339f0b0cd2
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-19 23:01:09 +09:00
Dean Herbert
7bf318541c
Reword comment to hopefully read better
2022-08-19 20:57:55 +09:00
Dean Herbert
c3c44c19cd
Use CompositeComponent
in various locations
2022-08-19 20:43:15 +09:00
Dean Herbert
41321521e5
Update resources
2022-08-19 20:40:05 +09:00
Dean Herbert
426c4c9bf7
Update framework
2022-08-19 20:39:53 +09:00
Dean Herbert
3f0da14065
Delay start operation by one frame to allow children to see initial start time
2022-08-19 17:39:51 +09:00
Jamie Taylor
41408a3106
Add audio feedback for text selection
2022-08-19 15:51:27 +09:00
its5Q
4c24d8ed58
Improve string consistency
2022-08-19 03:17:05 +10:00
Dean Herbert
3eb1cda6aa
Reorganise call order of Start
/ Reset
to make more sense
2022-08-19 01:46:36 +09:00
Dean Herbert
1d774f3f12
Remove redundant ProcessFrame
calls
...
Of note, I'm not sure whether the `IsPaused` check was meaningful, but
it's not reimplemented in the new `FramedBeatmapClock`.
2022-08-19 01:39:02 +09:00
Dean Herbert
7bc96431a7
Remove unnecessary virtual
spec from GameplayClockContainer.Seek
2022-08-19 01:39:01 +09:00
Dean Herbert
0e228791c0
Remove unnecessary Reset
call in MultiSpectatorScreen
2022-08-19 01:39:01 +09:00
Dean Herbert
43879633db
Ensure setting a StartTime
on a GameplayClockContainer
always resets to the new time
2022-08-18 18:54:10 +09:00
Dean Herbert
343efa1d11
Split OffsetCorrectionClock
out of MasterGameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
2c6fd1ec6e
Fix `GameplayClockContainer potentially resetting external seeks
2022-08-18 18:54:10 +09:00
Dean Herbert
bcc153f738
Add xmldoc and reorganise FramedBeatmapClock
2022-08-18 18:54:10 +09:00
Dean Herbert
6003afafc7
Use FramedBeatmapClock
in GameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
32e127a6fa
Add FramedBeatmapClock
...
Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
2022-08-18 18:54:10 +09:00
Dan Balasescu
fa167b1d12
Merge pull request #19779 from peppy/no-gameplay-clock
...
Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
Dean Herbert
b0a740071e
Centralise logging of failed ruleset loads
2022-08-18 16:14:38 +09:00
Dean Herbert
e0edaf996f
Test ruleset compatibility during initial startup to avoid runtime errors
...
As we continue to break the ruleset API, it makes more sense to
proactively check known changes and bail early during ruleset loading to
avoid a user experiencing a crash at a random point during execution.
This is a RFC and needs to be tested against known broken rulesets.
There might be some other calls we want to add in addition to the ones
I've listed.
2022-08-18 16:03:38 +09:00
Dan Balasescu
7512c126b7
Upgrade LocalisationAnalyser and disable warning
2022-08-18 15:08:24 +09:00
Dean Herbert
9735728cf6
Reverse conditionals to better define intent in addSourceClockAdjustments
2022-08-18 15:08:09 +09:00
Bartłomiej Dach
d06959e1dd
Update incorrect xmldoc
2022-08-17 22:03:35 +02:00
Bartłomiej Dach
3d14b14cfe
Use alternative method for checking panel readiness to eliminate bool flag
2022-08-17 21:56:11 +02:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock
2022-08-17 22:21:10 +09:00
Dean Herbert
e1e6be039a
Don't create destination stream if backup source doesn't exist
2022-08-17 18:20:47 +09:00
Dean Herbert
fca076b988
Fix edge case of realm backup cascading failure
2022-08-17 17:17:22 +09:00
Dean Herbert
a5ac69a554
Update various dependencies
2022-08-17 16:57:56 +09:00
Dean Herbert
7191fbb6d6
Update framework
2022-08-17 16:40:07 +09:00
Dan Balasescu
0cf3c5570a
Merge pull request #19800 from peppy/fix-editor-ear-rape
...
