1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 21:03:08 +08:00
Commit Graph

265 Commits

Author SHA1 Message Date
MrTheMake
0539584578 CI fix 2017-05-21 21:33:54 +02:00
MrTheMake
b543b1f9fc Remove unnecessary restart 2017-05-21 21:20:59 +02:00
MrTheMake
6219b8e6dd Fixed an error with looping 2017-05-21 20:27:41 +02:00
MrTheMake
9b87f5d8db Reformating 2017-05-21 18:16:54 +02:00
MrTheMake
6d7f70d0ea Fix CI warnings 2017-05-21 18:00:31 +02:00
MrTheMake
34653eb8c0 Fixed null references 2017-05-21 17:20:20 +02:00
MrTheMake
7db45cb58f Moved the whole looping assignments inside PlaySongSelect 2017-05-21 17:09:56 +02:00
MrTheMake
ec213efc49 Trimmed whitespaces 2017-05-21 16:13:20 +02:00
MrTheMake
cc35cc281c Fixed null reference in case there are no beatmaps 2017-05-21 16:10:10 +02:00
MrTheMake
48f4879157 Use the track's implemented looping algorithm to loop tracks in the song select screen 2017-05-21 15:57:41 +02:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
skettios
36dff94802 removed check if ModSelectOverlay is open 2017-05-05 18:16:48 -07:00
skettios
d129bd0c1f Fix ModSelectOverlay accepting escape when it shouldn't
Because PlaySongSelect is suspending when selecting a song, we don't actually hide ModSelectOverlay.
2017-05-05 17:03:24 -07:00
Dean Herbert
7d32cc85c8
Make leaderboard scores clickable. 2017-04-18 22:22:14 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
63d7c5a5a3
Pressing back while mod select is visible should close mod select before exiting. 2017-03-23 19:35:46 +09:00
Dean Herbert
8c4fd44a85
Tidy up song select footer and fix depth of mod select vs osu! cookie. 2017-03-23 19:32:58 +09:00
Dean Herbert
644e9ae9d5
Increase padding to make flyte happy. 2017-03-23 16:36:52 +09:00
Dean Herbert
3ae7d0cb98
Better handle the passing of Beatmap and updating of scores.
PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
DrabWeb
b8129526a4 Typo 2017-03-23 02:29:23 -03:00
Dean Herbert
e77229b34b Merge branch 'master' into beatmap-detail-tabs 2017-03-23 14:26:00 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrabWeb
b8b45262c5 Formatting 2017-03-23 01:35:55 -03:00
DrabWeb
677b8afc1f Integration 2017-03-23 01:19:29 -03:00
Dean Herbert
8e5d83b857
Isolate leaderboard retrieval code into its own method. 2017-03-16 12:56:59 +09:00
Dean Herbert
1855f48997
Add cancellation support for API requests. 2017-03-15 18:07:26 +09:00
Dean Herbert
295f821025
Add leaderboard to song select. 2017-03-15 17:11:08 +09:00
Huo Yaoyuan
37ff1f3971 Control footer by virtual property. 2017-03-15 10:10:59 +08:00
Huo Yaoyuan
a8d15e616b Remove parameter of OnSelected. 2017-03-14 22:22:23 +08:00
Huo Yaoyuan
b2dd9afcf3 Update editor workflow and make edit button works. 2017-03-14 22:18:40 +08:00
Huo Yaoyuan
f068f7c4bd No footer in EditSongSelect. 2017-03-14 21:51:26 +08:00
Huo Yaoyuan
c939897a8a Revert "Auto assign hotkeys for BeatmapOptionsButton."
This reverts commit beb0a8ff03.
2017-03-14 21:13:57 +08:00
Huo Yaoyuan
beb0a8ff03 Auto assign hotkeys for BeatmapOptionsButton. 2017-03-14 20:50:43 +08:00
Huo Yaoyuan
35a60a8f7d Use depth to arrange buttons. 2017-03-14 20:19:05 +08:00
Huo Yaoyuan
3871a350f8 Move BeatmapOptions buttons to derived class and simplify. 2017-03-14 19:38:21 +08:00
Huo Yaoyuan
c4e5eac35b Move footer stuff to derived. 2017-03-14 18:38:06 +08:00
Huo Yaoyuan
c3a0549cdd Move player specific stuff to derived PlaySongSelect. 2017-03-14 16:58:34 +08:00
Huo Yaoyuan
fae6afa9e3 Create basic SongSelect class. 2017-03-14 16:44:35 +08:00
Huo Yaoyuan
0198593697 Make BeatmapInfoWedge:OverlayContainer and unify transforms. 2017-03-14 16:29:20 +08:00
Huo Yaoyuan
3913a0a9ee Fix removal of the last one beatmap. 2017-03-14 05:35:58 +08:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Dean Herbert
9908c1905d
Add keyboard shortcuts at song select for mod/random/options. 2017-03-06 17:32:12 +09:00
Dean Herbert
76ef8c1a6c
Add bindable mods and autoplay support. 2017-03-06 14:52:37 +09:00
Dean Herbert
81cc27e104
Fix typo. 2017-03-06 10:06:25 +09:00
Dean Herbert
7afcac3660 Move PreferredPlayMode to WorkingBeatmap. 2017-03-05 17:45:40 +09:00
Dean Herbert
389635c7ed
Avoid panel state changes when performing a sort. 2017-03-04 22:05:16 +09:00
Dean Herbert
8f3621ca24
Make selectGroup a private method. 2017-03-04 22:05:02 +09:00
DrabWeb
9d75ab85e9 Put mod select over beatmap options 2017-03-03 04:19:03 -04:00
Seth
fde509ab1d Merge branch 'master' into mod-overlay 2017-03-03 04:12:42 -04:00
Dean Herbert
b0ee728528
Remove full-screen background layer and add half-height holder.
