Dean Herbert
f9c162dee9
Adjust design and feel
2018-05-22 00:49:33 +09:00
Dean Herbert
d5afccd610
Make hint text display briefly at initial display, then on hover
2018-05-22 00:02:03 +09:00
Dean Herbert
3d9d40448d
Fix incorrect syntax
2018-05-22 00:01:40 +09:00
Dean Herbert
841336a181
Merge branch 'master' into exit_replay_button
2018-05-21 23:45:06 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Dean Herbert
c48c62ea04
Merge branch 'master' into player_loader_input_toggles
2018-05-21 16:20:08 +09:00
Dean Herbert
e2389ad7a4
Allow using back button on PlayerLoader and Replay
2018-05-18 13:32:05 +09:00
Roman Kapustin
81d7e8a393
Resolve merge conflict
2018-05-18 00:25:47 +03:00
Roman Kapustin
f2f2fb8c73
Use both OnKeyDown and GlobalAction.Back
2018-05-14 22:09:09 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Dean Herbert
28edf3bce7
Merge branch 'master' into hud-above-letterbox
2018-05-14 19:31:39 +09:00
Dean Herbert
0234bbc37f
Move definition inline
2018-05-14 19:14:17 +09:00
Dean Herbert
f14948c022
Merge branch 'master' into exit-hold-confirmation
2018-05-14 18:13:40 +09:00
smoogipoo
115c2dc239
Move hud below the skip button
2018-05-14 18:02:18 +09:00
smoogipoo
64fba5f6d1
Proxy the ruleset cursor above the break overlay
2018-05-14 15:36:56 +09:00
smoogipoo
43409127b7
Place break overlay underneath the hud
2018-05-14 15:36:42 +09:00
Dean Herbert
cfa18bdf1f
Fix song progress time counters wrapping after an hour
...
Resolves #2466 .
Supersedes and closes #2487 .
2018-05-11 22:10:26 +09:00
Roman Kapustin
86430da6d6
Update CircularProgress.FillTo calls
2018-05-10 21:08:02 +03:00
Roman Kapustin
93029fd548
Remove mouseWheelCheckbox from InputSettings player overlay
2018-05-10 20:38:55 +03:00
Dean Herbert
5df9f126d1
Implement a hold-to-confirm screen when exiting game using escape key
2018-05-10 17:07:19 +09:00
Roman Kapustin
ccf82cacb0
Show InputSettings on the PlayerLoader screen
2018-05-09 17:31:52 +03:00
Roman Kapustin
6676c55fe0
Introduce InputSettings
2018-05-09 17:22:37 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65
Merge remote-tracking branch 'origin/master' into i-beatmap
2018-05-07 09:58:53 +09:00
Roman Kapustin
b08b24b6da
Introduce OsuScreen.AllowBackButton property
2018-05-04 21:18:48 +03:00
Roman Kapustin
39db1e8cbb
Rename HoldToQuit to QuitButton
2018-05-03 23:50:30 +03:00
Roman Kapustin
f8630115d6
Do not expose HoldToQuit.HoldToQuitButton
2018-05-03 23:29:58 +03:00
UselessToucan
d18a8ec9f5
Merge branch 'master' into exit_replay_button
2018-04-28 20:48:16 +03:00
TocoToucan
c78c5195f3
HoldToQuitButton cleanup
2018-04-28 20:43:41 +03:00
Dean Herbert
4f53185d43
Invert logic to match existing toggles
2018-04-25 16:18:55 +09:00
Dean Herbert
45810e6220
Merge branch 'master' into ignore_beatmap_skin
2018-04-24 17:15:39 +09:00
TocoToucan
630980255e
Convert HoldToQuit.text to local variable
2018-04-21 20:35:24 +03:00
TocoToucan
e6d7136a92
Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction
2018-04-21 20:21:09 +03:00
TocoToucan
21454d1f10
Revert "Add 'End replay' button"
...
This reverts commit c34ef42f00
.
