Bartłomiej Dach
a78210c88f
Handle hover so that users can hover disclaimer to block load & read it
2024-03-15 11:45:27 +01:00
Bartłomiej Dach
e6883b8418
Tweak visuals further
2024-03-15 11:38:51 +01:00
Bartłomiej Dach
51568ba06a
Add background to disclaimers
2024-03-15 11:31:45 +01:00
Bartłomiej Dach
5513a72748
Improve hiding transition when multiple disclaimers are visible
2024-03-15 11:01:34 +01:00
Bartłomiej Dach
49a087f7fc
Add localisation support
2024-03-15 10:59:49 +01:00
Bartłomiej Dach
4688a53cf4
Stay on player loader a bit longer if disclaimers are present
...
Just to make reading the text easier.
2024-03-15 09:53:20 +01:00
Bartłomiej Dach
f3a444b7ac
Add disclaimer for loved/qualified status
2024-03-15 09:53:20 +01:00
Bartłomiej Dach
42ae18976f
Replace existing epilepsy warning with inline display
2024-03-15 09:53:20 +01:00
Bartłomiej Dach
1aa695add9
Implement alternate design of player loader disclaimers
2024-03-15 09:53:18 +01:00
Dean Herbert
23975d4dd1
Add flash and reduce overall time for countdown to 2 seconds
2024-03-14 22:49:53 +08:00
Dean Herbert
2845303a74
Fix non-matching scale outwards animation
2024-03-14 22:45:05 +08:00
Dean Herbert
888245b44f
Reorder methods
2024-03-14 22:44:26 +08:00
Dean Herbert
d7769ec3e2
Adjust animation
2024-03-14 22:44:23 +08:00
Dean Herbert
42bd558d7c
Only update text when necessary (reducing unnecessary string allocadtions)
2024-03-14 22:43:08 +08:00
Salman Ahmed
b4cee12db9
Use defined colours for counter background
2024-03-14 09:22:03 +03:00
Dan Balasescu
b431bb1176
Resolve post-merge issues
2024-03-14 12:24:12 +09:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
Dan Balasescu
789a9f4dfa
Initial redesign following flyte's design
2024-03-14 11:38:16 +09:00
Dean Herbert
d9cc619693
Merge branch 'master' into argon-pp-counter
2024-03-08 10:32:16 +08:00
Dean Herbert
0ebb12f67f
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
Dean Herbert
ae2ef8ee1e
Fix typo in wireframe description
2024-03-08 10:19:00 +08:00
Dean Herbert
87b4406bdc
Pad at minimum three digits for argon pp display
2024-03-08 09:41:28 +08:00
Dan Balasescu
1cafb09977
Increase border thickness
2024-03-07 17:22:38 +09:00
Bartłomiej Dach
b740481eaf
Merge pull request #27504 from peppy/replay-state-sanity-1
...
Never set `waitingOnFrames` if a replay is not attached
2024-03-06 09:51:09 +01:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Dean Herbert
57daaa7fed
Add logging for GameplayClockContainer
starting or stopping
2024-03-06 04:37:11 +08:00
Bartłomiej Dach
e6f1a722cb
Remove unused field and commented-out code
2024-03-05 18:49:19 +01:00
Salman Ahmed
49b3e81e8a
Migrate DefaultPerformancePointsCounter
and rename it
2024-03-05 04:35:39 +03:00
Salman Ahmed
d7f1e50d66
Add "Argon" performance points counter
2024-03-05 03:34:29 +03:00
Salman Ahmed
3ee57cdfba
Refactor performance points test scene to support skinning
2024-03-05 03:34:25 +03:00
Salman Ahmed
92f455f199
Abstractify performance points calculation to a base class
2024-03-05 03:33:48 +03:00
Dan Balasescu
6635d9be04
Add countdown display
2024-03-04 16:50:24 +09:00
Dan Balasescu
bce3bd55e5
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
cdwcgt
4ad8bbb9e2
remove useless DrawablePool
2024-03-01 13:20:37 +09:00
Bartłomiej Dach
ee2dac35e0
Merge branch 'master' into taiko-slider-storyboard
2024-02-29 08:50:58 +01:00
Dean Herbert
f44aadaaa8
Merge pull request #27331 from bdach/statistics-updates-in-multi
...