Doesn't interact well with dialog popups. May add back later with complementing logic.
2017-03-03 16:11:23 +09:00
Seth
1891bdf51e Merge branch 'master' into mod-overlay 2017-03-03 01:11:15 -04:00
Seth
2e74b4be60 Merge branch 'master' into beatmap-options 2017-03-03 00:52:45 -04:00
DrabWeb
7a4b9c5571 osu.Game.Overlays.BeatmapOptions -> osu.Game.Screens.Select.Options 2017-03-02 21:20:30 -04:00
Dean Herbert
f9b87ad08c
Fix selection on entry to song select.
Also only shows sets with beatmaps for current play mode.
2017-03-02 22:02:32 +09:00
DrabWeb
b856fb5991 Implemented beatmap options overlay 2017-03-02 08:40:55 -04:00
Dean Herbert
e399d6c6d1
Use bindable for PlayMode. 2017-03-02 21:16:58 +09:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
51950eef43 Merge branch 'master' into master 2017-03-02 18:06:31 +09:00
DrabWeb
6c680825ed ModSections in Ruleset, fixed toolbar play mode changed not firing 2017-03-01 22:05:52 -04:00
DrabWeb
befdf68abe Made DialogOverlay use PopupDialog's direct valfixed last dialogs not expiring, DialogOverlay actually hides now, fixed an issue where multiple buttons could be pressed at once 2017-03-01 18:41:00 -04:00
DrabWeb
d5d8352b62 Testing build 2017-02-28 17:09:31 -04:00
DrabWeb
570c95cb98 Merge https://github.com/ppy/osu into mod-overlay 2017-02-28 02:22:59 -04:00
DrabWeb
ce1798b8bc DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay 2017-02-28 02:09:36 -04:00
DrabWeb
50d172be39 Added DialogManager(not wired up for desktop project yet) 2017-02-28 00:59:36 -04:00
DrabWeb
fbd9523596 Added beatmap delete dialog 2017-02-27 23:19:28 -04:00
Alex Amadori
8b336156f0 Merge remote-tracking branch 'upstream/master' 2017-02-27 14:55:44 +01:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
f7d985fe18 Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
2017-02-24 19:36:17 +01:00
Alex Amadori
51b6075210 Merge remote-tracking branch 'upstream/master' 2017-02-24 16:54:37 +01:00
Alex Amadori
e2ae03e798 Merge with upstream/master 2017-02-24 16:54:27 +01:00
Dean Herbert
ea4639932c
Simplify event names. 2017-02-24 17:21:14 +09:00
Dean Herbert
958bf54c31
Add safe deletion support. 2017-02-24 17:08:13 +09:00
Dean Herbert
6c3bda18b6
Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
2017-02-24 14:37:54 +09:00
Dean Herbert
3a89348413
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings 2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Seth
b4b88712ad Merge branch 'master' into mod-overlay 2017-02-23 08:00:24 -04:00
Dean Herbert
6701cd9016 Merge branch 'master' into general-fixes 2017-02-23 17:04:53 +09:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
DrabWeb
99f1f88c75 Merge https://github.com/ppy/osu into mod-overlay 2017-02-22 12:35:55 -04:00
Dean Herbert
aef0eb49a1
Add loading screen. 2017-02-22 21:53:59 +09:00
Alex Amadori
6c161fb167 Merge remote-tracking branch 'upstream/master' 2017-02-21 18:15:46 +01:00
Thomas Müller
417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Alex Amadori
21cf96ec10 More sorting rookie mistakes 2017-02-18 16:23:13 +01:00
Alex Amadori
d92382c1aa Merge remote-tracking branch 'upstream/master' 2017-02-18 15:18:26 +01:00
Alex Amadori
6bbbbd8f96 Implemented sorting in TestCasePlaySong 2017-02-18 15:11:40 +01:00
DrabWeb
006fb5502d ModSelect -> ModSelectOverlay, + WaveOverlayContainer, + ModButton selected colours, made song select OnExit not handle closing mod select 2017-02-18 07:28:22 -04:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Alex Amadori
7dcbefd50f Implemented basic sorting logic 2017-02-17 17:41:53 +01:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
DrabWeb
9fc3726925 ModSelector -> ModSelect, added mod descriptions, added per-mode mod selection, changed animations and made the wave mask properly 2017-02-16 18:32:27 -04:00
DrabWeb
0a58fc62db Added mod selection overlay 2017-02-16 16:05:03 -04:00
Dean Herbert
d230c3f9ac
Correct masking layers on song select. 2017-02-08 20:39:17 +09:00
Dean Herbert
050fa7fbe8
