mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:17:51 +08:00
Merge branch 'master' into argon-health-rework
This commit is contained in:
commit
1fd85b79db
@ -51,10 +51,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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base.LoadComplete();
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hitObjectPosition = hitObject.PositionBindable.GetBoundCopy();
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hitObjectPosition.BindValueChanged(_ => updateConnectingPath());
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hitObjectPosition.BindValueChanged(_ => Scheduler.AddOnce(updateConnectingPath));
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pathVersion = hitObject.Path.Version.GetBoundCopy();
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pathVersion.BindValueChanged(_ => updateConnectingPath());
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pathVersion.BindValueChanged(_ => Scheduler.AddOnce(updateConnectingPath));
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updateConnectingPath();
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}
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|
@ -244,6 +244,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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else if (slidingSample.IsPlaying)
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slidingSample.Stop();
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}
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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// During slider path editing, the PlaySliderBody is scheduled to refresh once on Update.
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// It is crucial to perform the code below in UpdateAfterChildren. This ensures that the SliderBody has the opportunity
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// to update its Size and PathOffset beforehand, ensuring correct placement.
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double completionProgress = Math.Clamp((Time.Current - HitObject.StartTime) / HitObject.Duration, 0, 1);
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|
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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set
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{
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repeatCount = value;
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updateNestedPositions();
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endPositionCache.Invalidate();
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}
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}
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@ -165,7 +165,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public Slider()
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{
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SamplesBindable.CollectionChanged += (_, _) => UpdateNestedSamples();
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Path.Version.ValueChanged += _ => updateNestedPositions();
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Path.Version.ValueChanged += _ => endPositionCache.Invalidate();
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}
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
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|
@ -14,16 +14,16 @@ namespace osu.Game.Rulesets.Osu.Objects
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/// </summary>
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public abstract class SliderEndCircle : HitCircle
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{
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private readonly Slider slider;
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protected readonly Slider Slider;
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protected SliderEndCircle(Slider slider)
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{
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this.slider = slider;
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Slider = slider;
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}
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public int RepeatIndex { get; set; }
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public double SpanDuration => slider.SpanDuration;
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public double SpanDuration => Slider.SpanDuration;
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
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{
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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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else
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{
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// The first end circle should fade in with the slider.
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TimePreempt += StartTime - slider.StartTime;
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TimePreempt += StartTime - Slider.StartTime;
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}
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}
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|
@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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ScaleBindable.BindValueChanged(scale => PathRadius = OsuHitObject.OBJECT_RADIUS * scale.NewValue, true);
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pathVersion = drawableSlider.PathVersion.GetBoundCopy();
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pathVersion.BindValueChanged(_ => Refresh());
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pathVersion.BindValueChanged(_ => Scheduler.AddOnce(Refresh));
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AccentColourBindable = drawableObject.AccentColour.GetBoundCopy();
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AccentColourBindable.BindValueChanged(accent => AccentColour = GetBodyAccentColour(skin, accent.NewValue), true);
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|
@ -57,17 +57,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = cursorScaleContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Child = cursorSprite = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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}
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};
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InternalChild = CreateCursorContent();
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userCursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
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userCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
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@ -84,6 +74,18 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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cursorScale.Value = CalculateCursorScale();
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}
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protected virtual Drawable CreateCursorContent() => cursorScaleContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Child = cursorSprite = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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},
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};
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protected virtual float CalculateCursorScale()
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{
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float scale = userCursorScale.Value;
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|
@ -65,17 +65,24 @@ namespace osu.Game.Rulesets.Osu.UI
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public override bool HandlePositionalInput => true;
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public Action ResumeRequested;
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private Container scaleTransitionContainer;
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public OsuClickToResumeCursor()
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{
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RelativePositionAxes = Axes.Both;
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}
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protected override float CalculateCursorScale()
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protected override Container CreateCursorContent() => scaleTransitionContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Child = base.CreateCursorContent(),
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};
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protected override float CalculateCursorScale() =>
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// Force minimum cursor size so it's easily clickable
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return Math.Max(1f, base.CalculateCursorScale());
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}
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Math.Max(1f, base.CalculateCursorScale());
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protected override bool OnHover(HoverEvent e)
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{
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@ -98,7 +105,7 @@ namespace osu.Game.Rulesets.Osu.UI
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if (!IsHovered)
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return false;
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this.ScaleTo(2, TRANSITION_TIME, Easing.OutQuint);
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scaleTransitionContainer.ScaleTo(2, TRANSITION_TIME, Easing.OutQuint);
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ResumeRequested?.Invoke();
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return true;
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@ -114,7 +121,10 @@ namespace osu.Game.Rulesets.Osu.UI
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public void Appear() => Schedule(() =>
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{
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updateColour();
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this.ScaleTo(4).Then().ScaleTo(1, 1000, Easing.OutQuint);
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// importantly, we perform the scale transition on an underlying container rather than the whole cursor
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// to prevent attempts of abuse by the scale change in the cursor's hitbox (see: https://github.com/ppy/osu/issues/26477).
