1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 03:22:57 +08:00
Commit Graph

825 Commits

Author SHA1 Message Date
smoogipoo
48989df6eb Make sure that 0 SR is returned when there are no hitobjects 2018-06-21 12:04:14 +09:00
Dan Balasescu
bf11a61d52
Merge branch 'master' into more-diffcalc-attributes 2018-06-21 09:26:50 +09:00
Dan Balasescu
77e03a59a9
Merge branch 'master' into ruleset-container 2018-06-19 21:47:10 +09:00
Tom Arrow
ad883e087a RulesetContainer<TObject> cannot be derived 2018-06-19 14:31:24 +02:00
Dan Balasescu
0b1b3319aa
Merge branch 'master' into update-framework 2018-06-19 20:57:19 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
Tom Arrow
4aa89de2d7 Fix reverse arrow displayed with incorrect angle 2018-06-18 17:22:01 +02:00
smoogipoo
41abd5990c Move osu! difficulty attributes to OsuDifficultyCalculator 2018-06-14 16:27:05 +09:00
smoogipoo
af218b3d8d No need to use properties 2018-06-14 16:13:21 +09:00
smoogipoo
8f7334874c Fix up performance calculators 2018-06-14 16:04:48 +09:00
smoogipoo
47fc18d7c4 Adjust OsuDifficultyCalculator in-line with changes 2018-06-14 15:45:16 +09:00
Dean Herbert
f4cb0d7d8d Fix memory leak due to incorrect binding 2018-06-13 14:16:58 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering 2018-06-11 17:53:33 +09:00
smoogipoo
f4fbf27d42 Give ruleset settings a ruleset-specific config manager 2018-06-11 13:28:50 +09:00
Crusensis
fbc0cd6f5f Split AffectsCombo into IsBonus 2018-06-09 18:14:33 -07:00
Dean Herbert
aaa65c428f
Merge branch 'master' into diffcalc-modtypes 2018-06-09 23:35:17 +09:00
smoogipoo
ff60f69f47 Explicitly construct local beatmaps rather than using GetBoundCopy 2018-06-06 20:19:30 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
smoogipoo
83ff47ec80 Rewrite difficulty mod combinations 2018-06-06 16:20:17 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
smoogipoo
8274623ad6 Cleanup multi mod constructions 2018-06-06 14:07:50 +09:00
Dean Herbert
f253828d49 Fix regressions 2018-06-06 13:51:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting 2018-06-06 12:09:12 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change 2018-06-04 10:53:04 +09:00
smoogipoo
2ccffb9ac4 Add difficulty calculation mod types 2018-06-03 10:59:56 +09:00
Dean Herbert
2f21b9c4ea Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits 2018-05-31 12:36:37 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
d850e34003 Actually cast to int 2018-05-26 09:25:16 +09:00
smoogipoo
215cc9fba7 Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
2018-05-25 20:07:14 +09:00
smoogipoo
765a50d007 Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
2018-05-25 20:05:53 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Dean Herbert
cea935ea40
Merge branch 'master' into osu-hd-setting 2018-05-21 15:21:09 +09:00
smoogipoo
1f37dca7b7 Fix HR / EZ being applied twice to AR 2018-05-19 14:47:06 +09:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting 2018-05-17 19:39:17 +02:00
smoogipoo
eba1d309b6 Fix incorrect namespace of OsuPerformanceCalculator 2018-05-17 16:58:22 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
smoogipoo
c1d9fcc140 Make OsuPerformanceCalculator use the new hitresult namings 2018-05-16 12:46:31 +09:00
smoogipoo
cf08293be1 Remove extra newline 2018-05-15 21:49:44 +09:00
smoogipoo
4101b8ddde Merge remote-tracking branch 'origin/master' into more-diffcalc-improvements 2018-05-15 21:31:58 +09:00
