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Merge pull request #26662 from peppy/fix-player-crash
Fix potential null reference in player screen transition handling
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commit
b7f0102461
@ -1240,9 +1240,14 @@ namespace osu.Game.Screens.Play
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{
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b.IgnoreUserSettings.Value = true;
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b.IsBreakTime.UnbindFrom(breakTracker.IsBreakTime);
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b.IsBreakTime.Value = false;
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// May be null if the load never completed.
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if (breakTracker != null)
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{
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b.IsBreakTime.UnbindFrom(breakTracker.IsBreakTime);
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b.IsBreakTime.Value = false;
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}
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});
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storyboardReplacesBackground.Value = false;
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}
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}
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