2018-04-21 19:27:17 +03:00
TocoToucan
3b621db460
Implement CircularProgress filling
2018-04-21 19:25:21 +03:00
TocoToucan
633c775306
Initial HoldToQuit commit
2018-04-21 18:24:31 +03:00
TocoToucan
1ce38c7fc6
Visual settings: Ignore beatmap hitsounds
2018-04-20 18:30:41 +03:00
TocoToucan
606e088713
Visual settings: Ignore beatmap skin
2018-04-20 18:17:57 +03:00
TocoToucan
c34ef42f00
Add 'End replay' button
2018-04-20 12:50:19 +03:00
Dean Herbert
8bf25542cb
Add PlayerLoader TestCase and fix dummy beatmap load procedure
2018-04-20 17:30:27 +09:00
Dean Herbert
de85436534
Merge remote-tracking branch 'upstream/master' into peppy-async-screens
2018-04-20 16:52:58 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
smoogipoo
7a550e3f07
Revert unnecessary change for now
2018-04-19 20:20:56 +09:00
smoogipoo
b5a55a0dce
Make an interface for beatmaps
2018-04-19 18:58:40 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Joehu
128446e51d
Remove composer from player loader
2018-04-12 16:46:46 -07:00
Dan Balasescu
32832304a7
Merge branch 'master' into fix-songselect-exit-notimplemented
2018-04-02 13:53:41 +09:00
Dean Herbert
31ade986a7
Scren async changes in line with framework changes
...
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
FreezyLemon
46d859a660
exit player earlier if a dummy map is loaded
2018-03-25 13:25:48 +02:00
Dean Herbert
e47aa0edc0
Merge branch 'master' into fix-background-fade
2018-03-24 03:40:13 +09:00
smoogipoo
afdab7895a
Fix beatmap background fade not being updated on retry
...
Fixes #2287
2018-03-23 20:41:38 +09:00
Dean Herbert
b56eee1927
Fix background loaded player never being disposed if early exit occurs
2018-03-23 15:04:40 +09:00
FreezyLemon
a3d8048aca
abort loading and exit player for dummy maps
2018-03-22 21:46:35 +01:00
smoogipoo
090c78bf10
Merge remote-tracking branch 'origin/master' into fix-player-loader
2018-03-22 20:00:21 +09:00
Dean Herbert
917334a39a
Move cancel code to exit paths for screen
2018-03-22 13:01:40 +09:00
Dean Herbert
8f71d53c17
Fix retry not allowing continuing beyond PlayerLoader
...
Resolves #2265 .
2018-03-22 02:10:31 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
smoogipoo
b27b6c7eb7
Merge branch 'master' into cursor-trail
2018-03-16 14:43:27 +09:00
Dean Herbert
ea649f9650
Avoid scheduling during non-current screen
2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914
Apply formatting changes
2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88
Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
2018-03-14 11:43:33 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail
2018-03-14 11:42:40 +09:00
smoogipoo
33c721bcbb
Fix post-merge errors
2018-03-12 09:51:32 +09:00
smoogipoo
6e51b74890
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
2018-03-12 09:47:05 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail
2018-03-11 02:07:05 +09:00
Dean Herbert
6d91889ca6
Move player-specific configuration bindables back to player
2018-03-08 22:16:47 +09:00
Dean Herbert
94ed4ab01b
Add debouncing to player loading
...
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7
Block player enter when a drag initiates from an overlaying container
2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4
Replace ConfigureBackgroundUpdate with OnEntering
2018-03-08 11:35:00 +03:00
Dean Herbert
8f3f886805
Merge branch 'master' into PlayerBase
2018-03-08 16:12:12 +09:00
Dean Herbert
91c984ed97
Merge branch 'master' into rewrite-break-overlay
2018-03-08 09:31:59 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail
2018-03-08 09:31:42 +09:00
pdrapoport
3731cbe5eb
Removing "mouse wheel disabled" checkbox from visual settings gameplay menu
2018-03-07 14:20:59 +01:00
Dean Herbert
6a768e378a
Merge branch 'master' into rewrite-break-overlay
2018-03-07 17:00:34 +09:00
TocoToucan
697ad63d72
Resolve merge conflicts
2018-03-05 22:24:25 +03:00
Dean Herbert
4aafc2228e
Improve skip button behaviour when mouse buttons are down
2018-03-06 00:53:40 +09:00
Dean Herbert
d115c56742
Avoid using input blocking
2018-03-06 00:27:55 +09:00
Dean Herbert
792a3ac469
SkipButton -> SkipOverlay
2018-03-06 00:10:53 +09:00
Dean Herbert
53edfedfc8
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
2018-03-05 19:43:57 +09:00
Dean Herbert
7d11e55d06
Only block mouse input when the shaded portion of the SkipButton is hovered
2018-03-05 19:43:33 +09:00
Dean Herbert
c6c55c40ed
Rewrite BreakOverlay
...