smoogipoo
22f3bee55a Fix incorrect iteration over difficulty sections 2018-05-15 21:26:06 +09:00
smoogipoo
bc197a88e1 Fix slider length calculation including slider head 2018-05-15 21:25:33 +09:00
smoogipoo
1b5c151e0e Fix DeltaTime being capped incorrectly 2018-05-15 21:25:02 +09:00
smoogipoo
49c36787d7 Remove triangle pattern and remove not-implemented reading strain 2018-05-15 21:24:41 +09:00
Dean Herbert
0e0cc8bb69
Merge branch 'master' into namespace-cleanup 2018-05-15 18:10:48 +09:00
smoogipoo
995fda9b6f Move base classes to osu.Game.Rulesets.Difficulty namespace 2018-05-15 17:38:08 +09:00
smoogipoo
9fd972e0a3 Rename OsuDifficulty -> Difficulty 2018-05-15 17:36:29 +09:00
Dean Herbert
e39af1c906
Merge branch 'master' into convert-object-hitwindows 2018-05-15 17:33:27 +09:00
smoogipoo
10e2f74538 Port osu-performance HD AR fix 2018-05-15 11:53:11 +09:00
smoogipoo
a81921118d Strip whitespaces 2018-05-14 11:54:11 +09:00
smoogipoo
6e1d651087 Merge remote-tracking branch 'origin/master' into convert-object-hitwindows 2018-05-14 11:17:39 +09:00
smoogipoo
ce6b4cc2d3 Add more attributes to OsuPerformanceCalculator's output 2018-05-14 11:15:37 +09:00
smoogipoo
e1b8a1589b Fix TimeRate not being considered for performance calculation 2018-05-14 11:15:14 +09:00
Dean Herbert
f6df704deb
Merge branch 'master' into diffcalc-fixes 2018-05-12 22:16:20 +09:00
smoogipoo
416ed72597 Port osu-performance changes into OsuPerformanceCalculator 2018-05-12 15:46:25 +09:00
smoogipoo
a337248999 Fix incorrect count 2018-05-11 22:06:16 +09:00
smoogipoo
224f1a0810 Fix incorrect osu! difficulty calculator combo count 2018-05-11 21:49:16 +09:00
smoogipoo
faa82f17cc Pass original hitobject HitWindows during conversion 2018-05-11 15:30:50 +09:00
Vidalee
16bcd6c3ed
Appvtests (#1)
* Resolving AppVeyor's errors
2018-05-08 14:33:26 +02:00
smoogipoo
251bdfdee8 Simplify statistics in osu ruleset 2018-05-07 15:51:08 +09:00
smoogipoo
5f74dc2c17 Simplify osu-ruleset statistics 2018-05-07 15:51:08 +09:00
smoogipoo
5489976c20 Implement ruleset-specific beatmap statistics 2018-05-07 15:51:08 +09:00
smoogipoo
268c14813b Fix resharper warnings 2018-05-07 11:38:41 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65 Merge remote-tracking branch 'origin/master' into i-beatmap 2018-05-07 09:58:53 +09:00
Vidalee
393c01ba90 Made the changes requested 2018-05-06 12:38:25 +02:00
Dean Herbert
76e58a51b9 Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting 2018-04-25 17:28:21 +09:00
smoogipoo
0dce7a5b61 Update framework + fix CI errors 2018-04-20 18:19:17 +09:00
smoogipoo
c9e4a07e12 Merge remote-tracking branch 'origin/master' into remove-approachcircle-hax
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/OsuEditPlayfield.cs
#	osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
2018-04-20 18:04:43 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
tgi74000
9b36cf2066 Review changes 2018-04-16 14:14:40 +02:00
tgi74000
b23b0a445b Add support for replay mods 2018-04-13 15:41:35 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
cea3e1c7f5 Remove now unnecessary approachcircle proxy disables
Prereqs:
- [ ] ppy/osu-framework#1505
2018-04-09 18:44:50 +09:00
Dan Balasescu
1895111c75
Merge branch 'master' into dynamic-assembly-update 2018-04-06 20:16:13 +09:00
Dean Herbert
acbdbcc3df Update AssemblyInfo in line with framework changes 2018-04-06 13:17:26 +09:00