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-17 15:50:58 +09:00
Dean Herbert
20256aad11
Merge branch 'master' into no-gameplay-clock
2022-08-17 15:21:20 +09:00
Dean Herbert
21b364cd77
Fix nullref in tests as initialBeatmap
may be null
2022-08-17 14:48:00 +09:00
Dean Herbert
6b9dec5996
Restore original event flow to allow for OnSuspend
case to work correctly
2022-08-17 14:32:21 +09:00
Dean Herbert
8ce50e98a6
Move delegate debounce logic to Editor
itself
2022-08-17 14:04:57 +09:00
Dan Balasescu
8b5ac55fca
Remove newline
2022-08-17 13:48:06 +09:00
Dean Herbert
d9346abb9c
Tweak intro timings more and ensure non-theme tracks play from preview point
2022-08-17 13:20:40 +09:00
Dean Herbert
37799e3b31
Allow preparing preview point without looping
2022-08-17 13:20:24 +09:00
Bartłomiej Dach
3109066e34
Rename {Requires -> Pending}Configuration
2022-08-16 22:45:24 +02:00
Bartłomiej Dach
6bfdfeb153
Refactor mod panel selection logic to avoid overwriting
2022-08-16 22:41:35 +02:00
Bartłomiej Dach
1861f34427
Merge branch 'master' into editor-setup-no-state-change
2022-08-16 21:46:43 +02:00
Dan Balasescu
e689d4be96
Merge pull request #19530 from peppy/store-modified-time
...
Add `BeatmapInfo.LastUpdate` to track the time of local changes
2022-08-16 20:20:41 +09:00
Dan Balasescu
24fd411720
Merge pull request #19594 from BlauFx/improve_retry_behaviour
...
Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
Dan Balasescu
57f48ca4d0
Merge pull request #19802 from peppy/improve-intro-timings
...
Improve intro timings when not using osu! theme
2022-08-16 20:07:16 +09:00
Dean Herbert
5ac314077a
Improve intro timings when not using osu! theme
...
Roughly as proposed in https://github.com/ppy/osu/discussions/19687 .
2022-08-16 18:19:30 +09:00
Dean Herbert
1a7ddc0040
Fix re-importing existing collections not correctly adding new items
2022-08-16 16:43:05 +09:00
Dean Herbert
ee153a345c
Add a few more overlooked beatmap save states on setup screen modifications
2022-08-16 16:31:56 +09:00
Dean Herbert
5238a5c115
Merge branch 'master' into editor-setup-no-state-change
2022-08-16 16:28:29 +09:00
Dean Herbert
9d2c2b71cf
Change conditional to check for insertions in addition to modifications
...
It is possible that the import process itself marks the previous
beatmaps as deleted due to an overlap in metadata or otherwise.
2022-08-16 16:21:36 +09:00
Dean Herbert
c8fdfd298c
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-16 16:04:32 +09:00
Dean Herbert
11f38e539f
Rename property to LastLocalUpdate
2022-08-16 16:01:19 +09:00
Dean Herbert
c7db4a532c
Merge branch 'master' into store-modified-time
2022-08-16 15:53:51 +09:00
Dean Herbert
ea50936d71
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-16 15:27:58 +09:00
its5Q
e870ac6456
Fix code quality for CI
2022-08-16 15:51:54 +10:00
Dean Herbert
63819648df
Fix up flow of actual skip operation
2022-08-16 14:40:02 +09:00
Dean Herbert
9a1a7bae89
Make test actually test things
2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9
Modify flow to avoid weird bindable and value resetting
2022-08-16 14:17:35 +09:00
Dean Herbert
c9baadcf88
Merge branch 'master' into improve_retry_behaviour
2022-08-16 13:06:04 +09:00
Bartłomiej Dach
10daac6752
Only open mod customisation panel on explicit selection of single mod
2022-08-15 20:38:23 +02:00
Bartłomiej Dach
f860bc11ee
Fix several schedule-related issues arising from new column addition
2022-08-15 20:38:16 +02:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene
2022-08-15 18:38:37 +02:00
its5Q
797a8da996
Replace osu-web strings with new strings and merge to single file
2022-08-16 01:14:16 +10:00
Dean Herbert
61a8873266
Ensure GameplayClockContainer
's FramedClock
is always non-null
2022-08-15 20:22:36 +09:00
Dean Herbert
1696a905ba
Reduce exposed properties in GameplayClockContainer
2022-08-15 20:22:36 +09:00
Dean Herbert
704568ae3b
Remove remaining usage of GameplayClock
2022-08-15 20:22:36 +09:00
Dean Herbert
43442dbf65
Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock
2022-08-15 20:22:30 +09:00
Dean Herbert
87760bbc06
Fix IsCatchingUp
not being in correct state
2022-08-15 20:17:48 +09:00
Dean Herbert
1fc3d005c0
Seal FrameStabilityContainer
...