Show user statistics updates on multiplayer and playlists results screens
2024-02-29 12:26:48 +08:00
Salman Ahmed
7f5f3804f1
Expose beatmap storyboard as part of GameplayState
2024-02-29 05:39:36 +03:00
Salman Ahmed
a7a758400c
Merge branch 'master' into fix-wireframe
2024-02-29 01:56:50 +03:00
Salman Ahmed
8f97f0503f
Move away from Solo
namespace
2024-02-29 01:21:17 +03:00
Salman Ahmed
c3a7e99849
Remove unnecessary max operation
2024-02-29 01:01:55 +03:00
Joseph Madamba
5ca6e8c68a
Fix some NRT changes
2024-02-28 11:03:09 -08:00
Bartłomiej Dach
ce994a7a73
Fix wireframe misalignment in argon accuracy counter
...
- Closes https://github.com/ppy/osu/issues/27385 .
- Supersedes / closes https://github.com/ppy/osu/pull/27392 .
2024-02-28 13:42:45 +01:00
Joseph Madamba
6e03384c6b
Apply NRT to SoloSpectatorPlayer
2024-02-28 00:01:16 -08:00
Joseph Madamba
8e462fbb38
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
Joseph Madamba
dee57c7e72
Refactor test to only allow init of actions
2024-02-27 23:24:16 -08:00
Joseph Madamba
351160f94e
Move back/quit button from bottom left to fail overlay when spectating
2024-02-27 23:24:16 -08:00
Sheepposu
7687ab63ed
fix code formatting
2024-02-27 22:03:45 -05:00
Bartłomiej Dach
2889cf39d7
Merge pull request #27391 from smoogipoo/high-performance-session-redux
...
Use high performance session during gameplay
2024-02-27 16:28:04 +01:00
Dan Balasescu
069b400dd0
Move manager to desktop game
2024-02-27 19:36:03 +09:00
Dan Balasescu
bfb5098238
Use high performance session during gameplay
2024-02-26 22:32:48 +09:00
Dean Herbert
c686dfd361
Apply safeties for AudioFilter
usage around drawables which go non-present
2024-02-26 21:22:25 +08:00
Dean Herbert
4421ff975b
Add local function to perform iteration to better explain the "why"
2024-02-26 09:04:39 +08:00
Andrei Zavatski
f948f8ee5c
Fix HUDOverlay allocations
2024-02-25 17:59:20 +03:00
Sheepposu
4d669c56a2
implement pooling
...
Uses pooling for all analysis objects and creates the lifetime entries from replay data when the analysis container is constructed.
2024-02-23 23:32:35 -05:00
Sheepposu
45444b39d4
fix formatting issues
2024-02-22 19:01:52 -05:00
Bartłomiej Dach
eac4c5f69d
Rename {Solo -> User}StatisticsWatcher
et al.
...
The "solo" prefix is a bit unbecoming now. The updates are not only
for solo.
2024-02-22 20:36:24 +01:00
Bartłomiej Dach
0074bdc5a1
Change ResultsScreen
constructor boolean params to init-only properties
2024-02-22 20:15:03 +01:00
Bartłomiej Dach
f9e92c69a8
Merge branch 'master' into fix-skin-editor-init-fail
2024-02-22 14:08:38 +01:00
Dean Herbert
c87bc8b597
Merge pull request #27180 from bdach/better-submission-failure-messaging
...
Add better submission failure messaging
2024-02-19 21:38:23 +08:00
Bartłomiej Dach
ec26ab51d1
Use different wording
2024-02-19 13:56:21 +01:00
Salman Ahmed
583e71634f
Always bring master/music volume to 50%
2024-02-16 11:20:07 +03:00
Salman Ahmed
952c5b0d18
Use Precision.AlmostBigger
2024-02-16 11:13:41 +03:00
Salman Ahmed
9f53185fa9
Revert changes to muted notification action
2024-02-16 10:47:56 +03:00
Salman Ahmed
df40f55c07
Merge branch 'master' into mute_detection
2024-02-16 01:35:02 +03:00
Salman Ahmed
7530b1f362
Adjust comment again
2024-02-16 01:31:52 +03:00
Salman Ahmed
5431781f80
Bring back target volume to 50%
2024-02-16 01:23:26 +03:00
Salman Ahmed
d81b148b09
Remove mention of decibel units in comment
...
