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mirror of https://github.com/ppy/osu.git synced 2024-12-24 13:22:55 +08:00
Commit Graph

2129 Commits

Author SHA1 Message Date
Dan Balasescu
50afc6e9c9
Merge branch 'master' into fix-gameplay-menu-blocking 2017-12-21 20:07:14 +09:00
smoogipoo
2fb8895e66 Add spacer to menu 2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
052badc1bd Add a right-click context option to carousel panels to view online beatmap details 2017-12-21 19:42:44 +09:00
Dean Herbert
b6fd5b0f17 Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay 2017-12-21 19:19:08 +09:00
naoey
01c4b1e544 Maintain a placeholder state and add tests showing all the states.
- Also don't replace placeholder if new one is same as old
2017-12-21 15:27:20 +05:30
Dean Herbert
afcb9912e4 Reorder API / logged in checks to make more sense 2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb Show retrieval failure when OnlineBeatmapID is missing 2017-12-21 03:10:09 +09:00
naoey
85dee3abac Increase GetScoresRequest timeout & leave existing scores when API dies. 2017-12-20 20:48:30 +05:30
naoey
8d24a04641 Remove unused usings. 2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a Kill ugly retry button bounce. 2017-12-20 20:11:48 +05:30
naoey
23f4799840 Create placeholder classes instead of changing Children.
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459 Remove unnecessary workaround 2017-12-20 21:52:03 +09:00
Dean Herbert
3292ef33fd Fix test edge cases 2017-12-20 21:16:19 +09:00
Dean Herbert
1b91f24044 Simplify scope logic 2017-12-20 20:33:16 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes 2017-12-20 20:17:11 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b Fix incorrect flush logic when starting play from non-selected difficulty using context menu 2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e Remove todo 2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d Make more things private 2017-12-18 11:13:16 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15 Move more overhead from ctor to BDL 2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c Avoid redundant IndexOf calls 2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00
Dean Herbert
30a15729ec Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f Re-fix null selection 2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6 Resolve scroll animation/position issues 2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9 Greatly improve performance when many hidden panels are on-screen 2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c Improve performance with large numbers of panels visible 2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47 Remove unnecessary capture 2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d Remove logging 2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c Fix panel animation and depth 2017-12-17 02:43:24 +09:00
Dean Herbert
29a8ade59f Rename "Hidden" to "Collapsed" 2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b Only apply criteria if there are items populated in the carousel 2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a Fix initial beatmap selection potentially being incorrect 2017-12-16 21:25:54 +09:00
Dean Herbert
bd9056c709 Better choose new selection when multiple items are removed including current 2017-12-16 17:32:21 +09:00
Dean Herbert
59dbca2612 Fix ScrollToSelected being called in too many cases 2017-12-16 16:44:42 +09:00
Dean Herbert
df7e795aa3 Simplify and rename filter methods 2017-12-16 16:27:39 +09:00
Dean Herbert
3c406662ed Ensure correct selection after deletion of currently selected
Also fixes a lot of bad interactions and simplifies further.
2017-12-16 16:18:44 +09:00
Dean Herbert
a8a2c233a0 Add tests for (and fix) removal of last item in carousel 2017-12-16 00:33:09 +09:00
Dean Herbert
acfdd32783 Move DrawableCarouselBeatmap initialisation to BDL
oops
2017-12-15 18:38:09 +09:00
Dean Herbert
59d512762e SongSelect tidying 2017-12-15 14:44:14 +09:00
Dean Herbert
ed5b6cc16f Add back ctrl-enter autoplay shortcut 2017-12-15 14:44:13 +09:00
Dean Herbert
192ceb5465 Avoid multiple access to selectedBeatmap during y position computation 2017-12-15 14:44:12 +09:00
Dean Herbert
2e3332e3fe Shortcut non-visible panels to avoid adding as drawables 2017-12-15 14:44:12 +09:00
Dean Herbert
67f05977ea Add sorting support 2017-12-15 14:36:51 +09:00
Dean Herbert
b4b2f12116 Add support for adding/removing items
Tests accompany of course
2017-12-15 14:36:51 +09:00
Dean Herbert
7814b2df14 More renaming 2017-12-15 14:36:51 +09:00
Dean Herbert
5cbb9b9b18 Fix random and add tests
Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
8646d5d1e0 Add testing and fix filtering only some difficulties 2017-12-15 14:36:51 +09:00
Dean Herbert
ec4f99c92e Clean up tests some more 2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441 Cleanup and basic TestCase 2017-12-15 14:36:51 +09:00
Dean Herbert
b9298325a3 Rename weird config setting 2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb More clean-ups and event bindings 2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35 Initial carousel infrastructue changes 2017-12-15 14:36:51 +09:00
smoogipoo
33654ee5b4 Remove explicit padding on icon 2017-12-15 13:01:06 +09:00
Aergwyn
f329b1ed72 add Spinner Count to BeatmapInfoWedge
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
Aergwyn
9fed972678 removed unnecessary using 2017-12-12 11:15:34 +01:00
Aergwyn
d11bf379d8 no longer select beatmapsets on import/download
let's save some ears and eyes for now
2017-12-12 11:04:11 +01:00
Dean Herbert
b10240d7ef Handle the case where the selected panel is no longer a valid selection better 2017-12-11 21:31:26 +09:00
Dean Herbert
fb92b3551e Correct panel y positions when filtered panels are present 2017-12-11 21:12:06 +09:00
Dean Herbert
970e55fc4a Update difficulty icons on headers to match filtered difficulties 2017-12-11 20:49:27 +09:00
Dean Herbert
f58c554d19 Add per-difficulty filtering support
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
Unknown
47bd97363e Use ShortName for mode.