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scaleTransitionContainer.ScaleTo(4).Then().ScaleTo(1, 1000, Easing.OutQuint);
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});
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private void updateColour()
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|
@ -19,8 +19,10 @@ using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Models;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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@ -302,6 +304,37 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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}
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[Test]
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public void TestSelectableMouseHandling()
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{
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bool resultsRequested = false;
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AddStep("reset flag", () => resultsRequested = false);
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createPlaylist(p =>
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{
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p.AllowSelection = true;
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p.AllowShowingResults = true;
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p.RequestResults = _ => resultsRequested = true;
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});
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AddStep("move mouse to first item title", () =>
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{
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var drawQuad = playlist.ChildrenOfType<LinkFlowContainer>().First().ScreenSpaceDrawQuad;
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var location = (drawQuad.TopLeft + drawQuad.BottomLeft) / 2 + new Vector2(drawQuad.Width * 0.2f, 0);
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InputManager.MoveMouseTo(location);
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});
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AddUntilStep("wait for text load", () => playlist.ChildrenOfType<DrawableLinkCompiler>().Any());
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AddAssert("first item title not hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.False);
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AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
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AddUntilStep("first item selected", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().First().IsSelectedItem, () => Is.True);
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// implies being clickable.
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AddUntilStep("first item title hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.True);
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AddStep("move mouse to second item results button", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<GrayButton>().ElementAt(5)));
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AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
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AddUntilStep("results requested", () => resultsRequested);
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}
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private void moveToItem(int index, Vector2? offset = null)
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=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DrawableRoomPlaylistItem>().ElementAt(index), offset));
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|
@ -17,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Placeholders;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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@ -49,8 +50,8 @@ namespace osu.Game.Tests.Visual.Playlists
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// Previous test instances of the results screen may still exist at this point so wait for
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// those screens to be cleaned up by the base SetUpSteps before re-initialising test state.
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// The the screen also holds a leased Beatmap bindable so reassigning it must happen after
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// the screen as been exited.
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// The screen also holds a leased Beatmap bindable so reassigning it must happen after
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// the screen has been exited.
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AddStep("initialise user scores and beatmap", () =>
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{
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lowestScoreId = 1;
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@ -63,8 +64,6 @@ namespace osu.Game.Tests.Visual.Playlists
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userScore.Statistics = new Dictionary<HitResult, int>();
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userScore.MaximumStatistics = new Dictionary<HitResult, int>();
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bindHandler();
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// Beatmap is required to be an actual beatmap so the scores can get their scores correctly
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// calculated for standardised scoring, else the tests that rely on ordering will fall over.
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Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
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@ -77,6 +76,7 @@ namespace osu.Game.Tests.Visual.Playlists
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AddStep("bind user score info handler", () => bindHandler(userScore: userScore));
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createResults(() => userScore);
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waitForDisplay();
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AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineID == userScore.OnlineID).State == PanelState.Expanded);
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AddAssert($"score panel position is {real_user_position}",