Decibels are irrelevant in the volume bindables, as mentioned in PR already.
2024-02-16 01:23:18 +03:00
Salman Ahmed
a9eac5924d
Remove seemingly unnecessary float casts
2024-02-16 01:18:13 +03:00
Bartłomiej Dach
898d5ce88b
Show selected submission failure messages even in solo
...
Previously, if a `SubmittingPlayer` instance deemed it okay to proceed
with gameplay despite submission failure, it would silently log all
errors and proceed, but the score would still not be submitted. This
feels a bit anti-user in the cases wherein something is genuinely wrong
with either the client or web, so things like token verification
failures or API failures are now shown as notifications to give the user
an indication that something went wrong at all.
Selected cases (non-user-playable mod, logged out, beatmap is not
online) are still logged silently because those are either known and
expected, or someone is messing with things.
2024-02-15 10:55:08 +01:00
Bartłomiej Dach
95e745c6fb
Use better messaging for selected submission failure reasons
...
These have been cropping up rather often lately, mostly courtesy of
linux users, but not only:
https://github.com/ppy/osu/issues/26840
https://github.com/ppy/osu/issues/27008
https://github.com/ppy/osu/discussions/26962
so this is a proposal for slightly improved messaging for such cases to
hopefully get users on the right track.
The original error is still logged to network log, so there's no
information loss.
2024-02-15 10:51:27 +01:00
Bartłomiej Dach
21b9fb95e2
Move SoloStatisticsWatcher
to OsuGame
...
Doesn't feel like it needs to be in base, and it being in base was
causing problems elsewhere before.
2024-02-13 14:28:24 +01:00
Bartłomiej Dach
da4ebd0681
Refactor SoloStatisticsWatcher
to no longer require explicit subscription callbacks
2024-02-13 13:49:01 +01:00
Dan Balasescu
bfeb90c1b6
Add additional gameplay metadata to room score request
2024-02-10 17:20:17 +09:00
Dan Balasescu
dcb195f3c8
Add delayed resume for taiko/catch/mania
2024-02-08 02:16:08 +09:00
Sheppsu
d255976279
Merge branch 'ppy:master' into replay-analysis-settings
2024-02-06 03:13:09 -05:00
Bartłomiej Dach
f65449375e
Merge branch 'master' into scrolling-alloc
2024-02-05 19:59:47 +01:00
Andrei Zavatski
e2e3c61c9c
Use AliveEntries where we don't need startTime order
2024-02-03 19:54:08 +03:00
Mike Will
9a5348598a
Replace aggregate rounding method with a float cast
2024-02-02 14:22:24 -05:00
Mike Will
2ab967f783
Increase precision of aggregate volume rounding
...
It should be large enough to account for true accuracy
but small enough to disregard any hair-thin inaccuracy found
at the very end of the float value.
2024-02-02 13:27:26 -05:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
Mike Will
29a2890582
fix code quality error #2
2024-02-02 03:47:19 -05:00
Mike Will
c60e110976
Try to fix code quality issues raised by workflow
2024-02-02 03:09:19 -05:00
Mike Will
f4a2d5f3f4
Round off inaccuracies in the aggregate volume before evaluating
2024-02-02 02:41:58 -05:00
Mike Will
3122211268
Change silence threshold and target restore volume level
2024-02-02 02:12:46 -05:00
Mike Will
dfd966e039
Improve silence detection in MutedNotification
...
Instead of checking the master and music volumes separately to
see if they're <= 1%, check the aggregate of the two volumes to
see if it's <= -60 dB.
When muted notification is activated, restore the aggregate volume
level to -30 dB.
2024-02-02 00:48:42 -05:00
Salman Ahmed
0502997ae9
Stop blocking player loader when hovering over osu! logo
2024-02-02 01:26:04 +03:00
Sheepposu
b5dbf24d27
early replay analysis settings version
...
committing early version for others in the discussion to do their own testing with it
2024-02-01 10:19:09 -05:00
Dean Herbert
a7f9f50ce5
Show a better message when score submission fails due to system clock being set wrong
2024-01-31 16:52:50 +09:00
Dean Herbert
fb24c66342
Mark ResultsScreen.Score
as nullable
...
Is nullable in playlist results at very least.