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00
Dean Herbert
bd510e5356
Merge remote-tracking branch 'upstream/master' into clock-fixes
2018-03-02 21:01:53 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax
2018-02-28 23:15:25 +09:00
Dan Balasescu
25c748ed45
Merge branch 'master' into fix-player-exit
2018-02-28 22:05:44 +09:00
Dean Herbert
f9faf8e3d8
Localise offset clock usage out of Player as much as possible
2018-02-28 22:01:52 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dean Herbert
dd6cf1379e
Reduce parallax effect during gameplay
...
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0
Rely less on zero-duration transform helpers
...
They have huge overheads.
See ppy/osu-framework#1411 .
2018-02-28 11:00:54 +09:00
Dean Herbert
f64afc738d
Fix incorrect exit block conditional
...
Resolves #2130 .
2018-02-27 23:59:34 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
8e78a7b114
Fix HUD using incorrect clock for time display
2018-02-27 17:23:38 +09:00
Dean Herbert
37d2a2c3cc
Rename clock types to match across classes
2018-02-27 17:23:38 +09:00
Dean Herbert
3d52ead213
Rename sourceClock
2018-02-27 17:23:38 +09:00
Dean Herbert
fee258f2f2
Rework PauseContainer to better pause
2018-02-27 17:23:38 +09:00
Dean Herbert
d4f1723ae6
Remove unnecessary secondary argument from HUDOverlay
2018-02-27 17:23:38 +09:00
Dean Herbert
0635ae2293
Include missing offset
2018-02-27 17:23:38 +09:00
Dean Herbert
9c0dfb7c8c
Avoid creating an extra framed clock in SkipButton
2018-02-27 17:23:38 +09:00
Dean Herbert
c0d983bbdf
Merge branch 'master' into PlayerBase
2018-02-23 13:51:11 +09:00
Dean Herbert
7c43a3b4c0
Merge branch 'master' into storyboard-improvements
2018-02-19 14:54:12 +09:00
Dean Herbert
e0faf14a3e
Actually consume ReplacesBackground
2018-02-19 12:33:07 +09:00
Dean Herbert
29adedfa96
Collapse visual settings by default in player
2018-02-16 12:47:32 +09:00
Dean Herbert
9760f30ce9
Tidy things up to make more sense
2018-02-16 12:08:36 +09:00
Dean Herbert
f22f9b5de0
Merge branch 'master' into PlayerBase
2018-02-16 11:26:57 +09:00
TocoToucan
c57e8785e2
Move all storyboard loading to Player itself
2018-02-15 23:57:53 +03:00
TocoToucan
86f200e257
Fix possible nullref
2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf
Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
2018-02-09 21:20:49 +03:00
TocoToucan
4535e09607
Add missing license header
2018-02-09 00:36:31 +03:00
TocoToucan
a860dd7208
Preview visual settings at the “loading” screen
2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec
Introduce PlayerBase class
2018-02-08 23:28:42 +03:00
TocoToucan
77a8b36529
Schedule Resume method call without delay
2018-02-08 22:30:15 +03:00
Dean Herbert
a70989cb70
Rely on bindable's formatting rather than setting a default
2018-02-08 11:12:05 +09:00
smoogipoo
8e280b6b0c
Use 0.1 precision for playback speed
2018-02-07 13:28:10 +09:00
smoogipoo
bd5db6fc8d
Make playback speed sliderbar use the tooltip text as its display
2018-02-07 13:26:41 +09:00
Dean Herbert
9bfec9b233
Tidy up state change logic
2018-02-06 14:30:01 +09:00
Dean Herbert
dd8955cd90
Fix skip button not receiving screen-wide input
2018-02-06 14:29:03 +09:00
tgi74000
b0fbae9dfc
Fix PlayerSettingsOverlay not reappearing when Hidden
2018-02-01 16:07:49 +01:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay
2018-02-01 16:37:04 +09:00
Dean Herbert
df65443f07
Merge branch 'master'
...