- Also set the ruleset when fetching scores in BeatmapSetOverlay
2017-12-11 15:05:12 +05:30
naoey
ccbbd09d84 Merge remote-tracking branch 'upstream/master' into leaderboard-scopes 2017-12-11 13:59:22 +05:30
Dean Herbert
04715f9a51
Merge branch 'master' into HandleInput 2017-12-11 15:24:29 +09:00
smoogipoo
ed81ed7c54 Add back HandleInput disable overrides 2017-12-11 15:19:00 +09:00
Aergwyn
e4628427cb moved query into schedule 2017-12-10 08:15:29 +01:00
TocoToucan
219bdbc4e1 Populate HandleInput automatically 2017-12-09 22:21:17 +03:00
Aergwyn
821154d3bb reverted Beatmaps-setter back to its former glory 2017-12-09 08:42:59 +01:00
Dean Herbert
16b8c9bd11
Merge branch 'master' into fix-crash-hidden-sets#2 2017-12-09 11:51:47 +09:00
Aergwyn
dde7678095 select beatmap on import/download 2017-12-08 13:09:30 +01:00
Aergwyn
3e417d8e30 removed specific AddBeatmap method
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b fix crash when restoring from any non-SongSelect-screen
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag 2017-12-07 15:30:50 +09:00
Dean Herbert
fb6408257a Add shader precompile step
Resolves  https://github.com/ppy/osu-framework/issues/1180 in a way.
2017-12-05 17:41:47 +09:00
Aergwyn
12665fb8cf remove unnecessary declaration + revert accidental formatting 2017-12-04 12:11:28 +01:00
Aergwyn
011223048b fix crash if any amount of maps were restored from main menu
also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Dean Herbert
d75db5046b
Merge branch 'master' into editor-composer 2017-12-04 12:41:40 +09:00
smoogipoo
5f9de399e4 Add keydown override 2017-12-04 11:30:25 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer 2017-12-03 14:47:07 +09:00
smoogipoo
2852337b04 Remove unused using 2017-12-02 20:35:47 +09:00
smoogipoo
cd20d6df16 Apply suggested changes 2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685 Use OsuColour for radio buttons 2017-12-02 20:30:18 +09:00
Dean Herbert
70b29b8b62
Merge branch 'master' into fix-set-hidden-crash 2017-12-01 23:35:48 +09:00
smoogipoo
5be00cb0ec Add todo 2017-12-01 18:40:55 +09:00
smoogipoo
0b95e36675 Fix RelativeChildSize error temporarily 2017-12-01 18:00:20 +09:00
Aergwyn
016057ab01 readd storyboard to beatmap + minor cleanup 2017-11-30 16:49:53 +01:00
smoogipoo
89772f4efd A few resharper fixes 2017-11-30 19:54:58 +09:00
smoogipoo
e9cbef88f1 Improve selection/deselection behaviour of RadioButtonCollections 2017-11-30 19:50:07 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde Add constructors to RadioButton 2017-11-30 16:57:30 +09:00
smoogipoo
ead7456978 Add compose radio buttons + testcase 2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691 Make sure that composerContainer is cleared for testing purposes 2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee Don't exit when we don't have composer for now 2017-11-30 13:53:57 +09:00
smoogipoo
fd3049fd65 Merge remote-tracking branch 'origin/master' into editor-composer 2017-11-30 13:47:47 +09:00
Aergwyn
acb2cafa58 fix wedge not appearing 2017-11-29 21:09:08 +01:00
Dean Herbert
28d925dc1d
Merge branch 'master' into random-song-fix 2017-11-29 20:32:10 +09:00
Dean Herbert
b2fc50247c Hide metadata by default to avoid initial jump when no data present 2017-11-29 20:13:00 +09:00
Dean Herbert
2b7bf285e4 Improve code quality 2017-11-29 20:07:00 +09:00
mattiapette
6dd6f08bd0 Random song selection when entering the select menu with default osu theme or invalid beatmap 2017-11-29 11:51:56 +01:00
Dean Herbert
d4c1359a49
Merge branch 'master' into update-statistics-async 2017-11-29 19:27:22 +09:00
smoogipoo
ee35422efc Handle rulesets that don't support composition a bit better 2017-11-29 18:38:12 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32 Restructure Compose to use grids and eventually support HitObjectContainer 2017-11-29 16:47:52 +09:00
Aergwyn
3bdf82d8df refactor newly added code to be less redundant 2017-11-28 21:38:11 +01:00
Aergwyn
6a4cc93360 fixes crash if all beatmaps of a set are hidden 2017-11-28 21:26:13 +01:00
Unknown
a30cd42ba2 Make retry button not look drunk. 2017-11-28 14:38:35 +05:30
Unknown
e832f163e7 Add failure test case.