2024-01-29 16:43:26 +09:00
Dean Herbert
462dab3c90
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
Dean Herbert
f4dd84fa77
Fix various inconsistencies and document better
2024-01-29 02:10:33 +09:00
Dean Herbert
23f12e1ea3
Should not be a container
2024-01-29 01:50:27 +09:00
Andrei Zavatski
b48f99ba4b
Stop using SliderBar as a base
2024-01-28 18:06:09 +03:00
Andrei Zavatski
ed9e0fe1db
Merge branch 'master' into progress-bar-improvements
2024-01-28 17:59:29 +03:00
Andrei Zavatski
3387565ba9
Fix song progress value may go beyond 1
2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf
Refactor ArgonSongProgress for same CurrentTime meaning
2024-01-27 03:03:01 +03:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast
2024-01-26 12:55:36 +09:00
Andrei Zavatski
9b5b313193
Move common logic into own SongProgressBar class
2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e
Remove useless bindable from ArgonSongProgressBar
2024-01-26 04:09:00 +03:00
Andrei Zavatski
542f571dee
Remove LINQ cast in HUDOverlay
2024-01-26 01:03:22 +03:00
Andrei Zavatski
7811968582
Fix ArgonScoreCounter is still using localisation
2024-01-25 03:28:02 +03:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
Bartłomiej Dach
49c117793c
Merge pull request #26609 from peppy/fix-per-ruleset-hud-positioning
...
Fix gameplay elements not correctly offsetting to avoid per-ruleset skin layout
2024-01-22 15:00:03 +01:00
Bartłomiej Dach
95435ecd13
Merge pull request #26591 from peppy/offset-awareness
...
Show offset explanation tooltip on settings offset adjust slider bar
2024-01-22 14:59:31 +01:00
Bartłomiej Dach
b8dd78eec8
Merge branch 'master' into fix-per-ruleset-hud-positioning
2024-01-22 13:55:56 +01:00
Dean Herbert
15df6b1da1
Revert keyboard seek speed change
2024-01-22 21:47:38 +09:00
Bartłomiej Dach
99d3fcc326
Fix crash if ruleset components container is not present
2024-01-22 13:45:55 +01:00
Bartłomiej Dach
0d6c681275
Merge pull request #26649 from peppy/fix-more-allocations
...
Remove `FillFlow` overhead of argon counters
2024-01-22 12:57:16 +01:00
Bartłomiej Dach
b7f0102461
Merge pull request #26662 from peppy/fix-player-crash
...
Fix potential null reference in player screen transition handling
2024-01-22 11:07:16 +01:00
Bartłomiej Dach
1ac682e2c9
Merge branch 'master' into replay-seek-single-frame
2024-01-22 09:36:15 +01:00
Bartłomiej Dach
493d495992
Merge pull request #26605 from peppy/simplify-gameplay-pause
...
Simplify gameplay pause sequence
2024-01-22 08:49:08 +01:00
Dean Herbert
3e5fe66e58
Fix potential null reference in player screen transition handling
...
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660 .
2024-01-22 16:37:56 +09:00
Dean Herbert
02369139b3
Remove FillFlow
overhead of argon counters
2024-01-21 13:22:58 +09:00
Dean Herbert
c50534c819
Move seek/step logic into ReplayPlayer
2024-01-18 20:38:15 +09:00
Dean Herbert
8c4af58109
Keep replay controls expanded by default
2024-01-18 20:13:32 +09:00
Dean Herbert
60e972cd15
Add ability to step forward/backwards single frames
2024-01-18 20:13:32 +09:00
Dean Herbert
dafff26d0e
Tidy up implementation of PlaybackSettings
2024-01-18 20:13:32 +09:00
Dean Herbert
c4e9bcd140
Remove test guarantee of audio time not advancing
2024-01-18 20:06:53 +09:00
Bartłomiej Dach
2be989b9f5
Merge pull request #26542 from peppy/non-touch-fade-button
...
Fade hold-for-menu button out completely on non-touch devices
2024-01-18 11:27:50 +01:00
Dean Herbert
ee3de9c522
Fix gameplay elements not correcly offsetting to avoid per-ruleset skin layout
...
Closes https://github.com/ppy/osu/issues/26601 .