Conflicts:
osu-framework
osu.Game/Screens/Play/Player.cs
2018-01-30 18:31:03 +09:00
TocoToucan
ce4122b3c4
Display visual settings overlay on PlayerLoader screen
2018-01-26 23:29:54 +03:00
TocoToucan
d82835107c
Remove autohide and clock related logic from Visual settings overlay
2018-01-26 22:20:24 +03:00
TocoToucan
615c831069
Merge from ppy/master
2018-01-26 21:56:17 +03:00
smoogipoo
8d11596b2f
Minor cleanups
2018-01-24 17:48:42 +09:00
smoogipoo
7f299b2533
Merge remote-tracking branch 'origin/master' into RefactorPlayerOverlaysInitialization
2018-01-24 17:44:28 +09:00
Dean Herbert
fa1f4304f6
Remove usings
2018-01-23 13:24:04 +09:00
Dean Herbert
f823650b10
Allow user choice of the quick retry hotkey
2018-01-23 13:05:07 +09:00
Michael Manis
794ae5380a
Intverted conditionals.
2018-01-22 01:06:27 -05:00
Michael Manis
530e0afa2c
Use IsCurrentScreen instead of a bool for both checks now.
2018-01-21 22:27:15 -05:00
Michael Manis
964c6da9a4
Use IsCurrentScreen instead of a bool
2018-01-21 22:00:18 -05:00
Michael Manis
806da21760
Removed rreduntant initialization.
2018-01-21 20:24:19 -05:00
Michael Manis
ad2df8d8df
Fixed tilde-key crash at end of beatmap.
2018-01-21 20:09:44 -05:00
TocoToucan
e88f514cf4
Resolve merge conflicts
2018-01-21 18:32:21 +03:00
TocoToucan
4875443e12
Resolve merge conflicts
2018-01-21 18:11:43 +03:00
smoogipoo
a05032779f
Remove unneeded event binding
2018-01-18 00:04:33 +09:00
smoogipoo
c79603290d
Move TriggerChange to LoadComplete()
2018-01-17 21:52:57 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays
2018-01-17 18:01:41 +09:00
smoogipoo
2ebb3d6e0e
Fix ReplayLoader not being treated as having a replay loaded
...
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
Dean Herbert
39af9321cf
Remove unnecessary overrides
2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
TocoToucan
a81f32a388
PlayerGroup -> PlayerSettingsGroup
2018-01-15 20:52:52 +03:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering
2018-01-15 15:54:18 +09:00
smoogipoo
7c41925144
ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc
2018-01-15 14:07:09 +09:00
TocoToucan
d3afbdaac6
Resolve merge conflict
2018-01-13 22:32:56 +03:00
TocoToucan
43d2ae348a
Rename ReplaySomething -> PlayerSomething
2018-01-13 22:25:09 +03:00
TocoToucan
0c4fcdf6d8
Remove not used breakOverlay field
2018-01-12 23:59:36 +03:00
TocoToucan
3795411fd1
Do not assign hudOverlay's and breakOverlay's members in Player class
2018-01-12 23:33:24 +03:00
smoogipoo
d0b177e233
Proxying isn't needed anymore
2018-01-12 19:50:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
Dean Herbert
188b26472c
Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision
2018-01-12 18:54:36 +09:00
smoogipoo
a6c6523a86
Make SkipButton an OverlayContainer to use the menu cursor
2018-01-12 18:21:17 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
smoogipoo
2e235660ad
Fix skip button appearing below osu!mania's stage
2018-01-12 13:25:49 +09:00
james58899
1985e5bdb2
fix background dim
2018-01-12 12:21:37 +08:00
TocoToucan
affbb7a847
Fix license header
2018-01-12 00:37:28 +03:00
TocoToucan
c1f756b16e
Support background blur in visual settings
2018-01-12 00:03:55 +03:00
TocoToucan
3ec93966a0
Implement VisualSettings autohiding
2018-01-11 23:39:23 +03:00
TocoToucan
98851e4a78
Stop time whenever visual settings are expanded
2018-01-11 01:24:34 +03:00
smoogipoo
d147683361
Cleanup
2018-01-10 17:39:15 +09:00
smoogipoo
c010b48b29
Remove number format specified from OsuSliderBar, override ToolTipText
...