No one should ever derive from this class. It is already too complex.
2022-08-15 19:31:02 +09:00
Dean Herbert
fff2b57905
Tidy up and document FrameStabilityContainer
2022-08-15 19:28:12 +09:00
Dean Herbert
9bc2e91de0
Fix incorrect handling of reference clocks when no parent IGameplayClock
is available
2022-08-15 19:19:19 +09:00
Dean Herbert
828b6f2c30
Remove unnecessary setClock
shenanigans
2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5
Remove FrameStableClock
(and redirect usages to FrameStabilityContainer
)
2022-08-15 19:19:19 +09:00
Dean Herbert
cc982d374c
Cache self rather than GameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
c5f8529d20
Mark unused methods as NotImplemented
for safety
2022-08-15 18:30:53 +09:00
Dean Herbert
f81c7644b4
Make GameplayClockContainer
also an IGameplayClock
and expose to remaining tests
2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333
Move all usage of GameplayClock
to IGameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Dean Herbert
224f3eaa84
Make GameplayClockContainer
non-abstract
and use in MultiSpectatorPlayer
2022-08-15 18:08:49 +09:00
Dean Herbert
95c1b488a7
Add non-null assertion to FrameStabilityContainer
2022-08-15 18:08:49 +09:00
Dean Herbert
623e90a7b2
Fix div-by-zero in SongProgress
when no object duration could be calculated
2022-08-15 15:05:35 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7
Localise hit result name
2022-08-14 14:57:02 -04:00
naoei
18ce784ae0
Allow StatisticItem's name param to be nullable
2022-08-14 14:51:35 -04:00
Bartłomiej Dach
05ddfe7522
Merge branch 'master' into editor-setup-no-state-change
2022-08-14 18:21:31 +02:00
basseX
383afe04f3
Remove not needed override
2022-08-14 15:15:36 +02:00
basseX
932becc4b2
Remove CommentMarkdownTextFlowContainer
and rather use base-class OsuMarkdownTextFlowContainer
2022-08-14 10:11:49 +02:00
basseX
b05acb0073
Make CommentMarkdownTextFlowContainer
render images
2022-08-13 21:32:24 +02:00
Dan Balasescu
c02990ad67
Merge pull request #19718 from peppy/fix-playlist-imported-items
...
Fix playlist overlay showing new imports when they don't match collection filter
2022-08-12 23:27:26 +09:00
Dan Balasescu
e6ecdf7457
Merge pull request #19715 from peppy/relax-mod-multiplier
...
Adjust various mod multipliers to avoid competition with normal scores
2022-08-12 23:12:57 +09:00
Dan Balasescu
9d1b0b5836
Revert sealing
2022-08-12 22:32:27 +09:00
Dean Herbert
e5e9841652
Apply multiple other mod debuffs as decided in pull request discussion
2022-08-12 18:58:09 +09:00
Dean Herbert
b76e5757e1
Fix InSelectedCollection
not being applied to newly imported beatmaps
2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c
Refactor TestScenePlaylistOverlay
to use realm for testing
...
