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Merge pull request #26591 from peppy/offset-awareness
Show offset explanation tooltip on settings offset adjust slider bar
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commit
95435ecd13
@ -10,9 +10,9 @@ namespace osu.Game.Localisation
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private const string prefix = @"osu.Game.Resources.Localisation.BeatmapOffsetControl";
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/// <summary>
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/// "Beatmap offset"
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/// "Audio offset (this beatmap)"
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/// </summary>
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public static LocalisableString BeatmapOffset => new TranslatableString(getKey(@"beatmap_offset"), @"Beatmap offset");
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public static LocalisableString AudioOffsetThisBeatmap => new TranslatableString(getKey(@"beatmap_offset"), @"Audio offset (this beatmap)");
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/// <summary>
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/// "Previous play:"
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@ -12,12 +12,14 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Localisation;
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using osu.Game.Screens.Play.PlayerSettings;
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using osuTK;
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namespace osu.Game.Overlays.Settings.Sections.Audio
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@ -67,7 +69,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new TimeSlider
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new OffsetSliderBar
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{
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RelativeSizeAxes = Axes.X,
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Current = { BindTarget = Current },
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@ -157,6 +159,11 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {SuggestedOffset.Value:N0} ms.";
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applySuggestion.Enabled.Value = SuggestedOffset.Value != null;
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}
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private partial class OffsetSliderBar : RoundedSliderBar<double>
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{
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public override LocalisableString TooltipText => BeatmapOffsetControl.GetOffsetExplanatoryText(Current.Value);
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}
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}
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}
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}
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@ -86,7 +86,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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new OffsetSliderBar
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{
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KeyboardStep = 5,
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LabelText = BeatmapOffsetControlStrings.BeatmapOffset,
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LabelText = BeatmapOffsetControlStrings.AudioOffsetThisBeatmap,
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Current = Current,
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},
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referenceScoreContainer = new FillFlowContainer
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@ -307,7 +307,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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}
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}
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public partial class OffsetSliderBar : PlayerSliderBar<double>
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private partial class OffsetSliderBar : PlayerSliderBar<double>
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{
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protected override Drawable CreateControl() => new CustomSliderBar();
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