Better/cleaner solution.
2018-01-10 17:29:16 +09:00
smoogipoo
17e7f75aca
More osu!-side bindable fixes
2018-01-10 15:41:13 +09:00
Dean Herbert
9ec8f130a6
Ensure changes are only applied when we are the current screen
2018-01-10 13:24:26 +09:00
TocoToucan
c48c7b085c
Visual settings initial commit
2018-01-10 02:24:51 +03:00
Dean Herbert
fcb197f7b6
Simplify logic
2018-01-09 22:21:15 +09:00
Dean Herbert
2518d16a77
Denote unused variable
2018-01-09 21:34:31 +09:00
Dean Herbert
c2fadcfc1f
Merge branch 'master' into background-blur
2018-01-09 21:20:05 +09:00
Aergwyn
f6c168be27
add skip cutscene as "in game" keybinding
2018-01-08 18:22:43 +01:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
a1d94d7adf
Merge branch 'master' into sliderbar-tooltip-precision
2018-01-05 20:48:30 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
1571c10c42
Fix up replay settings sliderbar formatting
2018-01-05 14:37:32 +09:00
Dean Herbert
c0dd812a4c
Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods
2018-01-02 15:33:08 +09:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
Dean Herbert
d9a80dae5d
Male NoFail use an applicable interface
2017-12-31 04:10:29 +09:00
ColdVolcano
df62ca14b7
Don't unbind when not necessary
2017-12-29 23:41:36 -06:00
ColdVolcano
3845c7ac7d
Remove bluring of storyboard
2017-12-28 14:31:34 -06:00
FreezyLemon
998f9c090d
select pause buttons after mouse move only
2017-12-28 01:56:10 +01:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays
2017-12-27 23:26:57 +09:00
Dean Herbert
324a7d6377
Merge remote-tracking branch 'upstream/master' into better-testcase-player
2017-12-27 20:26:38 +09:00
Dan Balasescu
1af7f71c97
Merge branch 'master' into notification-verbosity
2017-12-27 15:01:28 +09:00
Dean Herbert
d17f6cb564
Fix crash when starting play mode with no beatmap
...
Closes #1767
2017-12-27 11:46:44 +09:00
Dean Herbert
9fb958eadc
Make TestCasePlayer more usable
...
No results screen crash, no unnecessary leadin time.
2017-12-26 14:23:14 +09:00
ColdVolcano
044e4d0acd
Add blur to background in Player
2017-12-25 19:11:49 -06:00
Dean Herbert
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
Dean Herbert
13fee5402a
Remove unnecessary using
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visual studio doesn't save
2017-12-21 23:20:11 +09:00
Dean Herbert
87e790080b
Remove manual audio thread synchronisation logic
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No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
Dean Herbert
abe465358c
Fix formatting
2017-12-21 21:46:57 +09:00
Dean Herbert
5b596765c8
Merge branch 'master' into dev-overlay-counter
2017-12-21 21:09:40 +09:00
Seokho Song
6fbd06f967
Fix Not update retry counter on PauseOverlay
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I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
smoogipoo
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
smoogipoo
5f538f03ea
Comments
2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce
Make MenuOverlay support key selections
2017-12-18 16:34:17 +09:00