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Dean Herbert
38afc53bad
Update interactive visual test runs to use development directory
2022-08-12 13:40:29 +09:00
Dean Herbert
ac4213ecee
Adjust relax mod multiplayer to 0.5x
...
Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.
The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
2022-08-12 12:30:13 +09:00
Andrew Hong
667b700a28
Merge branch 'master' into open-profile-hotkey
2022-08-11 13:04:19 -04:00
Dan Balasescu
d88f247594
Fix possible null reference inspection
2022-08-11 20:38:08 +09:00
Dean Herbert
865d63f768
Refactor APIAccess
main loop to read better
2022-08-11 15:43:39 +09:00
Dean Herbert
47196b19a5
Stop setting Online
state in handleRequest
...
This is already handled amicably by the `Failing` -> `Connecting` flow.
Having this set in `handleRequest` throws things off, potentially
leading to the `Online` state change before the user has been populated.
2022-08-11 14:36:30 +09:00
Dean Herbert
7ec67c28b9
Set Online
state sooner in connection process
...
This isn't really required as such, but feels more correct. There was no
reason for it to wait for the friend population to complete before
deeming things to be "online".
2022-08-11 14:35:56 +09:00
Dean Herbert
e01383b138
Tidy up user passing logic
2022-08-11 13:17:17 +09:00
Dean Herbert
e5b534bb26
Add thread safety to APIAccess.LocalUser
2022-08-11 12:45:26 +09:00
Andrew Hong
60abe83398
Remove newline
2022-08-10 17:56:36 -04:00
naoei
7cbe2fa522
Enable localisation for SettingSourceAttribute
2022-08-10 16:12:16 -04:00
naoei
6e13cf82e8
Don't render statistic header if display string is null
2022-08-10 16:05:34 -04:00
naoei
1e356f6137
Revert localisation for GetDisplayNameForHitResult
...
Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`.
Unsure if I should completely ignore it and localise it anyway.
2022-08-10 16:03:59 -04:00
naoei
60dae70a18
Change mod description type to LocalisableString
2022-08-10 15:54:48 -04:00
naoei
8cb2e11766
Change most ruleset-accessible string types to Localisable strings
2022-08-10 15:51:11 -04:00
its5Q
2499b7f0cd
Add localisation support for beatmap editor setup
2022-08-11 03:53:20 +10:00
Andrew Hong
11d480997a
Merge branch 'master' into open-profile-hotkey
2022-08-10 13:34:53 -04:00
Andrew Hong
396860d9e8
Move Hide() to OsuGame
2022-08-10 13:32:33 -04:00
Dan Balasescu
1721a91168
Merge pull request #19661 from peppy/overlay-key-binding-organisation
...
Reorganise global bindings and split out overlay bindings to make things easier to find
2022-08-10 21:18:28 +09:00
Dan Balasescu
98c7138803
Merge pull request #19586 from peppy/realm-versioning-for-debug
...
Version realm files for debug executions
2022-08-10 21:17:51 +09:00
Dan Balasescu
f9c6dc314b
Merge pull request #19678 from peppy/fix-file-comparisons-many-places
...
Fix audio track not correctly advancing when changing between certain beatmaps
2022-08-10 20:38:14 +09:00
Dan Balasescu
69cbf4185b
Match class name to file
2022-08-10 19:53:40 +09:00
Dan Balasescu
76fea25668
Merge pull request #19646 from its5Q/settings-localisation
...
Add missing localisation for settings enums
2022-08-10 18:51:52 +09:00
Dean Herbert
6e9031b03e
Update framework
2022-08-10 17:49:39 +09:00
its5Q
8f5bd437f6
Rename enum member to be more like the other
2022-08-10 18:41:53 +10:00
its5Q
231c331690
Rename keys to match enum members
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-08-10 18:31:57 +10:00
Dan Balasescu
c151cb4443
Merge pull request #19677 from peppy/fix-mobile-import-crash
...