2024-01-18 15:44:27 +09:00
Dean Herbert
8ab8c90e33
Remove "pause rate adjust" flow
2024-01-18 14:21:02 +09:00
Dean Herbert
799c74cfe5
Simplify gameplay pause sequence
2024-01-18 14:17:19 +09:00
Bartłomiej Dach
b718897b30
Merge pull request #26593 from peppy/rolling-counter-unstick
...
Change rolling counters to use quicker easing types
2024-01-17 14:37:52 +01:00
Bartłomiej Dach
5cb17bcacf
Merge pull request #26502 from frenzibyte/prevent-submission-with-invalid-mods
...
Add guard against submitting score with invalid mod instances
2024-01-17 11:39:32 +01:00
Dean Herbert
456a8e6e82
Merge pull request #26549 from bdach/hit-error-meter-pooling-bad
...
Fix `ColourHitErrorMeter` not loading pooled drawables ahead of time
2024-01-17 18:43:47 +09:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types
2024-01-17 18:18:53 +09:00
Dean Herbert
cc7be137bc
Show tooltip on global offset adjust slider bar
2024-01-17 17:57:49 +09:00
Dean Herbert
123e36a999
Change display text for beatmap audio offset adjust to make more sense
2024-01-17 17:51:46 +09:00
Dean Herbert
c1c2e61723
Merge pull request #26446 from LeNitrous/add/replay-playback-controls
...
Add replay playback controls
2024-01-17 17:06:15 +09:00
Dean Herbert
e97b31d82e
Fix test failures
2024-01-17 16:40:45 +09:00
Dean Herbert
e7732caaf7
Make PlayerSettingsOverlay
's api more stringent
2024-01-17 15:13:59 +09:00
Dean Herbert
2788bd912e
Add tooltips and localisation
2024-01-17 15:12:33 +09:00
Dean Herbert
e53989faeb
Change replay playback adjustment to skew frequency, not tempo
2024-01-17 15:02:42 +09:00
Dean Herbert
042e852a3e
Adjust playback speed range to allow slower minimum speed
2024-01-17 15:02:42 +09:00
Dean Herbert
42f64c2c44
Move load procedure to async method and simplify code
2024-01-17 15:02:42 +09:00
Bartłomiej Dach
a9d086c119
Fix touch device not always activating when it should
...
See https://github.com/ppy/osu/discussions/26574
2024-01-16 17:12:40 +01:00
Dean Herbert
2be8d66d4c
Fix argon health bar showing "miss" bar for bananas
2024-01-16 15:52:18 +09:00
Dean Herbert
34905b2052
Apply NRT to new classes
2024-01-16 14:17:21 +09:00
Dean Herbert
1fd85b79db
Merge branch 'master' into argon-health-rework
2024-01-16 13:35:29 +09:00
Bartłomiej Dach
97e08f5071
Fix ColourHitErrorMeter
not loading pooled drawables ahead of time
2024-01-15 21:40:07 +01:00
Bartłomiej Dach
c5a276a7de
Merge pull request #26543 from peppy/offset-toast-limit
...
Only display offset toast when in local gameplay
2024-01-15 19:19:21 +01:00
Andrei Zavatski
8661edfc2f
Organize consts better
2024-01-15 21:07:12 +03:00
Andrei Zavatski
c406135487
Merge branch 'master' into argon-health-rework
2024-01-15 20:40:19 +03:00
Bartłomiej Dach
64e94a8b6c
Merge pull request #26544 from peppy/fix-background-dim-failure
...
Fix background dim occasionally getting in a bad state when exiting gameplay
2024-01-15 15:16:37 +01:00
Bartłomiej Dach
c5351bd14d
Fix back-to-front set
2024-01-15 14:20:07 +01:00
Bartłomiej Dach
d206acac63
Merge pull request #26540 from peppy/fix-double-counters
...
De-dupe displayed hits in judgement counter
2024-01-15 14:02:11 +01:00
Salman Ahmed
1d7b63e204
Move checking logic inside ModUtils
and somewhat optimise
2024-01-15 14:58:59 +03:00
Dean Herbert
8e32780888
Fix background dim occasionally getting in a bad state when exiting gameplay
2024-01-15 19:21:19 +09:00
Dean Herbert
2a2a4c416e
Only display offset toast when in local gameplay
2024-01-15 18:17:49 +09:00