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mirror of https://github.com/ppy/osu.git synced 2024-12-15 22:22:55 +08:00
osu-lazer/osu.Game/Screens
Unknown 7be55df790 fix being stuck in gameplay if exit is pressed too fast
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
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Backgrounds Remove temporary variable in beatmap background update 2017-11-21 12:42:28 +09:00
Charts Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Direct Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Edit Reorder methods 2017-11-22 11:57:09 +09:00
Menu Fix early access to beatmap in LogoVisualisation 2017-11-21 19:47:12 +09:00
Multiplayer Added requested changes. Mainly changing lambdas to direct function references. 2017-11-22 21:41:50 +01:00
Play fix being stuck in gameplay if exit is pressed too fast 2017-11-25 19:09:05 +01:00
Ranking Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Select Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 23:33:05 +09:00
Tournament Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
BackgroundScreen.cs Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Loader.cs Fix multiple order-of-execution issues with osu! logo 2017-11-13 18:43:16 +09:00
OsuScreen.cs Fix multiple order-of-execution issues with osu! logo 2017-11-13 18:43:16 +09:00
ScreenWhiteBox.cs Update in line with framework changes. 2017-09-07 22:46:21 +09:00