Fix crash when attempting to import on mobile platforms
2022-08-10 16:11:38 +09:00
Dean Herbert
ef10d074e8
Update framework
2022-08-10 16:07:47 +09:00
Dean Herbert
ac99c1ad69
Migrate the majority of existing file lookups to use new extension methods
2022-08-10 16:01:16 +09:00
Dean Herbert
5f10ec1955
Add extension methods for case insensitive file lookups
2022-08-10 15:48:25 +09:00
Dean Herbert
ddffa9b1bd
Fix crash when attempting to import on mobile platforms
...
Regressed with NRT application to this file. It's probably the first
time we've actually hit this due to an optional DI that is actually not
available outside of tests.
2022-08-10 15:32:43 +09:00
Andrew Hong
6f1fdd4c34
Merge branch 'master' into open-profile-hotkey
2022-08-10 01:31:37 -04:00
Dan Balasescu
87133b9cc5
Merge pull request #19669 from peppy/abort-load-player-more
...
Handle cancellation at more points during `Player` initialisation
2022-08-10 13:53:27 +09:00
Dan Balasescu
888c4c8e08
Merge pull request #19662 from peppy/startup-correct-username
...
Use a placeholder user with the correct username during login process
2022-08-10 13:09:37 +09:00
Andrew Hong
8c7ede6111
Add proper toggling
2022-08-09 14:43:37 -04:00
Andrew Hong
7ed489b56d
Add hotkey to Toolbar
2022-08-09 14:10:38 -04:00
Andrew Hong
b4fc2a0fc8
Merge branch 'master' into open-profile-hotkey
2022-08-09 13:41:21 -04:00
Dean Herbert
ad410fc88b
Update resources
2022-08-10 01:50:23 +09:00
Dean Herbert
e8fef6e05c
Update framework
2022-08-10 01:36:39 +09:00
its5Q
abca3d1b2a
Prefix common strings for context
2022-08-10 00:35:19 +10:00
Dean Herbert
a5081826b7
Handle cancellation at more points during Player
initialisation
...
As discussed in discord, this will help avoid null references during
cancellation which can otherwise be quite confusing to debug.
2022-08-09 23:25:19 +09:00
Dan Balasescu
4107049b08
Fix host room status showing ended after playing
2022-08-09 21:43:10 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
...
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dean Herbert
551e1cf7ff
Revert ordering and reword comment
2022-08-09 19:26:24 +09:00
Dean Herbert
940629f2f1
Fix database storing order being changed by previous changes
2022-08-09 18:18:03 +09:00
Dean Herbert
106932b906
Add null check in TestPlayer
's disposal code to avoid cascading test failure
2022-08-09 18:15:50 +09:00
Dan Balasescu
efc4a129d9
Merge pull request #19658 from peppy/user-button-better-display
...
Display connecting / failing states on toolbar user display
2022-08-09 17:59:28 +09:00
Dean Herbert
4a312d5658
Use a placeholder user with the correct username during connecting process
...
This allows for various components (like gameplay) to obtain a correct
username even if the API is not yet in a connected state. The most
common case is during startup, where a connection may not have been
established yet, but the user's username was restored from their config
file.
By making the change, local scores will now have the correct username
(although avatar etc. will be missing, which I think it fine) even if
the API is not yet connected. Previously, they would show up as "Guest".
2022-08-09 17:13:09 +09:00
Dean Herbert
f9d0cc3c4e
Change APIAccess.IsLoggedIn
to also return true
when connecting
...
All usages of this are made with the intention of showing data when an
api is going to eventually become available. In the case of a login
failure, components are also able to display a correct state.
With this change, it makes online components display in a more correct
state during startup or initial logging in phase.
2022-08-09 17:11:44 +09:00
Dean Herbert
beb3d41f0c
Fix unsafe usage of APIAccess.LocalUser
in BeatmapListingOverlay
2022-08-09 17:11:44 +09:00
Andrew Hong
ce67820d87
Merge branch 'master' into open-profile-hotkey
2022-08-09 04:10:27 -04:00
Andrew Hong
aee18135a9
Switch to toggle
2022-08-09 04:09:22 -04:00
Dean Herbert
961f5d4acc
Reorganise global bindings section to be easier to find things
2022-08-09 17:08:31 +09:00
Dan Balasescu
d80db2aee7
Merge pull request #19639 from peppy/fix-fps-damping
...