- Only show failure if request wasn't cancelled
2017-11-28 12:09:32 +05:30
Unknown
ac1fb5118c Fix line endings and derp that was causing request failures. 2017-11-28 11:35:39 +05:30
Dean Herbert
96d42b3e5b Fix redundant string interpolation 2017-11-27 18:20:13 +09:00
Dean Herbert
7877f42763 Merge remote-tracking branch 'upstream/master' into new-sounds-and-more 2017-11-27 17:59:24 +09:00
FreezyLemon
82a9b57277 Removed unnecessary "using" statement 2017-11-27 08:58:09 +01:00
FreezyLemon
b4513497d6 Added a textContainer reference to MetadataSection so casting is no longer required for setting new text 2017-11-27 08:52:26 +01:00
FreezyLemon
507da0dfb7 Renamed addTextAsync to setTextAsync 2017-11-27 08:48:47 +01:00
FreezyLemon
ac0942df86 Removed unnecessary private method to update the metadata 2017-11-27 08:48:12 +01:00
FreezyLemon
d49ee295d9 Removed unnecessary schedule and null checks 2017-11-27 08:47:36 +01:00
FreezyLemon
b34e724b8d Changed MetadataSection so that the Text setter loads the new text in async before displaying it. 2017-11-27 08:18:09 +01:00
Dan Balasescu
a574b092f6
Merge branch 'master' into change-transition-blur-rate 2017-11-27 10:42:32 +09:00
Dan Balasescu
77bfc6037d
Merge branch 'master' into fix-stuck-in-play 2017-11-27 10:06:34 +09:00
Dan Balasescu
55741f3898
Merge branch 'master' into show-converts-toggle 2017-11-27 09:41:30 +09:00
Unknown
ae201f0ef5 R# 2017-11-26 15:03:49 +05:30
Dean Herbert
5aa6615107 Add confirm-selection sound in song select 2017-11-26 17:21:22 +09:00
Dean Herbert
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
Dean Herbert
ae48b85827 Don't play logo select sample when actions are playing their own 2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
Dean Herbert
69e388dd52 Adjust background blur rate 2017-11-26 17:08:14 +09:00
Unknown
4212315504 Use a single placeholder container for empty and retry. 2017-11-26 12:50:20 +05:30
Unknown
b261d32588 Put retry button in a BeatSyncedContainer and change error message. 2017-11-26 12:25:48 +05:30
Unknown
f4f732ca43 Remove unnecessary null check and tweak transform a bit. 2017-11-26 11:19:42 +05:30
Unknown
7be55df790 fix being stuck in gameplay if exit is pressed too fast
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Unknown
ae9ce2f122 Unbind ruleset event from leaderboard. 2017-11-25 21:23:36 +05:30
Unknown
0b3f75505e Don't break VisualTests and add a real beatmap step. 2017-11-25 20:59:03 +05:30
Huo Yaoyuan
d955229ee5 Handle user rating metrics when no maps by using more linq. 2017-11-25 21:29:23 +08:00
Unknown
e723e66850 Merge remote-tracking branch 'upstream/master' into leaderboard-scopes 2017-11-24 19:14:50 +05:30
Unknown
c5a78e54e9 Add a retry button for when scores request fails. 2017-11-24 18:40:52 +05:30
Dean Herbert
09facdc838 Add a setting to toggle showing converted beatmaps 2017-11-24 18:34:20 +09:00
smoogipoo
3d8432aecf Merge branch 'master' into fix-player-testcases 2017-11-24 13:23:42 +09:00