Adjust FilterControl to match design and give an absolute height. 2017-02-08 20:30:45 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better. 2017-02-08 20:30:45 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Drew DeVault
437cc834eb @Tom94 pointed out this problem 2017-02-02 12:23:06 -05:00
Dean Herbert
aec84ae725 Fix laggy animations, incorrect hiding logic. 2017-02-02 19:24:14 +09:00
Drew DeVault
2d691ca8d5 Use OnChange instead of OnCommit
OnCommit only gets fired when focus is lost
2017-02-01 19:12:24 -05:00
Drew DeVault
b1a55f6b5e Use OnCommit instead of OnChange simplifies things 2017-01-31 19:48:33 -05:00
Drew DeVault
f740707712 Initialize previousFilter to string.Empty 2017-01-31 19:45:42 -05:00
Drew DeVault
35a1479fc1 Fix extra click sound effect 2017-01-31 19:37:00 -05:00
Drew DeVault
4597a765b8 Fix escape key to exit PlaySongSelect
This is less than ideal but is the least disruptive solution. The
InputManager itself holds Escape keypresses from getting to anything
else if something is focused.
2017-01-31 19:00:54 -05:00
Drew DeVault
5852657205 Refactor out Hidden
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
Drew DeVault
144a87a247 Fix focus interactions with search text box 2017-01-30 13:56:33 -05:00
Drew DeVault
fb431fd44e &&=, unnecessary null check 2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520 Use null coalesce operator where appropriate 2017-01-30 09:48:21 -05:00
Drew DeVault
42a2285ef3 Make BeatmapGroup.Hidden more intelligent 2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10 Update null background handling 2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Drew DeVault
10897486ba Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-27 15:41:46 -05:00
Drew DeVault
f3c5c1f0b8 Fixes following recent updates upstream 2017-01-26 21:31:28 -05:00
Dean Herbert
4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
Drew DeVault
678f0aaa16 Implement filtering with strings 2017-01-17 19:18:15 -05:00
Drew DeVault
46e7bcef8c Improve beatmap import 2017-01-17 17:05:06 -05:00
Drew DeVault
5eb1cda77b Rename FilterSongSelect, use OsuColour 2017-01-17 16:43:40 -05:00
Drew DeVault
63031fbc3d Move filter container z depth and add hover fx 2017-01-17 15:41:50 -05:00
Drew DeVault
73e46ee8c0 Initial layout of song select filtering UI 2017-01-17 15:41:50 -05:00
Dean Herbert
ee0b6be84b Merge pull request #266 from kizayoi/master
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
柯十六夜
ef11c3f389 Add default Beatmap ID 2016-12-21 14:47:56 +08:00
柯十六夜
02f6e46105 Add support for v9 beatmaps 2016-12-20 23:56:49 +08:00
Thomas Müller
66435a515c Don't async/await song selection since audio operations are now on a separate thread. 2016-12-18 15:19:41 +01:00
Dean Herbert
6e10a9bb29 Allow starting maps by clicking an active panel a second time. 2016-12-18 16:59:13 +09:00
Dean Herbert
2cbc528971 Remove janky beatmap info wedge animation, restore pixel snapping. 2016-12-18 16:50:39 +09:00
Dean Herbert
3e42fa4f90 Merge pull request #247 from peppy/song-select-async-player
Load player async
2016-12-17 16:05:50 +09:00
BuildTools
d37ff8f153 Deleted unnecesary things (I guess) 2016-12-15 17:35:14 -06:00
BuildTools
b788878c95 Unnecesary things were removed (I guess) 2016-12-15 17:28:22 -06:00
BuildTools
a845a897b3 Add Base Preview Time 2016-12-15 17:11:48 -06:00
Dean Herbert
8ce18e8986 Improve song select startup time via better database querying. Also fix difficulty displays. 2016-12-15 22:58:32 +09:00
Dean Herbert
08ef8ed8ea Add comment about future implementation. 2016-12-15 22:58:18 +09:00
Dean Herbert
8d800dac99 Make Player load async. 2016-12-15 22:58:00 +09:00
Dean Herbert
9557821776 Start a map using enter key. 2016-12-15 22:57:28 +09:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
8fc8ca3998 Add song select panel sound effects. 2016-12-05 20:09:56 +09:00
stanriders
775e8ac5d6 Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
stanriders
ba18c9a309 Merged ExtendableButton and BackButton 2016-11-27 05:48:31 +03:00
stanriders
e9343fe53d Add stable-alike BackButton 2016-11-27 04:21:12 +03:00
Dean Herbert
af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00