Fix incorrect FPS damping implementation
2022-08-09 17:03:55 +09:00
Dean Herbert
a71c2bbe28
Split overlay toggles into own section in key bindings
...
Things were getting hard to find..
2022-08-09 17:01:38 +09:00
Andrew Hong
6903ce1bcc
Merge branch 'master' into open-profile-hotkey
2022-08-09 03:25:41 -04:00
Andrew Hong
a705c4f5d2
Moved ShowProfile to the bottom of the enum
2022-08-09 03:17:55 -04:00
Andrew Hong
04108a749e
Rename translation key
2022-08-09 03:03:14 -04:00
Dean Herbert
47ca812faf
Merge pull request #19656 from smoogipoo/fix-gameplay-test-rerun
...
Fix gameplay tests crashing when run multiple times
2022-08-09 16:01:39 +09:00
Dean Herbert
32852e5b21
Fix potentially thread-unsafe LocalUser
usage
2022-08-09 16:01:04 +09:00
Andrew Hong
ededaed5ef
Remove unused import
2022-08-09 02:58:28 -04:00
Dean Herbert
5d8bd1de28
Share localised strings with expanded display message
2022-08-09 15:57:16 +09:00
Andrew Hong
3473347f35
Lowercase "p"
2022-08-09 02:56:12 -04:00
Dean Herbert
3f8cedff3a
Add tooltips showing current connecting status
2022-08-09 15:51:27 +09:00
Dean Herbert
4da9482a3e
Add ability for loading layer to not block input
2022-08-09 15:51:11 +09:00
Dean Herbert
c35b4ef914
Display connecting / failing states on toolbar user display
2022-08-09 15:51:10 +09:00
Andrew Hong
f65b7ef058
Add keybind for showing profile
2022-08-09 02:49:53 -04:00
Dean Herbert
c7313ac371
Allow LoadingLayer
's spinning circle to scale smaller than before
2022-08-09 15:34:11 +09:00
Dan Balasescu
00bdd52cff
Move to TestPlayer and add null check
2022-08-09 15:05:40 +09:00
Dan Balasescu
e79052c8a0
Merge pull request #19651 from bdach/mod-select/mod-preset-buggy-sounds
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Fix spurious sample playbacks from already-removed mod preset panels
2022-08-09 15:00:47 +09:00
Dan Balasescu
6c671434ec
Fix gameplay tests crashing when run multiple times
2022-08-09 14:41:36 +09:00
BlauFx
0afa3a5ec8
Fix xml doc
2022-08-08 21:20:09 +02:00
Bartłomiej Dach
f74fb3491e
Use alternative implementation of preset panel cleanup
2022-08-08 21:08:54 +02:00
Bartłomiej Dach
e77f47e489
Merge branch 'master' into fix-collection-import-notification
2022-08-08 21:05:48 +02:00
BlauFx
f6e65cf1af
Improve implementation
2022-08-08 20:53:05 +02:00
Bartłomiej Dach
a0a6e1faee
Fix spurious sample playbacks from already-removed panels
2022-08-08 20:30:55 +02:00
Bartłomiej Dach
f21a51aa24
Simplify mirror copy of task logic in ModColumn
2022-08-08 19:20:50 +02:00
Bartłomiej Dach
00333fb0d2
Change ?? false
test to == true
for legibility
2022-08-08 19:19:13 +02:00
its5Q
9f043e725f
Fix CI code quality
2022-08-08 22:06:23 +10:00
its5Q
5080d62e77
Add missing localisation for settings enums
2022-08-08 21:51:23 +10:00
BlauFx
fac2596eee
Change type from BindableBool to IBindable<bool>
2022-08-08 13:38:52 +02:00
BlauFx
cd68134565
Call skip method directly
2022-08-08 13:10:28 +02:00
Dean Herbert
cbe5cb5d03
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-08 18:01:26 +09:00
Dean Herbert
070d156e89
Simplify task logic in ModPresetColumn
2022-08-08 16:13:52 +09:00
Dean Herbert
4f7d63be29
Ignore very long periods of no frame drawing when showing FPS counter ms value
2022-08-08 15:21:49 +09:00
Dean Herbert
81c079c937
Fix incorrect damping implementation
...
