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Add tooltips and localisation
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24
osu.Game/Localisation/PlayerSettingsOverlayStrings.cs
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24
osu.Game/Localisation/PlayerSettingsOverlayStrings.cs
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@ -0,0 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class PlayerSettingsOverlayStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.PlaybackSettings";
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/// <summary>
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/// "Seek backward {0} seconds"
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/// </summary>
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public static LocalisableString SeekBackwardSeconds(double arg0) => new TranslatableString(getKey(@"seek_backward_seconds"), @"Seek backward {0} seconds", arg0);
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/// <summary>
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/// "Seek forward {0} seconds"
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/// </summary>
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public static LocalisableString SeekForwardSeconds(double arg0) => new TranslatableString(getKey(@"seek_forward_seconds"), @"Seek forward {0} seconds", arg0);
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -13,6 +13,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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using osu.Game.Localisation;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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@ -71,6 +72,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.FastBackward,
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Action = () => seek(-1, seek_fast_amount),
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TooltipText = PlayerSettingsOverlayStrings.SeekBackwardSeconds(seek_fast_amount / 1000),
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},
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new SeekButton
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{
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@ -78,6 +80,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Backward,
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Action = () => seek(-1, seek_amount),
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TooltipText = PlayerSettingsOverlayStrings.SeekBackwardSeconds(seek_amount / 1000),
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},
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play = new IconButton
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{
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@ -103,6 +106,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Forward,
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Action = () => seek(1, seek_amount),
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TooltipText = PlayerSettingsOverlayStrings.SeekForwardSeconds(seek_amount / 1000),
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},
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new SeekButton
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{
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@ -110,6 +114,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.FastForward,
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Action = () => seek(1, seek_fast_amount),
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TooltipText = PlayerSettingsOverlayStrings.SeekForwardSeconds(seek_fast_amount / 1000),
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},
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},
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},
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@ -137,7 +142,19 @@ namespace osu.Game.Screens.Play.PlayerSettings
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},
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};
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isPaused.BindValueChanged(e => play.Icon = !e.NewValue ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle, true);
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isPaused.BindValueChanged(paused =>
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{
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if (!paused.NewValue)
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{
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play.TooltipText = ToastStrings.PauseTrack;
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play.Icon = FontAwesome.Regular.PauseCircle;
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}
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else
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{
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play.TooltipText = ToastStrings.PlayTrack;
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play.Icon = FontAwesome.Regular.PlayCircle;
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}
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}, true);
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void seek(int direction, double amount)
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{
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