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Fix DeltaTime being capped incorrectly
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@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
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private void setTimingValues()
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{
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// Every timing inverval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure.
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DeltaTime = Math.Max(40, (t[0].StartTime - t[1].StartTime) / timeRate);
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DeltaTime = Math.Max(50, (BaseObject.StartTime - lastObject.StartTime) / timeRate);
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}
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private void computeSliderCursorPosition(Slider slider)
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