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@ -86,7 +86,10 @@ namespace osu.Game.Tests.Visual.Playlists
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[Test]
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public void TestShowNullUserScore()
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{
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AddStep("bind user score info handler", () => bindHandler());
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createResults();
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waitForDisplay();
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AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
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}
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@ -97,6 +100,7 @@ namespace osu.Game.Tests.Visual.Playlists
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AddStep("bind user score info handler", () => bindHandler(true, userScore));
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||||
createResults(() => userScore);
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waitForDisplay();
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|
||||
AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
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||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineID == userScore.OnlineID).State == PanelState.Expanded);
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@ -108,6 +112,7 @@ namespace osu.Game.Tests.Visual.Playlists
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AddStep("bind delayed handler", () => bindHandler(true));
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||||
|
||||
createResults();
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||||
waitForDisplay();
|
||||
|
||||
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
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}
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@ -115,10 +120,11 @@ namespace osu.Game.Tests.Visual.Playlists
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[Test]
|
||||
public void TestFetchWhenScrolledToTheRight()
|
||||
{
|
||||
createResults();
|
||||
|
||||
AddStep("bind delayed handler", () => bindHandler(true));
|
||||
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
int beforePanelCount = 0;
|
||||
@ -134,12 +140,44 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoMoreScoresToTheRight()
|
||||
{
|
||||
AddStep("bind delayed handler with scores", () => bindHandler(delayed: true));
|
||||
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
int beforePanelCount = 0;
|
||||
|
||||
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
|
||||
AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
|
||||
|
||||
AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() >= beforePanelCount + scores_per_result);
|
||||
AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
|
||||
|
||||
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
|
||||
AddStep("bind delayed handler with no scores", () => bindHandler(delayed: true, noScores: true));
|
||||
AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
|
||||
|
||||
AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("count not increased", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount);
|
||||
AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
|
||||
AddAssert("no placeholders shown", () => this.ChildrenOfType<MessagePlaceholder>().Count(), () => Is.Zero);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFetchWhenScrolledToTheLeft()
|
||||
{
|
||||
AddStep("bind user score info handler", () => bindHandler(userScore: userScore));
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddStep("bind delayed handler", () => bindHandler(true));
|
||||
|
||||
@ -158,6 +196,15 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowWithNoScores()
|
||||
{
|
||||
AddStep("bind user score info handler", () => bindHandler(noScores: true));
|
||||
createResults();
|
||||
AddAssert("no scores visible", () => !resultsScreen.ScorePanelList.GetScorePanels().Any());
|
||||
AddAssert("placeholder shown", () => this.ChildrenOfType<MessagePlaceholder>().Count(), () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
private void createResults(Func<ScoreInfo> getScore = null)
|
||||
{
|
||||
AddStep("load results", () =>
|
||||
@ -169,7 +216,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
});
|
||||
|
||||
AddUntilStep("wait for screen to load", () => resultsScreen.IsLoaded);
|
||||
waitForDisplay();
|
||||
}
|
||||
|
||||
private void waitForDisplay()
|
||||
@ -183,7 +229,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
||||
private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false, bool noScores = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
// pre-check for requests we should be handling (as they are scheduled below).
|
||||
switch (request)
|
||||
@ -219,7 +265,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
break;
|
||||
|
||||
case IndexPlaylistScoresRequest i:
|
||||
triggerSuccess(i, createIndexResponse(i));
|
||||
triggerSuccess(i, createIndexResponse(i, noScores));
|
||||
break;
|
||||
}
|
||||
}, delay);
|
||||
@ -301,10 +347,12 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
return multiplayerUserScore;
|
||||
}
|
||||
|
||||
private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req)
|
||||
private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req, bool noScores = false)
|
||||
{
|
||||
var result = new IndexedMultiplayerScores();
|
||||
|
||||
if (noScores) return result;
|
||||
|
||||
string sort = req.IndexParams?.Properties["sort"].ToObject<string>() ?? "score_desc";
|
||||
|
||||
for (int i = 1; i <= scores_per_result; i++)
|
||||
|
@ -542,10 +542,23 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("hidden selected", () => getPanelForMod(typeof(OsuModHidden)).Active.Value);
|
||||
AddAssert("all text selected in textbox", () =>
|
||||
{
|
||||
var textBox = modSelectOverlay.ChildrenOfType<SearchTextBox>().Single();
|
||||
return textBox.SelectedText == textBox.Text;
|
||||
});
|
||||
|
||||
AddStep("press enter again", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("hidden deselected", () => !getPanelForMod(typeof(OsuModHidden)).Active.Value);