I'm not sure what I was thinking with the weighting stuff. It wasn't
correct. Can most easily be noticed if suspending the app on iOS for a
considerable period, or pausing debugger.
2022-08-08 15:21:49 +09:00
Dean Herbert
6459dbd9e5
Fix collection import not showing progress notification
2022-08-08 14:56:16 +09:00
its5Q
68e7000620
Fix FPS counter disappearing when hovered over
2022-08-08 15:52:47 +10:00
Dean Herbert
237f72efbc
Add missing null check on AudioManager
2022-08-08 13:31:57 +09:00
Dean Herbert
a8dee17513
Fix missing DummyRenderer
in skin resources tests
2022-08-08 13:06:01 +09:00
Dean Herbert
f1691882e2
Fix incorrect argument passing to ToMod
2022-08-08 12:56:18 +09:00
Dean Herbert
8b990ef3c9
Update framework
2022-08-08 12:31:55 +09:00
Dean Herbert
e1189da824
Merge branch 'master' into irenderer-glwrapper
2022-08-08 12:31:53 +09:00
Dean Herbert
0537c471dc
Merge pull request #19582 from smoogipoo/apimod-json-cleanup
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Don't serialise empty mod settings
2022-08-08 11:49:08 +09:00
Bartłomiej Dach
7d6efaebbe
Add maintenance settings section for mod presets
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
839409d7ac
Add preset column to solo mod select overlay
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
b318bbd5e6
Allow non-homogenous column types in mod select overlay
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
0287c49ca8
Implement user selection logic for mod presets
2022-08-07 16:20:20 +02:00
Bartłomiej Dach
b1dcd7821c
Automatically toggle preset panels if selected mods match
2022-08-07 15:30:20 +02:00
BlauFx
bb344e064f
Add xml docs
2022-08-07 13:31:26 +02:00
BlauFx
09230304a4
Improve implementation
2022-08-07 13:20:29 +02:00
Dean Herbert
c31e257a1f
Clean up pending deletion presets on startup
2022-08-07 15:16:33 +09:00
Dean Herbert
4a95638756
Merge branch 'master' into mod-overlay/delete-preset
2022-08-07 12:34:25 +09:00
Dean Herbert
5946124278
Merge pull request #19612 from bdach/mod-overlay/common-delete-dialog
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Unify implementations of deletion dialogs
2022-08-07 12:18:03 +09:00
Bartłomiej Dach
9b3183b2b4
Implement mod preset deletion flow
2022-08-06 21:58:55 +02:00
Bartłomiej Dach
a0d093be5c
Extract common implementation of delete dialog
2022-08-06 21:04:12 +02:00
BlauFx
bd43a9e96e
Add missing type specification
2022-08-06 18:49:07 +02:00
BlauFx
fa6d55b5b5
Remove redundant lambda signature parentheses
2022-08-06 18:47:11 +02:00
Bartłomiej Dach
ab1b38242f
Reorder enum cases to match web order
2022-08-06 18:34:30 +02:00
Bartłomiej Dach
6a9c30c47a
Fix some more wrong icon colours
2022-08-06 18:34:00 +02:00
Bartłomiej Dach
2ba127b6fc
Fix wrong icon for approval event
2022-08-06 18:30:49 +02:00
Bartłomiej Dach
f1e0dd2da3
Match approval type-dependent icon appearance with web
2022-08-06 18:29:24 +02:00
Bartłomiej Dach
f3ecd73e0b
Add references to web source in recent activity icon
2022-08-06 18:23:15 +02:00
BlauFx
0d418559bc
Skip song intro only in case of a quick restart
2022-08-06 17:02:45 +02:00
BlauFx
e411a2d187
Revert reduced wait time commit
2022-08-06 15:12:36 +02:00
LukynkaCZE
3000d9b9c6
Inline everything in RecentActivityIcon
2022-08-06 07:16:34 +02:00
LukynkaCZE
bd27995c71
