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Tidy up implementation of PlaybackSettings
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@ -11,9 +11,9 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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using osu.Game.Localisation;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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@ -28,26 +28,31 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Precision = 0.01,
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};
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private readonly PlayerSliderBar<double> rateSlider;
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private PlayerSliderBar<double> rateSlider = null!;
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private readonly OsuSpriteText multiplierText;
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private OsuSpriteText multiplierText = null!;
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private readonly BindableBool isPaused = new BindableBool();
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private readonly IBindable<bool> isPaused = new BindableBool();
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[Resolved]
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private GameplayClockContainer? gameplayClock { get; set; }
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private GameplayClockContainer gameplayClock { get; set; } = null!;
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[Resolved]
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private GameplayState? gameplayState { get; set; }
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private GameplayState gameplayState { get; set; } = null!;
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private IconButton pausePlay = null!;
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public PlaybackSettings()
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: base("playback")
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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const double seek_amount = 5000;
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const double seek_fast_amount = 10000;
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IconButton play;
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Children = new Drawable[]
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{
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new FillFlowContainer
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@ -82,7 +87,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Action = () => seek(-1, seek_amount),
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TooltipText = PlayerSettingsOverlayStrings.SeekBackwardSeconds(seek_amount / 1000),
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},
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play = new IconButton
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pausePlay = new IconButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -91,13 +96,10 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Icon = FontAwesome.Regular.PlayCircle,
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Action = () =>
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{
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if (gameplayClock != null)
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{
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if (gameplayClock.IsRunning)
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gameplayClock.Stop();
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else
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gameplayClock.Start();
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}
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if (gameplayClock.IsRunning)
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gameplayClock.Stop();
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else
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gameplayClock.Start();
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},
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},
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new SeekButton
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@ -141,26 +143,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
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},
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},
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};
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isPaused.BindValueChanged(paused =>
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{
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if (!paused.NewValue)
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{
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play.TooltipText = ToastStrings.PauseTrack;
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play.Icon = FontAwesome.Regular.PauseCircle;
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}
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else
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{
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play.TooltipText = ToastStrings.PlayTrack;
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play.Icon = FontAwesome.Regular.PlayCircle;
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}
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}, true);
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void seek(int direction, double amount)
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{
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double target = Math.Clamp((gameplayClock?.CurrentTime ?? 0) + (direction * amount), 0, gameplayState?.Beatmap.GetLastObjectTime() ?? 0);
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gameplayClock?.Seek(target);
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}
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}
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protected override void LoadComplete()
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@ -168,8 +150,26 @@ namespace osu.Game.Screens.Play.PlayerSettings
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base.LoadComplete();
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rateSlider.Current.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.00}x", true);
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if (gameplayClock != null)
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isPaused.BindTarget = gameplayClock.IsPaused;
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isPaused.BindTo(gameplayClock.IsPaused);
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isPaused.BindValueChanged(paused =>
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{
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if (!paused.NewValue)
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{
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pausePlay.TooltipText = ToastStrings.PauseTrack;
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pausePlay.Icon = FontAwesome.Regular.PauseCircle;
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}
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else
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{
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pausePlay.TooltipText = ToastStrings.PlayTrack;
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pausePlay.Icon = FontAwesome.Regular.PlayCircle;
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}
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}, true);
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}
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private void seek(int direction, double amount)
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{
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double target = Math.Clamp(gameplayClock.CurrentTime + (direction * amount), 0, gameplayState.Beatmap.GetLastObjectTime());
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gameplayClock.Seek(target);
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}
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private partial class SeekButton : IconButton
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