Dean Herbert
6c125683d4
Merge branch 'master' into selectionlayer-rewrite 2018-04-04 20:47:36 +09:00
Dean Herbert
b7325d73e8 Don't inherit VisbilityContainer 2018-04-04 20:44:11 +09:00
smoogipoo
d4cb00e08f Don't display judgements in OsuEditPlayfield 2018-04-04 17:12:41 +09:00
Dean Herbert
788bfde002
Merge branch 'master' into selectionlayer-rewrite 2018-04-04 15:38:27 +09:00
Dean Herbert
ddba7254ca Merge remote-tracking branch 'upstream/master' into linq 2018-04-03 13:05:08 +09:00
Dean Herbert
d40ccbd70a
Merge branch 'master' into selectionlayer-rewrite 2018-04-03 12:03:11 +09:00
Dean Herbert
77189073b2
Merge branch 'master' into scalablecontainer-size-fix 2018-04-03 11:29:36 +09:00
Dean Herbert
57b4cdaf85
Merge branch 'master' into selectionlayer-rewrite 2018-04-03 03:05:42 +09:00
Dan Balasescu
d7b61b3c09
Merge branch 'master' into Small-Clean-Up 2018-04-02 14:13:15 +09:00
Huo Yaoyuan
b842f682eb Use Linq.Append and Prepend. 2018-04-02 12:06:34 +08:00
smoogipoo
551ba6ac4b Fix ScalableContainer irrepairably altering content size 2018-04-02 13:06:06 +09:00
Joseph Madamba
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits 2018-03-31 10:43:58 -07:00
Dan Balasescu
824201336a
Merge branch 'master' into hr-on-mania-is-unranked 2018-03-30 16:35:00 +09:00
smoogipoo
4ad776bfde Make slider circle masks not handle mouse input at all 2018-03-30 14:15:46 +09:00
Joseph Madamba
0887dafa2c Revert changes on hard rock mod 2018-03-29 20:36:52 -07:00
Dean Herbert
e1123c5a95
Merge branch 'master' into selectionlayer-rewrite 2018-03-30 12:29:58 +09:00
smoogipoo
3129c2cc75 Fix slider circle masks blocking input for now 2018-03-29 22:41:49 +09:00
smoogipoo
d9c5a0c6d1 Fix position editing not working 2018-03-29 22:38:44 +09:00
smoogipoo
6d4f94756e Rewrite the way drag + click selections happen
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).

I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.

1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
Joseph Madamba
af9e3a849f
Merge branch 'master' into score-multiplier-edits 2018-03-28 20:42:35 -07:00
Dean Herbert
9aae568bbe Tidy up csproj further 2018-03-28 15:19:56 +09:00
Dean Herbert
9667d54ecb Add missing licence headers 2018-03-28 14:48:08 +09:00
Dean Herbert
0026b94cd3 Consolidate and move ruleset test projects 2018-03-28 14:41:25 +09:00
Dean Herbert
1a8aa87469 Make everything better 2018-03-27 18:56:54 +09:00
Dean Herbert
b290d2d039 Move NUnit includes to individual projects 2018-03-27 15:07:09 +09:00
smoogipoo
dd5bbbbd9f Define testable projects 2018-03-26 19:11:23 +09:00
smoogipoo
5159127bce Fix SQLite failing to initialize on test projects 2018-03-26 18:07:09 +09:00
smoogipoo
35ef9d99c6 Only compile with net461 in visual studio 2018-03-26 15:44:55 +09:00
smoogipoo
3f9b14704e Fix extra semicolon 2018-03-26 13:30:58 +09:00
smoogipoo
96901b6498 Add msbuild/dotnet build + launch targets 2018-03-26 10:52:54 +09:00
Joseph Madamba
90d763fda5 Apply review changes and suggestions 2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd Score multiplier edits 2018-03-24 16:00:18 -07:00
smoogipoo
31920f1866 Fix ruleset resources not getting included in build 2018-03-25 02:12:01 +09:00
smoogipoo
d28de89e50 Add net461 target to test projects for nunit discovery
Nunit "by design" will not run tests for NETStandard projects (see: https://github.com/nunit/dotnet-test-nunit/issues/122#issuecomment-329531632).