|
||||
|
||||
AddStep("apply search matching nothing", () => modSelectOverlay.SearchTerm = "ZZZ");
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("all text not selected in textbox", () =>
|
||||
{
|
||||
var textBox = modSelectOverlay.ChildrenOfType<SearchTextBox>().Single();
|
||||
return textBox.SelectedText != textBox.Text;
|
||||
});
|
||||
|
||||
AddStep("clear search", () => modSelectOverlay.SearchTerm = string.Empty);
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods.Input;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
using osu.Game.Skinning;
|
||||
@ -191,6 +192,8 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.EditorLimitedDistanceSnap, false);
|
||||
SetDefault(OsuSetting.EditorShowSpeedChanges, false);
|
||||
|
||||
SetDefault(OsuSetting.MultiplayerRoomFilter, RoomPermissionsFilter.All);
|
||||
|
||||
SetDefault(OsuSetting.LastProcessedMetadataId, -1);
|
||||
|
||||
SetDefault(OsuSetting.ComboColourNormalisationAmount, 0.2f, 0f, 1f, 0.01f);
|
||||
@ -423,5 +426,6 @@ namespace osu.Game.Configuration
|
||||
TouchDisableGameplayTaps,
|
||||
ModSelectTextSearchStartsActive,
|
||||
UserOnlineStatus,
|
||||
MultiplayerRoomFilter
|
||||
}
|
||||
}
|
||||
|
@ -48,6 +48,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public void KillFocus() => textBox.KillFocus();
|
||||
|
||||
public bool SelectAll() => textBox.SelectAll();
|
||||
|
||||
public ShearedSearchTextBox()
|
||||
{
|
||||
Height = 42;
|
||||
|
@ -719,7 +719,10 @@ namespace osu.Game.Overlays.Mods
|
||||
ModState? firstMod = columnFlow.Columns.OfType<ModColumn>().FirstOrDefault(m => m.IsPresent)?.AvailableMods.FirstOrDefault(x => x.Visible);
|
||||
|
||||
if (firstMod is not null)
|
||||
{
|
||||
firstMod.Active.Value = !firstMod.Active.Value;
|
||||
SearchTextBox.SelectAll();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -165,7 +165,11 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
d.SelectedItem.BindTarget = SelectedItem;
|
||||
d.RequestDeletion = i => RequestDeletion?.Invoke(i);
|
||||
d.RequestResults = i => RequestResults?.Invoke(i);
|
||||
d.RequestResults = i =>
|
||||
{
|
||||
SelectedItem.Value = i;
|
||||
RequestResults?.Invoke(i);
|
||||
};
|
||||
d.RequestEdit = i => RequestEdit?.Invoke(i);
|
||||
d.AllowReordering = AllowReordering;
|
||||
d.AllowDeletion = AllowDeletion;
|
||||
|
@ -118,8 +118,6 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
[Resolved(CanBeNull = true)]
|
||||
private ManageCollectionsDialog manageCollectionsDialog { get; set; }
|
||||
|
||||
protected override bool ShouldBeConsideredForInput(Drawable child) => AllowReordering || AllowDeletion || !AllowSelection || SelectedItem.Value == Model;
|
||||
|
||||
public DrawableRoomPlaylistItem(PlaylistItem item)
|
||||
: base(item)
|
||||
{
|
||||
@ -367,7 +365,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Left = 8, Right = 8 },
|
||||
},
|
||||
mainFillFlow = new FillFlowContainer
|
||||
mainFillFlow = new MainFlow(() => SelectedItem.Value == Model || !AllowSelection)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -670,5 +668,17 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
public LocalisableString TooltipText => avatar.TooltipText;
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MainFlow : FillFlowContainer
|
||||
{
|
||||
private readonly Func<bool> allowInteraction;
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => allowInteraction();
|
||||
|
||||
public MainFlow(Func<bool> allowInteraction)
|
||||
{
|
||||
this.allowInteraction = allowInteraction;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,8 @@
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
@ -19,6 +19,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
@ -77,6 +78,9 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
[CanBeNull]
|
||||
private LeasedBindable<Room> selectionLease;
|
||||
|
||||
[Resolved]
|
||||
protected OsuConfigManager Config { get; private set; }
|
||||
|
||||
private readonly Bindable<FilterCriteria> filter = new Bindable<FilterCriteria>(new FilterCriteria());
|
||||
private readonly IBindable<bool> operationInProgress = new Bindable<bool>();
|
||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@ -51,6 +52,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
roomAccessTypeDropdown = new SlimEnumDropdown<RoomPermissionsFilter>
|
||||
{
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Current = Config.GetBindable<RoomPermissionsFilter>(OsuSetting.MultiplayerRoomFilter),
|
||||
Width = 160,
|
||||
};
|
||||
|
||||
|
@ -461,12 +461,6 @@ namespace osu.Game.Screens.Play
|
||||
OnRetry = () => Restart(),
|
||||
OnQuit = () => PerformExit(true),
|
||||
},
|
||||
new GameplayOffsetControl
|
||||
{
|
||||
Margin = new MarginPadding(20),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -8,6 +8,7 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -59,6 +60,15 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
AddInternal(new PlayerTouchInputDetector());
|
||||
|
||||
// We probably want to move this display to something more global.
|
||||
// Probably using the OSD somehow.
|
||||
AddInternal(new GameplayOffsetControl
|
||||
{
|
||||
Margin = new MarginPadding(20),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
});
|
||||
}
|
||||
|
||||
protected override GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart) => new MasterGameplayClockContainer(beatmap, gameplayStart)
|
||||
|
@ -21,7 +21,9 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Placeholders;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
@ -245,6 +247,12 @@ namespace osu.Game.Screens.Ranking
|
||||
addScore(s);
|
||||
|
||||
lastFetchCompleted = true;
|
||||
|
||||
if (ScorePanelList.IsEmpty)
|
||||
{
|
||||
// This can happen if for example a beatmap that is part of a playlist hasn't been played yet.
|
||||
VerticalScrollContent.Add(new MessagePlaceholder(LeaderboardStrings.NoRecordsYet));
|
||||
}
|
||||
});
|
||||
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
|
@ -49,6 +49,8 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
public bool AllPanelsVisible => flow.All(p => p.IsPresent);
|
||||
|
||||
public bool IsEmpty => flow.Count == 0;
|
||||
|
||||
/// <summary>
|
||||
/// The current scroll position.
|
||||
/// </summary>
|
||||
|
Loading…
Reference in New Issue
Block a user