Merge branch 'ppy:master' into add-missing-icons-to-recent-profile-section
2022-08-06 05:55:51 +02:00
Salman Ahmed
84ef24c341
Fix multi-spectator potentially getting stuck for passed players
2022-08-06 05:41:26 +03:00
BlauFx
445f921756
Move IsSkippable event into load method
2022-08-05 23:21:03 +02:00
BlauFx
0b886a79f1
Merge branch 'ppy:master' into improve_retry_behaviour
2022-08-05 23:16:35 +02:00
BlauFx
d8d7423698
Reduce "wait time" in case restarting the map
2022-08-05 23:04:43 +02:00
BlauFx
99e07aa09a
Skip intro if the map gets restarted
2022-08-05 23:01:52 +02:00
BlauFx
6717f0606c
Add property to SkipOverlay
2022-08-05 23:00:37 +02:00
Dan Balasescu
cf362a6b4f
Merge pull request #19529 from peppy/locally-modified-pill
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Show "locally modified" pill when local modifications have been made
2022-08-05 21:12:13 +09:00
Dan Balasescu
802dc90cb1
Adjust using directives for vertices
2022-08-05 20:37:33 +09:00
Dan Balasescu
c4b9b2a14b
Merge branch 'master' into irenderer-glwrapper
2022-08-05 20:35:06 +09:00
Dean Herbert
4544df5978
Leave client.realm
around to handle pull requests without this change merged
2022-08-05 18:27:29 +09:00
Dean Herbert
ad3d00b1dc
Don't add version suffixes when running unit tests
2022-08-05 18:23:41 +09:00
Dean Herbert
3c84b1a389
Change order of application to use original client.realm
last
2022-08-05 17:48:51 +09:00
Dean Herbert
84a3fbd25c
Version realm files for debug executions
...
To make it easier for developers to test out pull requests which bump
the realm schema version, realm files are now stored with the schema
version in the filename.
Note that this means any changes made to a newer version will not be
applied to previous ones.
2022-08-05 17:36:49 +09:00
Dean Herbert
94ec653420
Add same load-cancel safeties to ensure tracks are disposed in card PlayButton
2022-08-05 14:26:01 +09:00
Dean Herbert
6823282604
Fix PlayButton
potentially not disposing an unused PreviewTrack
during load
2022-08-05 14:15:27 +09:00
Dean Herbert
786af81274
Fix PreviewTrack
not disposing its owned audio Track
2022-08-05 14:15:01 +09:00
Dan Balasescu
0de00e9b3f
Don't serialise empty mod settings
2022-08-05 14:00:53 +09:00
Dean Herbert
0d73bfa451
Merge pull request #19575 from smoogipoo/solo-score-info-json-cleanup
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Clean up SoloScoreInfo serialised output
2022-08-04 23:19:21 +09:00
Dan Balasescu
2d9da07eb6
Trim zero values from hit statistics
2022-08-04 19:27:50 +09:00
Dan Balasescu
8ff7770a71
Omit irrelevant data from SoloScoreInfo serialisation
2022-08-04 19:11:39 +09:00
Dean Herbert
094eaafd43
Split out common conditional check into local static
method
2022-08-04 17:26:54 +09:00
Dan Balasescu
6632367c6d
Ensure skin samples are looked up in correct order
2022-08-04 14:48:12 +09:00
Bartłomiej Dach
ca1b4689cb
Automatically focus name textbox upon add preset popover open
2022-08-03 21:26:35 +02:00
Bartłomiej Dach
159d3b032c
Rename locals for legibility
2022-08-03 21:23:31 +02:00
Bartłomiej Dach
82d3fbd51b
Split AddPresetPopover
to separate file
2022-08-03 21:22:55 +02:00
Bartłomiej Dach
ac9321204c
Merge branch 'master' into mod-overlay/create-preset
2022-08-03 21:21:52 +02:00
Salman Ahmed
7c45c571a0
Merge branch 'master' into more-beat-sync-dependence
2022-08-03 20:22:42 +03:00