2018-03-25 01:35:50 +09:00
John Neijzen
7b39447213
Update OsuAutoGenerator.cs 2018-03-24 18:34:56 +08:00
John Neijzen
bee9af8500
Update OsuAutoGenerator.cs 2018-03-24 18:30:36 +08:00
John Neijzen
9d96aeb347
Update OsuAutoGenerator.cs 2018-03-24 17:53:50 +08:00
John Neijzen
12f785bf40
Change duplicate condition to HitResult.Good instead of HitResult.Meh 2018-03-24 17:48:43 +08:00
John Neijzen
97be022e22
Remove duplicate condition 2018-03-24 16:55:39 +08:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
Dean Herbert
9d3529ce7b
Merge branch 'master' into cursor-skinning 2018-03-22 21:07:16 +09:00
Dean Herbert
af65f2dd48 Move AccentColour changes local to rulesets which rely on it 2018-03-22 18:53:16 +09:00
Dan Balasescu
ab9505652b Merge branch 'master' into skin--completion 2018-03-22 16:44:00 +09:00
smoogipoo
4ccaf143b5 Give sliders a default accent colour 2018-03-22 15:50:19 +09:00
Dean Herbert
78a8f60b39 IHasComboIndex -> IHasComboInformation 2018-03-22 12:35:17 +09:00
Vidalee
505a7c14fc was persuaded I changed the if statement... 2018-03-21 21:14:17 +01:00
Dean Herbert
d909cce8d6 Add the ability to skin the gameplay cursor 2018-03-21 20:06:10 +09:00
Vidalee
8159e219fd increaseFirstObjectVisibility now cannot be null 2018-03-20 22:23:27 +01:00
Vidalee
cdbe6bf22d cleared comment 2018-03-20 21:55:35 +01:00
Vidalee
4068be1293 cleared comment 2018-03-20 21:54:44 +01:00
Vidalee
9252203916 build fix 2018-03-20 18:23:41 +01:00
Dean Herbert
fb3d319d0e Make fallback bool into a function
Allows correct handling now that beatmap skins are also a thing.
2018-03-20 16:40:11 +09:00
Dean Herbert
c38c26eacb Move combo index processing to BeatmapProcessor 2018-03-20 15:57:43 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
Vidalee
fea8f868d7 Fixing hidden test bug 2018-03-17 13:22:58 +01:00
Dean Herbert
7e7f8ed7a2
Merge branch 'master' into drawable-composite-hit-object 2018-03-16 15:53:16 +09:00
Dean Herbert
23ffee3d38
Merge branch 'master' into drawable-composite-hit-object 2018-03-16 15:38:52 +09:00
Dean Herbert
46f5c0fc19
Merge branch 'master' into mod-fixes 2018-03-16 15:38:41 +09:00
Dan Balasescu
cdc61d5f0d
Merge branch 'master' into fix-combo-colours 2018-03-16 14:59:45 +09:00
Dean Herbert
7ed84465fb
Merge branch 'master' into mod-fixes 2018-03-16 11:27:39 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
8d433cb4bf
Merge branch 'master' into cursor-trail 2018-03-15 11:14:21 +09:00
Dean Herbert
a0691168cb Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement 2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code 2018-03-13 20:07:03 -07:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail 2018-03-14 11:42:40 +09:00
Vidalee
8a86766324 Changes requests 2018-03-13 23:21:47 +01:00
Dean Herbert
c55d70ec13
Merge branch 'master' into fix-combo-colours 2018-03-13 19:19:45 +09:00